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> EH Calculator (Updated 2009-12-13), For all your E-Hentai Calculation Needs

 
post Nov 30 2009, 02:04
Post #341
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Just an FYI, I'm putting the EH Calculator v2 source code on freeze, meaning I won't be changing it unless there is a critical bug or change that needs to be added. This is in preparation for me to start writing the v3 source code from scratch and copying any optimized code from v2 over to v3. I'm hopping to have v3 out by the end of December.

Also, if I can get some opinions. I've come up with two ways to save settings; the first one is to maintain the idea of what the .NET Framework was doing and save settings inside the user profile. This allows the same program to be used by multiple users and each having their own settings. The downside to this however is that its harder to migrate the settings elsewhere. The second one, will place the settings file along with the exe, in other words, it will save the settings in the same folder you put the program. The advantages of this method allow a user to not only transfer the settings from on computer to another with ease, but allow the program to be extracted onto a thumb drive and run from there. The disadvantage is of course multiple users cannot use the same program without overwriting the other's save settings. Granted, each user can install their own copy of the program (2 MB or so) to avoid this.

So opinions?
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post Dec 7 2009, 21:41
Post #342
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Obviously the new hath perks need to be added to the calculator, but so does the info about soul defense and soul attack to the Soul Barrier and Radiant Soul perks.
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post Dec 8 2009, 02:33
Post #343
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Since this update can be justified, I've went ahead and updated it. See first post for changes.
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post Dec 8 2009, 02:58
Post #344
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The link on the page has not been updated. Still the previous version. (IMG:[invalid] style_emoticons/default/tongue.gif)
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post Dec 8 2009, 03:06
Post #345
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So I updated the download page, update XML and this thread and forgot to actually UPLOAD the zip file. Go figure. Should be updated now.
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post Dec 8 2009, 03:11
Post #346
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I'm still getting the old one...
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post Dec 8 2009, 03:19
Post #347
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I checked, [www.starfleetplatoon.com] http://www.starfleetplatoon.com/EHCalc/download/EHCalc.zip is the right version. Clear your cache? (Or if you were looking at the download page, I forgot to change the version number above the download link which was still pointing to the new version.
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post Dec 8 2009, 03:24
Post #348
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Is it intentional that there are no description for the Innate Arcanas?
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post Dec 8 2009, 04:07
Post #349
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No, I forgot to add those. I'll add them in v3. (IMG:[invalid] style_emoticons/default/tongue.gif)
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post Dec 8 2009, 06:52
Post #350
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QUOTE(Sonic @ Nov 30 2009, 01:04) *

Also, if I can get some opinions. I've come up with two ways to save settings; the first one is to maintain the idea of what the .NET Framework was doing and save settings inside the user profile. This allows the same program to be used by multiple users and each having their own settings. The downside to this however is that its harder to migrate the settings elsewhere. The second one, will place the settings file along with the exe, in other words, it will save the settings in the same folder you put the program. The advantages of this method allow a user to not only transfer the settings from on computer to another with ease, but allow the program to be extracted onto a thumb drive and run from there. The disadvantage is of course multiple users cannot use the same program without overwriting the other's save settings. Granted, each user can install their own copy of the program (2 MB or so) to avoid this.

So opinions?

Personally I prefer the second option. I think installing EHCalc is not that difficult and 2MB today is like...nothing. IMHO the advantage of installing the app on i.e. USB Stick and taking it with me at work or somewhere else, is a lot better than the advantage of multiple users on one computer.
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post Dec 8 2009, 07:05
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QUOTE(Sonic @ Nov 29 2009, 16:04) *

Also, if I can get some opinions. I've come up with two ways to save settings; the first one is to maintain the idea of what the .NET Framework was doing and save settings inside the user profile. This allows the same program to be used by multiple users and each having their own settings. The downside to this however is that its harder to migrate the settings elsewhere. The second one, will place the settings file along with the exe, in other words, it will save the settings in the same folder you put the program. The advantages of this method allow a user to not only transfer the settings from on computer to another with ease, but allow the program to be extracted onto a thumb drive and run from there. The disadvantage is of course multiple users cannot use the same program without overwriting the other's save settings. Granted, each user can install their own copy of the program (2 MB or so) to avoid this.

So opinions?

I don't really have an opinion about this, but I will note that with the semi-regularity of updates people might accidentally delete their settings when transferring from one version to another.
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post Dec 9 2009, 05:15
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QUOTE(Boggyb @ Dec 8 2009, 00:05) *

I don't really have an opinion about this, but I will note that with the semi-regularity of updates people might accidentally delete their settings when transferring from one version to another.

That can technically be solved by using an NSIS Installer of some kind. It could also be possible to setup a 'backup' function that asks the user every so often "Hey, do you want to save your settings else where in case this install screws over and dies?"
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post Dec 10 2009, 08:18
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QUOTE(Sonic @ Dec 8 2009, 19:15) *

That can technically be solved by using an NSIS Installer of some kind. It could also be possible to setup a 'backup' function that asks the user every so often "Hey, do you want to save your settings else where in case this install screws over and dies?"

That works for me. I was just mentioning it because it is an issue someone might face if they are hasty.
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post Dec 15 2009, 02:50
Post #354
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It just occurred to me that in my new design, I have no logical place other than the "Profile" section to put in the number of posts you made in one day to calculate the full EXP Bonus. This of course may not be obvious to some people to look there, so I'm wondering; should I bother with the post EXP Bonus? I know some here don't like the idea of getting bonus EXP from posting but at the same time, the calculator aims to solve most math related questions on EH.
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post Dec 16 2009, 03:05
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QUOTE(Sonic @ Dec 14 2009, 16:50) *

It just occurred to me that in my new design, I have no logical place other than the "Profile" section to put in the number of posts you made in one day to calculate the full EXP Bonus. This of course may not be obvious to some people to look there, so I'm wondering; should I bother with the post EXP Bonus? I know some here don't like the idea of getting bonus EXP from posting but at the same time, the calculator aims to solve most math related questions on EH.

Not liking the bonus does not mean someone should not want it included. I don't particularly like the bonus, but as it is a fact of life, I would like it to be included.

If you want to change it to something that makes more sense to be in the profile page, have it be labelled as average posts per day. Anyone who feels the need to update it after every post they make is insane and their insanity should not be catered to. I think most reasonable people would be able to figure out what you mean by that.
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post Dec 16 2009, 03:53
Post #356
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Reasonable Users...I'm oddly reminded of one of my favorite programing quotes:
QUOTE
Make it idiot proof and the universe will make a better idiot.


But yea, I'll put in an avg post item in the profile page with a description in the tool-tips. So long as users don't confuse this for the board's Average Posts Per Day statistic in their profile...

Btw, in case you are not paying attention to my [twitter.com] tweets, you can grab a screenshot of the current main menu [www.starfleetplatoon.com] here.

This post has been edited by Sonic: Dec 16 2009, 06:22
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post Dec 16 2009, 23:26
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If you feel like it, maybe you could add the amount the gems restore to the Health/Mana/Spirit Items page.
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post Dec 17 2009, 01:36
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I would need some data from you guys than; I have a rough idea of what it gives me but it's nice to corolate that with data collected by others. If you guys could simply give me your primary stats (that includes equip bonus and snowflake bonus on the character page) and how much those gems are restoring, I can start setting up a data table.
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post Dec 17 2009, 02:08
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The general consensus here is that they restore 5% base. I'll check next time I get one to see if that is the case.

Edit:
My mana one gave me 13 out of a base mana of 260, so, yeah, 5%

This post has been edited by Boggyb: Dec 17 2009, 02:31
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post Dec 17 2009, 02:36
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QUOTE(Boggyb @ Dec 16 2009, 21:08) *

The general consensus here is that they restore 5% base. I'll check next time I get one to see if that is the case.

Edit:
My mana one gave me 13 out of a base mana of 260, so, yeah, 5%

5% per turn iirc for 6 turns, iirc.
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