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What's the last thing you've (not) accomplished?, Anything that doesn't fit in other threads |
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Sep 15 2018, 07:22
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BlueWaterSplash
Group: Members
Posts: 3,320
Joined: 15-March 11

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It's more like an opinion, in the sense that most things that people like to claim are facts are really opinions. The unknown truth may be a fact, but until the truth is defined rigorously and absolutely proven to everyone and for all cases (level and equipment sets) it's still an opinion.
I don't know the answer to that debate but Imperil also adds elemental reduction which would help the elemental strikes. I suppose usage of Imperil could also shift the best elemental strike away from holy and dark, towards cold strike. Imperil does waste mana so I wouldn't use it even it made me a tiny bit faster but it would still be good for bragging rights.
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Sep 15 2018, 08:57
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-vincento-
Group: Gold Star Club
Posts: 2,038
Joined: 30-August 17

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QUOTE(BlueWaterSplash @ Sep 15 2018, 13:22)  It's more like an opinion, in the sense that most things that people like to claim are facts are really opinions. The unknown truth may be a fact, but until the truth is defined rigorously and absolutely proven to everyone and for all cases (level and equipment sets) it's still an opinion.
Legit. It's not an opinion. It's fact that many melee players have proven, but it might not be the truth about imperil which can fit in all cases. It applies to most melees, but imperil might not be as effective as I've claimed, for players who have many DDs and forgings, as you've pointed out. Who knows. Anyway, 1h is meant to be a simple play style, so imperil is just a personal choice, never an absolute. I just wanted to point out that imperil works for melees.
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Sep 15 2018, 09:42
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Ass Spanker
Group: Gold Star Club
Posts: 4,174
Joined: 25-July 12

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QUOTE(Juggernaut Santa @ Sep 15 2018, 09:43)  This slows down GREATLY the Rapier. The only places where you gain speed are the SG arenas and FSM. In the other parts (more than 50% of the total time), you're wasting several turns/round (IMG:[ invalid] style_emoticons/default/laugh.gif) Imperil by no means increases the number of turns, as far as I know. I use Imperil to make benchmark runs and my benchmark runs always have lower number of turns compared to mindless hovering.
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Sep 15 2018, 10:02
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KitsuneAbby
Group: Catgirl Camarilla
Posts: 7,571
Joined: 12-July 14

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QUOTE(BlueWaterSplash @ Sep 15 2018, 07:22)  -snip- The facts and the truth are merely decided by the majority. As much as one can be right with rock-solid proof and everything you want, as long as the majority (or those who have the power in general) decided that it's neither a fact nor the truth, then it's neither a fact nor a truth. In other words, as long as one decided that he's not going to listen and that his truth is the only truth to be taken into account, then there is no point trying to bathe him with the light of wisdom and knowledge. That is, your light of wisdom and knowledge. And this is why I've given up trying to prove things overall, not only in HV but in my entire life overall. This post has been edited by decondelite: Sep 15 2018, 10:03
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Sep 15 2018, 10:55
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sssss2
Group: Gold Star Club
Posts: 3,959
Joined: 11-April 14

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As others said, Imperil helps to decrease the number of turns for 1h.
When I played 1h, I used Imperil in SG Arenas and IW.
But it lowers a t/s and needs to concentrate on HV and consume mana potions, so there is no benefit for a long time play.
This post has been edited by sssss2: Sep 15 2018, 10:56
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Sep 15 2018, 18:14
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Juggernaut Santa
Group: Gold Star Club
Posts: 11,132
Joined: 26-April 12

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QUOTE(sssss2 @ Sep 15 2018, 10:55)  When I played 1h, I used Imperil in SG Arenas and IW.
Knew it. Using it in the lower arenas is a waste of time. What did I say? (IMG:[ invalid] style_emoticons/default/heh.gif)
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Sep 15 2018, 19:46
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sssss2
Group: Gold Star Club
Posts: 3,959
Joined: 11-April 14

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QUOTE(Juggernaut Santa @ Sep 16 2018, 01:14)  Knew it. Using it in the lower arenas is a waste of time. What did I say? (IMG:[ invalid] style_emoticons/default/heh.gif) QUOTE(Juggernaut Santa @ Sep 15 2018, 10:43)  This slows down GREATLY the Rapier. The only places where you gain speed are the SG arenas and FSM. In the other parts (more than 50% of the total time), you're wasting several turns/round (IMG:[ invalid] style_emoticons/default/laugh.gif) Imperil doesn't slow down the clear speed of Rapier even GF or normal Arenas. It's fast a little. But it needs to pay attention, so not worth it. This post has been edited by sssss2: Sep 15 2018, 19:46
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Sep 16 2018, 00:37
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Honeycat
Group: Catgirl Camarilla
Posts: 61,589
Joined: 25-February 07

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What happened to the hath market? It's around 4100 in the bid buyers row when it used to be up at 4160-4170. (IMG:[ invalid] style_emoticons/default/sad.gif)
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Sep 16 2018, 00:59
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BlueWaterSplash
Group: Members
Posts: 3,320
Joined: 15-March 11

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It's good enough that rapier with imperil is still a tiny bit faster than shortsword with imperil. Rapier without imperil is probably more notably better than shortsword without imperil.
Shortsword with imperil compared to rapier without imperil might be an interesting test.
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Sep 16 2018, 17:05
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Ass Spanker
Group: Gold Star Club
Posts: 4,174
Joined: 25-July 12

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QUOTE(as013 @ Sep 6 2018, 01:07)  93rd slot unlocked, 1677 (14.7% left)
94th slot unlocked, 1453 (12.7% left)
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Sep 16 2018, 19:28
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PersonaFan08
Group: Members
Posts: 1,611
Joined: 31-October 12

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Lv.250 and my block chance is now at 46%.
My next goal is to forge my magnificent force shield's block chance to lv.25 and also get to level 300 too.
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Sep 16 2018, 20:46
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Scremaz
Group: Gold Star Club
Posts: 24,304
Joined: 18-January 07

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QUOTE(Basara Nekki @ Sep 15 2018, 02:08)  As it can be noticed, even with a difference of more than 500 ADB, the Penetrated Armor makes a good difference in the final result.
good difference? 7 min out of 3 hours? it's still very well within uncertainty, jfyi (IMG:[ invalid] style_emoticons/default/blink.gif) QUOTE Someday I'll do the same test with a Peerless Axe of Slaughter (IMG:[ invalid] style_emoticons/default/rolleyes.gif) (if I have one, of course (IMG:[ invalid] style_emoticons/default/heh.gif) ). i already tested that one, rapier vs. axe on SGs. results weren't that bad, iirc QUOTE(Juggernaut Santa @ Sep 15 2018, 04:48)  If monster die even before getting the 2nd stack of PA, imperil does not change the number of hits necessary to kill that. It just adds a turn (where it could also get resisted).
this is not a thing to underestimate. pair it with melees' lower counter-resist and cast time... it may end up that if not slowering, sure as sure it doesn't boost as much as we think. QUOTE(Sesshomaru Moon @ Sep 16 2018, 00:37)  What happened to the hath market? It's around 4100 in the bid buyers row when it used to be up at 4160-4170. (IMG:[ invalid] style_emoticons/default/sad.gif) usual fluctuations given by demand and offer.
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Sep 16 2018, 23:20
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BlueWaterSplash
Group: Members
Posts: 3,320
Joined: 15-March 11

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It was claimed that imperil vs no imperil with rapier was already sufficiently tested but as I haven't seen those tests myself, it would be good to measure both turns and time, since casting imperil will probably lower turns/second.
7 minutes out of 180 minutes might be just barely out of the realm of uncertainty. Either way a 4% increase in final damage is quite large all things considered in this game. That's like using a But5+Fat4 rapier versus using a But0+Fat0 rapier, or a Peerless rapier compared to a top Magnificent.
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Sep 16 2018, 23:25
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william1657
Group: Members
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Joined: 19-March 09

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I just got my first Legendary Drop from a Random Encounter. A Legendary Hallowed Axe of the Illithid. Sadly it doesn't appear to be as good as my current Exquisite sword, but it is still fun to reach a new tier in my drops.
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Sep 16 2018, 23:31
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Basara Nekki
Group: Gold Star Club
Posts: 7,590
Joined: 13-September 12

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QUOTE(Scremaz @ Sep 16 2018, 15:46)  good difference? 7 min out of 3 hours? it's still very well within uncertainty, jfyi (IMG:[ invalid] style_emoticons/default/blink.gif) I understand the results as follows: - If times were the same, it would mean that Penetrated Armor was able to offset a difference of 541 ADB. - But the time taken was 7 minutes shorter. This means that the Penetrated Armor can compensate for an even greater difference, that is, for a Rapier and Shortsword to perform exactly the same, the Rapier may have less ADB than my current one. How much I do not know to say, maybe 700 to 1000 ADB less than a Shortsword, who knows. Maybe a Rapier with Base ADB < 50 (but with Butcher 5) already can have a performance equivalent to a Peerless Shortsword.
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Sep 17 2018, 02:58
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Ezekyle
Group: Gold Star Club
Posts: 1,094
Joined: 4-September 10

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Level 457 from Dawn of a New Day.
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Sep 17 2018, 04:17
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Honeycat
Group: Catgirl Camarilla
Posts: 61,589
Joined: 25-February 07

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Well, I don't know what's going on but playing HV on Normal lately has been slow as hell. I put it on PFUDOR and it went faster. WTF? (IMG:[ invalid] style_emoticons/default/blink.gif)
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Sep 17 2018, 06:45
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frankmelody
Group: Gold Star Club
Posts: 1,314
Joined: 9-January 11

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sit on lunch table.
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Sep 18 2018, 07:39
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uareader
Group: Catgirl Camarilla
Posts: 5,592
Joined: 1-September 14

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September 17th: 3rd Prize: 2 Caffeinated Candies Winner: uareader
Once I'm done posting this, I will have to check what those did (don't remember since the last time I read about it).
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Sep 18 2018, 07:55
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KitsuneAbby
Group: Catgirl Camarilla
Posts: 7,571
Joined: 12-July 14

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QUOTE(uareader @ Sep 18 2018, 07:39)  September 17th: 3rd Prize: 2 Caffeinated Candies Winner: uareader
Once I'm done posting this, I will have to check what those did (don't remember since the last time I read about it).
Candies are used to produce salt.
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