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> HentaiVerse 0.82, Reading material

 
post May 18 2015, 21:52
Post #661
elgringo



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QUOTE(tetron @ May 18 2015, 15:31) *

People can't play for 12 hours everyday you know!


Maybe this is one of the reasons that led to this patch. Players abuuuuuuse.

Being more of a casual player, I cannot tell if I'm really affected by the changes, but there are interesting new features (and new adjustments to fighting styles).
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post May 18 2015, 21:52
Post #662
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The change in soul fragments drops are really nice. Thank you very much.

RE equipment drops so far (IMG:[invalid] style_emoticons/default/sad.gif) 12avg 4sup 4exq 1mag (IMG:[invalid] style_emoticons/default/dry.gif)
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post May 18 2015, 22:16
Post #663
MSimm1



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3 soul fragments in a row (IMG:[invalid] style_emoticons/default/biggrin.gif)
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post May 18 2015, 22:24
Post #664
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(IMG:[invalid] style_emoticons/default/cry.gif) (IMG:[invalid] style_emoticons/default/anime_cry.gif) sad patch
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post May 18 2015, 22:36
Post #665
tetron



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QUOTE(teenyman45 @ May 19 2015, 01:00) *

Think there was some stat alteration to more than just the Mana Conversation, compare it to this pre-patch pxp 354 Legendary Katalox Staff of Focus. In the past, the difference between 354 and 358 was usually not so great. It would be interesting if the boost to non-slaughter damage that was also seemingly applied to staves was instead applied to Magical Damage rather than Physical.

For that we need confirmation from FoS holders.

QUOTE(gc00018 @ May 19 2015, 01:01) *

Those who believe it is interesting will no doubt click the link in my signature, won't them? (IMG:[invalid] style_emoticons/default/rolleyes.gif)

Sure, why not? And then they will say: Meh! (IMG:[invalid] style_emoticons/default/duck.gif)
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post May 18 2015, 22:36
Post #666
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1~300 lvl = sad patch(no gear no legend potion user)
300~ = happy patch (they have gear full set and no need potion)
(IMG:[invalid] style_emoticons/default/anime_cry.gif)

This post has been edited by generaldoom: May 18 2015, 23:09
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post May 18 2015, 22:49
Post #667
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Pubic patch. Go nibble on a Peerless.


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post May 18 2015, 22:53
Post #668
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Goddamn, I hate repeating myself but the new consumables suck donkey dick. I had to lower the difficulty (PFUDOR to HELL) to keep grinding. The health consumables barely restore anything and the mana ones are utterly useless considering the amount they restore to the amount of my used spells consume (ranging from 45 to 350 mp), added the fact I have to spam the cure button to survive now. And yes, I reseted the ability slots concerning consumables.

Also, can someone confirm if the equipment condition drops faster than before?, from a few battles + 1 RE my EC went from 100 to 70.
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post May 18 2015, 22:55
Post #669
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Bug report: Orbital Friendship Cannon is taking 60 turns of cooldown.

Or is this intended? OFC's description still shows "Cooldown: 50 turns"
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post May 18 2015, 23:48
Post #670
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QUOTE(gc00018 @ May 18 2015, 21:31) *

Those who believe it is interesting will no doubt click the link in my signature, won't them? (IMG:[invalid] style_emoticons/default/rolleyes.gif)

please, stop flood bazaar with all that lv482 crap. salvage something!

QUOTE(generaldoom @ May 18 2015, 22:36) *

1~300 lvl = sad patch(no gear no legend potion user)
300~ = happy patch (they have gear full set and no need potion)
(IMG:[invalid] style_emoticons/default/anime_cry.gif)

really? (IMG:[invalid] style_emoticons/default/huh.gif)

This post has been edited by Scremaz: May 18 2015, 23:51
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post May 18 2015, 23:48
Post #671
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QUOTE(japidura @ May 18 2015, 13:53) *

Also, can someone confirm if the equipment condition drops faster than before?, from a few battles + 1 RE my EC went from 100 to 70.


Did you die? Death carries a penalty to item durability now: If you are over level 200, your items' durability will degrade by 10% (not sure if additive or multiplicative). Beyond that, item wear was actually decreased. The degrade rate is half of what it was before the patch; I've confirmed this for myself.
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post May 18 2015, 23:58
Post #672
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QUOTE(Scremaz @ May 18 2015, 23:48) *
really? (IMG:[invalid] style_emoticons/default/huh.gif)

Agree. I don't have a single equipment worth soulbinding. If the cost of soulbinding is 100k, maybe. Each piece of my equipment is procured at 150k (+-75k). They're just good enough, but not good enough to bleed 1M to keep them.

This two is my main weapon if you don't believe me, [rapier] [katana]
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post May 19 2015, 00:00
Post #673
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QUOTE(japidura @ May 18 2015, 16:53) *
Also, can someone confirm if the equipment condition drops faster than before?, from a few battles + 1 RE my EC went from 100 to 70.
QUOTE(n125 @ May 18 2015, 17:48) *
Did you die? Death carries a penalty to item durability now: If you are over level 200, your items' durability will degrade by 10% (not sure if additive or multiplicative). Beyond that, item wear was actually decreased. The degrade rate is half of what it was before the patch; I've confirmed this for myself.

Sounds like he died 3 times
(IMG:[24.media.tumblr.com] http://24.media.tumblr.com/tumblr_maojd2KXNI1rbzpqgo1_500.gif)
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post May 19 2015, 00:03
Post #674
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QUOTE(clarkiest @ May 18 2015, 23:58) *

Agree. I don't have a single equipment worth soulbinding. If the cost of soulbinding is 100k, maybe. Each piece of my equipment is procured at 150k (+-75k). They're just good enough, but not good enough to bleed 1M to keep them.

This two is my main weapon if you don't believe me, [rapier] [katana]

well, surely i don't go better: most of my gears was < 300k, with only exception being the shield (2M), which i still won't bind for another M until i'm sure 1H won't be nerfed in the next future...
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post May 19 2015, 00:19
Post #675
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New consumables really are worthless.

Also, i keep not seeing the +10% bonus damage from Godslayer in the player recap; is it supposed to apply only in battle or is it still bugged?
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post May 19 2015, 00:31
Post #676
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Here's my Shrine offering stats: 19 noodles > 17x EX, 1 x Mag, 1 x Leg weapon.

This post has been edited by Laboq: May 19 2015, 00:31
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post May 19 2015, 00:42
Post #678
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QUOTE(Zaesha @ May 18 2015, 17:19) *
Also, i keep not seeing the +10% bonus damage from Godslayer in the player recap; is it supposed to apply only in battle or is it still bugged?

Still bugged since forever.
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post May 19 2015, 00:43
Post #679
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Bring back 4/6 PABs for light, in the very least for just peerless.

Make 3 PABs more likely for Magnificents.

Give Niten the DW treatment (if not already done).

Improve Dark/Holy in some way in, maybe in terms of mana usage.

That's all the suggestions I have.

EDIT: One question, it seems shields can now have 3 pabs but it has a choice of 4, maybe change it back to 3 or even make it like I suggested for light that only a peerless can have all 4 pabs.

This post has been edited by SPoison: May 19 2015, 00:44
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post May 19 2015, 00:44
Post #680
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QUOTE(Tenboro @ May 19 2015, 02:23) *

Drop Stats


I wonder if we'll get enough scraps to repair stuff if 65% is superior and above.
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