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> HentaiVerse 0.78, Crude Onyx Patch of Balance

 
post Feb 5 2014, 14:23
Post #521
FAhentai



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when will the new patch come out?
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post Feb 5 2014, 14:30
Post #522
Ichy



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QUOTE(fa怪叔叔 @ Feb 5 2014, 14:23) *

when will the new patch come out?

Saturday.

Not telling which one (IMG:[invalid] style_emoticons/default/tongue.gif)
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post Feb 5 2014, 14:45
Post #523
Amaduyu Mitsumi



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QUOTE(Ichy @ Feb 5 2014, 19:30) *

Saturday.

I know which asses I will spank should your info is not accurate. (IMG:[invalid] style_emoticons/default/tongue.gif)
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post Feb 5 2014, 15:00
Post #524
Colman



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QUOTE(Kagoromo @ Feb 5 2014, 20:45) *

I know which asses I will spank should your info is not accurate. (IMG:[invalid] style_emoticons/default/tongue.gif)

https://forums.e-hentai.org/index.php?act=A...st&id=36525
Which ass you want? (IMG:[invalid] style_emoticons/default/rolleyes.gif)

This post has been edited by Colman: Feb 5 2014, 15:04
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post Feb 5 2014, 15:21
Post #525
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QUOTE(Colman @ Feb 5 2014, 02:00) *


This one? (IMG:[invalid] style_emoticons/default/rolleyes.gif) (IMG:[invalid] style_emoticons/default/rolleyes.gif)

(IMG:[s1.directupload.net] http://s1.directupload.net/images/130530/fyhypt8y.png)

Seems legit and sweet (IMG:[invalid] style_emoticons/default/unsure.gif) (IMG:[invalid] style_emoticons/default/unsure.gif)

This post has been edited by Frostbite: Feb 5 2014, 15:21
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post Feb 5 2014, 16:53
Post #526
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QUOTE(Kagoromo @ Feb 5 2014, 12:45) *

I know which asses I will spank should your info is not accurate. (IMG:[invalid] style_emoticons/default/tongue.gif)


At least we now know there won't be an updated on Saturday. (IMG:[invalid] style_emoticons/default/rolleyes.gif)
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post Feb 5 2014, 21:02
Post #527
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Oh, great...

I updated Firefox to the new version (27), and now the flashing icons in battles eat my CPU like a motherfucker, making it totally unplayable. ;_;

At least 26 didn't have this problem. Thanks Mozilla! ¬_¬

This post has been edited by Jigsy: Feb 5 2014, 21:02
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post Feb 5 2014, 22:13
Post #528
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QUOTE(Jigsy @ Feb 5 2014, 20:02) *

Oh, great...

I updated Firefox to the new version (27), and now the flashing icons in battles eat my CPU like a motherfucker, making it totally unplayable. ;_;

At least 26 didn't have this problem. Thanks Mozilla! ¬_¬

Try this script. Alternative one here.
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post Feb 5 2014, 22:51
Post #529
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I actually downgraded during the time you sent that.

Thanks anyway, though. (IMG:[invalid] style_emoticons/default/laugh.gif)
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post Feb 6 2014, 02:33
Post #530
MikukoAya



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QUOTE(Jigsy @ Feb 5 2014, 11:02) *

Oh, great...

I updated Firefox to the new version (27), and now the flashing icons in battles eat my CPU like a motherfucker, making it totally unplayable. ;_;

At least 26 didn't have this problem. Thanks Mozilla! ¬_¬



I know what browser I'm not using, lawls.
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post Feb 8 2014, 07:42
Post #531
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hummm, it looks like the Stamina consuming goes double (IMG:[invalid] style_emoticons/default/sad.gif)
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post Feb 8 2014, 08:41
Post #532
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QUOTE(fa怪叔叔 @ Feb 8 2014, 13:42) *

hummm, it looks like the Stamina consuming goes double (IMG:[invalid] style_emoticons/default/sad.gif)


I think it's a nice balance update. Cost of grindfest is low before, that's why botter cheating spreaded and caused we normal chinese users some trouble (IMG:[invalid] style_emoticons/default/dry.gif)
Though we will have to spend more credits on crystals to feed our daughters monsters (IMG:[invalid] style_emoticons/default/mellow.gif)
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post Feb 8 2014, 08:52
Post #533
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So it seems the stamina consumption has been changed.

This post has been edited by varst: Feb 8 2014, 12:30
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post Feb 8 2014, 09:06
Post #534
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It looks like 80+ stam consumption was increased too. I run out of bonus stamina insanely fast.
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post Feb 8 2014, 11:07
Post #535
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Oh and I was thinking i just derped some riddles while watching animu during Arenas (IMG:[invalid] style_emoticons/default/laugh.gif)
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post Feb 8 2014, 11:33
Post #536
Tenboro

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Uh, whoops. That wasn't supposed to go live yet. (IMG:[invalid] style_emoticons/default/rolleyes.gif)

Might as well push the other file as well and make it a micro-patch.

- Rested stamina usage was decreased by 0.01/round (to 0.04) while normal stamina usage was increased by 0.01/round (to 0.02).

- Stamina now replenishes at a constant rate regardless of whether a player is in battle or not (though it won't actually "tick" until after a battle series has ended). Regeneration was increased from 20/day to 24/day (1 per hour).
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post Feb 8 2014, 11:39
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QUOTE(Tenboro @ Feb 8 2014, 17:33) *

- Stamina now replenishes at a constant rate regardless of whether a player is in battle or not (though it won't actually "tick" until after a battle series has ended). Regeneration was increased from 20/day to 24/day (1 per hour).


Does this mean that stamina keeps regenerating, but isn't added to your 'active' stamina until you end your battle?

Such as: I have 93 stamina on a particular battle, and i stop playing for two hours. Then, I flee that battle instead of continuing further rounds. So when i return to the character screen, i should have 95 stamina? Whereas if i continue to play further rounds, my stamina will continue to reduce from 93, until say 91? And then get my stamina back to 93 after the series has ended?

This post has been edited by Valkrey: Feb 8 2014, 11:45
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post Feb 8 2014, 11:42
Post #538
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QUOTE(Tenboro @ Feb 8 2014, 11:33) *



- Stamina now replenishes at a constant rate regardless of whether a player is in battle or not (though it won't actually "tick" until after a battle series has ended). Regeneration was increased from 20/day to 24/day (1 per hour).

Fuck yeah best thing in Years!
I can finally go afk whenever I want again (IMG:[invalid] style_emoticons/default/wub.gif)
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post Feb 8 2014, 11:49
Post #539
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QUOTE(Tenboro @ Feb 8 2014, 12:33) *

- Rested stamina usage was decreased by 0.01/round (to 0.04) while normal stamina usage was increased by 0.01/round (to 0.02).

- Stamina now replenishes at a constant rate regardless of whether a player is in battle or not (though it won't actually "tick" until after a battle series has ended). Regeneration was increased from 20/day to 24/day (1 per hour).


Buffs everywhere, thanks (IMG:[invalid] style_emoticons/default/biggrin.gif) .
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post Feb 8 2014, 11:55
Post #540
Tenboro

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QUOTE(Valkrey @ Feb 8 2014, 10:39) *
Does this mean that stamina keeps regenerating, but isn't added to your 'active' stamina until you end your battle?

Such as: I have 93 stamina on a particular battle, and i stop playing for two hours. Then, I flee that battle instead of continuing further rounds. So when i return to the character screen, i should have 95 stamina? Whereas if i continue to play further rounds, my stamina will continue to reduce from 93, until say 91? And then get my stamina back to 93 after the series has ended?


It means that the stamina regen timer was decoupled from the vitals regen timer, and only the vitals regen timer is reset to current time at the end of battles. So when the battle series ends, it will regen stamina for the time the battle lasted.
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