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> What's the last thing you've (not) accomplished?, Anything that doesn't fit in other threads

 
post Oct 11 2018, 23:18
Post #24326
BlueWaterSplash



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I would be fine with the amber warding helmet. It varies depending on people's overall equipment but lately I've come to feel that warding should perhaps be more desirable (not saying better) than protection.

How come you have so little crit damage and so much attack speed? Not saying that is bad, I personally like attack speed at our level.

I actually have two peerless blue swimsuits of warding pieces now that I basically got for free, but it's surprisingly looking like I may never use either one (considering the crap I usually wear).

By the way does anyone think that this item world does my upcoming Legendary Blue Swimsuit of Spandex an injustice? I got it for free with just forging and 7 amnesia shards. Juggernaut did not appear once.

This post has been edited by BlueWaterSplash: Oct 11 2018, 23:35
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post Oct 12 2018, 00:36
Post #24327
KitsuneAbby



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I don't have more crit damage simply because I haven't IWed the knife to have Fatality, simple. As for attack speed: SS1 + a bit of agility + 60 burden. If I could increase my burden, I would.
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post Oct 12 2018, 07:17
Post #24328
Noni



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QUOTE(BlueWaterSplash @ Oct 11 2018, 23:18) *

By the way does anyone think that this item world does my upcoming Legendary Blue Swimsuit of Spandex an injustice? I got it for free with just forging and 7 amnesia shards. Juggernaut did not appear once.


Very nice! Unless you feel you need more health, this is actually the best possible.
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post Oct 12 2018, 08:50
Post #24329
BlueWaterSplash



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Oh really? I thought most people go for Jug5 + whatever. I noticed from logs that kangaeruthing likes (and pays millions for) Jug5 + Any5 which I understand makes sense because elemental resistances stack marginally better when maxed at +20% per item.

I figured that Holy5 + Dark5 would be the next best thing and I could try harder to get Juggernaut on other pieces.
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post Oct 12 2018, 12:54
Post #24330
Noni



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QUOTE(BlueWaterSplash @ Oct 12 2018, 08:50) *

Oh really? I thought most people go for Jug5 + whatever. I noticed from logs that kangaeruthing likes (and pays millions for) Jug5 + Any5 which I understand makes sense because elemental resistances stack marginally better when maxed at +20% per item.

I figured that Holy5 + Dark5 would be the next best thing and I could try harder to get Juggernaut on other pieces.

Welk yes, I have full juggernaut. But I play mage. For 1h it doesn't matter that much but I have no data to substantiate.
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post Oct 12 2018, 14:07
Post #24331
Benny-boy



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QUOTE(DJNoni @ Oct 12 2018, 13:54) *

Welk yes, I have full juggernaut. But I play mage. For 1h it doesn't matter that much but I have no data to substantiate.


10% or even 6% to pool against everything vs 20% against 1/6 magical attacks (and if you have this resist on other equips it's less than 20%) = Jug is good enough to reforge if you ever go below autohit threshold with bold time-wise build/playstile

This post has been edited by Benny-boy: Oct 12 2018, 14:08
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post Oct 12 2018, 19:06
Post #24332
uareader



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Another crappy Legendary that will go to the bazaar next time I clean up my inventory, unless I screw up and salvage it.
It's so sad that rarity don't prevent crapness (probably apply to peerless too, but those don't drop, so can't really complain objectively on those...saving for the possibility that one day I accidentally earn one in a lottery)
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post Oct 12 2018, 20:53
Post #24333
BlueWaterSplash



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QUOTE(Benny-boy) *
10% to pool against everything vs 20% against 1/6 magical attacks (and if you have this resist on other equips it's less than 20%) is good enough to reforge with bold time-wise playstyle

Hmm I just checked with my current helmet and its Jug4 is only giving me about +3% instead of +8% (versus another helmet with similar Endurance) so this realization makes Juggernaut worse in my eyes. I guess it is because Juggernaut increases max HP using the base HP value. Since you have +100% HP from Abilities, the effect of Juggernaut is halved, although mine seems much more than halved. Can anyone think of the reason?

As for the stacking 20% + 20% = 36% it's not as good as being all on the same piece but it should still be considered the full 20% reduction because it's multiplicative.
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post Oct 12 2018, 20:54
Post #24334
KitsuneAbby



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QUOTE(Benny-boy @ Oct 12 2018, 14:07) *

10% or even 6% to pool against everything vs 20% against 1/6 magical attacks (and if you have this resist on other equips it's less than 20%) = Jug is good enough to reforge if you ever go below autohit threshold with bold time-wise build/playstile


Juggernaut 5, is, NOT, +10% HP.
The actual effect is very meager, especially for higher proficiencies.
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post Oct 12 2018, 20:54
Post #24335
Juggernaut Santa



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QUOTE(DJNoni @ Oct 12 2018, 07:17) *

Very nice! Unless you feel you need more health, this is actually the best possible.

Players are not monsters.
Dark is like the 3rd worst resistance you can have (IMG:[invalid] style_emoticons/default/duck.gif)
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post Oct 12 2018, 21:17
Post #24336
BlueWaterSplash



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Dark is arguable but I think it's the second best elemental resistance especially since I am going to switch back from a holy to a dark rapier. (Dark weapons struggle to kill undeads who may attack back with dark and are arguably the 4th most dangerous monster species). And I still think schoolgirls hit harder than most regular monsters without dark mitigation.

QUOTE(decondelite) *
The actual effect is very meager, especially for higher proficiencies.

Oh right! Proficiencies also increase max HP, further weakening Juggernaut. At level 500 they may add +60% to max HP, so the effect of Jug5 eventually shrinks to 270%/260% = 3.85%

And when stacked upon other Juggernauts the effect reduces further. Going from Jug20 to Jug25 is only a 310%/300% = 3.33% improvement to max HP.

This post has been edited by BlueWaterSplash: Oct 12 2018, 21:25
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post Oct 12 2018, 22:29
Post #24337
Benny-boy



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QUOTE(BlueWaterSplash @ Oct 12 2018, 21:53) *

Hmm I just checked with my current helmet and its Jug4 is only giving me about +3% instead of +8% (versus another helmet with similar Endurance) so this realization makes Juggernaut worse in my eyes. I guess it is because Juggernaut increases max HP using the base HP value. Since you have +100% HP from Abilities, the effect of Juggernaut is halved, although mine seems much more than halved. Can anyone think of the reason?

As for the stacking 20% + 20% = 36% it's not as good as being all on the same piece but it should still be considered the full 20% reduction because it's multiplicative.


QUOTE(decondelite @ Oct 12 2018, 21:54) *

The actual effect is very meager, especially for higher proficiencies.


True, I keep reminding myself not to reply half asleep, but still fail (IMG:[invalid] style_emoticons/default/laugh.gif)
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post Oct 13 2018, 04:29
Post #24338
PersonaFan08



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I leveled up to level 255 today.
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post Oct 13 2018, 07:40
Post #24339
Drksrpnt



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Level 480, not bad.
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post Oct 13 2018, 14:12
Post #24340
Ea-Moon



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Unlocked monster slot 51 (102)
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post Oct 13 2018, 17:14
Post #24341
Fudo Masamune



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QUOTE(Juggernaut Santa @ Oct 13 2018, 01:54) *

Players are not monsters.
Dark is like the 3rd worst resistance you can have (IMG:[invalid] style_emoticons/default/duck.gif)


QUOTE
Dark is arguable but I think it's the second best elemental resistance especially since I am going to switch back from a holy to a dark rapier. (Dark weapons struggle to kill undeads who may attack back with dark and are arguably the 4th most dangerous monster species). And I still think schoolgirls hit harder than most regular monsters without dark mitigation.


I guess it's true about dark resistance is "one of the worst to have", I got 19% Dark Mitigation, and 51% fire mitigation, yet on almost every grindfest received more fire damage than dark damage in total. the elements that I usually receive less damage than dark are cold and elec, which are on 59% and 48% resistance.

and yeah, I use dark rapier, so... I don't think those undeads are that much problem in the end.

though, it's actually changed on GF arena as 2 out of 4 GF uses dark spirit attack, but hey, 3 gf at the same time doesn't actually hit hard ¯\(ツ)/¯ they just take long time to kill compared to other monsters that they hit more times than most monster, also if it's for arena, I think the right equip is dark-cold, not dark-holy as none of the gf uses holy damage but dark, cold, and void.

This post has been edited by Fudo Masamune: Oct 13 2018, 17:17
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post Oct 13 2018, 18:42
Post #24342
KitsuneAbby



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First bastard who gets picky on the food I give. (IMG:[invalid] style_emoticons/default/mellow.gif)
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post Oct 13 2018, 21:12
Post #24343
ALL_MIGHT



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QUOTE(decondelite @ Oct 13 2018, 00:24) *

Juggernaut 5, is, NOT, +10% HP.
The actual effect is very meager, especially for higher proficiencies.

(IMG:[invalid] style_emoticons/default/mellow.gif)
then what is Juggernaut ?
Attached Image

Please explain because i was planning to send my equip for IW service to get +10% HP
(IMG:[invalid] style_emoticons/default/mellow.gif)
Thanks
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post Oct 13 2018, 21:36
Post #24344
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QUOTE(ALL_MIGHT @ Oct 13 2018, 15:12) *

(IMG:[invalid] style_emoticons/default/mellow.gif)
then what is Juggernaut ?
Attached Image

Please explain because i was planning to send my equip for IW service to get +10% HP
(IMG:[invalid] style_emoticons/default/mellow.gif)
Thanks

It's +10% of your base HP, not +10% of your maximum HP, so at higher proficiences it's about 4% to 5% of your maximum HP for cloth armor, and less than that for light or heavy.
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post Oct 13 2018, 22:04
Post #24345
ALL_MIGHT



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QUOTE(jantch @ Oct 14 2018, 01:06) *

It's +10% of your base HP, not +10% of your maximum HP, so at higher proficiences it's about 4% to 5% of your maximum HP for cloth armor, and less than that for light or heavy.

Thanks
So, IW is still worth doing
(IMG:[invalid] style_emoticons/default/biggrin.gif)
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