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> HentaiVerse 0.78, Crude Onyx Patch of Balance

 
post Feb 12 2014, 15:29
Post #581
tadprime



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QUOTE(Anomtai @ Feb 12 2014, 00:23) *

Hey, random out of the blue question:

Is there a counter that keeps track of how many rounds of battle we've completed?


Usually the second line of the battle log for each round has something like "0 1 Initializing arena challenge #3 (Round 1 / 7) ..."
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post Feb 12 2014, 22:45
Post #582
Pickled_Cow



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QUOTE(gc00018 @ Feb 12 2014, 06:55) *

I think a script can make it. I have seen someone using one which can record drop/time/round etc.


QUOTE(tadprime @ Feb 12 2014, 13:29) *

Usually the second line of the battle log for each round has something like "0 1 Initializing arena challenge #3 (Round 1 / 7) ..."


I meant something along the lines of a vanilla counter that Tenboro hasn't told us about that counts every round we've ever had.
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post Feb 13 2014, 09:11
Post #583
piyin



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QUOTE(Tenboro @ Dec 16 2013, 13:03) *

2014-02-08

- Rested stamina usage was decreased by 0.01/round (to 0.04) while normal stamina usage was increased by 0.01/round (to 0.02).

- Stamina now replenishes at a constant rate regardless of whether a player is in battle or not (though it won't actually "tick" until after a battle series has ended). Regeneration was increased from 20/day to 24/day (1 per hour).


... MERRY CHRISTMAS!!!!!!!!!!!!!!!!!!!!!


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post Feb 13 2014, 09:28
Post #584
Pickled_Cow



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Oh damn it. It took me 5 days to figure out why this was being considered as a good thing. Or how it was a thing for that matter. Was experiencing a complete comprehension failure on the matter.

Which is ironic because these are 2 changes I was pushing for.
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post Feb 13 2014, 20:05
Post #585
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Is the crystal replenishing broken? I haven't seen any for well over an hour now...

This post has been edited by Jigsy: Feb 13 2014, 20:05
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post Feb 13 2014, 20:16
Post #586
danixxx



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QUOTE(Jigsy @ Feb 13 2014, 21:05) *

Is the crystal replenishing broken? I haven't seen any for well over an hour now...


http://ehwiki.org/wiki/Bazaar#Item_Shop_Bots
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post Feb 13 2014, 20:19
Post #587
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Ah, so the ISB buys things on replenishment?

I thought it only worked if people sold stuff...
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post Feb 14 2014, 00:27
Post #588
Pickled_Cow



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QUOTE(Jigsy @ Feb 13 2014, 18:19) *

Ah, so the ISB buys things on replenishment?

I thought it only worked if people sold stuff...


It ignores the desired items already in the shop though, you have to buy those manually when you push an ISB order.
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post Feb 14 2014, 08:03
Post #589
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When can the hath price become a ltiile more stable? (IMG:[invalid] style_emoticons/default/dry.gif)

It's hard to be used as currency now... I have to change the hath/credit rate everyday in the auction. (IMG:[invalid] style_emoticons/default/wink.gif)
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post Feb 14 2014, 10:51
Post #590
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Valentine's day event or unique artifact/trophy pls (IMG:[invalid] style_emoticons/default/biggrin.gif)

"Single's Awareness Day Card" or something, I dunno.
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post Feb 14 2014, 10:59
Post #591
EsotericSatire



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QUOTE(gc00018 @ Feb 13 2014, 20:03) *

When can the hath price become a ltiile more stable? (IMG:[invalid] style_emoticons/default/dry.gif)

It's hard to be used as currency now... I have to change the hath/credit rate everyday in the auction. (IMG:[invalid] style_emoticons/default/wink.gif)


Probably when it reaches 8800 again like usual or if the rich players launch another hath buyout.

This post has been edited by EsotericSatire: Feb 14 2014, 10:59
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post Feb 15 2014, 00:32
Post #592
Pickled_Cow



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Tenboro, did you let another patch push itself again?

QUOTE(Anomtai @ Feb 14 2014, 22:31) *

Why are most of my fonts now italicized?
Attached Image

I certainly didn't do that...


Disregard post: I changed my R&L settings, that's what triggered the font changes.

This post has been edited by Anomtai: Feb 15 2014, 00:55
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post Feb 15 2014, 03:07
Post #593
MikukoAya



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QUOTE(Anomtai @ Feb 12 2014, 23:28) *

Oh damn it. It took me 5 days to figure out why this was being considered as a good thing. Or how it was a thing for that matter. Was experiencing a complete comprehension failure on the matter.

Which is ironic because these are 2 changes I was pushing for.

Lawls. Well, at least you got 2 of the changes you pushed for?
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post Feb 15 2014, 03:25
Post #594
Pickled_Cow



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QUOTE(MikukoAya @ Feb 15 2014, 01:07) *

Lawls. Well, at least you got 2 of the changes you pushed for?


I don't think I'd be able to find a post to back that stance up, but I'm pretty sure everyone would support bringing stamina regain up to 1 full unit per hour and removal of the "victory prerequisite" for in-battle stamina recovery if the issue was brought up.

In unrelated news:
I think it's time that Tenboro gets an avatar that he can call his own, and that we such all pitch suggestions as to what that should be.

This is my suggestion:
(IMG:[i480.photobucket.com] http://i480.photobucket.com/albums/rr163/anomtai/newTENBavatar.png)
A cat that's sitting on the throne of the crimson skull while dual wielding meat cleavers.

This post has been edited by Anomtai: Feb 15 2014, 05:24
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post Feb 15 2014, 09:18
Post #595
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QUOTE(EsotericSatire @ Feb 14 2014, 08:59) *

Probably when it reaches 8800 again like usual or if the rich players launch another hath buyout.


I am thinking of stoping using hath as a currency for auction...

Something price changing every day is not a good thing for payment.

I don't want to check the exchange rate everyday... (IMG:[invalid] style_emoticons/default/wink.gif)

This post has been edited by gc00018: Feb 15 2014, 09:19
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post Feb 15 2014, 09:43
Post #596
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Time to speculate with the hath market expecting Tenboro adds new perks! (IMG:[invalid] style_emoticons/default/tongue.gif)
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post Feb 15 2014, 13:45
Post #597
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we can see support at 9000, but almost no bid at price below. Will we see hath price at 7000~8000, some speculation bids are there.

FYR: the cookie (~500hath-a-day equivalent) is providing around 10% of turnover.
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post Feb 15 2014, 15:31
Post #598
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So, how about a perk increasing your monster attack just like Dæmon Duality?

It may be work in dealing with the hath sink as well as the problem of no challenge. (IMG:[invalid] style_emoticons/default/rolleyes.gif)

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post Feb 15 2014, 16:08
Post #599
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QUOTE(gc00018 @ Feb 15 2014, 23:31) *

So, how about a perk increasing your monster attack just like Dæmon Duality?

It may be work in dealing with the hath sink as well as the problem of no challenge. (IMG:[invalid] style_emoticons/default/rolleyes.gif)

Sure, let's delete all your monsters first.
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post Feb 15 2014, 17:04
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FAhentai



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QUOTE(Pillowgirl @ Feb 16 2014, 01:08) *

Sure, let's delete all your monsters first.

good idea. GC00018 is op, he needs to be nerfed to balance the game (IMG:[invalid] style_emoticons/default/tongue.gif)
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