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> HentaiVerse 0.82, Reading material

 
post May 23 2015, 05:36
Post #1241
Colman



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QUOTE(Tenboro @ May 23 2015, 05:14) *

( ° ͜ʖ͡°)╭∩╮

◜◡‾)✂╰⋃╯
(IMG:[invalid] style_emoticons/default/laugh.gif)

QUOTE(skillchip @ May 23 2015, 10:23) *

What I find funny, actually absolutely fucking hilarious, is the fact we have now gone full circle, except this time there is a way to long items to your level.

Way way way back when the drop system was similar to now, how equips drop and they are your level. Back then, you could Item World equips to keep them at your level, 1-3 levels per item world, and only once a day. This new system with fragments is much superior in all regards, especially if you add in the fact that the drop quality is much higher then back then (except for a few stats still not being rolled quite right yet).

If we had gone straight from that system to this one, there would have been rejoicing, but alas, we have been spoiled with the unlocked equipment that is still floating around. Still, the market will revitalize once people are used to it and soulbinding restrictions loosen up. Just going to be painful for now.

However, we could equip higher level equipment. The only drawback was the slightly higher burden and interference. Lower level equipment could be level up slowly.
In the current patch, the market will be dead after sometime. You can only use your own drop.

This post has been edited by Colman: May 23 2015, 05:43
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post May 23 2015, 05:47
Post #1242
MikukoAya



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QUOTE(EsotericSatire @ May 22 2015, 18:38) *

Currently it still is quite useful at least until the old pots are baleted.

Currently it is, but those are being retired in less than a month.


===

As for the full circle thing, I would have to say that the main thing is that with this update, there is going to be a huge issue with the market where there isn't much point in buying gear from others.

It would have been better if we could still equip gear above our level at a reasonable penalty and if we could level up lower gear even if only a little at a time.

===

Personally, I think I would've rather have seen the a cost like 100 Soul Fragments to unset an equipment's level (without binding and without it leveling up with you) and something like 20 Soul Fragments (with it costing more if it is higher level, but not if it is lower level) to make it level up with you and be bound.

This post has been edited by MikukoAya: May 23 2015, 05:53
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post May 23 2015, 07:29
Post #1243
Cashino



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QUOTE(Colman @ May 23 2015, 05:36) *

◜◡‾)✂╰⋃╯
(IMG:[invalid] style_emoticons/default/laugh.gif)
However, we could equip higher level equipment. The only drawback was the slightly higher burden and interference. Lower level equipment could be level up slowly.


IIRC using higher level equipment would automatically have the equipment be scaled down to your level, though.
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post May 23 2015, 07:33
Post #1244
skillchip



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QUOTE(Cashino @ May 23 2015, 05:29) *

IIRC using higher level equipment would automatically have the equipment be scaled down to your level, though.


Except for burden and interference, which back them were more painful then now
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post May 23 2015, 07:41
Post #1245
Pillowgirl



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QUOTE(Valheran @ May 23 2015, 03:06) *

Sorry if this was asked, but is there a way to assign stats other than few hundred clicks?

In chrome use the console and then input form with amount then press enter to send request.

The code is early on in this thread, there's 2 or 3 different ways to achieve the same result.





Tenboro if you're gonna make an indicator for potion cooldown then please do the same for gems.
Otherwise leave it to a scripter to make it just like the gem one.

Also it feels to me that HV became faster, like lighter code, am i imagining it?
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post May 23 2015, 08:31
Post #1246
WOYH



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All (armors&weapons) -slaughter items have unlucky roll for AD so far.

All Exquisite armors have 2 PABs.

Old(slaughter,exq-pabs) items are better than the new ones.

Was this intended?

Will it be fixed?
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post May 23 2015, 10:04
Post #1247
Mantra64



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Another awesome Arena drop at PFUDOR difficulty.

Arena Clear Bonus! [Average Kite Shield of Protection] (IMG:[invalid] style_emoticons/default/biggrin.gif) (IMG:[invalid] style_emoticons/default/biggrin.gif) (IMG:[invalid] style_emoticons/default/biggrin.gif)

Seems to me arenas are only good for grinding credits and tokens.

Haven't got a single good drop in arenas since the new patch.

I wonder where all the good drops are which should be an option to replace the old gear. In RE? Most RE don't even get me an equipment at all. (IMG:[invalid] style_emoticons/default/blink.gif) (IMG:[invalid] style_emoticons/default/blink.gif) Do I have to lower the difficulty? Are there more or better drops in Grindfest as in the Arenas? Where are the best chances to get nice equipments? I don't know??? (IMG:[invalid] style_emoticons/default/sad.gif)

The game haven't changed much for me as my 1h/power of slaughter set is still working great. Going through the Arenas is still as easy as before as long that I keep the buffs up. No big chenge there.

When I read the patch note and that the new equipment drop system should be able to get upgrades from our own drops I was looking forward to finally be able to get something usefull instead of having to buy everything from other players. That's why I had hoped for a different outcome from the new patch than a flood of average equipment drops.

Maybe it is just RNG which isn't in my favor, but I don't see how or when I will be 'able to grab one "keeper" every week or so just from playing' as indicated by Tenboro himself in the patch notes. (IMG:[invalid] style_emoticons/default/sad.gif) (IMG:[invalid] style_emoticons/default/sad.gif)

Guess I will just stick with my old gear and see what future brings. This should not be taken as a whine post. It's just a statement of my experiences about the changes so far.
-------------------------------------

Here is my latest RE with the usual outcome


24 27 You gain 38734729 EXP!
24 26 You obtained a [Soul Fragment]
24 25 Youshi005 dropped [Scroll of Protection]
24 24 Shirohebikami Sengoku Nadeko dropped [Scroll of Absorption]
24 23 Masa Victory By Default dropped [15x Crystal of Frost]
24 22 Dreadwing dropped [Health Draught]
24 21 You are Victorious!

This post has been edited by Mantra64: May 23 2015, 10:08
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post May 23 2015, 10:32
Post #1248
intertex



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QUOTE(Mantra64 @ May 23 2015, 16:04) *

Another awesome Arena drop at PFUDOR difficulty.

Arena Clear Bonus! [Average Kite Shield of Protection] (IMG:[invalid] style_emoticons/default/biggrin.gif) (IMG:[invalid] style_emoticons/default/biggrin.gif) (IMG:[invalid] style_emoticons/default/biggrin.gif)

Seems to me arenas are only good for grinding credits and tokens.

Haven't got a single good drop in arenas since the new patch.

I wonder where all the good drops are which should be an option to replace the old gear. In RE? Most RE don't even get me an equipment at all. (IMG:[invalid] style_emoticons/default/blink.gif) (IMG:[invalid] style_emoticons/default/blink.gif) Do I have to lower the difficulty? Are there more or better drops in Grindfest as in the Arenas? Where are the best chances to get nice equipments? I don't know??? (IMG:[invalid] style_emoticons/default/sad.gif)

The game haven't changed much for me as my 1h/power of slaughter set is still working great. Going through the Arenas is still as easy as before as long that I keep the buffs up. No big chenge there.

When I read the patch note and that the new equipment drop system should be able to get upgrades from our own drops I was looking forward to finally be able to get something usefull instead of having to buy everything from other players. That's why I had hoped for a different outcome from the new patch than a flood of average equipment drops.

Maybe it is just RNG which isn't in my favor, but I don't see how or when I will be 'able to grab one "keeper" every week or so just from playing' as indicated by Tenboro himself in the patch notes. (IMG:[invalid] style_emoticons/default/sad.gif) (IMG:[invalid] style_emoticons/default/sad.gif)

Guess I will just stick with my old gear and see what future brings. This should not be taken as a whine post. It's just a statement of my experiences about the changes so far.
-------------------------------------

Here is my latest RE with the usual outcome
24 27 You gain 38734729 EXP!
24 26 You obtained a [Soul Fragment]
24 25 Youshi005 dropped [Scroll of Protection]
24 24 Shirohebikami Sengoku Nadeko dropped [Scroll of Absorption]
24 23 Masa Victory By Default dropped [15x Crystal of Frost]
24 22 Dreadwing dropped [Health Draught]
24 21 You are Victorious!


From the past few days experience, RE does give much better outcome. 2 Mag at that's usable, though no leg yet...though I must admit those two mag is not particularly great. They are good for me only because my current equipment worth only around 50k a piece.
Arena, however, is only good for token and credit farm now as you said. ALL equipment dropped there are trash. You can consider yourself lucky if you get a exq drop.
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post May 23 2015, 10:48
Post #1249
pcsbx



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QUOTE(mozilla browser @ May 23 2015, 05:48) *

Imagine danixxx and jenga doing 500 rounds of riddlemaster (IMG:[invalid] style_emoticons/default/heh.gif)

Then I realise I'd be doing 400+ myself.

with level-scaled frag reward, lvl = rounds could be worth it
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post May 23 2015, 10:54
Post #1250
boulay



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QUOTE(holy_demon @ May 23 2015, 05:05) *

I just shrine 500 artifacts. Here's the result:

90 ED 103 Elixir 87x2 Hath 220k Crystal

Compared to pre-patch shrine result

99 ED 64 Elixir 50 Pill 93x2 Hath 194k Crystal

So basically Happy Pill is turned into Last Elixir?

Interesting results. By the way, do artifacts still provide a gain in PABs? I haven't got any since the new patch...
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post May 23 2015, 11:00
Post #1251
Shinko.Aelith



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QUOTE
Nintendo and Battletoads difficulties were both used less than half as often as every other difficulty, and have therefore been merged.
Offhand weapon damage penalty for the Dual-Wielding fighting style was reduced from 50% to 20%.

(IMG:[invalid] style_emoticons/default/cry.gif)

QUOTE(boulay @ May 23 2015, 10:54) *

Interesting results. By the way, do artifacts still provide a gain in PABs? I haven't got any since the new patch...

Yes, I won one recently and got +1 intelligence

This post has been edited by Shinko.Aelith: May 23 2015, 11:00
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post May 23 2015, 11:07
Post #1252
gc00018



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How do you use Last Elixir since 0.82?

I have never face a situation that out of mana + out of spirit, so commonly the mana or spirit elixir will work.

Last seems only equal to mana elixir now...
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post May 23 2015, 11:26
Post #1253
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The soulfuse seems way to difficult.
Its seems impossible for me to even soulfuse a single of my equipments because it never drops.
Can it be please made so that the soulfuse stuff also drops when normally playing and not just when doing random encounter?
And would also be good if the req of soulfusing is lower (so that u need less) and that its also much cheaper from the shop(paying a million for one single fuse minimum is to much even if your lvl 200+). As it is now i am afraid to even play and lvl up because that would make soulfusing my equipment even more difficult.
(i did one lvl since patch and i made less credits than i would need to even keep up with the increasing soulfuse cost. Not to even mention being able to save up credits so i can soulfuse something or being able to save credits to do something different than aiming to soulfuse).
It is now impossible to switch stuff because soulfusing costs so much. Much more than the equipments itself.

So seems like i must stop playing now till this is adjusted ( I wont play if that means i get weaker and weaker for playing and poorer because of costs inreasing more than u get ).

This post has been edited by kdowe: May 23 2015, 11:29
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post May 23 2015, 12:17
Post #1254
holy_demon



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QUOTE(gc00018 @ May 23 2015, 19:07) *

How do you use Last Elixir since 0.82?

I have never face a situation that out of mana + out of spirit, so commonly the mana or spirit elixir will work.

Last seems only equal to mana elixir now...


When you're close to death and everything is on cooldown?

It's the big "Oh shit" button (IMG:[invalid] style_emoticons/default/tongue.gif)

Btw, what's the furthest you can go in IWfest/PFufest with mage? Can you clear them?

This post has been edited by holy_demon: May 23 2015, 12:20
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post May 23 2015, 12:29
Post #1255
gc00018



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QUOTE(holy_demon @ May 23 2015, 10:17) *

When you're close to death and everything is on cooldown?

It's the big "Oh shit" button (IMG:[invalid] style_emoticons/default/tongue.gif)

Btw, what's the furthest you can go in IWfest/PFufest with mage? Can you clear them?


I can use Health Elixir instead... Last is simply equal to one of common elixir now.

If I use weaken and some common elixir (most of the are spirit ones), clear is possible.
Of course, not with the dark set but element set.
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post May 23 2015, 12:39
Post #1256
Mantra64



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What armor is better with DW(Club/Rapier)?

Heavy(Power of Slaughter) or Shade(Agile Shadowdancer)?
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post May 23 2015, 12:44
Post #1257
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The Artifacts drop quite frequently now in arena which is quite nice but the soul fuse is impossible for me as it is really expensive and i would just have to do encounters for months so i dont level up and get my equipments soul fused and i gave 5 noodly appnedixes in shrine for good quality equipments but nothing good came out of that i got 3 exq and 2 mag which were not useful at all.
I am a mage and i like the way potions and stuff need to be used now as i can get all my infusions on me
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post May 23 2015, 12:52
Post #1258
gc00018



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QUOTE(YohAsakuraXD @ May 23 2015, 10:44) *

The Artifacts drop quite frequently now in arena


My data doesn't show Artifacts drop has been changed.
I think the sample is too samll to draw this conclusion.
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post May 23 2015, 13:01
Post #1259
Tenboro

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Probably the last major 0.82 tweaks:

- Light armor can again drop with 4 base PABs. Magnificent has a chance, Legendary and Peerless will always.

- Fixed a bug where magnificent gear didn't drop with 3 PABs as often as it was supposed to.

- Fixed a bug where Crude could never drop.

- Revised arena/grindfest combat drop rates for the three highest difficulties to better match historic drop rates. (For most things, it was no or a very minor change. The only really notable one will be more Superior drops instead of Average.)
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post May 23 2015, 13:06
Post #1260
holy_demon



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QUOTE(Tenboro @ May 23 2015, 21:01) *

- Revised arena/grindfest combat drop rates for the three highest difficulties to better match historic drop rates. (For most things, it was no or a very minor change. The only really notable one will be more Superior drops instead of Average.)


Yay, gonna run DwD now to see what I'd get

QUOTE(gc00018 @ May 23 2015, 20:52) *

My data doesn't show Artifacts drop has been changed.
I think the sample is too samll to draw this conclusion.


My recent hellfest artfact drop has always been 10-12 since the patch, which is an improvement from the 6-10 before the patch. Then again, artifact rate is known to be highly fluctuating
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