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HentaiVerse 0.82, Reading material |
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May 17 2015, 16:49
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eleeinos
Group: Gold Star Club
Posts: 3,720
Joined: 22-December 08

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QUOTE(nobody_xxx @ May 17 2015, 17:43)  so it's better to soulforge our gears first (IMG:[ invalid] style_emoticons/default/unsure.gif) Yes, the ones that we plan on keeping forever, that is. But we still need 600/700 Soul Fragments for that and with the rate they currently drop (3/day, as Tenboro says), that will take 200-233 days. BUT in those 200+ days, won't we have already gained another 10-20-30 levels? Which means that the 600 (or 700) Soul Fragments won't be enough anymore. So we'll need to play more, to drop more, but keep gaining levels and needing more Soul Fragments... and so on... This post has been edited by eleeinos: May 17 2015, 16:50
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May 17 2015, 16:51
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Colman
Group: Gold Star Club
Posts: 7,333
Joined: 15-November 10

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QUOTE(CronoBoA @ May 17 2015, 22:48)  As a 1H Plate of Protection player, I am doing just fine with the obsolete mana potions. I don't even need draughts. The potion change hurt high level players who have all converted to mage more than anyone else.
The old potions will be removed in 30 days. (IMG:[ invalid] style_emoticons/default/rolleyes.gif) QUOTE(eleeinos @ May 17 2015, 22:49)  Yes, the ones that we plan on keeping forever, that is. But we still need 600/700 Soul Fragments for that and with the rate they currently drop (3/day, as Tenboro says), that will take 200-233 days. BUT in those 200+ days, won't we have already gained another 10-20-30 levels? Which means that the 600 (or 700) Soul Fragments won't be enough anymore. So we'll need to play more, to drop more, but keep gaining levels and needing more Soul Fragments... and so on...
It is 3/day for people who do 24 RE per day......... I think I can only do 4-5 in a day. This post has been edited by Colman: May 17 2015, 16:52
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May 17 2015, 16:51
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Mantra64
Group: Catgirl Camarilla
Posts: 5,600
Joined: 23-March 12

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For example, when the system generates a gear of type Legendary, it will now always have three primary attribute bonuses (assuming the gear type has three possible PABs), and every stat is rolled between 85% and 100% of the allowed range. (Legendary equipment can now roll the highest stat possible; a Peerless is therefore simply a perfect Legendary.)If Leg drops always get 3 PABs does that mean that the chance to get 3 PABs on other drops has been reduced? (IMG:[ invalid] style_emoticons/default/blink.gif) I just got a mag rapier and it just has 2 PABs (IMG:[ invalid] style_emoticons/default/sad.gif) This post has been edited by Mantra64: May 17 2015, 16:52
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May 17 2015, 16:52
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tetron
Group: Gold Star Club
Posts: 5,583
Joined: 30-July 14

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QUOTE(Colman @ May 17 2015, 19:53)  I think people who play all arena will level up very fast.
Yeah leveling has become faster for me too. But the question is: How many players would be willing to level up fast now? QUOTE(CronoBoA @ May 17 2015, 20:02)  By that logic, Elixirs would drop at the same rate as well.
Why do I have the feeling that the Elixirs can only be acquired from Artifacts? This post has been edited by tetron: May 17 2015, 17:04
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May 17 2015, 16:52
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m118w11
Group: Gold Star Club
Posts: 1,323
Joined: 7-March 11

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QUOTE(eleeinos @ May 17 2015, 16:49)  Yes, the ones that we plan on keeping forever, that is. But we still need 600/700 Soul Fragments for that and with the rate they currently drop (3/day, as Tenboro says), that will take 200-233 days. BUT in those 200+ days, won't we have already gained another 10-20-30 levels? Which means that the 600 (or 700) Soul Fragments won't be enough anymore. So we'll need to play more, to drop more, but keep gaining levels and needing more Soul Fragments... and so on...
Consider that it costs ~2m to soulbind a gear, so if your gear is worth less than that, might as well just replace it.
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May 17 2015, 16:56
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gc00018
Group: Catgirl Camarilla
Posts: 3,735
Joined: 26-August 11

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QUOTE(CronoBoA @ May 17 2015, 14:32)  By that logic, Elixirs would drop at the same rate as well.
Elixirs are luxuries. Potions are necessities.
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May 17 2015, 16:58
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helno
Group: Catgirl Camarilla
Posts: 613
Joined: 17-December 13

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Time to take a break from HV...
From this patch too I can see forging will be a pain in the ass or at least not many will be willing to do it now
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May 17 2015, 16:59
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pcsbx
Newcomer
  Group: Members
Posts: 88
Joined: 14-September 13

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QUOTE(Tagtagger @ May 17 2015, 17:24)  Better Health Pots ability level requirement is upped. I had full 5 points in and after resetting I can only put in 3.
Under level 400, If you don't reset it you might be able to keep your 5 point Better Health Pots. Not sure though I forgot to check before resetting it.
This could be the reason for negative available AP then, especially if AP costs were upped as well.
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May 17 2015, 17:01
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eleeinos
Group: Gold Star Club
Posts: 3,720
Joined: 22-December 08

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QUOTE(Colman @ May 17 2015, 17:51)  It is 3/day for people who do 24 RE per day......... I think I can only do 4-5 in a day.
Exactly. It's WAY worse for "normal" players.
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May 17 2015, 17:02
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Colman
Group: Gold Star Club
Posts: 7,333
Joined: 15-November 10

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QUOTE(eleeinos @ May 17 2015, 23:01)  Exactly. It's WAY worse for "normal" human players.
fixed (IMG:[ invalid] style_emoticons/default/laugh.gif)
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May 17 2015, 17:03
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eleeinos
Group: Gold Star Club
Posts: 3,720
Joined: 22-December 08

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QUOTE(m118w11 @ May 17 2015, 17:52)  Consider that it costs ~2m to soulbind a gear, so if your gear is worth less than that, might as well just replace it.
All my current gear is irreplacable. That's not an option for me. I only have 900k and I need 14m to bind them all. Practically impossible. Even if I don't play at all, I will still gain levels with the millions of EXP with each Dawn event, even if I only want to collect my Hath and credits. It's fucked up.
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May 17 2015, 17:03
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nobody_xxx
Group: Gold Star Club
Posts: 13,753
Joined: 7-December 10

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QUOTE(eleeinos @ May 17 2015, 21:49)  Yes, the ones that we plan on keeping forever, that is. But we still need 600/700 Soul Fragments for that and with the rate they currently drop (3/day, as Tenboro says), that will take 200-233 days. BUT in those 200+ days, won't we have already gained another 10-20-30 levels? Which means that the 600 (or 700) Soul Fragments won't be enough anymore. So we'll need to play more, to drop more, but keep gaining levels and needing more Soul Fragments... and so on...
I'm already doing 5 RE , only get 1 soufragment (IMG:[ invalid] style_emoticons/default/cry.gif) QUOTE(Colman @ May 17 2015, 21:51)  The old potions will be removed in 30 days. (IMG:[ invalid] style_emoticons/default/rolleyes.gif) It is 3/day for people who do 24 RE per day......... I think I can only do 4-5 in a day. I can only doing it less than 10 per day , so maybe I need around 1 year to bind them all (IMG:[ invalid] style_emoticons/default/wacko.gif) QUOTE(tetron @ May 17 2015, 21:52)  Yeah leveling has become faster for me too. But the question is: How man players would be willing to level up fast now? Why do I have the feeling that the Elixirs can only be acquired from Artifacts?
that make artifacts price will rise (IMG:[ invalid] style_emoticons/default/unsure.gif)
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May 17 2015, 17:04
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lordvaliant
Group: Members
Posts: 217
Joined: 6-October 14

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haven't been on in a long while, and surprised to see so many changes,takes a bit to get used to, and it feels really hard now, but I think that is what makes the game more challenging.
Thanks tenboro
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May 17 2015, 17:08
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erwtsnert
Group: Gold Star Club
Posts: 1,768
Joined: 19-November 11

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QUOTE(nobody_xxx @ May 17 2015, 17:03)  I'm already doing 5 RE , only get 1 soufragment (IMG:[ invalid] style_emoticons/default/cry.gif) I can only doing it less than 10 per day , so maybe I need around 1 year to bind them all (IMG:[ invalid] style_emoticons/default/wacko.gif) that make artifacts price will rise (IMG:[ invalid] style_emoticons/default/unsure.gif) Pills are removed and Last Elixers have always been good. The price will rise a bit, yeah.
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May 17 2015, 17:12
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Melez
Group: Members
Posts: 702
Joined: 23-November 12

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QUOTE(Tenboro @ May 17 2015, 07:20)  Mana/Spirit Draughts recover the same amount as a Potion, only over time.
so far it doesn't seem so... i have 657 base mana, 1297 total and i used to recover it almost fully with a single greater mana potion, then i used a draught and it only recovered 7 mp per turn... 70 turns that's only 490 mana recovered (a LOT less than before).. with innate arcana it becomes less health draught only heals me for 289 hp per turn and i have 18k hp (regen heals me for 1020 ish) and it only lasts 50 turns ... greater health potions healed me for 800 something and lasted like 30 turns or so as for the spirit draughts they only heal me for 6 sp per turn... i should mention here that i have better health and better mana both at lvl 4 and better sp pot at lvl 3 cure doesn't heal as much as it used to (as said before): 46 2 You are healed for 4993 Health Points. 46 1 You cast Cure. it used to heal me for 6241 (my base health)... i have better cure lvl 3, maybe a bug? i guess noone will be forging now since the equipment become useless after a while unless you bind them so rip in peace the market? lol also, i found a bug? at the Repair tab, it doesn't show all of my equipped err equipment, it only shows weapon, gauntlets and leggings... finally, fleeing a battle DOESN'T reduce equip durability This post has been edited by Melez: May 17 2015, 17:24
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May 17 2015, 17:19
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dracolich85
Group: Members
Posts: 393
Joined: 4-February 10

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QUOTE(Tenboro @ May 17 2015, 12:14)  - All consumables EXCEPT for the old retired potion types had their sale value divisor increased from 5 to 25. This should partially balance out the increase in equipment sell value due to the increase in average equipment quality, and allows a higher value to be placed on the new potions.
Except PXP of all new equips is lower than before, which means lower sell prices. Example: Superior Plate Gauntlets of WardingLowest PXP of Sup equips was 276. This one has PXP of 233 and sells for 126c. What you get from Salvage is based on a PXP check, rather than a grade one, right? So right now this equip woudn't give low grade metals, only scrap. I already tested it with a few new Sup equips.
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May 17 2015, 17:19
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erwtsnert
Group: Gold Star Club
Posts: 1,768
Joined: 19-November 11

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QUOTE(Melez @ May 17 2015, 17:12)  so far it doesn't seem so... i have 657 base mana, 1297 total and i used to recover it almost fully with a single greater mana potion, then i used a draught and it only recovered 7 mp per turn... 70 turns that's only 490 mana recovered (a LOT less than before).. with innate arcana it becomes less
health draught only heals me for 289 hp per turn and i have 18k hp (regen heals me for 1020 ish) and it only lasts 50 turns ... greater health potions healed me for 800 something and lasted like 30 turns or so as for the spirit draughts i haven't tried them but i'm guessing they are weak as hell too... i should mention here that i have better health and better mana both at lvl 4
finally, fleeing a battle DOESN'T reduce equip durability
Draughts restore the same amount compared to the new potions, not the old ones. Fleeing not reducing durability also has been confirmed as intended.
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May 17 2015, 17:21
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Owyn
Group: Members
Posts: 692
Joined: 12-May 10

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QUOTE Soul Fragments are dropped frequently from random encounters, you'll get about three per day if you do all of them. They are not tradeable WHYY? (IMG:[ invalid] style_emoticons/default/cry.gif) I made half arens when i was most active, now I do even less... so no soul fragments for me (IMG:[ invalid] style_emoticons/default/cry.gif) Can't you just add soul fragments drop to each day dawn event?
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May 17 2015, 17:24
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tetron
Group: Gold Star Club
Posts: 5,583
Joined: 30-July 14

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QUOTE(Owyn @ May 17 2015, 20:51)  Can't you just add soul fragments drop to each day dawn event?
+1
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May 17 2015, 17:25
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Melez
Group: Members
Posts: 702
Joined: 23-November 12

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QUOTE(erwtsnert @ May 17 2015, 10:19)  Draughts restore the same amount compared to the new potions, not the old ones.
still, nowhere near as useful as old potions (and i'm not even talking about heroics) This post has been edited by Melez: May 17 2015, 17:25
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