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> HentaiVerse 0.82, Reading material

 
post May 22 2015, 02:34
Post #1141
CronoBoA



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QUOTE(stryker115 @ May 21 2015, 20:04) *
Are you using credits to download?

If yes then that's just stupid
BUY GP

After reading your post, I looked at the price of an Archive Download, went and purchased 10k GP, and then looked at the price of the same Archive Download again. I...I...what have I been...so many credits wasted...just...WOW. I feel like a mongrel.
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post May 22 2015, 02:56
Post #1142
nobody_xxx



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QUOTE(千石 撫子 @ May 22 2015, 08:23) *

pls make LOTD more useful,now too expensive cost

+1 for this (IMG:[invalid] style_emoticons/default/smile.gif)

it's pain to see another player with low LoTD get rare leg even peerless , while us with max LoTD get superior and exquisite in PFUDOR even with daily clearing high lvl arenas especially SG arenas (IMG:[invalid] style_emoticons/default/cry.gif)
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post May 22 2015, 02:58
Post #1143
StonyCat



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QUOTE(Tenboro @ May 21 2015, 21:22) *

Changing existing equipment stats in the database is both risky and time-consuming, so it's not generally something I'm willing to do, but I did update those two yesterday (they were the only affected ones). The system isn't designed to ever have equipment stats change though, so you'll probably have to equip and unequip them to make the cache to update.

Eh. I actually never equipped them yet. I just tried to equip and unequip them but can't see any change at all. (IMG:[invalid] style_emoticons/default/unsure.gif)

If that couldn't work for some reason, how about removing them and re-create 2 new ones with same name? (IMG:[invalid] style_emoticons/default/unsure.gif)
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post May 22 2015, 03:02
Post #1144
n125



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QUOTE(hitokiri84 @ May 21 2015, 16:41) *

Ha ha, owned.

But still, PFUDOR DwD clears are terrible, even if that one is fake. Maybe it's time for some exceptionally harder arenas where equipment can actually be self-found? There's kind of a huge gap now between the last Arena @ 300 and the dozens of people above 450 or even at 500. Hard enough that it's worth giving a guaranteed legendary on PFUDOR. Even if it's something like 1000 straight rounds of TTT.


200 round arena with monster agitation at <50% HP? I'm in favor of new and more difficult arenas with mechanics that make them stand out from the rest -- just no more schoolgirl marathons since they're boring.
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post May 22 2015, 03:07
Post #1145
blue penguin



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QUOTE(StonyCat @ May 22 2015, 01:58) *
Eh. I actually never equipped them yet. I just tried to equip and unequip them but can't see any change at all. (IMG:[invalid] style_emoticons/default/unsure.gif)

If that couldn't work for some reason, how about removing them and re-create 2 new ones with same name? (IMG:[invalid] style_emoticons/default/unsure.gif)
Try changing equipment sets, maybe? That's the classic way of flushing the cache
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post May 22 2015, 03:16
Post #1146
StonyCat



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QUOTE(blue penguin @ May 22 2015, 01:07) *

Try changing equipment sets, maybe? That's the classic way of flushing the cache

Tried changing equipment sets and display title, couldn't work. (IMG:[invalid] style_emoticons/default/unsure.gif)
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post May 22 2015, 03:25
Post #1147
Flannel



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Hi Tenboro,

I appreciate the new changes and I like to see that you are always improving the game. However I'm really annoyed that attributes were reset because it takes over 1000 clicks to reassign them. There's no way to add 10 or 100 points at a time. It literally takes over 1000 clicks for me to reassign my stats. Clicking over 1000 times is super painful!

If you reset stats again *please* also make a usability improvement to save our poor fingers.
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post May 22 2015, 03:52
Post #1148
karyl123



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QUOTE(CronoBoA @ May 22 2015, 07:34) *

After reading your post, I looked at the price of an Archive Download, went and purchased 10k GP, and then looked at the price of the same Archive Download again. I...I...what have I been...so many credits wasted...just...WOW. I feel like a mongrel.


your face now, exactly like your forum avatar (IMG:[invalid] style_emoticons/default/rolleyes.gif)
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post May 22 2015, 03:59
Post #1149
holy_demon



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QUOTE(n125 @ May 22 2015, 11:02) *

200 round arena with monster agitation at <50% HP? I'm in favor of new and more difficult arenas with mechanics that make them stand out from the rest -- just no more schoolgirl marathons since they're boring.


A suggestion for interesting battle mechanism. Every 10 rounds, you will receive an optional, random task, such as killing Monster X first/last, finishing round in more/less than x turns, not using spirit or mana potion in that round, proc-ing sparks, losing x spirit or x health during the round, etc... If you finish this task, you will receive a stackable drop bonus for all later rounds. This would reward people for playing smartly (not facerolling/hovering/botting) and force people to come up with new strategy constantly

This post has been edited by holy_demon: May 22 2015, 04:01
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post May 22 2015, 04:02
Post #1150
EsotericSatire



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QUOTE(holy_demon @ May 21 2015, 15:59) *

A suggestion for interesting battle mechanism. Every 10 rounds, you will receive an optional, random task, such as killing Monster X first/last, finishing round in more/less than x rounds, not using spirit or mana potion in that round, proc-ing sparks, losing x spirit or x health during the round, etc... If you finish this task, you will receive a stackable drop bonus for all later rounds. This would reward people for playing smartly (not facerolling/hovering/botting) and force people to come up with new strategy constantly



Or even two new difficulties where the new monster class abilities can be activated.
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post May 22 2015, 04:10
Post #1151
goatboy



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QUOTE(CronoBoA @ May 21 2015, 17:35) *

If you are unable to earn enough credits for downloads by playing HV, you can upload galleries, make torrents, run H@H, fulfill bounties, or donate to the site. You know, contribute to the community in some way. If you're not willing/able to do any of those, you can always open the images in a gallery one by one and download them. If you're too lazy to do even that, then maybe you're in the wrong place.


I have credits but I also lead a lazy, boring and mundane life so contributing is hard. again I only play when i am between downloads, is that too hard to understand? And i do contribute, I tell people when they made a mistake in an english translation or they are missing a page.

Plus I did a few re-writes that were put up that made people pay to get a real translation, I like to think that was also considered a contribution in a way.
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post May 22 2015, 04:15
Post #1152
stryker115



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QUOTE(goatboy @ May 22 2015, 10:10) *

I have credits but I also lead a lazy, boring and mundane life so contributing is hard. again I only play when i am between downloads, is that too hard to understand? And i do contribute, I tell people when they made a mistake in an english translation or they are missing a page.

Plus I did a few re-writes that were put up that made people pay to get a real translation, I like to think that was also considered a contribution in a way.

BUY GP YOU FUCKING TWAT
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post May 22 2015, 04:23
Post #1153
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I was playing on Nintendo for the past few months, and then the update hit. Since Nintendo and Battle Toads got merged (kinda) and with all the other updates that I don't really understand, I went back to square one and am currently working my way through the arenas. If I can clear all the arenas in a marathon without dying once, I will then bump up the difficulty to the next level. Just finished normal mode and it was a piece of cake, but holy hell, that Dance With Dragons took me 2 hours to clear all 150 rounds. Ive always been melee/button masher/lazy when it came to my fighting style. It suits my style. Always play the random encounters on PFUDOR and it doesn't appear like my equipment has been nerfed all that much, but I got all the good support spells and whatnot.



Next mission: complete Arena: First Blood-Arena: A Dance With Dragons on hard mode without dying.

This post has been edited by observer1980: May 22 2015, 04:24
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post May 22 2015, 04:34
Post #1154
piyin



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Does Exp gain from DOAND just droped??? i got like 650 when i was getting 710... what did i miss?
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post May 22 2015, 04:50
Post #1155
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How many Soul Fragments do I get for the Fire Keeper Soul?
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post May 22 2015, 05:00
Post #1156
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I must be going crazy (IMG:[invalid] style_emoticons/default/blink.gif)


I just looked at the training page, and unless I am getting senile (hope not), I was a level 7 archaeologist before the patch and now I am a level 6. It's been almost two years since I last trained for archie and I even mentioned in the Easter hunt last month that I was at level 7. I don't see an explanation for why in the update, and scanning through 50+ pages seems more tedious than just posting a comment and seeing if someone will respond. One would think that if you lose a level in training, you should receive a refund, similar to the refunds handed out when certain training options were completely removed from the game. Players would lose the ability perks, but at least they got their money back. Im 99.9% positive I was at level 7. What happened (IMG:[invalid] style_emoticons/default/huh.gif)

This post has been edited by observer1980: May 22 2015, 05:06
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post May 22 2015, 05:21
Post #1157
generaldoom



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QUOTE(CronoBoA @ May 21 2015, 16:34) *

After reading your post, I looked at the price of an Archive Download, went and purchased 10k GP, and then looked at the price of the same Archive Download again. I...I...what have I been...so many credits wasted...just...WOW. I feel like a mongrel.

(IMG:[invalid] style_emoticons/default/biggrin.gif) (IMG:[invalid] style_emoticons/default/cry.gif) (IMG:[invalid] style_emoticons/default/cry.gif) cool
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post May 22 2015, 05:22
Post #1158
MikukoAya



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QUOTE(Cronauron @ May 21 2015, 19:50) *

How many Soul Fragments do I get for the Fire Keeper Soul?

https://www.youtube.com/watch?v=f3k1Co7cv0w&t=27

(Sorry, I finally just had to.)

QUOTE(holy_demon @ May 21 2015, 18:59) *

A suggestion for interesting battle mechanism. Every 10 rounds, you will receive an optional, random task, such as killing Monster X first/last, finishing round in more/less than x turns, not using spirit or mana potion in that round, proc-ing sparks, losing x spirit or x health during the round, etc... If you finish this task, you will receive a stackable drop bonus for all later rounds. This would reward people for playing smartly (not facerolling/hovering/botting) and force people to come up with new strategy constantly



Personally, I think something like that (such a buff might be a bit too good) would be a great thing instead of what we have been getting.

This post has been edited by MikukoAya: May 22 2015, 05:27
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post May 22 2015, 05:44
Post #1159
gynew



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QUOTE(observer1980 @ May 21 2015, 22:00) *

I must be going crazy (IMG:[invalid] style_emoticons/default/blink.gif)
I just looked at the training page, and unless I am getting senile (hope not), I was a level 7 archaeologist before the patch and now I am a level 6. It's been almost two years since I last trained for archie and I even mentioned in the Easter hunt last month that I was at level 7. I don't see an explanation for why in the update, and scanning through 50+ pages seems more tedious than just posting a comment and seeing if someone will respond. One would think that if you lose a level in training, you should receive a refund, similar to the refunds handed out when certain training options were completely removed from the game. Players would lose the ability perks, but at least they got their money back. Im 99.9% positive I was at level 7. What happened (IMG:[invalid] style_emoticons/default/huh.gif)


I've read all the thread and I don't think anybody else had said anything about missing training levels.
I haven't trained anything for almost a year, so I almost never go to the training page, anyway I just examined mine and it seems everything is okay.

Perhaps the new patch didn't like you.
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post May 22 2015, 06:17
Post #1160
tetron



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QUOTE(Tenboro @ May 22 2015, 03:19) *

And yes, if we currently have any equipment types affected by the pre-nerf syndrome, they will be addressed.

That'd be Leather/Shade.
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