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> HentaiVerse 0.82, Reading material

 
post May 17 2015, 14:25
Post #141
eleeinos



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QUOTE(Dead-ed @ May 17 2015, 15:10) *

Just tested. Niten doesn't benefit this?
Aww

Niten needed a boost badly and instead it got left even further behind. It actually feels weaker than before. Why, Tenboro? (IMG:[invalid] style_emoticons/default/dry.gif)
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post May 17 2015, 14:26
Post #142
tomokoe



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Well at least with all these extra potion slots cure spam mp cost should be a bit lower than before
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post May 17 2015, 14:26
Post #143
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QUOTE(holy_demon @ May 17 2015, 07:50) *

i did inspect the page, then edit the source, though you can use this console command

CODE

document.getElementById("str_delta").value=100; //equivalent to click + 100 times, change the number to any value you want
document.getElementById("dex_delta").value=100;
document.getElementById("agi_delta").value=100;
document.getElementById("end_delta").value=100;
document.getElementById("int_delta").value=100;
document.getElementById("wis_delta").value=100;
document.getElementById('pattrform').submit() // submit form, equivalent to clicking "Apply"



Thanks for the script. It worked like a charm. This probably saved me from an entire day of clicking.
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post May 17 2015, 14:27
Post #144
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Is there a possibility to upgrade the level of a gear without soulfuse them?
also it seems like the actual level of the player is not displayed anymore.

This post has been edited by Nottle: May 17 2015, 14:28
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post May 17 2015, 14:30
Post #145
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Just came to see why i was stripped down in HV
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post May 17 2015, 14:35
Post #146
EsotericSatire



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QUOTE(cruelsion @ May 17 2015, 02:30) *

Just came to see why i was stripped down in HV


kinky
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post May 17 2015, 14:35
Post #147
frankmelody



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supportive proficiency/cure thing is not working as stated

yep, confirmed.

==You are healed for 6261 Health Points.

with supportive efficiency 488 (vs level 444), base health is 7826
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post May 17 2015, 14:37
Post #148
Cinnac



HV 0.82....there goes sanity
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This will take time to absorb
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post May 17 2015, 14:37
Post #149
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btw, new mana potion/new mana draught need to be buffed, mages are not able to restores normally in areana.
May be a fewer cd in the usage could fix the job.
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post May 17 2015, 14:39
Post #150
Scremaz



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QUOTE(Jram @ May 17 2015, 14:26) *

Thanks for the script. It worked like a charm. This probably saved me from an entire day of clicking.

yup. many thanks to holy_demon (IMG:[invalid] style_emoticons/default/smile.gif)
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post May 17 2015, 14:40
Post #151
uareader



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Just got killed (slaughtered actually).
So much for those people saying that it would be possible to play even with bad equipment/naked (IMG:[invalid] style_emoticons/default/dry.gif)
But now it leave me the time to check what's said on the first page of this topic before updating what need to be updated in hentaiverse I guess.
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post May 17 2015, 14:40
Post #152
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QUOTE(Tenboro @ May 17 2015, 06:34) *

Well, high-level players can buy equipment from anyone and level it up, it's just expensive to do so.

But they can't sell to practically anyone. They can't buy from someone slightly higher than them (I'm sure it takes over a month to get from 410 to 420), they can't sell any of their good equipment when they upgrade because it's untradeable. In addition to being extremely limited, it's also confusing and tedious as all get up. The only people who will bother attempting to trade are the 5 riches czars looking for peerless equipment. Effectively a player's item pool is limited to only what has dropped for him in the past 50 levels or so as soul fusing is not at all practical.
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post May 17 2015, 14:40
Post #153
mozilla browser



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QUOTE(Superlatanium @ May 17 2015, 20:04) *

I guess I need to spend 2m+ more just for the 25m staff I won a few days ago to keep from degrading to Superior-equivalent over time.


What, you spent 25m credits in lottery on that staff?
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post May 17 2015, 14:46
Post #154
Araraki



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that ok for crit play style
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post May 17 2015, 14:53
Post #155
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QUOTE(mozilla browser @ May 17 2015, 12:40) *
What, you spent 25m credits in lottery on that staff?
Yes. Both me and kamio were skyrocketing the GP price in final 15 minutes (IMG:[invalid] style_emoticons/default/tongue.gif) I think it got to 174. Maybe that's the reason it still hasn't settled back down to the ~155 it was right before that lottery started.

But now that this patch has come, I will likely never even be able to use it (with a forge-worthy accompanying armor set) unless I get unreasonably lucky. It is quite depressing.
QUOTE(frankmelody @ May 17 2015, 12:37) *
btw, new mana potion/new mana draught need to be buffed, mages are not able to restores normally in areana.
May be a fewer cd in the usage could fix the job.
Mana Elixers aren't enough? After grinding for a little bit we'll probably all have more of them than we can use, and restoring full MP pool every 50 turns should be much more than enough. I haven't tried it yet... don't want to level lock my good equipment until I'm sure of what I'm doing...
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post May 17 2015, 14:55
Post #156
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post May 17 2015, 14:55
Post #157
frankmelody



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QUOTE(Superlatanium @ May 17 2015, 07:53) *

Yes. Both me and kamio were skyrocketing the GP price in final 15 minutes (IMG:[invalid] style_emoticons/default/tongue.gif) I think it got to 174. Maybe that's the reason it still hasn't settled back down to the ~155 it was right before that lottery started.

But now that this patch has come, I will likely never even be able to use it (with a forge-worthy accompanying armor set) unless I get unreasonably lucky. It is quite depressing.Mana Elixers aren't enough? After grinding for a little bit we'll probably all have more of them than we can use, and restoring full MP pool every 50 turns should be much more than enough. I haven't tried it yet... don't want to level lock my good equipment until I'm sure of what I'm doing...



1000c for a mana elixir, you don't have that money for normal use.
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post May 17 2015, 14:56
Post #158
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QUOTE(Superlatanium @ May 17 2015, 14:23) *
I think it is not too bad.

It's about 20 times as bad than pre-patch' recovery system. That vaunted Mana Potion recovers about 80% of BASE mana (don't forget about cooldown), and it's a sad fact. (IMG:[invalid] style_emoticons/default/sad.gif)

QUOTE(frankmelody @ May 17 2015, 14:37) *
mages are not able to restores normally in areana.

That was the plan.

This post has been edited by Laboq: May 17 2015, 15:01
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post May 17 2015, 14:56
Post #159
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QUOTE(holy_demon @ May 17 2015, 15:40) *

Ugh ItemManager is broken...

Many scripts are now broken, including Equipment Comparison (Not working for older equipment unless the equipment has a level).

QUOTE(holy_demon @ May 17 2015, 15:40) *

Also, do the monsters have a shitload more hp? At least our attacks seem to do more damage...

@Tenboro, have you already implemented you "Convert monsters mitigations into HP" idea? (IMG:[invalid] style_emoticons/default/huh.gif)

QUOTE(petro1 @ May 17 2015, 15:50) *

meaning that Freeshop donation is dead?

Freeshop + The Equipment Market.

QUOTE(petro1 @ May 17 2015, 16:11) *

i think 10b missed small info:
salvage drop has slightly changed
sup does drop scraps only, exq low-grade, mag mid-grade, ect.

Is this true? (IMG:[invalid] style_emoticons/default/blink.gif)

QUOTE(Tenboro @ May 17 2015, 17:50) *

Mana/Spirit Draughts recover the same amount as a Potion, only over time.

Now that makes sense. But it limited the capability of Mages a lot. I'm talking about the 50 turn Cooldown.

QUOTE(Tenboro @ May 17 2015, 16:04) *

Tier 6 are Noodly Appendages. Tier 7 and 8 are event trophies.

Shrined some trophies.

Bug report 1: Noodly gave Exquisite grade gear. Platinum Ticket also gave Exquisite grade gear.

Bug report 2: Got this from a Hinamatsuri Doll: Magnificent Onyx Force Shield of Stoneskin. And it has Agility PAB! And Take a look at it's Potency, it's 311, Superior/Exquisite grade.

This post has been edited by tetron: May 17 2015, 15:01
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post May 17 2015, 15:01
Post #160
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QUOTE(frankmelody @ May 17 2015, 12:55) *
1000c for a mana elixir, you don't have that money for normal use.
That's item shop buy value. But do they drop frequently? If it's anywhere close to that of previous mana potion, we will have more of them than we can use, I would think. Need to grind more to find out...
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