QUOTE(Sapo84 @ Sep 25 2016, 19:14)

EDB 98% will never be cheap.
Also I would honestly go Mjolnir for 1H Mage since the proc is much more useful (counter-resist for 1H mage is pretty good since they have none otherwise).
True that, I was just having fun with the idea. I expected more like 2M max though, but what do I know of mage gear prices (IMG:[
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Good advice with the Elec mage, but I was thinking of recycling some 1H mage armor if I ever go full mage, and I would like to go Wind mage. Also I have the Peerless Tempestous Rapier for a slight damage boost (pretty small though, base EDB is less than Mag+ Phase Shoes have, but cheap to forge).
QUOTE(ppp82p @ Sep 24 2016, 01:37)

Try club (IMG:[
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Unfortunately my
axe is soulbound since a couple of weeks so I can't lend it to you (IMG:[
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Anyway, tried DW with OP8 and it's not that underwhelming but after experiencing permastance, non 1H bores you very fast (IMG:[
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Yeah, I thought of trying Club main hand, but I don't have a good Slaughter Club and to be honest I haven't been looking for one since I dropped my DW experiment. Maybe one day...
You are right about the 1H experience too, it's such a pity that only 1H has a chance for permanent Spirit Stance.
QUOTE(Scremaz @ Sep 24 2016, 01:42)

it's one of the reasons because i want to go for Fatality. with DW Shade's innate high Crit chance (51% at my level, but i only have one SD) plus Heartseeker, it's like having something similar to Spirit Stance always on. or at least, it allows you a bit more of a mindless game. however with one full OC bar and a bit of luck i can clear 1.5~2 rounds usually.
I have no Shadowdancer and two Magnificent Shades in my old set and the crit chance is 50.1%, isn't yours a bit low considering that? Even my Power set has 49.3% crit chance because of couple Balance armors. I guess 2 rounds is not terrible for DW Spirit Stance, but it's unfortunately no good compared to 1H. Gaining OC is slower with DW too, not sure how well OFC works with DW, haven't tried that.
QUOTE(Scremaz @ Sep 24 2016, 01:42)

you do know that Overpower works in a multiplicative fashion, right? which means it doesn't simply remove (just saying) 20 points from mob's native parry, but 20% of such native parry.
I haven't really thought of that to be honest. Sounds like even with OP10 you could get parried pretty often. Speaking of which, I noticed that I sometimes get parried with 1H even when Overwhelming Strikes is active. Sometimes I wish that enough counter-parry had a similar effect as enough accuracy, meaning monsters couldn't parry you. Maybe that would be too OP though, especially if counter-resist was changed in a similar way. However, the difference between monster parry and resist is that parry is always 100% damage reduction. Maybe parry could be changed so that monsters can only parry X turns in a row, like
pervdiz said.
QUOTE(Scremaz @ Sep 24 2016, 01:42)

your call, sir. personally i wouldn't trade a bunch of ADB for my 83% parry. but it's a game. do what you like (IMG:[
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That parry also seems a bit low to me, my parry chance is 77.2% with the Aex/Rapier combination and 85.6% with Rapier/Wakizashi combination even though my Wakizashi parry is only forged to 30 (Rapier to 40). I'm sure your new Wakizashi will change that though, you should easily get 85%+ parry with that (IMG:[
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style_emoticons/default/smile.gif) I also realized that my low accuracy is with the Axe/Rapier set, my Rapier/Wakizashi set has 201.4% hit chance.
QUOTE(Scremaz @ Sep 24 2016, 01:42)

btw, just checked auctions prices. it seems i will really have to throw away a couple of millions this time. i'm not used to do this (IMG:[
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I didn't see your name in many winning bids, maybe it you used a proxy like you said before. My auction week went pretty even: earned 240k and spent 250k (IMG:[
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