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post May 21 2015, 05:49
Post #1021
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QUOTE(blue penguin @ May 21 2015, 11:16) *

Why not just fix the types of PABs possible on armours and weapons?

Heavy/Light/Shield: STR,DEX,END (plus INT and WIS on Shade of Arcanist)
1H/2H: STR,DEX,AGI
Cloth: INT,WIS,AGI
Staff: INT,WIS,AGI

i.e. no armour can get AGI and no weapon can get END. It'd stop the whining, maybe.


But that would make the drops more useful / reduce the number of junk (IMG:[invalid] style_emoticons/default/blink.gif)
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post May 21 2015, 05:53
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10B, I have no numbers to back this currently but could the reason why mag/exq equipments mostly have 2 PABs is because you increased their stats range to be higher but forgot to adjust the PxP to match?

Based on my observations I have not seen 3PABs Exq and only SOME (note:rare) mag equips have 3 PABs. This could mean the extra PAB is only available to very high PxP equips and mag barely touches this threshold.

I am not asking for all equips to have 3PABs all the time but can't we at least have the same chance as the last patch to have 3PABs Exq and Mags again rather than now being 2PABs insta trash material for higher levels and gimped equip for lower levels... (IMG:[invalid] style_emoticons/default/dry.gif)

This post has been edited by helno: May 21 2015, 05:56
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post May 21 2015, 05:55
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QUOTE(blue penguin @ May 21 2015, 13:16) *

Why not just fix the types of PABs possible on armours and weapons?

Heavy/Light/Shield: STR,DEX,END (plus INT and WIS on Shade of Arcanist)
1H/2H: STR,DEX,AGI
Cloth: INT,WIS,AGI
Staff: INT,WIS,AGI

i.e. no armour can get AGI and no weapon can get END. It'd stop the whining, maybe.


Cloth is an armor type that gets AGI, and I'm sure Light Armor would prefer AGI to DEX.
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post May 21 2015, 06:11
Post #1024
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QUOTE
- Arena clear bonuses are now always equipment. They are also now based on a trophy-equivalent tier, and will therefore be significantly higher quality than before.


https://forums.e-hentai.org/index.php?s=&am...t&p=3997752

Is it really working right? Besides that, maybe it's just confirmation bias, but my own drops have seemed worse off than before, especially arena clear bonuses.

edit: fixed URL

This post has been edited by n125: May 21 2015, 08:37
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post May 21 2015, 06:15
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post May 21 2015, 07:00
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QUOTE(helno @ May 21 2015, 11:53) *

10B, I have no numbers to back this currently but could the reason why mag/exq equipments mostly have 2 PABs is because you increased their stats range to be higher but forgot to adjust the PxP to match?

Based on my observations I have not seen 3PABs Exq and only SOME (note:rare) mag equips have 3 PABs. This could mean the extra PAB is only available to very high PxP equips and mag barely touches this threshold.

I am not asking for all equips to have 3PABs all the time but can't we at least have the same chance as the last patch to have 3PABs Exq and Mags again rather than now being 2PABs insta trash material for higher levels and gimped equip for lower levels... (IMG:[invalid] style_emoticons/default/dry.gif)

I guess the mechanism is completely changed.
In the old day (0.81)
The equipment is generated something like the following
  1. Rolls for number of PABs
  2. Rolls for each individual stat
  3. Calculate the quality tier based on the combined rolls
  4. Apply prefix rolls
  5. Re-scale the stat to fix the out of range PxP after the prefix bonus
Basically, quality tier was a results of the combined strength. So, quality is strictly related to PxP.

Now (0.82)
  1. Rolls for quality tier
  2. Rolls for number of PABs, which is a function of quality tier
  3. Rolls for each individual stat
  4. Calculate the quality tier based on the combined rolls
  5. Apply prefix rolls
I think 10B make 3 PABs chance for Mag to ~20%. Exq will always have 1 or 2. (IMG:[invalid] style_emoticons/default/anime_cry.gif)
In the current patch, although I have no data to test it, I guess PxP and quality tier may not be strictly related. i.e. Leg can have smaller PxP than Mag in rare case.

This post has been edited by Colman: May 21 2015, 07:18
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post May 21 2015, 07:05
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QUOTE(n125 @ May 21 2015, 12:11) *

https://forums.e-hentai.org/index.php?s=&am...t&p=3997752

Is it really working right? Besides that, maybe it's just confirmation bias, but my own drops have seemed worse off than before, especially arena clear bonuses.


I have only got AVERAGE on all arean clear bonus, PFU, IWBHT, Nin all alike.
10B have you keep track on the drop of arena and RoB also? I've yet to see any news of good drop from arena.

RE seems fine for now (comparatively), arena has become much worse. What's the point of making arena bonus if that bonus are all trash? If you insist on self sustain and self upgrade is the rule player should obey then we should be easier to get higher quality equipment. NOT everybody has 100M to spend.
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post May 21 2015, 07:07
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QUOTE(tetron @ May 20 2015, 22:17) *

Just to test, I did a RE in Normal difficulty and got a Soul Fragment.
So difficulty is not so important to get it. Good for low level players.

But you still have to wait about 9 days to soulfuse one gear. So it'll take 1.5 months to soulfuse one set, right? (IMG:[invalid] style_emoticons/default/rolleyes.gif)
QUOTE
You currently have 19 Soul Fragments.


QUOTE(gc00018 @ May 21 2015, 03:57) *
Just.. to make sure !
What does it mean (you cant soulfu**) "all" of your gear ?

Any infos here ? 6 out of 7 ?


(No, you won't be able to...... playing. Past that, it will require......)

Is it clear?

No. So the limit is 5? (IMG:[invalid] style_emoticons/default/unsure.gif)

This post has been edited by Laboq: May 21 2015, 07:16
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post May 21 2015, 07:17
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The (Average) equipment drop from arenas is so trashy that I'd rather be able to drop items and restoratives, especially if there's a possibility to get a multiplier on those like for crystals.
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post May 21 2015, 07:38
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QUOTE(Laboq @ May 21 2015, 13:07) *

But you still have to wait about 9 days to soulfuse one gear. So it'll take 1.5 months to soulfuse one set, right? (IMG:[invalid] style_emoticons/default/rolleyes.gif)
No. So the limit is 5? (IMG:[invalid] style_emoticons/default/unsure.gif)

Ideally, you would keep changing your equipment to a better one, at least that's what the patch info said. You are expected to only soul bind a few of your equipment in the origin design. Sounds nice on the paper.

Though in reality, you can only hope you actually can find an upgrade before you level up too much, TOTALLY ON YOUR OWN. And base on the current drop rate of high quality equipment, you are lucky to get a piece of upgrade every few level.
And in theory, you can buy an upgrade below your level (But you want an upgrade exactly because your equipment item level is too low, funny logic here huh?), or items higher then your level and then soulbind it to use it (which is again not the original idea, given that your are expected to only soulbind a few of your equipment, not REQUIRED to soulbind an equipment in order to upgrade.), in practice it's quite troublesome already to look for a piece of good upgrade BEFORE the patch, now that we have to filter out item level not usable to us? IF you have already made a user-friendly exchange system then it's possible, now the trouble just make people go away from looking altogether.

Or in order to keep your equipment on par with increasing monster power, you will need to soulbind your not-sth-you-want-to-use-forever equipment, which is totally NOT the original design purpose.
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post May 21 2015, 07:44
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QUOTE(Tenboro @ May 17 2015, 19:14) *


- Arena clear bonuses are now always equipment. They are also now based on a trophy-equivalent tier, and will therefore be significantly higher quality than before.



You need to look into this, as I experience a general drop in quality in arena. I used to be able to get 1 legendary-tier piece every 2-3 days, but so far I have yet to see any legendaries from arena.
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post May 21 2015, 07:58
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>intertex
Yep. That is why i think we need at least trickle of new "level unassigned" equips. I proposed that should be equipment from shrining (since shrining is not level-dependent, the results of shrining should be the same), but any other source is fine (only Arena Clear Boni? 1% of all drops? something else?).

Additionally, Tenboro said that he will consider proposal of skillchip about reducing costs of soulbinding for equipment with low suffixes ( full cost for Legendaries, half cost for Mags, quarter cost for Exs, and everything else is even cheaper and maybe even a fixed price, regardless of how much is differnce in levels). That would make game mucheasier, even if it results in "SOULBOUND EVERYTHING".

But two days have passed, some other tweaks were implemented, so now I am really curious - whether he is still considering it, or he considered it and decided "Nope".

This post has been edited by Paarfi: May 21 2015, 08:00
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post May 21 2015, 08:57
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QUOTE(Superlatanium @ May 20 2015, 23:27) *

(...) I feel very sorry for lower players, who need to spend much more and probably can't even come out positive. I heard that even with maxed trainings and great gear, high level mages can't clear SG arenas without significant consumable debt...

Nah I'm good on Normal grinding credit and frags to bind first item, haven't needed a single potion outside of a few for RoB.

QUOTE
- Arena clear bonuses are now always equipment. They are also now based on a trophy-equivalent tier, and will therefore be significantly higher quality than before.

For high level arenas I guess. Nothing but useless Avgs up to 140 afaict. But it sells for more than 1 chow so it's a bonus albeit small?

QUOTE(intertex @ May 21 2015, 08:38) *
Or in order to keep your equipment on par with increasing monster power, you will need to soulbind your not-sth-you-want-to-use-forever equipment, which is totally NOT the original design purpose.

I got the impression this was indeed the idea, for low level players to soulbind their best piece as they go as to not fall behind while conserving a stash of frags (i.e. not soulbinding everything) for further upgrades?

This post has been edited by pcsbx: May 21 2015, 09:05
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post May 21 2015, 09:25
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QUOTE(holy_demon @ May 21 2015, 00:44) *

You need to look into this, as I experience a general drop in quality in arena. I used to be able to get 1 legendary-tier piece every 2-3 days, but so far I have yet to see any legendaries from arena.

Agreed. I've only gotten 1 Leather, and it wasn't from a clear bonus. Also only got 2-3 leather/plate Mags. And absolutely nothing from RE. Average quality of all equips is way worse than pre-patch. And yes, all PFUDOR difficulty.
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post May 21 2015, 09:35
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According to the wiki, arena bonus are considered the same as tier 2 artifact, regardless of difficulties and arena level...
Isn't it sensible to gain better bonus for clearing higher level arena?
And drop from arena run, I'm keen to know the drop database post-patch compare to pre-patch. Many of us don't feel the boost the patch promised.
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post May 21 2015, 09:37
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QUOTE(holy_demon @ May 21 2015, 13:44) *
You need to look into this, as I experience a general drop in quality in arena. I used to be able to get 1 legendary-tier piece every 2-3 days, but so far I have yet to see any legendaries from arena.
QUOTE(hitokiri84 @ May 21 2015, 15:25) *
Agreed. I've only gotten 1 Leather, and it wasn't from a clear bonus. Also only got 2-3 leather/plate Mags. And absolutely nothing from RE. Average quality of all equips is way worse than pre-patch. And yes, all PFUDOR difficulty.

Have got 1 Leg from RE so far.
For arena clear bonus in since 0.82, all arena up to the Eve of Death (90 rounds) give average drops mostly, sometimes superior.
T&T, and End of Days gave superior.
Eternal Darkness gave me exq only.
DWD gave me one Mag, and exq for the rest.

For Rob clear bonus, both FSM & TTT only gave me exq.

Bug? Intended?
With the current drop pattern, I think I have ~1% chance to get a useful Leg. Even harder for useful Mag (mostly 2 PABs).
I don't think I can find any upgrade before I could reach 450 with the current pace.

This post has been edited by Colman: May 21 2015, 10:30
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post May 21 2015, 10:04
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Only got 1 leg drop so far and it was from random encounter
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post May 21 2015, 10:29
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QUOTE
For example, tier 4 and 5 trophies will now always be at least Superior, tier 6 will be at least Exquisite, tier 7 will be at least Magnificent, and tier 8 will be at least Legendary.

QUOTE
- Arena clear bonuses are now always equipment. They are also now based on a trophy-equivalent tier, and will therefore be significantly higher quality than before.

QUOTE
Tier 6 are Noodly Appendages. Tier 7 and 8 are event trophies.


This is speculation and probably wrong:

Looking at my trophy turn-ins today, the boss trophies (Mithra, etc) and schoolgirl trophies all generated average, superior, and exquisite equipment. Therefore, these trophies are no higher than Tier 3. I don't have any of the other farmable trophies to test, but Saplings and trophies from RL and IPU should occupy the Tier 4 and 5 spots.

If we assume that the clear bonuses of all of the arenas with a boss or schoolgirl at the end are equivalent to Tier 3 trophies, then it makes sense for them to mostly generate average, superior, and exquisite equipment. I would guess that difficulty increases the chance of higher-quality items, but doesn't entirely exclude lower-quality items. So, I think things make sense, and that the clear bonuses are working as intended. It is possible that clear bonuses are actually better than before, but they seem worse to us because they are no longer affected by LotD.

I haven't been impressed by my own clear bonus drops so far and think that they could be improved. The reward for the time spent just isn't there.

As for Superlatinum's screenshot of PFUDOR DwD spitting out a Fair Axe for its clear bonus -- I don't know. DwD has no trophy at the end, so maybe there's a bug there.
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post May 21 2015, 10:31
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QUOTE(hitokiri84 @ May 21 2015, 09:25) *

Agreed. I've only gotten 1 Leather, and it wasn't from a clear bonus. Also only got 2-3 leather/plate Mags. And absolutely nothing from RE. Average quality of all equips is way worse than pre-patch. And yes, all PFUDOR difficulty.

Got a legendary waki from RE. Too bad it sucked.
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post May 21 2015, 10:32
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QUOTE(n125 @ May 21 2015, 16:29) *
As for Superlatinum's screenshot of PFUDOR DwD spitting out a Fair Axe for its clear bonus -- I don't know. DwD has no trophy at the end, so maybe there's a bug there.

May be that's fake (IMG:[invalid] style_emoticons/default/rolleyes.gif)
I haven't seen any fair drop in 0.82 yet.
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