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> What's the last thing you've (not) accomplished?, Anything that doesn't fit in other threads

 
post Oct 28 2019, 13:32
Post #27801
htns



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Maxed out Adept Learner
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post Oct 30 2019, 19:45
Post #27802
Ass Spanker



Professional Ass Spanker
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Stocked up shit ton of materials from monster lab over months but I'm too lazy to even upgrade them
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post Oct 31 2019, 00:24
Post #27803
Uncle Stu



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200 Monster at least with Gift Factor 119%. (IMG:[invalid] style_emoticons/default/happy.gif)
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post Oct 31 2019, 04:50
Post #27804
Basara Nekki



A poor man with a star.
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First time a monster of mine brings 7 gifts! (IMG:[invalid] style_emoticons/default/biggrin.gif)

(IMG:[imgur.com] https://imgur.com/RFZYoYY.jpg)

Does anyone out there know the maximum number of gifts a monster can bring? (IMG:[invalid] style_emoticons/default/huh.gif)
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post Oct 31 2019, 08:23
Post #27805
Noni



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QUOTE(Basara Nekki @ Oct 31 2019, 03:50) *

First time a monster of mine brings 7 gifts! (IMG:[invalid] style_emoticons/default/biggrin.gif)

(IMG:[imgur.com] https://imgur.com/RFZYoYY.jpg)

Does anyone out there know the maximum number of gifts a monster can bring? (IMG:[invalid] style_emoticons/default/huh.gif)


As long as they are happy and well fed, they can bring home the bacon with every win. So if you ignore them for a while, and return after a couple of days, they may bring you shitloads of gifts, limited to set of gifts per hour. So, if you can keep them active for 5 days, and you would have the only pl2225 monsters, they bring on average 2.6 gifts per hour, that makes.... ehm... a lot of gifts.

From the wiki:
QUOTE
The chance to receive a gift is based on how many battles a monster has won since they last delivered a gift, modified by their morale (updated dynamically; a monster that goes from yellow morale to green may bring a gift immediately[1]; visiting the monster list is necessary). A monster can give gifts up to once per hour. Monsters will automatically earn gifts if they have not earned one in the past 72 hours.
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post Oct 31 2019, 10:21
Post #27806
Nezu



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QUOTE(DJNoni @ Oct 31 2019, 06:23) *

As long as they are happy and well fed, they can bring home the bacon with every win. So if you ignore them for a while, and return after a couple of days, they may bring you shitloads of gifts, limited to set of gifts per hour. So, if you can keep them active for 5 days, and you would have the only pl2225 monsters, they bring on average 2.6 gifts per hour, that makes.... ehm... a lot of gifts.

From the wiki:


I can attest that 1 win is not 1 gift - it only seems to increase to chance of one, not guarantee one.

Also, the most items they can give at once, as far as I know, is 9 (which is 3 gifts with their maximum yield, stockpiled).

The above information is given on an 'as far as I know / have observed' basis, because the wiki details are not completely clear on how gifts are handled for high-level, high-factor monsters imo.
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post Oct 31 2019, 11:26
Post #27807
Noni



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Shrined 18 artifacts just now, and got 9 ED! that's a welcome contribution to my Relentless Experience Grinding.
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post Oct 31 2019, 19:08
Post #27808
Basara Nekki



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QUOTE(DJNoni @ Oct 31 2019, 03:23) *

As long as they are happy and well fed, they can bring home the bacon with every win. So if you ignore them for a while, and return after a couple of days, they may bring you shitloads of gifts, limited to set of gifts per hour. So, if you can keep them active for 5 days, and you would have the only pl2225 monsters, they bring on average 2.6 gifts per hour, that makes.... ehm... a lot of gifts.

QUOTE(lestion @ Oct 31 2019, 05:21) *

I can attest that 1 win is not 1 gift - it only seems to increase to chance of one, not guarantee one.

Also, the most items they can give at once, as far as I know, is 9 (which is 3 gifts with their maximum yield, stockpiled).

The above information is given on an 'as far as I know / have observed' basis, because the wiki details are not completely clear on how gifts are handled for high-level, high-factor monsters imo.


Really, wiki is not very clear about this. (IMG:[invalid] style_emoticons/default/sad.gif)

In my case, I only open Monster Lab once a day, at about the same time. Even so, it is hardly possible for the same monster to bring gifts two days in a row. And everyone is always in "green" condition.

If I'm not mistaken, at the time of version 0.84 I saw someone posting a picture of a monster bringing over 10 gifts. That's why I asked how much would be possible at one go.
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post Oct 31 2019, 19:24
Post #27809
Nezu



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QUOTE(Basara Nekki @ Oct 31 2019, 17:08) *

Really, wiki is not very clear about this. (IMG:[invalid] style_emoticons/default/sad.gif)

In my case, I only open Monster Lab once a day, at about the same time. Even so, it is hardly possible for the same monster to bring gifts two days in a row. And everyone is always in "green" condition.

If I'm not mistaken, at the time of version 0.84 I saw someone posting a picture of a monster bringing over 10 gifts. That's why I asked how much would be possible at one go.


It might be possible, but I've never seen it happen.

My 1530s bring back gifts about once a day. Fist of the Porn Star maybe 2-3 times a day, if lucky. Sometimes they bring what is clearly multiple gifts at the same time even though I check very regularly.

There is no rhyme or reason to the monster lab. It just works. Who knows what mysteries go on under the hood? (IMG:[invalid] style_emoticons/default/unsure.gif)
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post Oct 31 2019, 19:47
Post #27810
Noni



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QUOTE(Basara Nekki @ Oct 31 2019, 18:08) *

Really, wiki is not very clear about this. (IMG:[invalid] style_emoticons/default/sad.gif)

In my case, I only open Monster Lab once a day, at about the same time. Even so, it is hardly possible for the same monster to bring gifts two days in a row. And everyone is always in "green" condition.

If I'm not mistaken, at the time of version 0.84 I saw someone posting a picture of a monster bringing over 10 gifts. That's why I asked how much would be possible at one go.



don't forget: you are not the only one with a monsterlab! So theoretically, you can have a win every hour, but your monsters are not in every round that is played. In practice, it depends on the 'competition' - if you have lots of 2250 monsters, you will get more wins because your monsters participate more often. It gets more and more unlikely that you get gifts every hour, because there is more and more competition. And in one go - that depends on the number of wins since the last time you checked. Really, that's not a very useful metric at all!
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post Oct 31 2019, 20:01
Post #27811
Uncle Stu



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The most important thing about monsterlab is to motivate your monster.
QUOTE
It puts the phazon in my inventory or else it gets the hose again.
That usually gets to them. (IMG:[invalid] style_emoticons/default/laugh.gif)
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post Oct 31 2019, 23:04
Post #27812
Noni



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Attached Image

0,96 prof factor - base dark prof 597,9

I think I can reach 0,964 with this build. Nearly there!
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post Nov 1 2019, 02:54
Post #27813
Ezekyle



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Level 489 from Dawn of a New Day.

Even playing on PFUDOR, battles only earn about 5 billion EXP per day.
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post Nov 1 2019, 04:40
Post #27814
Basara Nekki



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Continuing the observations (Gift Factor 211% vs 105%):

Monster __1: Mechanoid / PL 1242 / Gift Factor 211% / Battles Won: 10 / Killing Blows: 2 / Total Gifts: 44 / Gift Times: 12 [(2x) 2 gifts + (6x) 3 gifts + (3x) 5 gifts + (1x) 7 gifts]
Monster __2: Dragonkin / PL 1242 / Gift Factor 211% / Battles Won: 9 / Killing Blows: 3 / Total Gifts: 39 / Gift Times: 13 [(4x) 2 gifts + (6x) 3 gifts+ (2x) 4 gifts + (1x) 5 gifts]
Monster __3: Celestial / PL 1242 / Gift Factor 211% / Battles Won: 7 / Killing Blows: 2 / Total Gifts: 35 / Gift Times: 12 [(4x) 2 gifts + (6x) 3 gifts + (1x) 4 gifts + (1x) 5 gifts]
Monster 100: Undead / PL 1242 / Gift Factor 105% / Battles Won: 9 / Killing Blows: 0 / Total Gifts: 17 / Gift Times: 12 [(8x) 1 gift + (3x) 2 gifts + (1x) 3 gifts]

At least this time my strongest monsters brought the "expected" amount of gifts. (IMG:[invalid] style_emoticons/default/heh.gif)

Honestly I would like the amount of chaos tokens to have a greater influence on the value of Gift Factor. (IMG:[invalid] style_emoticons/default/rolleyes.gif) Something like 1% at each level of each attribute (minus Scavenging, which would continue 2.5%), instead of the current 0.5%. It's 936 Chaos Token vs 3 Chaos Token, but I only get "twice" as many gifts. (IMG:[invalid] style_emoticons/default/dry.gif) It is very disproportionate. (IMG:[invalid] style_emoticons/default/sad.gif)

Previous months:
06/2019: https://forums.e-hentai.org/index.php?s=&am...t&p=5455984
07/2019: https://forums.e-hentai.org/index.php?s=&am...t&p=5480413
08/2019: https://forums.e-hentai.org/index.php?s=&am...t&p=5508729
09/2019: https://forums.e-hentai.org/index.php?s=&am...t&p=5529879
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post Nov 1 2019, 14:40
Post #27815
BlueWaterSplash



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Flying Spaghetti Monster has been defeated.
Merciful Blow eviscerates Flying Spaghetti Monster for 1324840 void damage
You use Merciful Blow.
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post Nov 1 2019, 15:03
Post #27816
Shank



Roll for Initiative
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QUOTE(BlueWaterSplash @ Nov 1 2019, 12:40) *

Flying Spaghetti Monster has been defeated.
Merciful Blow eviscerates Flying Spaghetti Monster for 1324840 void damage
You use Merciful Blow.

Nice, Merciful blow is so fun.
I was going to look at if merciful blow + shortsword (bleeding effect) was viable to improve clear times on SG arena's, but never got round to it. Not sure the extra OC cost would make it worth it, though it has the same cooldown.
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post Nov 1 2019, 15:19
Post #27817
Noni



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Forbidden 598.002
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post Nov 1 2019, 21:22
Post #27818
sickentide



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my most hateful and bloodthirsty strike unit is operational... for now. well, it's a blunt weapon, so that would make it... bonethirsty? i had names ready for each element and was going to accept O5F4 or O4F5, as they are close enough on paper that it will take some empiricism to determine the true optimum
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post Nov 1 2019, 22:08
Post #27819
Noni



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QUOTE(sickentide @ Nov 1 2019, 20:22) *

my most hateful and bloodthirsty strike unit is operational... for now. well, it's a blunt weapon, so that would make it... bonethirsty? i had names ready for each element and was going to accept O5F4 or O4F5, as they are close enough on paper that it will take some empiricism to determine the true optimum

wind strike (IMG:[invalid] style_emoticons/default/dry.gif) reforge

Nah, just kidding dude! Congrats!
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post Nov 1 2019, 23:58
Post #27820
Fudo Masamune



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QUOTE(sickentide @ Nov 2 2019, 02:22) *

my most hateful and bloodthirsty strike unit is operational... for now. well, it's a blunt weapon, so that would make it... bonethirsty? i had names ready for each element and was going to accept O5F4 or O4F5, as they are close enough on paper that it will take some empiricism to determine the true optimum


Physical Damage Lv.24
What is this? something from poor player's thread? (IMG:[invalid] style_emoticons/default/duck.gif)
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