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> [SHOP][SCRIPT][IW] HolyDemon Shop (0.82 update 13/07), Legendaries, IW Service@15c/pxp, lv5/4 potencies, Crystal pack@40k(500) Figurine@60k Leg Savage Power Slaughter, Peerless Frugal Mjolnir Phase

 
post Sep 7 2014, 10:29
Post #721
seireitsu



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thanks!

This post has been edited by seireitsu: Sep 7 2014, 12:11
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post Sep 7 2014, 10:47
Post #722
holy_demon



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QUOTE(seireitsu @ Sep 7 2014, 18:29) *

[LegWaki6]Legendary Ethereal Wakizashi of the Nimble 500k

Cr sent

Item sent, thanks (IMG:[invalid] style_emoticons/default/smile.gif)
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post Sep 7 2014, 12:09
Post #723
seireitsu



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sorry wrong thread

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post Sep 7 2014, 22:41
Post #724
SPoison



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[ExqPowe3]Exquisite Power Armor of Slaughter 1.5m

C sent.

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post Sep 8 2014, 02:59
Post #725
jantch



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[ExqPhas114]Exquisite Cobalt Phase Gloves of Mjolnir
[ExqPhas30]Exquisite Phase Cap of Mjolnir

Sending 60k.

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post Sep 8 2014, 05:11
Post #726
tccd



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[ExqPowe5]Exquisite Power Leggings of Slaughter 100k
c sent
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post Sep 8 2014, 05:18
Post #727
holy_demon



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QUOTE(SPoison @ Sep 8 2014, 06:41) *

[ExqPowe3]Exquisite Power Armor of Slaughter 1.5m

C sent.



QUOTE(jantch @ Sep 8 2014, 10:59) *

[ExqPhas114]Exquisite Cobalt Phase Gloves of Mjolnir
[ExqPhas30]Exquisite Phase Cap of Mjolnir

Sending 60k.



QUOTE(tccd @ Sep 8 2014, 13:11) *

[ExqPowe5]Exquisite Power Leggings of Slaughter 100k
c sent


All sent, thanks (IMG:[invalid] style_emoticons/default/smile.gif)
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post Sep 8 2014, 10:47
Post #728
exisence



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Hey.

[ExqPhas27]Exquisite Phase Cap of Niflheim

[ExqPhas65]Exquisite Phase Robe of Niflheim

[ExqPhas91]Exquisite Phase Gloves of Niflheim

[ExqPhas149]Exquisite Ruby Phase Pants of Niflheim

[ExqPhas173]Exquisite Phase Shoes of Niflheim

That is 150k. CR sent.

And i have question.
Which stuff would be better for this phase gear.

[MagRedw17]Magnificent Fiery Redwood Staff of Niflheim 20k
or
[MagRedw12]Magnificent Redwood Staff of Destruction 50k

Because of very high cold damage.. Fiery stuff alone gives much more benelifs that destruction. But if spell damage is counted as percent, then destruction will give much much more overall right?
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post Sep 8 2014, 11:20
Post #729
holy_demon



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QUOTE(exisence @ Sep 8 2014, 18:47) *

Hey.

[ExqPhas27]Exquisite Phase Cap of Niflheim

[ExqPhas65]Exquisite Phase Robe of Niflheim

[ExqPhas91]Exquisite Phase Gloves of Niflheim

[ExqPhas149]Exquisite Ruby Phase Pants of Niflheim

[ExqPhas173]Exquisite Phase Shoes of Niflheim

That is 150k. CR sent.

And i have question.
Which stuff would be better for this phase gear.

[MagRedw17]Magnificent Fiery Redwood Staff of Niflheim 20k
or
[MagRedw12]Magnificent Redwood Staff of Destruction 50k

Because of very high cold damage.. Fiery stuff alone gives much more benelifs that destruction. But if spell damage is counted as percent, then destruction will give much much more overall right?


General guideline is that destruction (higher MDB) is better than the Niflhiem staff (higher EDB). Though just to be sure you should compare the magic score of two set by this formula

Magic Score = Total_MDB * (1 + Total_EDB/100)

Total_MDB and Total_EDB are the sum from all pieces (including staffs and phase)

The set with higher magic is better (there's also a crit bonus factor, though the difference should be minimal since the staves aren't focus)

Also everything has been sent

This post has been edited by holy_demon: Sep 8 2014, 11:20
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post Sep 9 2014, 11:27
Post #730
ehen211



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Hello. I've been using ‘hover’ in SpellSpam3.5.1b version with 1-3 tiers of magic right now, but when I place my cursor on monsters, the attack speed is slow; however, when I shake my mouse and move the cursor up and down, its speed increases as fast as the Mousemelee.

Is this phenomenon intentional? If it’s not, can you fix the attack speed by making it as fast as the Mousemelee all the time? Also, can you make it possible to stop ‘hover’ when channeling effect is activated?

Thanks for making convenient scripts (IMG:[invalid] style_emoticons/default/tongue.gif)
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post Sep 9 2014, 20:50
Post #731
jantch



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[ExqPhas71]Exquisite Charged Phase Robe of Mjolnir

Sending 80k
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post Sep 10 2014, 01:47
Post #732
holy_demon



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QUOTE(ehen211 @ Sep 9 2014, 19:27) *

Hello. I've been using ‘hover’ in SpellSpam3.5.1b version with 1-3 tiers of magic right now, but when I place my cursor on monsters, the attack speed is slow; however, when I shake my mouse and move the cursor up and down, its speed increases as fast as the Mousemelee.

Is this phenomenon intentional? If it’s not, can you fix the attack speed by making it as fast as the Mousemelee all the time? Also, can you make it possible to stop ‘hover’ when channeling effect is activated?

Thanks for making convenient scripts (IMG:[invalid] style_emoticons/default/tongue.gif)


MouseMelee used a different hover recognition mechanism, and it sent the attack every 500ms or something as long the 2 little arrows are visible. The hover of SpellSpam, on the other hand,only triggered once if you're not moving the mouse pointer.

You can replace this part in the MouseHoverHandle function
CODE

            isEnabled = false;
            spell.click();
            this.click();
            spell.click();
            isEnabled = true;


with
CODE

            window.setInterval(function(){
            isEnabled = false;
            spell.click();
            this.click();
            spell.click();
            isEnabled = true;}.bind(this),200);


to simulate this behavior. I might support this, if I can figure out a way so that it doesn't conflict with other interactions.

You can add "$Chanelling>=1" to the beginning of the rotation for that. Read the release note for more details on stopping a rotation with a buff condition.

,
QUOTE(jantch @ Sep 10 2014, 04:50) *

[ExqPhas71]Exquisite Charged Phase Robe of Mjolnir

Sending 80k


Item sent, thanks (IMG:[invalid] style_emoticons/default/smile.gif)

This post has been edited by holy_demon: Sep 10 2014, 01:49
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post Sep 10 2014, 07:29
Post #733
ehen211



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It doesn't work and new code is slower than original code when I shake cursor.

So I still have to shake cursor for fast hover (with original code).

Stopping ‘hover’ when channeling effect is activated has been solved. Thx (IMG:[invalid] style_emoticons/default/smile.gif)

-- !$Channeling;$HP>30;$MP>15;Wrath of Thor;Chained Lightning;Shockblast
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post Sep 10 2014, 08:15
Post #734
cruelsion



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QUOTE(holy_demon @ Sep 10 2014, 09:47) *

MouseMelee used a different hover recognition mechanism, and it sent the attack every 500ms or something as long the 2 little arrows are visible. The hover of SpellSpam, on the other hand,only triggered once if you're not moving the mouse pointer.

You can replace this part in the MouseHoverHandle function
CODE

            isEnabled = false;
            spell.click();
            this.click();
            spell.click();
            isEnabled = true;


with
CODE

            window.setInterval(function(){
            isEnabled = false;
            spell.click();
            this.click();
            spell.click();
            isEnabled = true;}.bind(this),200);


to simulate this behavior. I might support this, if I can figure out a way so that it doesn't conflict with other interactions.

You can add "$Chanelling>=1" to the beginning of the rotation for that. Read the release note for more details on stopping a rotation with a buff condition.

,
Item sent, thanks (IMG:[invalid] style_emoticons/default/smile.gif)


Thank for the modifications for the conditional hover functions (IMG:[invalid] style_emoticons/default/smile.gif)

I came to face the same problem with ehenxxxx so I've tried your suggestion as above, such that the script becomes [mod note4: attachment removed] but the spell-hovering(spamming) speed becomes very slow.

I wonder if this can be fixed since it will def. help me clear schoolgirl arenas quicker and,

I expect to beat my current record of lv 165 arena in 7mins 40 seconds by about 30 seconds even at my shitty ping >.<

Thank you very much for your support

Best Regards

This post has been edited by lestion: Aug 2 2020, 13:40
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post Sep 10 2014, 10:17
Post #735
holy_demon



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QUOTE(cruelsion @ Sep 10 2014, 16:15) *

Thank for the modifications for the conditional hover functions (IMG:[invalid] style_emoticons/default/smile.gif)

I came to face the same problem with ehenxxxx so I've tried your suggestion as above, such that the script becomes [attachmentid=50224] but the spell-hovering(spamming) speed becomes very slow.

I wonder if this can be fixed since it will def. help me clear schoolgirl arenas quicker and,

I expect to beat my current record of lv 165 arena in 7mins 40 seconds by about 30 seconds even at my shitty ping >.<

Thank you very much for your support

Best Regards

First of all, you should use 3.5.1b. It's actually more stable than 3.5.0. And it has more function (conditional for buffs and channeling)

Yeah the solution I gave had an unintentional 200ms lag, so it should be appended, instead of replaced

CODE

            isEnabled = false;
            spell.click();
            this.click();
            spell.click();
            isEnabled = true;
            window.setInterval(function() {
               isEnabled = false;
               spell.click();
               this.click();
               spell.click();
               isEnabled = true;
            }.bind(this), 200);


Anyway might as well release one and get rid of the beta so it won't be confusing
[attachmentid=50228]

This post has been edited by holy_demon: Sep 10 2014, 10:30
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post Sep 10 2014, 10:19
Post #736
holy_demon



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SpellSpam 3.5.2
mod note: this script has been removed for violating modern botting rules

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post Sep 10 2014, 13:38
Post #737
zest01



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Somehow I cannot use conditions. I even tried to use your examples. I tried it for mclick and hover:
CODE
function SpellSpam() {
   var HOTKEY = "X";
   var MODES = ['num', 'click', 'mclick', 'rclick', 'hover'];
   var DEFAULT_SETTINGS = {"": {
         mode: {num: false, click: false, mclick: true, rclick: false, hover: true},
         spell: {num: "Merciful Blow; Vital Strike; Shield Bash; Attack", click: "Silence; Imperil; Weaken", mclick: "$HP<40;$MP>20;Cure;Full-Cure;Defend", rclick: "Cure; Full-Cure; Spark of Life", hover: "$HP<40;$MP>20;Cure;Full-Cure;Defend"}
         //0: disabled, 1: Mouse, 2: Hotkey, 3: Hover(MageMelee)
      }};

   var isEnabled = true; //solving issues with simultaneous key events


also have tried with spaces:

CODE
function SpellSpam() {
   var HOTKEY = "X";
   var MODES = ['num', 'click', 'mclick', 'rclick', 'hover'];
   var DEFAULT_SETTINGS = {"": {
         mode: {num: false, click: false, mclick: true, rclick: false, hover: true},
         spell: {num: "Merciful Blow; Vital Strike; Shield Bash; Attack", click: "Silence; Imperil; Weaken", mclick: "$HP<60; $MP>20; Cure; Full-Cure; Defend", rclick: "Cure; Full-Cure; Spark of Life", hover: "$HP<60; $MP>20; Cure; Full-Cure; Defend"}
         //0: disabled, 1: Mouse, 2: Hotkey, 3: Hover(MageMelee)
      }};

   var isEnabled = true; //solving issues with simultaneous key events


I definately have HP below 60% and MP above 20%. Functions without conditions work. Am I doing something horribly wrong?
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post Sep 10 2014, 14:32
Post #738
holy_demon



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QUOTE(zest01 @ Sep 10 2014, 21:38) *

Somehow I cannot use conditions. I even tried to use your examples. I tried it for mclick and hover:
CODE
function SpellSpam() {
   var HOTKEY = "X";
   var MODES = ['num', 'click', 'mclick', 'rclick', 'hover'];
   var DEFAULT_SETTINGS = {"": {
         mode: {num: false, click: false, mclick: true, rclick: false, hover: true},
         spell: {num: "Merciful Blow; Vital Strike; Shield Bash; Attack", click: "Silence; Imperil; Weaken", mclick: "$HP<40;$MP>20;Cure;Full-Cure;Defend", rclick: "Cure; Full-Cure; Spark of Life", hover: "$HP<40;$MP>20;Cure;Full-Cure;Defend"}
         //0: disabled, 1: Mouse, 2: Hotkey, 3: Hover(MageMelee)
      }};

   var isEnabled = true; //solving issues with simultaneous key events


also have tried with spaces:

CODE
function SpellSpam() {
   var HOTKEY = "X";
   var MODES = ['num', 'click', 'mclick', 'rclick', 'hover'];
   var DEFAULT_SETTINGS = {"": {
         mode: {num: false, click: false, mclick: true, rclick: false, hover: true},
         spell: {num: "Merciful Blow; Vital Strike; Shield Bash; Attack", click: "Silence; Imperil; Weaken", mclick: "$HP<60; $MP>20; Cure; Full-Cure; Defend", rclick: "Cure; Full-Cure; Spark of Life", hover: "$HP<60; $MP>20; Cure; Full-Cure; Defend"}
         //0: disabled, 1: Mouse, 2: Hotkey, 3: Hover(MageMelee)
      }};

   var isEnabled = true; //solving issues with simultaneous key events


I definately have HP below 60% and MP above 20%. Functions without conditions work. Am I doing something horribly wrong?


Load up the popup menu (press any alpha key) and double check the loadout. The DEFAULT_SETTING is only loaded if it's your first time using SpellSpam. Most likely that your change isn't loaded at all. I'd recommend you changing the key profile in the battle instead (Shift+Alpha key to bind a profile to that alpha key)

Also there's an issue with mclick and conditional, avoid using it if you can. I'm still investigating

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post Sep 10 2014, 19:26
Post #739
Level5Arin



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Hi,

I've sent C for [Mag-Leather38]Magnificent Amber Leather Boots of Protection.

Thanks in advance.
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post Sep 10 2014, 20:35
Post #740
zest01



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I have solved my problem. I didn't know that you need to change your font from hentai verse to custom for some scripts. So if anyone had problem with conditionals go to character>settings and change your font to custom, like arial or alike
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