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post Jun 27 2014, 11:46
Post #1041
PSPhreak



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sit rep
think i found the best firing order for buffs/debuffs and what to do to inrease survivability in the first round on higher difficulties
haste->spark->spirit shield->protect->absorb->veil->regen->arcane->mana pot->weaken->imperil->weaken->defend->spray n pray
at this point i repeat debuffs/spray n pray
ive cleared up to rolling stone on nintendo so far tonight but its slow going. cavecricket was right, veil is balls until other buffs are up first. spirit shield still has me confused though, i never see my SP take any dmg. am i doing something wrong?
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post Jun 27 2014, 11:56
Post #1042
Scremaz



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QUOTE(PSPhreak @ Jun 27 2014, 11:46) *

sit rep
think i found the best firing order for buffs/debuffs and what to do to inrease survivability in the first round on higher difficulties
haste->spark->spirit shield->protect->absorb->veil->regen->arcane->mana pot->weaken->imperil->weaken->defend->spray n pray
at this point i repeat debuffs/spray n pray

surely i can believe it's slow (IMG:[invalid] style_emoticons/default/blink.gif)

QUOTE(PSPhreak @ Jun 27 2014, 11:46) *

spirit shield still has me confused though, i never see my SP take any dmg. am i doing something wrong?

even with ability Stronger Spirit slotted, at your level it needs attacks more powerful than 35% of your max HP to kick in. imo it's still too early for you to use it, wait until lv~260 to rely on it.
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post Jun 27 2014, 12:13
Post #1043
Cats Lover



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QUOTE(PSPhreak @ Jun 27 2014, 18:46) *

think i found the best firing order for buffs/debuffs and what to do to inrease survivability in the first round on higher difficulties
haste->spark->spirit shield->protect->absorb->veil->regen->arcane->mana pot->weaken->imperil->weaken->defend->spray n pray

That's one of the reason why IA is there as well as its mana bonus to upkeep.
TBH just get at least one IA if you feel you're too weak to survive on first round and do not have much fund.
QUOTE

ive cleared up to rolling stone on nintendo so far tonight but its slow going. cavecricket was right, veil is balls until other buffs are up first. spirit shield still has me confused though, i never see my SP take any dmg. am i doing something wrong?

As Scremenz said,wait until at least 265 level to get 4th level of Stronger Spirit.
Until then you should rely on Spark of Life only.
http://ehwiki.org/wiki/Abilities#Supportive
Stronger Spirit 4 - 265 level, 25% of your HP to kick in.
Stronger Spirit 5 - 285 level, 20% of your HP to kick in.
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post Jun 27 2014, 14:30
Post #1044
EsotericSatire



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I might give hellfest a whirl with scrolls. I use infusions all the time, eg I think I rely on half the player base to keep my infusions in stock.

It doesn't feel legit if you have to use scrolls though.

PS Mjolnir is shit. I needed charged and frugal gear or something. Charged would be cool with mjolnir as it fits with the theme.
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post Jun 27 2014, 14:48
Post #1045
holy_demon



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QUOTE(EsotericSatire @ Jun 27 2014, 22:30) *

I might give hellfest a whirl with scrolls. I use infusions all the time, eg I think I rely on half the player base to keep my infusions in stock.

It doesn't feel legit if you have to use scrolls though.

PS Mjolnir is shit. I needed charged and frugal gear or something. Charged would be cool with mjolnir as it fits with the theme.


Is Mjolnir so shitty that one guy who's just as rich/high level as you can do PFUDORfest with freyr, but you can't even do Hellfest with Mjolnir

Doesn't make sense (IMG:[invalid] style_emoticons/default/wacko.gif)
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post Jun 27 2014, 15:16
Post #1046
EsotericSatire



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QUOTE(holy_demon @ Jun 27 2014, 02:48) *

Is Mjolnir so shitty that one guy who's just as rich/high level as you can do PFUDORfest with freyr, but you can't even do Hellfest with Mjolnir

Doesn't make sense (IMG:[invalid] style_emoticons/default/wacko.gif)


I'm going to try to use scrolls, I don't use shadow/protect scrolls like they do.
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post Jun 27 2014, 15:21
Post #1047
Koaen



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QUOTE(danixxx @ Jun 27 2014, 01:05) *

Your stuff lacks END, a lot of forging/IW, this mage is full forged and surely spends more than 100k in infusion/scrolls/shards to complete his PFUDOR GF. But yeah scrolls matter a lot.


What IW would you suggest? Assuming I fully forge all my equipment, what else would you suggest?

Also, I'm going to try running with scrolls today to see how far that gets me.

This post has been edited by jenga201: Jun 27 2014, 15:21
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post Jun 27 2014, 15:44
Post #1048
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QUOTE(EsotericSatire @ Jun 27 2014, 22:16) *

I'm going to try to use scrolls, I don't use shadow/protect scrolls like they do.


QUOTE(jenga201 @ Jun 27 2014, 22:21) *

What IW would you suggest? Assuming I fully forge all my equipment, what else would you suggest?

Also, I'm going to try running with scrolls today to see how far that gets me.

Cheers, I hope both of you two - a melee and a mage could clear PFUDORfest in reasonable time with spamming scrolls (IMG:[invalid] style_emoticons/default/smile.gif)
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post Jun 27 2014, 16:12
Post #1049
danixxx



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QUOTE(jenga201 @ Jun 27 2014, 15:21) *

What IW would you suggest?


25 juggernaut and maybe a bunch of capacitator, holyproof.

QUOTE

Assuming I fully forge all my equipment, what else would you suggest?


Shards, hallowed weapon, full-cure, maybe some improved drain, OFC, debuffs

QUOTE

Also, I'm going to try running with scrolls today to see how far that gets me.


Good luck (IMG:[invalid] style_emoticons/default/smile.gif)

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post Jun 27 2014, 16:22
Post #1050
Koaen



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QUOTE(danixxx @ Jun 27 2014, 10:12) *

25 juggernaut and maybe a bunch of capacitator, holyproof.
Shards, hallowed weapon, full-cure, maybe some improved drain, OFC, debuffs
Good luck (IMG:[invalid] style_emoticons/default/smile.gif)


I don't use any of that. Wouldn't even know how to use drain properly as a melee. OFC 1shots anything, but spirit stance is better.

Much to think about.
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post Jun 27 2014, 16:53
Post #1051
holy_demon



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QUOTE(Cats Lover @ Jun 27 2014, 23:44) *

Cheers, I hope both of you two - a melee and a mage could clear PFUDORfest in reasonable time with spamming scrolls (IMG:[invalid] style_emoticons/default/smile.gif)


Esoteric will have to clear Hellfest first (IMG:[invalid] style_emoticons/default/tongue.gif)
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post Jun 27 2014, 17:04
Post #1052
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QUOTE(jenga201 @ Jun 27 2014, 23:22) *

I don't use any of that. Wouldn't even know how to use drain properly as a melee. OFC 1shots anything, but spirit stance is better.

Much to think about.

Spirit Theft is good for balancing your MP and SP. For me it converts 210 MP to about ~300 or more SP.

QUOTE(holy_demon @ Jun 27 2014, 23:53) *

Esoteric will have to clear Hellfest first (IMG:[invalid] style_emoticons/default/tongue.gif)

(IMG:[invalid] style_emoticons/default/heh.gif)
BTW I wonder any other mage could clear PFUDORfest without spamming a lot of scrolls in reasonable time except dani, gc or HTTP...
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post Jun 27 2014, 17:24
Post #1053
Koaen



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QUOTE(Cats Lover @ Jun 27 2014, 11:04) *

Spirit Theft is good for balancing your MP and SP. For me it converts 210 MP to about ~300 or more SP.
(IMG:[invalid] style_emoticons/default/heh.gif)
BTW I wonder any other mage could clear PFUDORfest without spamming a lot of scrolls in reasonable time except dani, gc or HTTP...



I just don't understand how melee can use spirit theft.

Spirit Theft:
Augment the Drain spell with ability to inflict spirit theft on target afflicted with ripened soul.

I would have to cast a dark spell, probably multiple times, cast drain and then.. defend ?
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post Jun 27 2014, 17:38
Post #1054
Scremaz



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QUOTE(jenga201 @ Jun 27 2014, 17:24) *

I just don't understand how melee can use spirit theft.

Spirit Theft:
Augment the Drain spell with ability to inflict spirit theft on target afflicted with ripened soul.

I would have to cast a dark spell, probably multiple times, cast drain and then.. defend ?

you have (only) to cast a dark spell (ragnarok, since it has the highest chance to process) and cast drain on the target who has 'ripened soul' process on. no defend needed.
though you have to slot the abilities 'spirit theft' and 'ripened soul' for it to work

This post has been edited by Scremaz: Jun 27 2014, 17:39
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post Jun 27 2014, 17:42
Post #1055
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QUOTE(jenga201 @ Jun 28 2014, 00:24) *

I just don't understand how melee can use spirit theft.

Spirit Theft:
Augment the Drain spell with ability to inflict spirit theft on target afflicted with ripened soul.

I would have to cast a dark spell, probably multiple times, cast drain and then.. defend ?

1. Raise your forbidden proficiency > 200 to use Ragnarok.
2. Slot Rippend Soul 3 and Spirit Theft abilities. You'll have 50% chance to get Rippened Soul with Ragnarok on a mob. Better Ragnarok is also good since it increases the number of targets. Faster Drain is not a must but it can make you do it more frequently.
3. On a battle, cast Ragnarok to one of mobs. At least one mob would get Rippend Soul effect.
4. If the mob's SP is over 50%, cast Drain to it. Keep it alive until Spirit Theft is on.
5. ????
6. PROFIT!!!

The only problem is that you're using 2H... (IMG:[invalid] style_emoticons/default/sad.gif)
Maybe you should at least try to cast it to 1st/2nd or 7th/8th/9th monster to easily keep the enemy alive while you're killing the others with domino strike.

This post has been edited by Cats Lover: Jun 27 2014, 17:47
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post Jun 27 2014, 17:50
Post #1056
Ichy



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QUOTE(Cats Lover @ Jun 27 2014, 17:42) *

1. Raise your forbidden proficiency > 200 to use Ragnarok.
2. Slot Rippend Soul 3 and Spirit Theft abilities. You'll have 50% chance to get Rippened Soul with Ragnarok on a mob. Better Ragnarok is also good since it increases the number of targets. Faster Drain is not a must but it can make you do it more frequently.
3. On a battle, cast Ragnarok to one of mobs. At least one mob would get Rippend Soul effect.
4. If the mob's SP is over 50%, cast Drain to it. Keep it alive until Spirit Theft is on.
5. ????
6. PROFIT!!!

The only problem is that you're using 2H... (IMG:[invalid] style_emoticons/default/sad.gif)
Maybe you should at least try to cast it to 1st/2nd or 7th/8th/9th monster to easily keep the enemy alive while you're killing the others with domino strike.

That sounds like a gigantic pain in the ass!

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post Jun 27 2014, 18:05
Post #1057
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QUOTE(Ichy @ Jun 28 2014, 00:50) *

That sounds like a gigantic pain in the ass!

Do you mean raising forbidden proficiency?
Nope. (IMG:[invalid] style_emoticons/default/smile.gif) It's easy for high level users.
I ground my forbidden proficiency at late-200 ~ early-300 level, and it only takes 4~5 days even without stopping usual arena runs.
I think it's much easier to get 200 proficiency for 400+ level users in 2 or 3 days.
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post Jun 27 2014, 18:13
Post #1058
Colman



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QUOTE(Ichy @ Jun 27 2014, 23:50) *

That sounds like a gigantic pain in the ass!

So I do not use it and just bring 15 SP pot when I want to go deeper. (IMG:[invalid] style_emoticons/default/biggrin.gif)
MP is never a problem when you can focus in a safe environment.

This post has been edited by Colman: Jun 27 2014, 18:28
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post Jun 27 2014, 18:27
Post #1059
holy_demon



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QUOTE(Colman @ Jun 28 2014, 02:13) *

So I do not use it and just bring 15 SP pot when I want to go deeper. (IMG:[invalid] style_emoticons/default/biggrin.gif)


That's what I do too (IMG:[invalid] style_emoticons/default/tongue.gif)
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post Jun 27 2014, 19:28
Post #1060
Koaen



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QUOTE(Cats Lover @ Jun 27 2014, 11:42) *

1. Raise your forbidden proficiency > 200 to use Ragnarok.
2. Slot Rippend Soul 3 and Spirit Theft abilities. You'll have 50% chance to get Rippened Soul with Ragnarok on a mob. Better Ragnarok is also good since it increases the number of targets. Faster Drain is not a must but it can make you do it more frequently.
3. On a battle, cast Ragnarok to one of mobs. At least one mob would get Rippend Soul effect.
4. If the mob's SP is over 50%, cast Drain to it. Keep it alive until Spirit Theft is on.
5. ????
6. PROFIT!!!

The only problem is that you're using 2H... (IMG:[invalid] style_emoticons/default/sad.gif)
Maybe you should at least try to cast it to 1st/2nd or 7th/8th/9th monster to easily keep the enemy alive while you're killing the others with domino strike.



Correct me if i'm wrong. Doesn't the theft happen @5% per turn? Which would mean i need to keep that mob alive for those turns.

Getting ripened soul and casting drain isn't really a problem. The problem is keeping the mob alive.

Misread your post. So yeah.. theft isn't feasible for 2H.

If you cast it 1st, you get raped by all mobs. If you wait till the last couple mobs, they won't stay alive.

This post has been edited by jenga201: Jun 27 2014, 19:36
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