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What's the last thing you've (not) accomplished?, Anything that doesn't fit in other threads |
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Mar 13 2022, 22:45
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Noni
Group: Catgirl Camarilla
Posts: 13,158
Joined: 19-February 16

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QUOTE(Hinoka @ Mar 13 2022, 18:41)  Oh dear Capacitor doesn't work well for Dark Mages? I can't bring myself to reforge it, just getting Juggernaut was such a pain.
I was kidding, it's not much use but elemental proof is not much use either
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Mar 13 2022, 22:59
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kamio11
Group: Catgirl Camarilla
Posts: 1,357
Joined: 6-June 13

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Who doesn't chug elixirs? I haven't used potions or draughts in ages, except health pots.
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Mar 14 2022, 09:20
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Noni
Group: Catgirl Camarilla
Posts: 13,158
Joined: 19-February 16

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QUOTE(kamio11 @ Mar 13 2022, 21:59)  Who doesn't chug elixirs? I haven't used potions or draughts in ages, except health pots.
I need all the mana pots I can get as dark mage....
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Mar 17 2022, 22:32
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shamil11
Group: Gold Star Club
Posts: 576
Joined: 1-July 20

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Unlocked 100th monster, later that day 3 Phazons on one gift haul...
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Mar 17 2022, 23:30
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SPoison
Group: Gold Star Club
Posts: 4,099
Joined: 20-July 10

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Finally decided to finish training Adept Learner. 300/300
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Mar 18 2022, 11:48
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dibdib
Group: Members
Posts: 274
Joined: 4-August 10

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lvl 432
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Mar 18 2022, 15:34
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Ass Spanker
Group: Gold Star Club
Posts: 4,174
Joined: 25-July 12

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QUOTE(shamil11 @ Mar 18 2022, 04:32)  Unlocked 100th monster, later that day 3 Phazons on one gift haul...
Enjoy your retirement
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Mar 18 2022, 17:34
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Basara Nekki
Group: Gold Star Club
Posts: 7,590
Joined: 13-September 12

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QUOTE(shamil11 @ Mar 17 2022, 17:32)  Unlocked 100th monster
100th monster or 100th monster slot??? (IMG:[ invalid] style_emoticons/default/huh.gif)
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Mar 19 2022, 06:15
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shamil11
Group: Gold Star Club
Posts: 576
Joined: 1-July 20

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QUOTE(Basara Nekki @ Mar 18 2022, 07:34)  100th monster or 100th monster slot??? :huh:
50th unlock, 100th total monster (2x monsters by way of the first gold star). Still have a ways to go before I max it out with all 200.. This post has been edited by shamil11: Mar 19 2022, 06:20
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Mar 19 2022, 16:43
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what_is_name
Group: Gold Star Club
Posts: 986
Joined: 5-May 19

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lv.483, roughly 50% progress to lv.500. Should arrive in August if I keep daily arena, but somewhat hope not so. Also roughly 50% progress to unlock all monsters and 50% progress to collect all Ponies, but they should take me more than one years in same case. As the game and real world change fast doubt if I really can finsh them
This post has been edited by what_is_name: Mar 19 2022, 16:48
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Mar 19 2022, 17:24
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Noni
Group: Catgirl Camarilla
Posts: 13,158
Joined: 19-February 16

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QUOTE(what_is_name @ Mar 19 2022, 15:43)  lv.483, roughly 50% progress to lv.500. Should arrive in August if I keep daily arena, but somewhat hope not so. Also roughly 50% progress to unlock all monsters and 50% progress to collect all Ponies, but they should take me more than one years in same case. As the game and real world change fast doubt if I really can finsh them
that barrel helps a bit, doesn't it? Should help to speed up the 2nd half.
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Mar 19 2022, 17:40
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what_is_name
Group: Gold Star Club
Posts: 986
Joined: 5-May 19

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QUOTE(Noni @ Mar 19 2022, 23:24)  that barrel helps a bit, doesn't it? Should help to speed up the 2nd half.
The dawn helps more actually. The 1st half take me more than 1.5 years in arena and 5 months for the 2nd half is already consider all bonus includes dawn. Should burn EDs to play GF if want to levelup fast, but I'm too poor to
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Mar 20 2022, 00:27
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Ass Spanker
Group: Gold Star Club
Posts: 4,174
Joined: 25-July 12

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QUOTE(shamil11 @ Mar 19 2022, 12:15)  50th unlock, 100th total monster (2x monsters by way of the first gold star). Still have a ways to go before I max it out with all 200..
Oh that's a long way to go, you are only 22% done.
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Mar 20 2022, 01:46
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Hinoka
Group: Catgirl Camarilla
Posts: 2,033
Joined: 28-April 13

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it will have to stay at Archmage for awhile. I would have preferred Spellweaver but item world can be painful sometimes. I used around 80 shards for this. Mayhaps in the future I'll have it Spellweaver and Penetrator. Now to work on my Peerless Redwood. Peerless Tempestuous Willow Staff of Destruction
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Mar 20 2022, 04:14
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kamio11
Group: Catgirl Camarilla
Posts: 1,357
Joined: 6-June 13

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QUOTE(Hinoka @ Mar 20 2022, 00:46)  it will have to stay at Archmage for awhile. I would have preferred Spellweaver but item world can be painful sometimes. I used around 80 shards for this. Mayhaps in the future I'll have it Spellweaver and Penetrator. Now to work on my Peerless Redwood. Peerless Tempestuous Willow Staff of DestructionHonestly, depending on what you're using it for, that might be better than P5S4. I don't think there's anything special from mine.
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Mar 20 2022, 04:53
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Pretty anon
Group: Gold Star Club
Posts: 1,668
Joined: 10-April 17

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Mar 20 2022, 06:53
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Hinoka
Group: Catgirl Camarilla
Posts: 2,033
Joined: 28-April 13

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QUOTE(kamio11 @ Mar 19 2022, 19:14)  Honestly, depending on what you're using it for, that might be better than P5S4. I don't think there's anything special from mine. I'm just happy it was one of the two. I have such terrible luck with item world sometimes. QUOTE(Pretty anon @ Mar 19 2022, 19:53)  Good luck
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Mar 20 2022, 08:43
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Noni
Group: Catgirl Camarilla
Posts: 13,158
Joined: 19-February 16

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I've been trying out all melee styles, to get all prof to above 500. I was already close to lv 500 when the 'proficiency at dawn' was introduced, so everything was still at 430-ish prof. - 1h I knew from years ago, but it's still a good style. A bit boring perhaps? - DW works quite nicely, and it's a bit more fun: timing the spirit stance and the frenzied blows just right makes a lot of difference
So now I still need 2h prof. - Niten works quite well in arena's but dude it's soooo sloooow against schoolgirls - 2h is... broken. Tried in SPL: slow as hell + died half way
I ranted a bit on IRC about that. Tenboro actually answered. He thought that all melee except 1h were terrible. But I disagree, DW and even Niten are useful as is. But he thinks making small changes to 2h is a waste of time, because of all the plans on re-balancing the game mechanics. Let's hope we get that soon...
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Mar 20 2022, 10:46
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Pretty anon
Group: Gold Star Club
Posts: 1,668
Joined: 10-April 17

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QUOTE(Hinoka @ Mar 19 2022, 22:53)  Good luck
Thanks! It seems your good wishes travel fast as I now have another thing to post on this thread. (IMG:[ files.catbox.moe] https://files.catbox.moe/ff2fpo.png) After a gorillion runs and shards, I'm free... QUOTE(Noni @ Mar 20 2022, 00:43)  I've been trying out all melee styles, to get all prof to above 500. I was already close to lv 500 when the 'proficiency at dawn' was introduced, so everything was still at 430-ish prof. - 1h I knew from years ago, but it's still a good style. A bit boring perhaps? - DW works quite nicely, and it's a bit more fun: timing the spirit stance and the frenzied blows just right makes a lot of difference
So now I still need 2h prof. - Niten works quite well in arena's but dude it's soooo sloooow against schoolgirls - 2h is... broken. Tried in SPL: slow as hell + died half way
I ranted a bit on IRC about that. Tenboro actually answered. He thought that all melee except 1h were terrible. But I disagree, DW and even Niten are useful as is. But he thinks making small changes to 2h is a waste of time, because of all the plans on re-balancing the game mechanics. Let's hope we get that soon...
Ah so that's the reason the BoS rised in price after we were about to reach under 40k per piece (and the reason my wallet had to fight hard for that one equip in the auctions (IMG:[ invalid] style_emoticons/default/heh.gif) ) I can only offer advice for the 2h part but as always it's the basic stuff, work on your attack patterns and forge your stuff, the weapon most importantly. My PGC runs are pretty much cureless and I don't even have an ethereal weapon so you can trust me that at the very least you should be able to reach the end of that arena unless you're playing no-imp no-SoL no-Spirit Shield with a heavy set and a 100% burden unforged katana without feathers (IMG:[ invalid] style_emoticons/default/laugh.gif) No Noni what are you doing! If you tell him "everything's is ok as it is" for all non-1h styles they'll never get a buff. Tenboro pls gib 2h native weapon parry, gib overwhelming strikes, gib more range to attacks and skills and gib more overcharge sources. Any of these would go a long way to making it less "troublesome" for many. Unless some of those game mechanics changes are coming reaally soon in which case might be worth waiting and see what happens.
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Mar 20 2022, 13:03
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killi890
Group: Members
Posts: 446
Joined: 19-May 11

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Honestly, 2h's biggest issue is that light armor is SLOW. I tried 2h myself (with a mace) and the difference between light and heavy armor actually ended up being the speed. Sure, with light you can probably get away with a non Mace weapon, but the lack of attack power is severe.
For what it's worth, Mace + Heavy is with the exact same adb more or less similar in speed as 1h rapier in normal arenas. (no imperil for both) Just a lot less survivable. Mithril power armor might help, but I simply used my 1h set, and it doesn't really feel like it's really worth investing into. Plus mithril of slaughter.. yeah right. Good luck with that. For the mace to really work, using rending blow on CD is basically mandatory. Unlike imperil it doesn't miss, hits 5 targets and is the absolutely strongest damage amp in the game. (3 stacks of pen) 1h is still not any slower though, and does not really require anything special in normal arenas, while in school girl arenas 2h is probably staying bad. Unless at some point my prayers get heard and school girls only appear every 10 rounds with a guaranteed trophy drop, instead of every single round, only wasting time with their bloated hp.
That said, 2h would probably work surprisingly well (outside of school girls) if: -2h damage (ability) gets buffed a bit -2h can't get parried anymore (seriously, how the heck does that even make sense) -It gets some better survivability by either being able to benefit from a damage buff of light armor, or other means. (btw., both leather and shade are honestly in dire need of buffs) -Rending Blow's CD would be lowered a bit, and the duration increased. (think 10sec -> 5sec CD and 5turns -> 10 turns duration)
Speaking of armor, aside of leather and shade armor feeling a little awful, plate is also one I'd love to see changed. Given how the meta evolved to damage > everything, I feel like any type of equipment with absolutely 0 offensive meaning has no place in the game anymore, and plate (as well as leather) are kinda like that. Plate even more so, as leather can be agile... I guess. I was thinking about some kinda basic spike component, that works similar to the protection ability, but is scaled on base adb. So for example they'd give 15-30% of base adb damage to anything that attacks you, based on the slot, ignoring damage mitigation of the enemy (i.e. a bleed tick). That might make it more interesting to mix it with power armor (for adb). Leather would also need something to make it interesting to mix with shade. Cloth already has that. (protection and warding are unfortunately entirely useless suffixes that in general may need some heavy rework, or just need to be removed..)
This got longer than I planned. Oh well.
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