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> HentaiVerse 0.82, Reading material

 
post Jun 11 2015, 03:29
Post #2161
Aerith12



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QUOTE(Colman @ Jun 10 2015, 19:19) *

Some of my opinion for this patch (0.82).
The major change in this patch are the following:
  1. Restorative items revamp
    The weak but unlimited HP/MP/SP pots make glass cannon very weak while heavy tank (1H heavy) last very long.
    Due to the low drop rate for items of instant effect, mage or other low defense players have to buy a lot of potions from item shop, which is rather expensive.
    This force all low~mid level players switching to 1H heavy or they cannot survive. Higher fire power class (including 2H (IMG:[invalid] style_emoticons/default/heh.gif) ) are exclusive for relatively rich players.
    -
  2. Equipment revamp
    Equipment level is back, together with a stricter level restriction.
    Due to the restriction, the market is half dead (if not completely).
    Only players with similar level can trade with each others. And 1M+ credits is needed for each bought gear just to make them usable or useful.

    The chance of usable own drop is not higher. It is lower in my case, but I cannot represent the whole HV society.
    ALl exq- gears will have miss PABs, which make the floor of usable to Mag+, which is rare, and still mostly come with missing PABs.
    Some stat are buffed, some stat are not changed or nerfed. However, the items stat will no longer grow with level. Which result in a completely nerf besides the few top rich players.
So, people need to switch style, keep updating equipment; while at the same time, earning credits to repair/soul bound their gears, buy pots. However, it is very hard to get any useful equipment in this patch, even for an exq set of power/phase.
99%+ active players here cannot sustain their own needed and will die out soon. Better go inactive before the resource run out and lose the chance to comeback forever.

Conclusion: You can skip this post and go inactive. (IMG:[invalid] style_emoticons/default/laugh.gif)

P.S: I think 10B can raise the soul fragment cost for binding to 100 again. Since there is no useful drop to bind at all. The people who do the binding are those extreme rich player who do not care about 10 or 20m credits.


lol. and to make matters worse there is still the 0.83 patch in the works... god only knows how that will effect players.
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post Jun 11 2015, 03:50
Post #2162
Cashino



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QUOTE(Aerith12 @ Jun 11 2015, 03:29) *

lol. and to make matters worse there is still the 0.83 patch in the works... god only knows how that will effect players.

From the history of HV updates, there is usually one really big change that everyone hates (0.76, this) followed by a bunch of small, rather benign changes.
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post Jun 11 2015, 05:07
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QUOTE(Colman @ Jun 11 2015, 01:19) *

P.S: I think 10B can rise the soul fragment cost for binding back to 100, since there is no useful drop to bind at all. The people who do the binding are those extreme rich player who do not care about 10 or 20m credits.

I'm binding my gear and I'm certainly not rich. I get my fragments by doing 5 RE a day, so I can bind one piece about every 2 weeks with minimal leveling. Now the gear I'm binding is not that great, and I hope to be able to upgrade to better gear in the next 6 months or so, but fragments don't cost me any credits. So there is no reason not to bind what I have, just to get a small boost. Personally, I hope that the binding cost doesn't go back up to 100 for several months and I'd like to think I'm not the only one with this point of view.
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post Jun 11 2015, 05:13
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QUOTE(Colman @ Jun 10 2015, 21:19) *
rise the soul fragment cost for binding back to 100

Stop.

Or find a way to give me several hundred of them, then.
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post Jun 11 2015, 05:32
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CronoBoA



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QUOTE(Colman @ Jun 10 2015, 21:19) *
Some of my opinion for this patch (0.82).
The major change in this patch are the following:
  1. Restorative items revamp
    The weak but unlimited HP/MP/SP pots make glass cannon very weak while heavy tank (1H heavy) last very long.
    Due to the low drop rate for items of instant effect, mage or other low defense players have to buy a lot of potions from item shop, which is rather expensive.
    This force all low~mid level players switching to 1H heavy or they cannot survive. Higher fire power class (including 2H (IMG:[invalid] style_emoticons/default/heh.gif) ) are exclusive for relatively rich players.
    -
  2. Equipment revamp
    Equipment level is back, together with a stricter level restriction.
    Due to the restriction, the market is half dead (if not completely).
    Only players with similar level can trade with each others. And 1M+ credits is needed for each bought gear just to make them usable or useful.

    The chance of usable own drop is not higher. It is lower in my case, but I cannot represent the whole HV society.
    All exq- gears will have miss PABs, which make the floor of usable to Mag+, which is rare, and still mostly come with missing PABs.
    Some stat are buffed, some stat are not changed or nerfed. However, the items stat will no longer grow with level. Which result in a completely nerf besides the few top rich players.
So, people need to switch style, keep updating equipment; while at the same time, earning credits to repair/soul bound their gears, buy pots. However, it is very hard to get any useful equipment in this patch, even for an exq set of power/phase.
99%+ active players here cannot sustain their own needed and will die out soon. Better go inactive before the resource run out and lose the chance to comeback forever.

Conclusion: You can skip this post and go inactive. (IMG:[invalid] style_emoticons/default/laugh.gif)

P.S: I think 10B can rise the soul fragment cost for binding back to 100, since there is no useful drop to bind at all. The people who do the binding are those extreme rich player who do not care about 10 or 20m credits.

You opinions regarding this patch (0.82) are misbegotten.
Allow me to break it down for you:
  1. Restorative items revamp
    Some mages threw their hands in the air and gave up while others adapted to this patch.
    tetron is playing on PFUDOR using (mostly) unforged Focus/Frugal gear.
    hitokiri84 is clearing PFUDOR DwD in under 24minutes using Magnificent items.
    holy_demon is clearing Hellfest as a Holy Mage in 4800 turns (in 0.81 [he] cleared in 5200 turns).
    There are plenty of other mages that have adapted to the 0.82 restorative items revamp. These three are only the ones I remember off the top of my head. (IMG:[invalid] style_emoticons/default/heh.gif)
    -
  2. Equipment revamp
    The market is not dead at all. Auctioneers and shopkeepers still see large volumes of equipment changing hands, especially since 0.82 gear has (mostly) higher stats than pre-patch gear.
    Players only being able to trade with others at similar levels is one of the explicit intentions of this patch.

    I was able to find usable drops, but I cannot represent the whole HV society.
    Exquisite and Superior gear are still usable. Missing PABs don't render a piece of equipment useless.
    The effect of item stats not growing with level is over-exaggerated. Players that paid attention to item stats while soulfusing have discovered that 10-20 item levels have very little effect on stats.
So, players need to adapt. That is all.

Conclusion: Why are you commenting on this patch when you're not even playing this game? (IMG:[invalid] style_emoticons/default/laugh.gif)

P.S.: I think you should change your avatar to [en.wikipedia.org] a Chicken.
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post Jun 11 2015, 05:40
Post #2166
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QUOTE(Colman @ Jun 11 2015, 01:19) *
And 1M+ credits is needed for each bought gear just to make them usable or useful.
Or patience and RE grinding. After a year or so, I imagine there may be a few (serious) players who might have extra fragments without having bought any.

But, those who play many many RE each day every day to get that are likely to be those few top players, while everyone else will be seeing their amazing equipment waste away to nothing before their eyes, without having the many hours/day and credits to do anything about it. In other words... yet another pay-to-win mechanic. (IMG:[invalid] style_emoticons/default/rolleyes.gif)
QUOTE(Colman @ Jun 11 2015, 01:19) *
The chance of usable own drop is not higher. It is lower in my case, but I cannot represent the whole HV society.
"chance of usable own drop" has always been almost 0, right? (IMG:[invalid] style_emoticons/default/ohmy.gif)

If you look at Legendary Equipment thread, it looks like a decent number have gotten interesting drops... just almost never something they can use themselves. Top players must still trade and buy to get what they want... we can still assume that we will never find an upgrade ourselves.
QUOTE(Colman @ Jun 11 2015, 01:19) *
P.S: I think 10B can rise the soul fragment cost for binding back to 100, since there is no useful drop to bind at all. The people who do the binding are those extreme rich player who do not care about 10 or 20m credits.
Uh-uh. Many people have pretty good gear they want to soulfuse, and do not have the credits / Random Encounter frequency to do so. I have tens of millions but the thought of spending on fragments is too painful for me to do, even though cost is only 50 fragments.

(though, of course there are some who still want to soulfuse a "set" of mixed cloth/light/heavy armor, almost certainly trash, but they don't count (IMG:[invalid] style_emoticons/default/unsure.gif) )

If cost goes to 100, lower players will just get even more screwed I think... and of course everyone else will be pissed as well.
QUOTE(CronoBoA @ Jun 11 2015, 03:32) *
The effect of item stats not growing with level is over-exaggerated. Players that paid attention to item stats while soulfusing have discovered that 10-20 item levels have very little effect on stats.
Those 10-20 item levels may be equivalent to many many credits worth of forging, depending on the type of item. If I had something great that I forged that is now rusting away more quickly than I can keep forging, I'd be depressed.

Good thing I hadn't tried heavily forging anything in the past...
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post Jun 11 2015, 05:52
Post #2167
Dead-ed



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QUOTE(Maximum_Joe @ Jun 10 2015, 13:35) *

Shadow Clone

another spell card Youmu will use beside squidward sword 6 roots cleansing. I'm excited.
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post Jun 11 2015, 06:51
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Colman



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QUOTE(CronoBoA @ Jun 11 2015, 11:32) *

P.S.: I think you should change your avatar to [en.wikipedia.org] a Chicken.

From your level I can tell I play more than you even when I am inactive.
I think I can level 5-10 time a day with the current exp rate.

Superlatanium: I have got equipment of ever single set. The active sets like my 1H, 2H, DW, holy/ice/elec Staff, power, shade of fleet, prof cloth and phase of holy/dark/cold/elec are mostly high mag or Leg so they are hard to be replaced.
However, the rest are just old exq with full PABs. They should not be hard to replaced statwisely. However, I cannot even find a single upgrade in my past ~30k rounds @PF, including 10+ DwD.
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post Jun 11 2015, 07:18
Post #2169
CronoBoA



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QUOTE(Colman @ Jun 11 2015, 00:51) *
I think I can level 5-10 time a day with the current exp rate.

You are delusional.
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post Jun 11 2015, 07:25
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piyin



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QUOTE(milannews @ Jun 11 2015, 01:48) *

New: Peerless Ruby Phase Cap of Surtr
Old: Peerless Charged Phase Cap of Heimdall
This new Peerless Phase Cap has higher EDB than the old one.
If this is the case, a new Peerless gloves should have higher EDB than an old one too?
There are also new Peerless phase robe/shoes that have higher EDB than old Pmax.
I don't know a links of old one, though.

Peerless Charged Phase Robe of Freyr
Peerless Radiant Phase Shoes of Heimdall




QUOTE(Colman @ Jun 11 2015, 03:19) *

Some of my opinion for this patch (0.82).
The major change in this patch are the following:
  1. Restorative items revamp
    The weak but unlimited HP/MP/SP pots make glass cannon very weak while heavy tank (1H heavy) last very long.
    Due to the low drop rate for items of instant effect, mage or other low defense players have to buy a lot of potions from item shop, which is rather expensive.
    This force all low~mid level players switching to 1H heavy or they cannot survive. Higher fire power class (including 2H (IMG:[invalid] style_emoticons/default/heh.gif) ) are exclusive for relatively rich players.
    -
  2. Equipment revamp
    Equipment level is back, together with a stricter level restriction.
    Due to the restriction, the market is half dead (if not completely).
    Only players with similar level can trade with each others. And 1M+ credits is needed for each bought gear just to make them usable or useful.

    The chance of usable own drop is not higher. It is lower in my case, but I cannot represent the whole HV society.
    All exq- gears will have miss PABs, which make the floor of usable to Mag+, which is rare, and still mostly come with missing PABs.
    Some stat are buffed, some stat are not changed or nerfed. However, the items stat will no longer grow with level. Which result in a completely nerf besides the few top rich players.
So, people need to switch style, keep updating equipment; while at the same time, earning credits to repair/soul bound their gears, buy pots. However, it is very hard to get any useful equipment in this patch, even for an exq set of power/phase.
99%+ active players here cannot sustain their own needed and will die out soon. Better go inactive before the resource run out and lose the chance to comeback forever.

Conclusion: You can skip this post and go inactive. (IMG:[invalid] style_emoticons/default/laugh.gif)

P.S: I think 10B can rise the soul fragment cost for binding back to 100, since there is no useful drop to bind at all. The people who do the binding are those extreme rich player who do not care about 10 or 20m credits.


Wise words from colman sensei... hard to believe i have to play normal now after i reached the same conclusion... so gonna take my time and enjoy the slowly path to level 500... (i will die before i reach it.. but still will be worthy! (IMG:[invalid] style_emoticons/default/laugh.gif) )

QUOTE(Colman @ Jun 11 2015, 06:51) *

From your level I can tell I play more than you even when I am inactive.


Dont reply to "parafrasing" dudes! they are some kind of undeveloped trolls... or trolls! (IMG:[invalid] style_emoticons/default/blink.gif)
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post Jun 11 2015, 07:44
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QUOTE(piyin @ Jun 11 2015, 01:25) *
Dont reply to "parafrasing" dudes! they are some kind of undeveloped trolls... or trolls! (IMG:[invalid] style_emoticons/default/blink.gif)

Well, you are the expert on trolls.
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post Jun 11 2015, 07:46
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piyin



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QUOTE(CronoBoA @ Jun 11 2015, 07:44) *

Well, you are the expert on trolls.


But i sent a request to kickstarters to make it true!... looks like i will have green light soon... (IMG:[invalid] style_emoticons/default/wink.gif)
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post Jun 11 2015, 07:49
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For those who go hit rock bottom in collecting godlike equipments
QUOTE(Tenboro @ Jan 30 2011, 06:28) *

QUOTE(Ichy @ Jan 30 2011, 06:09) *

So with enough effort we can make the game unplayable hard for anyone?
Just imagine fighting 8 legendary class monsters in every round of IW (IMG:[invalid] style_emoticons/default/blink.gif)

Well gee, I guess I'll just have to add more powerful equipment and stuff to compensate for that. (IMG:[invalid] style_emoticons/default/wink.gif)

Seriously though, you might have noticed that monsters have a "level". They don't actually level up by fighting, but the level will be an indicator of how powerful they are - and monsters will be limited to spawning for players at or above their level.

you're just collecting obsoletes.
*omnomnom
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post Jun 11 2015, 08:24
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It is the dawn of a new day!
Reflecting on your journey so far, you find that you are a little wiser.
You gain 22 EXP!
You gain 5 Credits

Glorious. Time to start posting again.
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post Jun 11 2015, 08:32
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QUOTE(Crush85 @ Jun 11 2015, 14:24) *

It is the dawn of a new day!
Reflecting on your journey so far, you find that you are a little wiser.
You gain 22 EXP!
You gain 5 Credits

Glorious. Time to start posting again.


I think this thread is turning into a chat thread instead of patch related discussions.
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post Jun 11 2015, 08:53
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QUOTE(Nyvil @ Jun 11 2015, 08:32) *

I think this thread is turning into a chat thread instead of patch related discussions.


It just that, it was around the 10ks before the patch. I just thought the sheer decrease was funny.
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post Jun 11 2015, 09:15
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QUOTE(piyin @ Jun 10 2015, 22:12) *

YEP!

Also: How about making the soulbound equipments "no need to repair"?

that way those that bought the 50 SF (1M) and those that were able to get them wont have to suffer with repairing their stuff?...?....I think we have already suffered a lot... so let the whip be the one without spikes... please? (IMG:[invalid] style_emoticons/default/cry.gif) (IMG:[invalid] style_emoticons/default/tongue.gif)


no. I reject. if no need to repair. I cant sell my scrap anymore.

selling scrap more profitable than bazzaring the average/superior.
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post Jun 11 2015, 09:38
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My current stock:
QUOTE
Mana Draught 777
Mana Potion 5

Is it OK, or we do need some drop balance fix here? (IMG:[invalid] style_emoticons/default/rolleyes.gif)
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post Jun 11 2015, 10:02
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These are my stocks.

Mana Draught
91
Mana Potion
130
Mana Elixir
15
Spirit Draught
116
Spirit Potion
114
Spirit Elixir
13

I've needed to refill my draughts at the bazaar at least twice now. I burn through them faster than I loot them. It's why I don't sell restoratives in my shop anymore.
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post Jun 11 2015, 10:58
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QUOTE(Colman @ Jun 11 2015, 09:19) *
P.S: I think 10B can rise the soul fragment cost for binding back to 100, since there is no useful drop to bind at all. The people who do the binding are those extreme rich player who do not care about 10 or 20m credits.


Umm. You could simply double the purchase cost of soul fragments, which doesn't make things worse for those who are playing REs everyday so that their equipment will keep up with them.

QUOTE(CronoBoA @ Jun 11 2015, 13:18) *

You are delusional.


It makes sense if you interpret as Colman can level 5-10 times a day at your level (342) at the current exp rate. I did some back of envelope calculations, and I'm grinding enough exp daily to jump 15 levels if I were at level 342.

This post has been edited by mozilla browser: Jun 11 2015, 11:22
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