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> HentaiVerse 0.80, rabble rabble repair rabble

 
post Jun 25 2014, 16:29
Post #981
varst



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QUOTE(PSPhreak @ Jun 25 2014, 18:41) *

i use it mostly on FSM (beat that fucker on hell after putting together an ok heimdall set) but it hasnt been too reliable in arenas, it misses a lot. when it does connect it only hits 1 or 2 monsters so i dont use it much. for the most part if i can get my buffs up and survive the first round on higher difficulties i can usually nuke the mobs fast enough by rotating my spells to not need debuffs. since my staff has fire as highest spell damage i lead off with that and go -> ice -> wind if there any stragglers at that point they are usually hanging on by 2 hairs and some air with CM proc'd so i bop em once with my staff and ET. but yeah im in a hurry to reach 220-225 for the mastery point and next tier of imperil. right now im playing w/o HP/MP tanks in exchange for more firepower abilities. so far its worked out ok on norm-hard


You need to use that more so it'll be more accurate and last longer. It's the essential part of mage's run right now. I'll probably cast the same type of spell (like fire) again and again cause the explosion's not strong enough.

And HP/MP tanks are important IMO.
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post Jun 25 2014, 16:45
Post #982
PSPhreak



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QUOTE(holy_demon @ Jun 25 2014, 15:50) *

Neither can 1H at early level. He was pretty much comparing an early level mage with an endgame 1H. I responded in kind with what endgame mage can do. (IMG:[invalid] style_emoticons/default/cool.gif)

Only 1H has high defense, 2H and DW are pretty much just as squishy as mage. Melee attack is "free" but does no damage without spirit stance, which depends on a 4th resource. The main advantage melee has over mage is that it's cheaper to get to endgame with melee, mainly because mage is massively more popular than melee. If Phazon is as cheap as say, actuators, mage will suddenly become noob-friendly.

But frankly I can't comprehend how you can die, even as mage, with spirit shield and SoL.


it might be that im throwing my buffs out in the wrong order. from the tips ive read in the past haste and shadow veil go first after that i put up protect, absorb, regen, SoL in that order. spirit shield im not clear on exactly how it works or when to use it effectively.
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post Jun 25 2014, 16:51
Post #983
holy_demon



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QUOTE(PSPhreak @ Jun 26 2014, 00:45) *

it might be that im throwing my buffs out in the wrong order. from the tips ive read in the past haste and shadow veil go first after that i put up protect, absorb, regen, SoL in that order. spirit shield im not clear on exactly how it works or when to use it effectively.


consider going haste->SoL->Spirit Shield->Shadow Veil->Protection->Regen->Absorb->Arcane. It's safer. Using defend after SoL could also be a good idea.
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post Jun 25 2014, 17:54
Post #984
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QUOTE(PSPhreak @ Jun 25 2014, 13:43) *

i wouldnt say we can evade ALL attacks and spells are not free, we dont have infinity bandanas, and they have a cooldown-another big difference between melee and mage.

Also, playing on PFUDOR is twice harder for me after 0.80. I don't really know the reason. Maybe it's because of cheap crystals or some silent nerfdate. (IMG:[invalid] style_emoticons/default/dry.gif)
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post Jun 25 2014, 17:59
Post #985
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QUOTE(Laboq @ Jun 25 2014, 23:54) *

Also, playing on PFUDOR is twice harder for me after 0.80. I don't really know the reason. Maybe it's because of cheap crystals or some silent nerfdate. (IMG:[invalid] style_emoticons/default/dry.gif)

GC's mobs have a lot of HP but their attack is weak.
Fewer GC's mobs in the same round making the average attack damage from mobs much higher.

In addition, some mid level player like me like to focus all token on the top monster. So, all of the monster you are facing in 0.80 are most likely fully upgraded.

This post has been edited by Colman: Jun 25 2014, 18:53
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post Jun 25 2014, 18:07
Post #986
Mantra64



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QUOTE(Colman @ Jun 25 2014, 17:59) *

GC's mobs have a lot of HP but their attack is weak.
Less GC's mobs in the same round making the average attack damage from mobs much higher.

In addition, some mid level player like me like to focus all token on the top monster. So, all of the monster you are facing in 0.80 are most likely fully upgraded.

Not even 1 of my monsters is fully upgraded (IMG:[invalid] style_emoticons/default/biggrin.gif)
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post Jun 25 2014, 18:13
Post #987
Laboq



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QUOTE(Colman @ Jun 25 2014, 17:59) *

GC's mobs have a lot of HP but their attack is weak.
Less GC's mobs in the same round making the average attack damage from mobs much higher.

In addition, some mid level player like me like to focus all token on the top monster. So, all of the monster you are facing in 0.80 are most likely fully upgraded.

The one thing is putting me off: everything was fine in the beginning. I mean right after the patch came out. (IMG:[invalid] style_emoticons/default/sad.gif)
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post Jun 25 2014, 19:32
Post #988
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QUOTE(cavecricket48 @ Jun 24 2014, 12:31) *

9.4 k damage pls



QUOTE(Scremaz @ Jun 24 2014, 12:37) *

200% hit, 61% evade and all those profs... suddenly i feel like a tadpole in an ocean... (IMG:[invalid] style_emoticons/default/blink.gif)



QUOTE(Pillowgirl @ Jun 24 2014, 15:39) *

Jenga's richyness makes me feel like trashcat after he got haxx0red.



The point of me posting that and how far I can get in grindfest was to give perspective. If my equip can't get me through IWTBH-fest, then I bet few other sets can.

I doubt any mages can either as I get 1 shot fairly often past round 700.
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post Jun 25 2014, 23:04
Post #989
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QUOTE(PSPhreak @ Jun 25 2014, 10:45) *

it might be that im throwing my buffs out in the wrong order. from the tips ive read in the past haste and shadow veil go first after that i put up protect, absorb, regen, SoL in that order. spirit shield im not clear on exactly how it works or when to use it effectively.


Haste and Shadow Veil? Veil is probably the most sketch defensive buff, because there's always the possibility that you'll get RNG'd to death because they hit you anyways >_>

I guess I'm a melee, but throwing out Protect first- I have never been hit with an ability within the first 3 turns of any round because nobody ever seems to have MP or SP to use their stuff straight off the bat, so Protect does have a use as a first-turn buff- and then haste, Spark, regen, and Absorb + offensive stuff would be more stable.
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post Jun 25 2014, 23:29
Post #990
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QUOTE(holy_demon @ Jun 25 2014, 18:11) *

I'm sure you did a lot of thing wrong if you can't even do hell difficulty at your level.


Don't confuse a no-lifer (you) with a casual gamer (phreak).

QUOTE(holy_demon @ Jun 25 2014, 19:29) *

Mages can evade all attack AND don't need SS to do damage AND sustain like a god AND spam spell just as destructive as OFC that they got for FREE every 4 turns (IMG:[invalid] style_emoticons/default/rolleyes.gif)


You should actually try playing all styles other than 1H-Heavy before making conclusions about them. My 1H-Heavy set has a block rate of 60% with up to 70% with a couple of shielding plates. My mage set has an evade of 54%. So you obviously have no clue about maging, yet you wrote some 'spell spam' script to do so. (IMG:[invalid] style_emoticons/default/huh.gif)

Maging just as destructive as OFC? (IMG:[invalid] style_emoticons/default/huh.gif) OFC is always a 1-shot. T3 mage spell is not. And OFC is not 'free'? (IMG:[invalid] style_emoticons/default/huh.gif) You must be 1H'ing, in your words "a lot of thing wrong."
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post Jun 26 2014, 03:39
Post #991
MikukoAya



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QUOTE(treesloth16 @ Jun 25 2014, 14:29) *

Don't confuse a no-lifer (you) with a casual gamer (phreak).
You should actually try playing all styles other than 1H-Heavy before making conclusions about them. My 1H-Heavy set has a block rate of 60% with up to 70% with a couple of shielding plates. My mage set has an evade of 54%. So you obviously have no clue about maging, yet you wrote some 'spell spam' script to do so. (IMG:[invalid] style_emoticons/default/huh.gif)

Maging just as destructive as OFC? (IMG:[invalid] style_emoticons/default/huh.gif) OFC is always a 1-shot. T3 mage spell is not. And OFC is not 'free'? (IMG:[invalid] style_emoticons/default/huh.gif) You must be 1H'ing, in your words "a lot of thing wrong."


Your OFC one shots enemies? 0_o . Mine like does like 25% damage. Sometimes more sometimes less. If I'm lucky, I might do 50%. If I'm unlucky, I can see it do as little as 10% of the enemy hp. If I'm super lucky, maybe one shot.
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post Jun 26 2014, 03:51
Post #992
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At least you guys have the damn thing >_> I've gotten a single figurine dropped in the entire time I've spent aware of the HV minigame (my pathetically small number of others were all somehow sniped from the shop from foolish nerds who wanted to sell theirs)
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post Jun 26 2014, 03:51
Post #993
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A good strategy is to hit spirit stance (S) and then cast OFC. It's an (almost) free damage boost to OFC
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post Jun 26 2014, 05:21
Post #994
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You will lose a Small amount of damage, but DOUBLE the remainder with what blue penguin said there
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post Jun 26 2014, 05:28
Post #995
holy_demon



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QUOTE(treesloth16 @ Jun 26 2014, 07:29) *

Don't confuse a no-lifer (you) with a casual gamer (phreak).
You should actually try playing all styles other than 1H-Heavy before making conclusions about them. My 1H-Heavy set has a block rate of 60% with up to 70% with a couple of shielding plates. My mage set has an evade of 54%. So you obviously have no clue about maging, yet you wrote some 'spell spam' script to do so. (IMG:[invalid] style_emoticons/default/huh.gif)

Maging just as destructive as OFC? (IMG:[invalid] style_emoticons/default/huh.gif) OFC is always a 1-shot. T3 mage spell is not. And OFC is not 'free'? (IMG:[invalid] style_emoticons/default/huh.gif) You must be 1H'ing, in your words "a lot of thing wrong."


Level 200 should still be able to do hell arena, casual or not.

My 1H set has a block rate of 55%, and even then I don't clear nearly as fast as mage. Just how fast do you clear if you have to sacrifice adb for 70%block. And give me CP then I will switch to mage right away (IMG:[invalid] style_emoticons/default/rolleyes.gif)

No OFC can't oneshot chaosed giant/antrod on ITBTH+, and that's only with full mag slaughter and DD. Full power protection, or mix plate probably can't even one shot Dragon/Undead. And OFC costs 1m+ for ponies, mage gets T3 just by level up

This post has been edited by holy_demon: Jun 26 2014, 05:31
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post Jun 26 2014, 05:32
Post #996
holy_demon



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QUOTE(blue penguin @ Jun 26 2014, 11:51) *

A good strategy is to hit spirit stance (S) and then cast OFC. It's an (almost) free damage boost to OFC

And wait until you get at least one stack of overwhelming strike before using OFC, that adds 15% more damage/
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post Jun 26 2014, 06:24
Post #997
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QUOTE(cavecricket48 @ Jun 25 2014, 23:04) *

there's always the possibility that you'll get RNG'd to death because they hit you anyways >_>


you could say the same for anything in HV regardless of level or play style. when it happens consistently though, thats not random, thats a fucking pattern but i get your point. ill experiment with a different firing order until i find whats optimal for maging and ill hold off on casting veil until i get other buffs up first from now on.
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post Jun 26 2014, 08:02
Post #998
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QUOTE(PSPhreak @ Jun 26 2014, 00:24) *

you could say the same for anything in HV regardless of level or play style. when it happens consistently though, thats not random, thats a fucking pattern but i get your point. ill experiment with a different firing order until i find whats optimal for maging and ill hold off on casting veil until i get other buffs up first from now on.


See, Protection does something that CAN'T be bypassed by unlucky RNG results: It cuts damage by a flat 25%. You could get crit, yeah, but it still would get cut by the flat 25%. Same thing with Haste, Heartseeker/Arcane Focus (those 2 still rely on you hitting, rofl) and Spark being "insurance" against really bad hits that come your way.
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post Jun 26 2014, 08:13
Post #999
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QUOTE(jenga201 @ Jun 26 2014, 01:32) *

The point of me posting that and how far I can get in grindfest was to give perspective. If my equip can't get me through IWTBH-fest, then I bet few other sets can.

I doubt any mages can either as I get 1 shot fairly often past round 700.

Sadly, reality is says otherwise.
From Baidu forum.

一共打穿了5次,差不多这个装备搭配和打法是比较稳定的了。
花了大概95--100分钟左右,4.2包水晶。

(Completed (PFUDOR grindfest) in total of 5 times, this set and playstyle is relatively steady already.
Spent around 95-100 minutes, 4.2 crystal packs.
(IMG:[i62.tinypic.com] http://i62.tinypic.com/9731p0.jpg)
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post Jun 26 2014, 08:46
Post #1000
holy_demon



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QUOTE(cirrux @ Jun 26 2014, 16:13) *

Sadly, reality is says otherwise.
From Baidu forum.

一共打穿了5次,差不多这个装备搭配和打法是比较稳定的了。
花了大概95--100分钟左右,4.2包水晶。

(Completed (PFUDOR grindfest) in total of 5 times, this set and playstyle is relatively steady already.
Spent around 95-100 minutes, 4.2 crystal packs.


Fully forged 4 phase + 1 cotton?

That's kinda amazing. Does he use drain/focus?
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