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> HentaiVerse 0.82, Reading material

 
post Jun 3 2015, 18:37
Post #1881
uareader



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Yeah, let's get chainsaws, bfg9000 and others things as drops.
As long as it drop as another crude or average garbage, people will send it to the bazaar so fast it will take months (or years) for anybody to notice they appeared anyway (IMG:[invalid] style_emoticons/default/rolleyes.gif)

edit: the kitty is already dead, but HV tell me I'm kicking the dead horse so often...might as well prove that I can do it on purpose too (IMG:[invalid] style_emoticons/default/biggrin.gif)

This post has been edited by uareader: Jun 3 2015, 18:37
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post Jun 3 2015, 18:47
Post #1882
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QUOTE(holy_demon @ Jun 3 2015, 02:32) *

Only PFUDOR Random Encounter received a buff. Everything else got nerfed, drop-wise. The sample size for arena and Grindfest are large enough by now to be certain about the nerf


I've found that random drops (regular monster drops) are slightly better. REs are much better. Arena clears are significantly nerfed. Although the sell price has definitely taken a large hit, probably due to LotD and rare tier chance changing.
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post Jun 3 2015, 18:54
Post #1883
Dead-ed



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QUOTE(Mantra64 @ Jun 3 2015, 08:46) *

When I'm commenting about bad equipment drops, my future drops becomes even worse. (IMG:[invalid] style_emoticons/default/sad.gif) So I rather stay quiet and endure. (IMG:[invalid] style_emoticons/default/anime_cry.gif)

ow, i wanna try.
---
since patchfall i was hammering re & the best drop was a useless mag leather, exq- plates, & a lot of rapiers, the weapon type i fucking hate the fucking most. I notice increase in drop chance (maybe just my feeling though) but it's useless, i demand quality buff over quantity!.
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post Jun 3 2015, 19:10
Post #1884
sssss2



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Suggestion for Soulfuse
- Ease the level limit and reduce the cost, for low quality equipment

Superior and lower: no level limit to soulfuse, base 0 fragment plus 1 per 25 level gap
Exquisite: +200, base 25 plus 1 per 10 gap
Magnificent: +100, base 50 plus 1 per 5 gap
Legendary: +50, base 100 plus 1 per 2 gap (current)
Peerless: +25, base 200 plus 1 per 1 gap

This post has been edited by sssss2: Jun 3 2015, 19:18
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post Jun 3 2015, 19:32
Post #1885
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I haven't seen any Hath Perk ideas that particularly appeal to me.

500 Hath versions of the last 3 would probably sell.
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post Jun 3 2015, 19:46
Post #1886
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I think the biggest problem we have in this update, above everything else (restoratives, leveling equipment etc) is that there is absolutely no incentive for people to level up anymore. Increasing the levels only gives you marginally higher chance to soulbound more equipment, at the cost of:

1) ALL your current equipment becoming obsolete
2) All enemies becoming stronger

If the current soulbound mechanic is here to stay, please introduce some other perks to gaining higher levels so that people will not purposefully play lower difficulties to minimize their EXP gains.

Only in broken games are you PUNISHED for being more dedicated and gaining more levels... What kind of an RPG are you actively discouraged from playing?

This post has been edited by orgolove: Jun 3 2015, 19:48
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post Jun 3 2015, 20:47
Post #1887
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QUOTE(kumosu @ Jun 3 2015, 05:05) *

Allows player to see through one of da best pony avatar (ever) and take a peek at his title and statictics...

Seriously, what are you hiding under there, 10∞?

It's the tip of his name. He just slapped the avatar over his name in his sidebar.
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post Jun 3 2015, 21:56
Post #1888
piyin



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QUOTE(orgolove @ Jun 3 2015, 19:46) *

Only in broken games are you PUNISHED for being more dedicated and gaining more levels... What kind of an RPG are you actively discouraged from playing?


Welcome to HV!

This is one of that kind of games.

SMBD fans only!
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post Jun 3 2015, 22:10
Post #1889
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RPG NEED GEAR FOR GREED (IMG:[invalid] style_emoticons/default/laugh.gif)
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post Jun 4 2015, 00:30
Post #1890
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Hath Perk idea: Name-Wait there's more? Effect-Max level is now 550.
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post Jun 4 2015, 02:08
Post #1891
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QUOTE(kumosu @ Jun 3 2015, 15:05) *

Suggest for new Hathpeek:
Phantom Googles I: 1000000 Haths
Allows player to see through one of da best pony avatar (ever) and take a peek at his title and statictics...

Seriously, what are you hiding under there, 10∞?


The only thing Tenboro is hiding is that he can alter the stats of his character to fit whatever testing he needs to do. As far as the Hentaiverse is concerned, he is practically omnipotent.

Also, you can just look at his profile page like everyone else's. So it's not worth one million hath just to his side bar.

You know what is worth one million hath though? Information on whoever USER NUMBER 1 is... for it is a mystery to everyone...
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post Jun 4 2015, 02:12
Post #1892
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new Hath Perk suggestion: (or could be a new training

Equipment Collector: +500 inventory slots
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post Jun 4 2015, 02:30
Post #1893
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QUOTE(Pickled Cow @ Jun 3 2015, 17:08) *

Information on whoever USER NUMBER 1 is...

QUOTE(Tenboro @ Jan 5 2012, 10:31) *

One of my many test users.
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post Jun 4 2015, 02:47
Post #1894
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QUOTE(tetron @ Jun 3 2015, 15:07) *
I'm encountering Riddlemaster at the exact 2nd round of many Arena Battles. Is that intended behavior or just my luck? Happening for the last few days. (IMG:[invalid] style_emoticons/default/huh.gif)
Riddlemaster at the beginning of 2nd round has been a thing for as long as I've been playing. It doesn't always happen, or even usually happen, but the chance is notably higher than normal.
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post Jun 4 2015, 02:53
Post #1895
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I've also noticed that riddlemaster at the penultimate round is more common than regular rounds.

Anyway, is there a change in the way soul fragments drop? Today after the dawn event and more than 8 hours since my last soul fragment drop, I did a random encounter and did not get a soul fragment.
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post Jun 4 2015, 03:14
Post #1896
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QUOTE(mozilla browser @ Jun 3 2015, 20:53) *
Anyway, is there a change in the way soul fragments drop? Today after the dawn event and more than 8 hours since my last soul fragment drop, I did a random encounter and did not get a soul fragment.

This has been my experience as well for the entire duration of patch 0.82. In other words, no change on my end.
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post Jun 4 2015, 03:19
Post #1897
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QUOTE(Pickled Cow @ Jun 3 2015, 07:58) *

Anyone else notice that we have 27 possible item slots but only 26 usable items after retired restoratives get removed from the system?
(IMG:https://forums.e-hentai.org/uploads/post-7873-1433318218.png)


Soon: New Elixirs added, Mega Health/Mana/Spirit Elixirs. These have the same restorative values as current elixirs. Old Elixirs now have decreased duration/power so people stop complaining that they restore over 100%
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post Jun 4 2015, 03:20
Post #1898
its-just-me



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QUOTE(mozilla browser @ Jun 3 2015, 20:53) *

I've also noticed that riddlemaster at the penultimate round is more common than regular rounds.

Anyway, is there a change in the way soul fragments drop? Today after the dawn event and more than 8 hours since my last soul fragment drop, I did a random encounter and did not get a soul fragment.

it takes 16hs for a guaranteed fragment, if you had a full set.
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post Jun 4 2015, 03:48
Post #1899
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QUOTE(mozilla browser @ Jun 4 2015, 00:53) *

I've also noticed that riddlemaster at the penultimate round is more common than regular rounds.

Anyway, is there a change in the way soul fragments drop? Today after the dawn event and more than 8 hours since my last soul fragment drop, I did a random encounter and did not get a soul fragment.

There may be better methods to collect soul fragments, but the following seems to work pretty well for me.
1. Play RE 1 and 2 in the morning.
2. Chill at least 8 hours after RE 1.
3. Play RE 3 and 4 early in the evening.
4. Play RE 5 at least four hours after RE 3.
5. Sleep and start over the next day.

I only have to play 5 RE a day and get a soul fragment every time.
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post Jun 4 2015, 05:59
Post #1900
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QUOTE(Tgbvfr @ Jun 3 2015, 20:48) *

There may be better methods to collect soul fragments, but the following seems to work pretty well for me.
1. Play RE 1 and 2 in the morning.
2. Chill at least 8 hours after RE 1.
3. Play RE 3 and 4 early in the evening.
4. Play RE 5 at least four hours after RE 3.
5. Sleep and start over the next day.

I only have to play 5 RE a day and get a soul fragment every time.

That's a lot of Resident Evil.

This post has been edited by Panuru: Jun 4 2015, 05:59
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