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What's the last thing you've (not) accomplished?, Anything that doesn't fit in other threads |
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Oct 28 2020, 22:54
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Nezu
Group: Catgirl Camarilla
Posts: 3,941
Joined: 29-January 12

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QUOTE(mundomuñeca @ Oct 28 2020, 18:37)  Yep, I see.
Then you call it zebra just because you also cast holy spells; but the build is a full dark anyway.
I thought you also mixed your shades, like 4 fenrir + 1 holy or something like that, to have a bit more of spell damage on the holy spells too.
My idea is to start the turn with the "weak" spell to activate its debuff on the monsters, than the usual Dark T3 - T2 - T1. In which order do you do it ?
Zebra specifically -may- work for holy first then dark because it has two benefits: the holy debuff's 10% magic mitigation reduction is huge, as well as the -25 dark mitigation (since non-imperil dark is at -50, there are still monsters with up to 25 left). Of course it'll pop immediately with the T3, but the idea is just to pump up the T3 to hit as hard as possible, since that's where the largest damage modifier is. I do say 'may' though because between the two zebra practitioners, I'm yet to see good data that implies it's actually faster in turns, rather than a turn loss. But one of them did note that, in part, he was doing it to build divine proficiency while he went along, and it at least didn't majorly hurt his usual play.
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Oct 28 2020, 23:37
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eomivan
Group: Members
Posts: 194
Joined: 27-November 11

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Level 400
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Oct 28 2020, 23:59
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mundomuñeca
Group: Members
Posts: 4,221
Joined: 14-July 17

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QUOTE(DJNoni @ Oct 28 2020, 21:10)  I put Holy T3 before the T3 dark, then T2 and T1 dark, just into the hover rotation
If I imperil enough, that will start the round with T3, but in DWD I just keep an eye on the order. If I need to heal or imperil in between the holy and the dark t3, they will not be directly after each other anymore
QUOTE(lestion @ Oct 28 2020, 21:54)  Zebra specifically -may- work for holy first then dark because it has two benefits: the holy debuff's 10% magic mitigation reduction is huge, as well as the -25 dark mitigation (since non-imperil dark is at -50, there are still monsters with up to 25 left). Of course it'll pop immediately with the T3, but the idea is just to pump up the T3 to hit as hard as possible, since that's where the largest damage modifier is.
I do say 'may' though because between the two zebra practitioners, I'm yet to see good data that implies it's actually faster in turns, rather than a turn loss. But one of them did note that, in part, he was doing it to build divine proficiency while he went along, and it at least didn't majorly hurt his usual play.
Thank you to both for your answers (IMG:[ invalid] style_emoticons/default/happy.gif) Actually, I'm not planning to start maging seriously before hitting Lv.500; but I'm always dibbling a bit with different styles, to try different things and to learn.
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Oct 30 2020, 07:59
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Pretty anon
Group: Gold Star Club
Posts: 1,684
Joined: 10-April 17

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Just a little more and they will fit nicely within the duration of a single Featherweight Charm. Interestingly enough I was about to break the 5500 turn barrier on DwD a week ago but modified the way how I play it and now it's faster timewise but takes more turns, I suppose it's because the OFC usage has decreased dramatically. Still, going from an hour to beat every single one of them to these is pretty satisfying (IMG:[ invalid] style_emoticons/default/wub.gif)
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Oct 31 2020, 08:47
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wpstps
Group: Members
Posts: 226
Joined: 20-May 10

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Reached lv 339
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Nov 1 2020, 06:27
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swimswim100
Group: Members
Posts: 1,273
Joined: 23-October 19

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lvl 300
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Nov 3 2020, 01:59
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Basara Nekki
Group: Gold Star Club
Posts: 7,718
Joined: 13-September 12

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Monster Lab notes for October/20: Monster __1: Mechanoid / PL 1698 / Gift Factor 260% / Battles Won: 75 / Killing Blows: 2 / Total Gifts: 121 / Gift Times: 23 [(7x) 3 gifts + (4x) 4 gifts + (1x) 5 gifts + (4x) 6 gifts + (1x) 7 gifts + (6x) 8 gifts] Monster __2: Dragonkin / PL 1698 / Gift Factor 260% / Battles Won: 68 / Killing Blows: 1 / Total Gifts: 115 / Gift Times: 22 [(6x) 3 gifts + (6x) 4 gifts + (3x) 6 gifts + (1x) 7 gifts + (6x) 8 gifts] Monster __3: Celestial / PL 1698 / Gift Factor 260% / Battles Won: 70 / Killing Blows: 6 / Total Gifts: 114 / Gift Times: 21 [(3x) 3 gifts + (5x) 4 gifts + (4x) 5 gifts + (3x) 6 gifts + (1x) 7 gifts + (5x) 8 gifts] Monster 100: Undead / PL 1560 / Gift Factor 105% / Battles Won: 20 / Killing Blows: 0 / Total Gifts: 25 / Gift Times: 15 [(7x) 1 gift + (6x) 2 gifts + (2x) 3 gifts] Monster 200: Celestial / PL 1560 / Gift Factor 150% / Battles Won: 10 / Killing Blows: 1 / Total Gifts: 29 / Gift Times: 13 [(3x) 1 gift + (5x) 2 gifts + (4x) 3 gifts + (1x) 4 gifts] Comparing with the results of the last 2 months, the difference between PL1698 and PL1560 is striking. (IMG:[ invalid] style_emoticons/default/ohmy.gif) Looking at the sum of the results of the first three monsters, the increase was almost 40% in the number of times they bring a gift, and 60% in the total amount of gifts. (IMG:[ invalid] style_emoticons/default/biggrin.gif) The only negative note is the very high cost of raising the PL until 1698. (IMG:[ invalid] style_emoticons/default/wacko.gif) To pass this limit, only in the distant future. (IMG:[ invalid] style_emoticons/default/rolleyes.gif) Previous month: 09/2020: https://forums.e-hentai.org/index.php?s=&am...t&p=5771662
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Nov 4 2020, 11:40
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sigo8
Group: Gold Star Club
Posts: 3,649
Joined: 9-November 11

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Did two PFFests almost back to back, the break I took between was shorter than one I took during the second. 9,024 turns 3:05:20 (0.812 t/s) 16 horses, Health Elixir: 6, Last Elixir: 8, Spirit Elixir: 1 8,913 turns 3:41:19 (0.671 t/s) 18 horses, Health Elixir: 8, Last Elixir: 13 --- Also force fed 52 monster to around level 500. 516: 1 (IMG:[ invalid] style_emoticons/default/heh.gif) 501: 12 500: 13 499: 13 498: 13
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Nov 4 2020, 17:08
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Noni
Group: Catgirl Camarilla
Posts: 13,440
Joined: 19-February 16

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QUOTE(sigo8 @ Nov 4 2020, 10:40)  Did two PFFests almost back to back, the break I took between was shorter than one I took during the second. 9,024 turns 3:05:20 (0.812 t/s) 16 horses, Health Elixir: 6, Last Elixir: 8, Spirit Elixir: 1 8,913 turns 3:41:19 (0.671 t/s) 18 horses, Health Elixir: 8, Last Elixir: 13 --- Also force fed 52 monster to around level 500. 516: 1 (IMG:[ invalid] style_emoticons/default/heh.gif) 501: 12 500: 13 499: 13 498: 13 dude... that's over 6 hours of HV play! Impressive!
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Nov 5 2020, 11:01
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dibdib
Group: Members
Posts: 274
Joined: 4-August 10

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level 390 forge 45 ten more to 400
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Nov 6 2020, 16:24
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mr.scotty
Group: Members
Posts: 208
Joined: 22-June 09

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finally colelcted 100 artifacts yay
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Nov 7 2020, 10:34
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Nezu
Group: Catgirl Camarilla
Posts: 3,941
Joined: 29-January 12

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5997 turn grindfest without gum/vase or elixir shenanigans
This post has been edited by lestion: Nov 7 2020, 10:34
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Nov 7 2020, 10:51
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Noni
Group: Catgirl Camarilla
Posts: 13,440
Joined: 19-February 16

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QUOTE(lestion @ Nov 7 2020, 09:34)  5997 turn grindfest without gum/vase or elixir shenanigans
impressive! is that with your new peerles holy katalox?
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Nov 7 2020, 10:54
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Nezu
Group: Catgirl Camarilla
Posts: 3,941
Joined: 29-January 12

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QUOTE(DJNoni @ Nov 7 2020, 08:51)  impressive! is that with your new peerles holy katalox?
No, that's as elec. The PHKH ended up being a downgrade over the LHOH (IMG:[ invalid] style_emoticons/default/laugh.gif)
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Nov 7 2020, 10:55
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Noni
Group: Catgirl Camarilla
Posts: 13,440
Joined: 19-February 16

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QUOTE(lestion @ Nov 7 2020, 09:54)  No, that's as elec. The PHKH ended up being a downgrade over the LHOH (IMG:[ invalid] style_emoticons/default/laugh.gif) ouch... full forge, full IW -> on the pile
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Nov 8 2020, 21:50
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Chaisy
Group: Gold Star Club
Posts: 407
Joined: 3-August 12

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