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> HentaiVerse 0.82, Reading material

 
post May 17 2015, 14:04
Post #121
Superlatanium



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The changes all seem very nice. Except
QUOTE(Paarfi @ May 17 2015, 11:32) *
I think there should be a way to level-down equipment to your current level, as well as level-up without making it account-bound. This way trade between players of significantly different levels will still have a purpose. Just make leveling-up and -down also use Soul fragments (maybe half as much as soulbonding) and this game got a new credit sink, as well as limiting top-down trade without making it outright meaningless.
This is a very very good idea, which resolves the problem level-binding is meant to solve (too much high-tier equipment supply from the high-level grinders). I do not like the idea of being unable to ever get gear from higher-level players (unless I spend 10,000 more hours and level up as much as they have). I'm sure they don't like it either - say Dani gets a Peerless Ethereal Estoc of Slaughter - but it's worth nothing if he doesn't play melee, and no one else (but Jenga) could possibly use it.

As is, it will become a whole lot more difficult for players to acquire decent full sets. Has anyone here ever gotten enough good drops on their own of a type to make a decent set (worth forging)? I doubt it. I'll be forced to give up on ever having high-quality gear I don't already have, unless I win the loot lottery 6 or 7 times.
QUOTE(sotl @ May 17 2015, 10:34) *
If your intention to turn endgame into a single-player experience then I believe you have succeeded.
^
QUOTE(mozilla browser @ May 17 2015, 11:57) *
Is equipment that was previously from the lottery (ie, 'account-bound', now 'untradeable') automatically soul-fused?
It seems not, unfortunately.

I guess I need to spend 2m+ more just for the 25m staff I won a few days ago to keep from degrading to Superior-equivalent over time.
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post May 17 2015, 14:05
Post #122
Tenboro

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QUOTE(erwtsnert @ May 17 2015, 13:53) *

Does this include fleeing?


No.
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post May 17 2015, 14:06
Post #123
cs987987



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Grand Prize for May 18th:
No longer available

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post May 17 2015, 14:07
Post #124
eleeinos



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QUOTE(mozilla browser @ May 17 2015, 14:57) *

So each shrined noodly appendage will give at least Magnificent gear

First post changed. Noodlies are apparently at the "at least Exquisite" category. Just shrined one and got one Exquisite (of course).
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post May 17 2015, 14:07
Post #125
morineko



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Grand Prize for May 18th:
No longer available

Well, it's a nice prize for just nothing. (IMG:[invalid] style_emoticons/default/laugh.gif)
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post May 17 2015, 14:09
Post #126
Colman



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I do think the better cure ability is somehow bugged.

Since I max the better cure, and having 100% supportive prof. I should recover 100% base hp by cure. But it is not.


BTW, the Draught is too weak.
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post May 17 2015, 14:09
Post #127
Laboq



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QUOTE
Replenishment restores 11 points of magic.

HA-HA. It's useless! (IMG:[invalid] style_emoticons/default/rolleyes.gif)

This post has been edited by Laboq: May 17 2015, 14:09
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post May 17 2015, 14:10
Post #128
nobody_xxx



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can we get soulfragment drop more often please (IMG:[invalid] style_emoticons/default/smile.gif)

we need 2M for each gear to soulbind (IMG:[invalid] style_emoticons/default/wacko.gif)

except for dani and jenga

This post has been edited by nobody_xxx: May 17 2015, 14:12
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post May 17 2015, 14:10
Post #129
Dead-ed



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QUOTE
- Offhand weapon damage penalty for the Dual-Wielding fighting style was reduced from 50% to 20%.

Just tested. Niten doesn't benefit this?
Aww
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post May 17 2015, 14:11
Post #130
CapableScoutMan



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Did salvaging get nerfed too? I just salvaged two magnificents and got mid-grade materials.
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post May 17 2015, 14:12
Post #131
erwtsnert



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QUOTE(Colman @ May 17 2015, 14:09) *

I do think the better cure ability is somehow bugged.

Since I max the better cure, and having 100% supportive prof. I should recover 100% base hp by cure. But it is not.
BTW, the Draught is too weak.



QUOTE(Laboq @ May 17 2015, 14:09) *

HA-HA. It's useless! (IMG:[invalid] style_emoticons/default/rolleyes.gif)


I think you just need to adjust the way you use pots. Draughts are pretty much only for when your bar is about half down, and pots are for burst restoration in panic situations.
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post May 17 2015, 14:15
Post #132
Colman



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QUOTE(erwtsnert @ May 17 2015, 20:12) *

I think you just need to adjust the way you use pots. Draughts are pretty much only for when your bar is about half down, and pots are for burst restoration in panic situations.

Draughts are used at the beginning of a fight and I still fell nothing. Need to use mp potion when even CD finish.
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post May 17 2015, 14:16
Post #133
gynew



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First lottery since the new patch:

Grand Prize for May 17th:
Legendary Ruby Shade Breastplate of the Fleet
Winner: Infinal
2nd Prize: 1 Golden Lottery Ticket
Winner: NibelungL
3rd Prize: 2 Soul Fragments
Winner: MADWILL
4th Prize: 9 Blood Tokens
Winner: Dynellen
5th Prize: 17 Chaos Tokens
Winner: tokeizaka 0

It still feels like the 3rd prize should be the 5th prize.

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post May 17 2015, 14:16
Post #134
Laboq



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QUOTE(erwtsnert @ May 17 2015, 14:12) *
your bar is about half down

So it'll take 100 turns to recover 1,000 points of magic? Bar my ass. (IMG:[invalid] style_emoticons/default/blink.gif)
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post May 17 2015, 14:18
Post #135
hentai_fusion



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the +9999 button is kind of bugged.

when i am trying to sell something, the +9999 button adds 10,000.

when buying, the +9999 button adds 9999.


and can the Soul Fragment drop a lot more frequently, or least reduce the soulfuse cost?
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post May 17 2015, 14:20
Post #136
Tenboro

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Mana/Spirit Draughts recover the same amount as a Potion, only over time.
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post May 17 2015, 14:21
Post #137
Void Domain



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Please 10x the soul fragment drop rate. (IMG:[invalid] style_emoticons/default/anime_cry.gif)
Other than that I am pretty happy with the patch
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post May 17 2015, 14:22
Post #138
Myrar



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Thank for the update.
Merci pour cette mise à jour ^^
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post May 17 2015, 14:23
Post #139
Superlatanium



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QUOTE(Colman @ May 17 2015, 12:09) *
BTW, the Draught is too weak.
I think it is not too bad. It's like saying "Lesser potion is too weak." Draught gives me 75% of base mana after 75 turns, or 37% of total pool. It's not much, but it's easier than Focus or Tap and is more turn efficient. Potions and Elixers will be the restore staple though.

Maybe shops will start selling elixers instead of equipment now? (IMG:[invalid] style_emoticons/default/smile.gif)
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post May 17 2015, 14:24
Post #140
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looks like the supportive proficiency/cure thing is not working as stated
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