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> What's the last thing you've (not) accomplished?, Anything that doesn't fit in other threads

 
post Jan 16 2020, 01:54
Post #28211
KitsuneAbby



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I will come personally to 10b's mansion to personal murder 10b if he increases the level cap, as it would be the second time he personally and effectively ruins my very hard work to become a proficiency monster, which is my personal pride. (IMG:[invalid] style_emoticons/default/unsure.gif)

No seriously, there is a limit to what is acceptable.
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post Jan 16 2020, 03:16
Post #28212
Nezu



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QUOTE(Juggernaut Santa @ Jan 15 2020, 23:45) *

Woah.

No. Just. No.

Man, every time I scare mages and their 1.0 prof factor they dread a level increase like the plague (IMG:[invalid] style_emoticons/default/laugh.gif)
Also sorry to crush your mage hopes but the proficiency cap increase is a clear sign we will get a cap increase.
10b just gave you time to prepare your stats in advance (IMG:[invalid] style_emoticons/default/duck.gif)


No, prof factor isn't why I said it. It's the fact that prof is an invested grind because of the way exp scaling works - people spend literally years grinding out those last few points, and raising the level cap would instantly invalidate several years of extremely hard work by those players.

Yes, this happened before with 0.82. I seem to remember that really upset a lot of people too. (And that was a far, far, far more necessary change than increased level cap)

QUOTE(Basara Nekki @ Jan 15 2020, 23:53) *

This is something that has been asked for a long time. (IMG:[invalid] style_emoticons/default/tongue.gif)

I don't think it's necessary to nerf mages. In fact, if that happened, it would probably cause a mass stampede of players. (IMG:[invalid] style_emoticons/default/heh.gif)

Some time ago I had already made a suggestion as to how this could be done. Simply increase the levels of the following abilities: 1H Damage, 2H Damage and DW Damage. But leaving 2H > DW > 1H (currently it's DW > 1H > 2H). If this increase was not enough, it would be enough to increase more in the next patch, or the opposite if it is excessive.


Thank you for reading my post properly.

Actually, I think I wasn't clear enough on one thing - I'm not calling for a nerf to mages.

It's just - balancing melee means giving them even more absurd damage than mages get, in order to compensate for their relatively smaller target radius. In turn, that would mean gameplay would be excessively simple - just point and one-shot any monster, most of the time.

I hear the argument that mage is already like this - but you do at least have to set up imperils first. Absurdly wealthy players with insane non-imperil setups are still averaging some 6-7~ turns per round, so they're not quite at one-shot levels either.

So the question is: would one-shot gameplay be 'too fast', or too easy? In that case, how do we solve it while buffing melee? There are multiple answers to this: if melee gameplay is the intended speed for Hentaiverse, it means mages would need to be dragged down. But I think most Hentaiverse players - anyone who has played mage, and melee players envious of the speed - would agree that melee speed is tedious, and mage speed is more fun.

In that case, we can look at my proposed change: make rounds slower (more monster health, or less damage from players) but have fewer rounds, while keeping the overall reward for a given battle (ie a whole DWD, or a whole fest) similar to what they are now. Of course, this means damage and defenses need to be reworked too - more turns in a round means more MP attacks, more spirit attacks etc and mages are currently reliant on things being dead before they can use those, while high forged one-hand players are completely immortal (see Uncle Stu doing grindfests without even using spark of life...)

The actual ways we can increase melee damage are extremely numerous. I personally favour giving the non-1H fighting styles OC gain from their fighting style effects - domino strike, off-hand strike - so they can maintain spirit stance and still use some of their skills, as an option. Decondelite and I have talked about things like removing void damage and then massively lowering monster mitigations accordingly - I think this would really help right now, given the absurd difference between imperil and non-imperil gameplay. (Frankly, I wouldn't mind seeing imperil gone entirely, or at least reworked - what if deprecating spells were weaker, but afflicted the entire round of enemies?)

... not that I think we'll ever get any of these. At this point, it's not about how much code needs to be written - it's about the time it takes to adjust the design while thinking about what the right change is, and I've never taken Tenboro to be the kind of guy that just changes things haphazardly without thinking about whether it's addressing the source of a problem properly first. We'll probably still get some already planned features though. (Hence why we're still in a sub 1.0 version number...)

This post has been edited by lestion: Jan 16 2020, 03:17
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post Jan 16 2020, 06:39
Post #28213
mouisaac



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A very big achievement for me.

I dropped my very first peerless.

In the 20-min 150-AR.

Of course, it's not PHOH, and has little value to me.

Hope to drop a PHOH next time.
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post Jan 16 2020, 07:21
Post #28214
Basara Nekki



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QUOTE(lestion @ Jan 15 2020, 22:16) *

- snip -


These are good ideas. (IMG:[invalid] style_emoticons/default/wink.gif) Not only you, but several others have also come up with good ideas over time. (IMG:[invalid] style_emoticons/default/sleep.gif)

My biggest concern is precisely a very radical change, because when you change many parameters at the same time, you can't know how it will look. You may end up unintentionally creating an even bigger imbalance. It would be a very risky move. (IMG:[invalid] style_emoticons/default/unsure.gif)

That's why I always suggest small changes, as it is easier to implement and correct (if the effect is not expected).

I prefer a "mini-patch" every 3 or 4 months than a huge one every 3 or 4 years, because if the "big-patch" generates unexpected imbalances, I would have to wait another 3 or 4 years for a new patch. (IMG:[invalid] style_emoticons/default/heh.gif)

QUOTE(mouisaac @ Jan 16 2020, 01:39) *

A very big achievement for me.

I dropped my very first peerless.

In the 20-min 150-AR.

Of course, it's not PHOH, and has little value to me.

Hope to drop a PHOH next time.


Congratulations and welcome to the "Peerless Club"!!! (IMG:[invalid] style_emoticons/default/biggrin.gif)

But... where's the link? (IMG:[invalid] style_emoticons/default/huh.gif)
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post Jan 16 2020, 09:05
Post #28215
KitsuneAbby



Curse God of the Hentai Shrine
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(IMG:[i.imgur.com] https://i.imgur.com/Xgws7iTl.png) (IMG:[i.imgur.com] https://i.imgur.com/X2ERDiql.png)


(IMG:[i.imgur.com] https://i.imgur.com/cdXkRHpl.jpg)
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post Jan 16 2020, 09:26
Post #28216
Noni



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Also possible: just reset the HV, deleting all exising equips and items. Everyone starts at lv 0 again. You get a special trophy, depending on the level you reached, and, depending on your prof level, up to 20 tenbora boxes to get you started with gear. I guess it's okay to keep the hath perks.

Woud work, right? (IMG:[invalid] style_emoticons/default/laugh.gif)
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post Jan 16 2020, 10:32
Post #28217
CPUAMD



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[attachembed=137733]

(IMG:[invalid] style_emoticons/default/smile.gif)
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post Jan 16 2020, 10:54
Post #28218
kyouri



忍 - chasing rainbows~
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Peerless Shocking Willow Staff of Destruction 5P 4S.

If theres going to be any changes I'd like the t/s limit change discussed ages ago.
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post Jan 16 2020, 17:49
Post #28219
Juggernaut Santa



Living in HV 0.83 until Tenboro adds the Tower to Persistent
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13967 ADB now

7/40 points since the start of the year.

16 days for 7...so, around 80/90 total for 40 (IMG:[invalid] style_emoticons/default/duck.gif)
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post Jan 17 2020, 01:20
Post #28220
Cleavs



A certain pervert. OT expert. Just dancing around in the game.
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QUOTE(decondelite @ Jan 16 2020, 00:54) *

I will come personally to 10b's mansion to personal murder 10b if he increases the level cap, as it would be the second time he personally and effectively ruins my very hard work to become a proficiency monster, which is my personal pride. (IMG:[invalid] style_emoticons/default/unsure.gif)

No seriously, there is a limit to what is acceptable.

solution is just dancing around in the game.
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post Jan 17 2020, 01:27
Post #28221
Nezu



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QUOTE(Scremaz @ Jan 16 2020, 23:20) *

solution is just dancing around in the game.


I do have one more comment... if the game is enjoyable right now, even future changes won't invalidate all the fun you had with it in the present.

And if it's not fun right now... why are we playing it? (IMG:[invalid] style_emoticons/default/laugh.gif)

This post has been edited by lestion: Jan 17 2020, 01:27
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post Jan 17 2020, 02:33
Post #28222
BlueWaterSplash



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CODE
Slippery Swimsuit Girl brought you some gifts!
Received some Mid-Grade Leather
Received some Mid-Grade Leather
Received some Mid-Grade Leather
Received some Mid-Grade Leather

(IMG:[invalid] style_emoticons/default/dry.gif)
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post Jan 17 2020, 02:47
Post #28223
Cosmic_Harbinger



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I got an Apple Bloom figurine which is pretty cool. Only 20 unique figures to go...
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post Jan 17 2020, 04:05
Post #28224
garrabar



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I just installed Monsterbation and holy shit you guys. It's so fast! How was I not using this for so long?!
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post Jan 17 2020, 04:47
Post #28225
Arkoniusx



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DAMN IT! Someone was buying the HGC for 13500 credits, and I only needed one damn HGC to sell 15 and get 205,000 credits, and just when I get it, the damn topic is already closed.

How I hate everything in this damn moment. (IMG:[invalid] style_emoticons/default/mad.gif)

This post has been edited by Arkoniusx: Jan 17 2020, 14:11
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post Jan 17 2020, 08:47
Post #28226
BlueWaterSplash



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When I first installed Monsterbation I didn't get any faster at all, because my internet connection and computer was naturally slow. If you are naturally slow then it may not help you much. But most people are fast.

Since then I've gotten over 4 times faster (no exaggeration) without doing anything, it was all on my ISP or other internet backbones making undisclosed improvements behind the scenes. I'm still on the slow end but I'm using a very slow computer and outdated OS which could be my bottleneck at this point.
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post Jan 17 2020, 11:33
Post #28227
mundomuñeca



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QUOTE(BlueWaterSplash @ Jan 17 2020, 08:47) *

When I first installed Monsterbation I didn't get any faster at all, because my internet connection and computer was naturally slow. If you are naturally slow then it may not help you much. But most people are fast.

Since then I've gotten over 4 times faster (no exaggeration) without doing anything, it was all on my ISP or other internet backbones making undisclosed improvements behind the scenes. I'm still on the slow end but I'm using a very slow computer and outdated OS which could be my bottleneck at this point.


Ay ay, sir.

People just have to put attention to their clicking reaction : if you are constantly ready to click but you have to refrain doing it, 'cause you have to wait for the program reaction to your previous click (like it happens to me), then using script won't do anything for you (not for speed, at least). (IMG:[invalid] style_emoticons/default/cry.gif)
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post Jan 18 2020, 05:04
Post #28228
Basara Nekki



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(IMG:[imgur.com] https://imgur.com/VaHDwKO.jpg)

(IMG:[invalid] style_emoticons/default/biggrin.gif) (IMG:[invalid] style_emoticons/default/biggrin.gif) (IMG:[invalid] style_emoticons/default/biggrin.gif)
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post Jan 18 2020, 16:05
Post #28229
Maharid



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I took the decision to finally change to a Slaughter set.

This post has been edited by Maharid: Jan 19 2020, 04:32
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post Jan 18 2020, 18:59
Post #28230
mouisaac



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Still wearing lv407 gauntlets. Can't get a replacement :/
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