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HentaiVerse 0.82, Reading material |
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Jun 24 2015, 01:22
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CronoBoA
Group: Gold Star Club
Posts: 671
Joined: 29-December 10

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QUOTE(qw3rty67 @ Jun 23 2015, 18:04)  126 pages. Speculation time. What do you think should happen in the next patch with regards to mitigation? I want to hear some things before laying down mine. QUOTE(Tenboro @ Feb 22 2015, 08:41)  QUOTE(m118w11 @ Feb 18 2015, 00:44)  Rapier/Estoc: It is too good/everything else is too bad, the penetrated armor gives you ~250% more damage (pretty much every mob has 70%+ mitigation). Other games have given monsters excessively high hp and zero mitigation. This doesn’t have to be changed. Yeah, I am planning a major balance pass for 0.83 (that is, the patch after the upcoming one), and changes on mitigation versus HP will likely happen. Which isn't saying that monsters won't have mitigation, but it would be less, or be monster class dependent. It looks like Tenboro's intention is to make equipment procs more balanced. First, he would lower monster physical mitigation until penetrated armor and bleeding wound have roughly the same effects. Second, he would increase monster HP to compensate for the loss in physical mitigation. Third, he would decrease monster magical mitigation to compensate for the increase in HP. Overall net effect: weapons with bleeding wound procs will become viable. Imperil will become less important, which means elemental mages will become even more popular than they already are.
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Jun 24 2015, 03:01
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holy_demon
Group: Gold Star Club
Posts: 5,417
Joined: 2-April 10

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QUOTE(qw3rty67 @ Jun 24 2015, 08:04)  126 pages. Speculation time.
What do you think should happen in the next patch with regards to mitigation? I want to hear some things before laying down mine.
There's only one style: nude wrestling. Gears are painted arts and thus, purely decorative. They provide no benefit. All monster PL and Chaos Upgrade are capped at 50 and 1 respectively. You can still feed them more crystals and tokens and see their numbers change accordingly, but they are, once again, purely decorative. Perfect Communism Balance! PS: All scrolls are burnt, to simulate the [ en.wikipedia.org] Great Proletarian Cultural Revolution, and are replaced by "[ en.wikipedia.org] Little Red Book", which does nothing. Everything in the item shop had 10x price due to hyperinflation! This post has been edited by holy_demon: Jun 24 2015, 04:06
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Jun 24 2015, 04:18
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Tgbvfr
Group: Members
Posts: 272
Joined: 13-February 08

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QUOTE(holy_demon @ Jun 24 2015, 01:01)  There's only one style: nude wrestling. Gears are painted arts and thus, purely decorative. They provide no benefit.
All monster PL and Chaos Upgrade are capped at 50 and 1 respectively. You can still feed them more crystals and tokens and see their numbers change accordingly, but they are, once again, purely decorative.
Perfect Communism Balance!
Some of us have bodies that even monsters wouldn't want to touch, so I don't know if nude wrestling would be a perfect balance.
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Jun 24 2015, 05:33
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skillchip
Group: Catgirl Camarilla
Posts: 5,754
Joined: 31-December 06

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QUOTE(CronoBoA @ Jun 23 2015, 23:22)  Yeah, I am planning a major balance pass for 0.83 (that is, the patch after the upcoming one), and changes on mitigation versus HP will likely happen. Which isn't saying that monsters won't have mitigation, but it would be less, or be monster class dependent. It looks like Tenboro's intention is to make equipment procs more balanced. First, he would lower monster physical mitigation until penetrated armor and bleeding wound have roughly the same effects. Second, he would increase monster HP to compensate for the loss in physical mitigation. Third, he would decrease monster magical mitigation to compensate for the increase in HP. Overall net effect: weapons with bleeding wound procs will become viable. Imperil will become less important, which means elemental mages will become even more popular than they already are. He could also modify bleed procs so that it could proc on proc kind of thing, and do something similar with stun where it stacks damage mult or something fun
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Jun 24 2015, 06:01
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Colman
Group: Gold Star Club
Posts: 7,333
Joined: 15-November 10

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QUOTE(qw3rty67 @ Jun 24 2015, 06:04)  126 pages. Speculation time.
What do you think should happen in the next patch with regards to mitigation? I want to hear some things before laying down mine.
We first need to assume 10B have the motivation to do the update. (IMG:[ invalid] style_emoticons/default/rolleyes.gif)
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Jun 24 2015, 06:03
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teddy.bear
Group: Members
Posts: 825
Joined: 20-December 09

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Could we have a change to soulbinding so that any items that you find yourself only ever have a requirement of 50 soul fragments with no limit on the level difference, the normal rules for items that you have traded for can still apply.
The current rules make it difficult for upgrading equipment pieces on your main set as if you find a piece that may be just a little better than your current one it may not be worth fusing it. this is because it adds a whole new cost associated with upgrading your gear. When you find the piece you may not have enough to fuse at the moment and this will cost you more as you level up, or because it is only a bit better you may be holding off on a new one, but then the longer you hold off the more it will cost, and also for players below 300 where leveling is fast they may completely outgrow that piece.
It essentially means that unless the equip you find is of significantly better quality than your current piece, its not worth fusing, so it is actually creating situations where it is harder to upgrade pieces. Add into the equation the fact that your current equip is most likely forged and or IW and it just makes upgrading even more of a hassle.
It also means that you can only really focus on 1 set at a time, if you find a nice piece for another set you are building you will not be able to fuse it.
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Jun 24 2015, 06:12
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Crush85
Group: Members
Posts: 312
Joined: 5-February 15

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There should be a mass salvage option or maybe a way to salvage in rapid succession.
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Jun 24 2015, 06:35
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teddy.bear
Group: Members
Posts: 825
Joined: 20-December 09

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QUOTE(Crush85 @ Jun 24 2015, 06:12)  There should be a mass salvage option or maybe a way to salvage in rapid succession.
The size of the salvage popup also make it difficult as it goes over the equipment list. It doesn't really need a popup as there is plenty of space to place the salvaged details underneath the salvage button. Would also be nice if bookmarks were used to take you back to the next item below the one you just salvaged as opposed to the top of the list, though Ajax would be better. This post has been edited by teddy.bear: Jun 24 2015, 06:46
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Jun 24 2015, 07:55
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qw3rty67
Group: Members
Posts: 1,118
Joined: 30-April 09

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How many scripts have ended up becoming part of the 'verse over time?
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Jun 24 2015, 10:02
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stryker115
Group: Members
Posts: 437
Joined: 20-April 13

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QUOTE(qw3rty67 @ Jun 24 2015, 13:55)  How many scripts have ended up becoming part of the 'verse over time?
A lot
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Jun 24 2015, 11:36
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uareader
Group: Catgirl Camarilla
Posts: 5,593
Joined: 1-September 14

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I just want to be able to drop lots of legendaries and peerless even in normal, so I can complain how shitty and useless they are before salvaging or selling them to the bazaar.
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Jun 24 2015, 13:02
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千石 撫子
Group: Gold Star Club
Posts: 1,883
Joined: 30-December 11

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dude,I play x20 lot of time non legendary drop,how its happen in normal lol
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Jun 24 2015, 20:12
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Dead-ed
Group: Members
Posts: 3,577
Joined: 4-March 14

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Don't fix please
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Jun 24 2015, 21:07
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Tenboro

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QUOTE(holy_demon @ Jun 24 2015, 19:57)  There is no such bias for post-patch drops in the larger data set. (143 legendary shortswords vs 141 legendary wakizashi).
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Jun 24 2015, 21:28
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tetron
Group: Gold Star Club
Posts: 5,583
Joined: 30-July 14

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QUOTE(EsotericSatire @ Jun 24 2015, 04:14)  Infinite mitigation works.
Biased Mitigation Works: BMW! (IMG:[ invalid] style_emoticons/default/duck.gif) QUOTE(Tenboro @ Jun 25 2015, 00:37)  143 legendary shortswords vs 141 legendary wakizashi
Eh! I thought the amount would be higher by now, seeing how people are constantly posting Leg drops in the Legendary Equipment thread. (IMG:[ invalid] style_emoticons/default/huh.gif)
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Jun 24 2015, 22:15
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generaldoom
Group: Members
Posts: 114
Joined: 15-January 15

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QUOTE(tetron @ Jun 24 2015, 11:28)  Biased Mitigation Works: BMW! (IMG:[ invalid] style_emoticons/default/duck.gif) Eh! I thought the amount would be higher by now, seeing how people are constantly posting Leg drops in the Legendary Equipment thread. (IMG:[ invalid] style_emoticons/default/huh.gif) legendary verse
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Jun 25 2015, 11:30
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kitx
Lurker
Group: Lurkers
Posts: 1
Joined: 25-June 15

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Where does someone download the game or zip archive of HVerse itself? I wish to play it, but, I don't seem to find where's the button that says.. "Download game/rar archive"
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Jun 25 2015, 12:50
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EsotericSatire
Group: Catgirl Camarilla
Posts: 12,644
Joined: 31-July 10

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QUOTE(kitx @ Jun 24 2015, 23:30)  Where does someone download the game or zip archive of HVerse itself? I wish to play it, but, I don't seem to find where's the button that says.. "Download game/rar archive"
If you are logged in to the forum or galleries, then visit http://hentaiverse.org/ to reach the download page.
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