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suggestion: old "max feed" monster \ "max repair", about hidden changes in 0.80 |
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Jun 8 2014, 15:12
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Owyn
Group: Members
Posts: 692
Joined: 12-May 10

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QUOTE(simrock87 @ Jun 8 2014, 13:10)  Undocumented change: "Feed Max" has been changed from round_down((max_hunger - cur_hunger) / 1000) to round_up((max_hunger - cur_hunger) / 1000) (where max_hunger = maximum hunger value and cur_hunger = current hunger value)
a new food waster was introduced in 0.80, all it does is - wastes food supplies. Like if monster is missing 1 hunger point feed max would waste a 1000 hunger satisfying supply to cover that 1 missing hunger point. same with repair max - it would waste 1 that expensive new thing only available at item shop to repair 1 point of damage to equip. dear Admin, could you please bring back old feed max mechanism and make repair max simular to it? it would stimulate players to use repair more ofthen without any worries or doubts and make game overall more pleasurable for players.
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Jun 8 2014, 17:09
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Tenboro

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Because people were bitching about having to click the button twice to actually max food.
It's trivial to change it to either one, but a major bitch to make it an option, so why don't you make a poll if you want it changed back?
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Jun 8 2014, 17:22
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something
Group: Members
Posts: 1,106
Joined: 14-January 07

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people? i thought it was just Pickled Cow. in either case, i'm in favor of changing it back
This post has been edited by something: Jun 8 2014, 17:29
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Jun 8 2014, 17:33
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kawaiikun
Group: Members
Posts: 384
Joined: 10-December 09

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QUOTE(Owyn @ Jun 8 2014, 08:12)  only available at item shop
I think those things should be dropped, or able to get via shirine like crystals
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Jun 8 2014, 17:35
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malkatmp
Group: Gold Star Club
Posts: 4,102
Joined: 30-April 12

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QUOTE(something @ Jun 8 2014, 17:22)  people? i thought it was just Pickled Cow. in either case, i'm in favor of changing it back
third? imo, overall a great update, but the repair cost needs some further balancing.This post has been edited by malkatmp: Jun 8 2014, 17:54
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Jun 8 2014, 17:35
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Tenboro

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QUOTE(something @ Jun 8 2014, 17:22)  people? i thought it was just Pickled Cow. in either case, i'm in favor of changing it back No, I've been hearing it regularly. But like I said, fight it out in a poll and I'll change it to whatever.
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Jun 8 2014, 17:36
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Owyn
Group: Members
Posts: 692
Joined: 12-May 10

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a poll is a nice idea, added it into the post.
This post has been edited by Owyn: Jun 8 2014, 17:36
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Jun 8 2014, 17:42
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malkatmp
Group: Gold Star Club
Posts: 4,102
Joined: 30-April 12

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QUOTE(malkatmp @ Jun 8 2014, 16:41)  imo, i'd rather pay Credits for a repair cost + supply my own scraps than buying catalysts which is only sold in the item shop then move over to the forge to repair them. it's seems like an extra step & there'll be less "waste/calculation". in other words, it's much easier to just click yes for full repair, then to min-mix the condition to the right #catalysts.
QUOTE(gc00018 @ Jun 8 2014, 16:54)  I am still wondering why not use credits for repairing and upgrading directly? (IMG:[ invalid] style_emoticons/default/smile.gif) Current system work the same in recycling the credits but much more tedious...(It also requires more coding bussiness (IMG:[ invalid] style_emoticons/default/wink.gif) ) though, i think i'm facing a bigger problem when i've a similar thought as GC. (IMG:[ invalid] style_emoticons/default/sad.gif)
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Jun 8 2014, 17:45
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Owyn
Group: Members
Posts: 692
Joined: 12-May 10

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QUOTE(malkatmp @ Jun 8 2014, 19:42)  though, i think i'm facing a bigger problem when i've a similar thought as GC. (IMG:[ invalid] style_emoticons/default/sad.gif) 10B just gave you a free salvage try, either you get bazaar price in those new items or you get mats. ~100% win. Even though it's just an additional step to repair things.
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Jun 8 2014, 17:53
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malkatmp
Group: Gold Star Club
Posts: 4,102
Joined: 30-April 12

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QUOTE(Owyn @ Jun 8 2014, 17:45)  10B just gave you a free salvage try, either you get bazaar price in those new items or you get mats. ~100% win. Even though it's just an additional step to repair things.
also, it seems like the Stats will ONLY decrease when the condition is <50%. ie 1% condition for 2% stat decrease. so the repair cost isn't really that bad & the cheaper forge is definitely a great thing.
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Jun 8 2014, 18:53
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Tenboro

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Welp, that's fairly one-sided. I've changed it back to the old behavior for now.
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Jun 8 2014, 18:54
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Colman
Group: Gold Star Club
Posts: 7,333
Joined: 15-November 10

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QUOTE(Tenboro @ Jun 9 2014, 00:53)  Welp, that's fairly one-sided. I've changed it back to the old behavior for now.
I like the new one actually...... Too many foods anyway
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Jun 8 2014, 19:09
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Owyn
Group: Members
Posts: 692
Joined: 12-May 10

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QUOTE(Colman @ Jun 8 2014, 20:54)  I like the new one actually...... Too many foods anyway
and what about Repairs? too many scraps & catalysts? (IMG:[ invalid] style_emoticons/default/laugh.gif)
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Jun 8 2014, 19:12
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Maximum_Joe
Group: Gold Star Club
Posts: 24,074
Joined: 17-April 11

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Now the next time someone says "I don't wanna have to push a button TWICE" be sure to delete their monsters to save them from the horrendous and back-breaking labour of feeding them.
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Jun 8 2014, 19:48
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LostLogia4
Group: Gold Star Club
Posts: 2,716
Joined: 4-June 11

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QUOTE(Tenboro @ Jun 9 2014, 00:53)  Welp, that's fairly one-sided. I've changed it back to the old behavior for now. An epic landslide poll.
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Jun 8 2014, 19:58
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Cleavs
Group: Gold Star Club
Posts: 24,313
Joined: 18-January 07

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QUOTE(LostLogia4 @ Jun 8 2014, 19:48)  An epic landslide poll.
the second after scorpio's one (IMG:[ invalid] style_emoticons/default/biggrin.gif)
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Jun 8 2014, 21:41
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Honeycat
Group: Catgirl Camarilla
Posts: 61,626
Joined: 25-February 07

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On the monster page, it tells us how many food items we have in stock but not how many Happy Pills we have. Why was that never fixed? Any reason pill stock isn't listed on the page?
And the feed one and feed max buttons are highlighted but if you click it now when the green bar has dropped just a bit, the message says cannot feed monsters at this time. Shouldn't the button for it be blanked out if we can't feed them? How far does the bar have to drop to feed them one?
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Jun 9 2014, 01:07
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Pickled_Cow
Group: Gold Star Club
Posts: 6,373
Joined: 22-November 06

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QUOTE(something @ Jun 8 2014, 15:22)  people? i thought it was just Pickled Cow. in either case, i'm in favor of changing it back
I've made no such request. I don't think I'd ever want that. Closest thing I've done to requesting that is asking for a redundant "Feed Max" button be added near the "NEXT>>" button.This post has been edited by Pickled Cow: Jun 9 2014, 01:09
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