QUOTE(teddy.bear @ Jul 26 2015, 12:31)

That's easy. A high grade metal is around 2000c in WTS and scrap is 95c so the 2500c doesn't make much loss its just in comparison to the 1000c its a 1300c loss. Its difficult to tell how salvaging works. It obviusly sets a price on low, mid and high grades, and gives at least 1 scrap, but a 400-500c Exq will give 1 scrap 600c will give 2 scrap same as a 800c I just salvaged. So I have no idea whether the amount of scrap returned is based on c value entirely, or uses it for a roll, or it could be that because the credit values of different qualities bleed into each other it has thrown off the calculation.
It would be nice to have bazaar value listed in salvaging screen as at least we can easily see the optimum salvages as it makes no sense to salvage an Avg over 180c as you will always lose credits due to rounding. Actually I havnt checked whether 250c gives 3 scrap.
It's all there in the wiki. We can determine exactly what will be salvaged (plus what the exact range of energy cells will be) just by looking at price and type of equip.
Yes, salvaging something that can be sold for 201 to 300 will always give 3 scrap.
QUOTE(teddy.bear @ Jul 26 2015, 12:31)

It would be nice to have bazaar value listed in salvaging screen
Enough functionality exists already IMO, just check bazaar value when selling, don't sell whatever would be more profitable to salvage, and then salvage everything left over.
QUOTE(VriskaSerket @ Jul 26 2015, 12:44)

2. correct me where i wrong:
drop rate for mats(especially repair ones) from salvage still less than directly buying them from item shop. so best option still to sell items and buy repair consumables. item prices wasnt changed so we just got *1.33 increase in repair cost?
It is always cheaper to salvage Average and lower common gear for scraps than to buy scraps. It is usually cheaper to salvage Average and lower rare gear for scraps and energy cells than it is to buy energy cells.
Rare tier superiors might occasionally be worth salvaging now that they can drop energy cells, but it depends on how much the bazaar value would be.
For everything else, it's probably exactly the same as before (sell all rare tier, salvage common-tier gear if graded mat + scrap is more than bazaar price). If they gave more scrap, we might have to think more about whether salvaging rare tier would be worth it, but they don't.
QUOTE(tetron @ Jul 26 2015, 12:59)

Scrap amount got reduced by 30%, and now we need the additional item, Cell (for rare equipments), which is 30% of the required Scraps. So technically the repair cost (of rare equipments) are still the same. (IMG:[
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Except that the energy cell costs double what the scraps do. Net cost is not the same, it's gone up a little bit.
This post has been edited by Superlatanium: Jul 26 2015, 15:06