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> What's the last thing you've (not) accomplished?, Anything that doesn't fit in other threads

 
post Jan 14 2024, 19:02
Post #31911
firzein



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QUOTE(Necromusume @ Jan 7 2024, 01:59) *

Level 254 good gear largely doesn't exist unless somebody shrines for it. If it was Isekai, I'd be shrining at least my self-dropped Noodlies until I got a leg force shield & leg shortsword or rapier of slaughter. Level 500 players who can afford to buy the noodles are much less likely to get something they can actually use. It also won't kill you to use a mag rapier until you reach level 310, max out Faster Imperil and can switch to budget mage. The difference isn't that much, and 254->310 doesn't take that long if you play a lot.

Even dirt-cheap mage with unprefixed legendaries and forge level 0-5 on the phases blows melee out of the water from 310 onwards.

Well I do have a Mag rapier ready to use just two dozen levels from now. But everyone seems to prioritize clear speed, and I suppose getting cutting edge equipments earlier will help me do that sooner. But why does Lv500 players are less likely to get usable equipment? Is that because their equipment is already top notch, so it's harder to find "better" equipment?

Putting aside the fact that legendaries always has prefix, why is imperil the main factor of mage switching? I do play mage when RE to get proficiency, and it feels survivability is a bigger issue than damage. And at least for my current wallet, 0-5 upgrades on phases doesn't sound dirt-cheap to me.

QUOTE(BlueWaterSplash @ Jan 7 2024, 12:23) *

Actually I would expect good legendary gear to exist around level 200~250 if not earlier.
In persistent, if someone knows what they are doing, they should be able to get mostly legendary gear around level 100, I would think. The thing is that many new players might not know the best way to develop themself.

It used to be the case that legendaries didn't start appearing in Persistent until level 300, but that was before the game was patched to make the game way easier for low-level players, which was...like a really long time ago by now. Not sure how many years it's been. Like 7 years, maybe?
Can't say for sure if he wants to sell it, just because he asked for a price estimate. He can always soulfuse that rapier if he wants to keep using it. You just need to wait for a reply. If none comes, don't ask again unless like a really long time passes (more than a year).

Whoa wait what? How does gathering legendaries at ~100 even work? And here I though gathering a Mag set at ~180 is extremely lucky. I can't do arenas in IWBTHV at ~100, and neither WTS nor in-game shop has legendaries at ~100. I mean, it's easier now, since my first Legendary drop is at 198, but to have a legendary set at ~100 sounds like a pipe dream. Is it through shrining?

Well, you may be right, his wording was "will they get at least a few hundred k or just an auto scrap?" so I thought if I offer some hundred k he will consider selling it to me instead of scrapping. It is neither soulfused nor scrapped yet.
I asked 3 times in a span of 1.5 month, I hope that doesn't offend him
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post Jan 14 2024, 22:16
Post #31912
KitsuneAbby



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QUOTE(firzein @ Jan 14 2024, 17:02) *

Well I do have a Mag rapier ready to use just two dozen levels from now. But everyone seems to prioritize clear speed, and I suppose getting cutting edge equipments earlier will help me do that sooner. But why does Lv500 players are less likely to get usable equipment? Is that because their equipment is already top notch, so it's harder to find "better" equipment?

Putting aside the fact that legendaries always has prefix, why is imperil the main factor of mage switching? I do play mage when RE to get proficiency, and it feels survivability is a bigger issue than damage. And at least for my current wallet, 0-5 upgrades on phases doesn't sound dirt-cheap to me.


To clarify one thing: Legendary/Peerless equipment is not the goal, but the mean. Lvl500 players need such high quality equipment to even be able to play, due to the extreme toughness of monsters. But the problem is: even when playing at PFUDOR difficulty, dropping the appropriate equipment requires insane luck. Or dropping anything remotely sellable. For instance, most Lvl500 players salvage 95-98% of their Legendary drops simply because they're worthless.

Besides mage equipment that are still worth something while Legendary, or perhaps Savage Power of Slaughter/Savage Shade of the Shadowdancer, everything else needs to be of Peerless quality for a Lvl500 player for it to be worth anything or even usable.

As for a matter of mage survival: playing mage requires heavily upgraded Legendary gear to be decently playable and powerful. Else you have a clear lack of firepower that could make up for the lack of defense.

QUOTE(firzein @ Jan 14 2024, 17:02) *

Whoa wait what? How does gathering legendaries at ~100 even work? And here I though gathering a Mag set at ~180 is extremely lucky. I can't do arenas in IWBTHV at ~100, and neither WTS nor in-game shop has legendaries at ~100. I mean, it's easier now, since my first Legendary drop is at 198, but to have a legendary set at ~100 sounds like a pipe dream. Is it through shrining?

Well, you may be right, his wording was "will they get at least a few hundred k or just an auto scrap?" so I thought if I offer some hundred k he will consider selling it to me instead of scrapping. It is neither soulfused nor scrapped yet.
I asked 3 times in a span of 1.5 month, I hope that doesn't offend him


Forget what BWS said. Getting Legendary drops at Lvl100 is mostly insane luck, even if the player knows exactly what he's doing and is able to play at an extremely difficulty. In which case his XP multiplier will be so high that he'll get a lot of levels by the time he does drop a Legendary. Unless the Lvl100 player shrines his Christmas trophies and gets excellent luck too, but that's really not worth the hassle.

Because there is another issue: even if a low level Legendary does exist, none of the players of the same level is really ready to throw more than a few hundreds of credits for it. Even worse: if the player has even more luck, he'll drop a Legendary that higher level players will consider using, and they'd be ready to pay millions of credits for it. Which in the end means that no low level player will even use such an equipment.

Overall, Legendary gear is just not cut for low level players, unless it's really a very crappy Legendary (terrible prefix and suffix) which only redeeming qualities are his raw stats.
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post Jan 16 2024, 15:08
Post #31913
ringkes2



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I typed out a legendary outfit that fits me
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post Jan 17 2024, 11:07
Post #31914
e-Stark



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Twins :)

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post Jan 17 2024, 16:56
Post #31915
Noni



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QUOTE(e-Stark @ Jan 17 2024, 10:07) *

wow....
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post Jan 17 2024, 19:20
Post #31916
Hinoka



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QUOTE(e-Stark @ Jan 17 2024, 01:07) *


Congrats. I'm pretty jelly that's the only staff I don't have and I got like 100 staff cores. Snowflake did bless me with a lot of fenrir gear just not the staff
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post Jan 21 2024, 02:38
Post #31917
Ransotengai



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goals
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post Jan 21 2024, 04:43
Post #31918
LogJammin



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QUOTE(e-Stark @ Jan 17 2024, 09:07) *


Both EID's end in 9272, too.
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post Jan 21 2024, 10:55
Post #31919
firzein



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QUOTE(KitsuneAbby @ Jan 14 2024, 21:16) *

As for a matter of mage survival: playing mage requires heavily upgraded Legendary gear to be decently playable and powerful. Else you have a clear lack of firepower that could make up for the lack of defense.

Getting Legendary drops at Lvl100 is mostly insane luck, even if the player knows exactly what he's doing and is able to play at an extremely difficulty.

Overall, Legendary gear is just not cut for low level players, unless it's really a very crappy Legendary (terrible prefix and suffix) which only redeeming qualities are his raw stats.


I see. I was looking at this particular comment and thought "Am I really that far behind?" and got desperate in getting better gears. That particular setup is more of an exception than the norm, I suppose? Though getting a usable peerless one hand would be really nice. To be honest, I am willing to consider legendaries even of crappy fixes at this stage.

In the above case, I will continue using my current mage set on REs only to get profs. Thanks for all the tips everyone.

This post has been edited by firzein: Jan 21 2024, 10:58
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post Jan 21 2024, 12:01
Post #31920
KitsuneAbby



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Managed to be defeated in an arena yesterday. And today too. And it's not SPL, it's a regular arena.
Farming proficiencies besides your main element as mage is very dangerous, really.
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post Jan 21 2024, 14:11
Post #31921
Wululululu-BZZT



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post Jan 22 2024, 20:43
Post #31922
firzein



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QUOTE(KitsuneAbby @ Jan 21 2024, 11:01) *

Managed to be defeated in an arena yesterday. And today too. And it's not SPL, it's a regular arena.
Farming proficiencies besides your main element as mage is very dangerous, really.

CMIIW, but based on my experience, as long as you use the spell related to that element once, you will gain prof. Could you have just use your main element, and then once a round, when it's safe, cast one spell from the one you want to farm? That spell will do almost no damage, but it's pretty safe, and that's what I did in REs, at least.
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post Jan 22 2024, 20:59
Post #31923
Noni



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QUOTE(firzein @ Jan 22 2024, 19:43) *

CMIIW, but based on my experience, as long as you use the spell related to that element once, you will gain prof. Could you have just use your main element, and then once a round, when it's safe, cast one spell from the one you want to farm? That spell will do almost no damage, but it's pretty safe, and that's what I did in REs, at least.

yes that works very well if proficiency is what you are aiming for. It will slow you down a bit, though.
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post Jan 22 2024, 22:16
Post #31924
KitsuneAbby



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QUOTE(firzein @ Jan 22 2024, 18:43) *

CMIIW, but based on my experience, as long as you use the spell related to that element once, you will gain prof. Could you have just use your main element, and then once a round, when it's safe, cast one spell from the one you want to farm? That spell will do almost no damage, but it's pretty safe, and that's what I did in REs, at least.

Thanks for the kind advice, but what exactly do you think I am doing? It's because I cast those spells that I put myself in big danger. Anything that I may do beyond the regular gameplay is extremely dangerous.
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post Jan 22 2024, 23:35
Post #31925
firzein



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QUOTE(KitsuneAbby @ Jan 22 2024, 21:16) *

Thanks for the kind advice, but what exactly do you think I am doing? It's because I cast those spells that I put myself in big danger. Anything that I may do beyond the regular gameplay is extremely dangerous.

Oh, I thought you are going all-in with the farmed element, gears and abilities and rotations. I usually use the lowest tier spell for the farmed element since that's the fastest to cast, when there is only 1-2 monsters remaining, and at +80% HP just to be super safe. My apologies if I offend you, wasn't aware that at lvl 500 things can be that difficult.

This post has been edited by firzein: Jan 22 2024, 23:37
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post Jan 23 2024, 02:11
Post #31926
KitsuneAbby



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QUOTE(firzein @ Jan 22 2024, 21:35) *

Oh, I thought you are going all-in with the farmed element, gears and abilities and rotations. I usually use the lowest tier spell for the farmed element since that's the fastest to cast, when there is only 1-2 monsters remaining, and at +80% HP just to be super safe. My apologies if I offend you, wasn't aware that at lvl 500 things can be that difficult.

I do T3 Holy, T3 Lightning, T3 Dark in a row. Surefire way to have everything dead within 3 blasts. Yeah it takes more cast time, but then I'm 100% sure that everything's very dead in the end. It being dangerous is also why I do that only in arenas or early IW/Grindfest.
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post Jan 24 2024, 06:03
Post #31927
ae-123-β



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Finally hit lvl 300 on persistent
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post Jan 24 2024, 18:41
Post #31928
sogeth



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You are currently: #500 on the Uploader All-Time toplist
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post Jan 25 2024, 22:20
Post #31929
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Salvaged a piece of Legendary armor.
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post Jan 27 2024, 03:33
Post #31930
kniynus



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Today I created the character
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