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> HentaiVerse 0.78, Crude Onyx Patch of Balance

 
post Feb 25 2014, 14:08
Post #661
Colman



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QUOTE(Ichy @ Feb 25 2014, 06:29) *

2 things: HNTI's avatar image needs a scrollbar so i can see the rest.

And Darkmages are the new Ouzais (IMG:[invalid] style_emoticons/default/tongue.gif)

What if she have a p*****
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post Feb 25 2014, 14:13
Post #662
Ichy



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QUOTE(Colman @ Feb 25 2014, 14:08) *

What if she have a p*****

It is Kongou-chan I'm fairly sure female Ships don't have penis.

Except maybe Wo-tan
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post Feb 25 2014, 15:44
Post #663
Amaduyu Mitsumi



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QUOTE(Colman @ Feb 25 2014, 19:08) *
p〇n〇s
ftfy (IMG:[invalid] style_emoticons/default/duck.gif)


G's mobs are the reason why my stash of supre-imbra Frost infusions is still in use. (IMG:[invalid] style_emoticons/default/heh.gif)
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post Feb 25 2014, 16:26
Post #664
gc00018



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QUOTE(Hoheneim @ Feb 25 2014, 07:28) *

Actually, they're even worse. The Ouzai were different monster classes, the In Memory are always the same monster class.



(IMG:[invalid] style_emoticons/default/wink.gif)

I have no choice, they are the only class can fight against mages.

Imperil leaves low END mob no chance when fighting against mages.


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post Feb 25 2014, 18:38
Post #665
Lement



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Don't use Imperil then?

@above: My little Ichy cannot possibly be this optimistic.
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post Feb 25 2014, 18:48
Post #666
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gc should make some one-handed killers (IMG:[invalid] style_emoticons/default/smile.gif)
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post Feb 25 2014, 19:20
Post #667
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QUOTE(qw3rty67 @ Feb 25 2014, 16:48) *

gc should make some one-handed killers (IMG:[invalid] style_emoticons/default/smile.gif)


First, a new class -- noodlekin should be added.. (IMG:[invalid] style_emoticons/default/tongue.gif)
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post Feb 25 2014, 19:38
Post #668
Colman



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QUOTE(qw3rty67 @ Feb 26 2014, 00:48) *

gc should make some one-handed killers (IMG:[invalid] style_emoticons/default/smile.gif)

Kill the slow 1H player cannot get a lot of win, and gift. BTW, will 1H players die in any mode of battle?
On the other hand, many mages die in mid/late round of GF.

This post has been edited by Colman: Feb 25 2014, 19:39
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post Feb 25 2014, 23:12
Post #669
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QUOTE(Pillowgirl @ Feb 24 2014, 15:54) *

add two lindwurms and an Akroma to that, and that was the random encounter I fled a few days ago because, fuck that bullshit.
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post Feb 25 2014, 23:28
Post #670
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You know what's worse?

QUOTE
12 2 Scanning In Memory Of Dark Mages Z...
HP: 23682/61343 MP: 532/1082 SP: 921/1082
Monster Class: Arthropod, Power Level 1604
Monster Trainer: gc00018
Melee Attack: Piercing
Fire:+66% Cold:+38% Elec:+66%
Wind:+66% Holy:+51% Dark:+51%
Crushing:-25% Slashing:+25% Piercing:+0%

IT'S STILL GROWING. IN NUMBUH.


Yes that's a new In Memory of to my Monster Sensor script. Top position, special color. Kill.On.Sight.

This post has been edited by Kagoromo: Feb 25 2014, 23:29
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post Feb 26 2014, 02:01
Post #671
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QUOTE(qw3rty67 @ Feb 26 2014, 03:48) *

gc should make some one-handed killers (IMG:[invalid] style_emoticons/default/smile.gif)


A combo of 5 celestial, 5 giant on PFUDOR could kill 1H (IMG:[invalid] style_emoticons/default/tongue.gif)

QUOTE(Ichy @ Feb 25 2014, 23:13) *

It is Kongou-chan I'm fairly sure female Ships don't have penis.

Except maybe Wo-tan


Rule 63 (IMG:[invalid] style_emoticons/default/rolleyes.gif)

This post has been edited by holy_demon: Feb 26 2014, 02:10
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post Feb 26 2014, 05:18
Post #672
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QUOTE(Kagoromo @ Feb 25 2014, 13:28) *

You know what's worse?
IT'S STILL GROWING. IN NUMBUH.
Yes that's a new In Memory of to my Monster Sensor script. Top position, special color. Kill.On.Sight.


Lawls. We have plenty of mage killers, we need some melee killers.
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post Feb 26 2014, 06:04
Post #673
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nerf the END health point effect in monsters.

that will make each monster classes more balance. (IMG:[invalid] style_emoticons/default/mellow.gif)
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post Feb 26 2014, 10:19
Post #674
Ichy



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No more Blood Tokens?

Did not get one in 2 days (IMG:[invalid] style_emoticons/default/blink.gif)
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post Feb 26 2014, 11:14
Post #675
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QUOTE(Ichy @ Feb 26 2014, 17:19) *

No more Blood Tokens?

Did not get one in 2 days (IMG:[invalid] style_emoticons/default/blink.gif)


only get 1 per day. but TTT arena loot is not worth grinding for blood tokens.
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post Feb 26 2014, 11:21
Post #676
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QUOTE(f_riz @ Feb 26 2014, 04:04) *

nerf the END health point effect in monsters.

that will make each monster classes more balance. (IMG:[invalid] style_emoticons/default/mellow.gif)


It's hard to say it's all END's faults. High damage & low END mob used to be very powerful.

However, nowaday mages spam and they can easily kill mobs with low END before mobs cast any spell.
Just look at the material price:
High-Grade Leather @ 6000 no one buy.
High-Grade Metals @ 9000 no one buy.
High-Grade Wood @ 22000 sold out.
High-Grade Cloth @ 22000 almost sold out.

My 1600 element get only 50% of the kill compare to the 1600 gaint.
I find no reason to make one more element...
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post Feb 26 2014, 11:30
Post #677
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QUOTE(gc00018 @ Feb 26 2014, 12:21) *

High damage & low END mob used to be very powerful.


(IMG:[invalid] style_emoticons/default/huh.gif)
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post Feb 26 2014, 17:40
Post #678
Lement



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QUOTE(gc00018 @ Feb 26 2014, 11:21) *

High-Grade Wood @ 22000 sold out.

Everyone 1H now. (IMG:[invalid] style_emoticons/default/laugh.gif)
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post Feb 26 2014, 18:01
Post #679
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What if we give giants stun resistance? A counter-stun. Chance to stun is halved and stun duration is halved, rounded down. Of course, there will be a 50k hath perk to counter this. A counter-counter-stun. Catgirls only.
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post Feb 26 2014, 18:24
Post #680
Lement



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Suffering intensifies, of course. They are already the most popular class due being the longestest to kill, for melee players anyway.

I'm not sure why they should have stun resistance thematically given their low INT but proc resistance is indeed a way to annoy melees.

Should be PA resistance instead (IMG:[invalid] style_emoticons/default/duck.gif)

This post has been edited by Lement: Feb 26 2014, 18:26
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