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> What's the last thing you've (not) accomplished?, Anything that doesn't fit in other threads

 
post Sep 12 2018, 20:48
Post #24121
Fudo Masamune



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Finished PFest,

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apparently getting 14% evasion increase helps (come from feather-weighting equips), at least I don't have to start chugging spirit potion until late 600-ish, and maybe I don't even need to use the elixir if I don't go past the featherweight expiration time.

9.5k adb 75.1pmi 70.4mmi 62.2block 23.8eva 59.4parry 20.6resist
1Leg slaugher 1 Leg Balance 3 Mag Slaughter forged 5.

ps. I really need to change that smite shortcut...
pps. and not even 1 mag equip drop, seriously (IMG:[invalid] style_emoticons/default/sad.gif)

This post has been edited by Fudo Masamune: Sep 13 2018, 22:34
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post Sep 12 2018, 20:53
Post #24122
Uncle Stu



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QUOTE(Fudo Masamune @ Sep 12 2018, 20:48) *

pps. and not even 1 mag equip drop, seriously (IMG:[invalid] style_emoticons/default/sad.gif)

Tbh i am much more shocked about those only two chaos token. (IMG:[invalid] style_emoticons/default/ohmy.gif)
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post Sep 12 2018, 20:54
Post #24123
Fudo Masamune



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QUOTE(Uncle Stu @ Sep 13 2018, 01:53) *

Tbh i am much more shocked about those only two chaos token. (IMG:[invalid] style_emoticons/default/ohmy.gif)


I have no tokenizer, but is that really that low?
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post Sep 12 2018, 21:00
Post #24124
Uncle Stu



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QUOTE(Fudo Masamune @ Sep 12 2018, 20:54) *

I have no tokenizer, but is that really that low?

Not sure, i have never made any fest without tokenizer. (IMG:[invalid] style_emoticons/default/unsure.gif)
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post Sep 13 2018, 22:16
Post #24125
Fudo Masamune



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Trying new shield.
75.3 PMI 70.5 MMI 24.3 EVA 63.7 Block 59.8 Parry 20.6 Resist
Shafted time to finish PFfest by one hour, mostly due to more stable connection, in reality only ~200 turns difference, but somewhat lower recovery item consumed.

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I think it's time to save up for more level in Crystarium and take some level in Tokenizer.
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post Sep 14 2018, 02:53
Post #24126
Juggernaut Santa



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Lv 474 (IMG:[invalid] style_emoticons/default/happy.gif)

520 more days for lv 500 (IMG:[invalid] style_emoticons/default/duck.gif)

142 billions exp to level up btw (IMG:[invalid] style_emoticons/default/faint.gif)
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post Sep 14 2018, 11:03
Post #24127
Selvaria Bles



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Won my 2nd peerless in the lottery (3rd win overall). (IMG:[invalid] style_emoticons/default/smile.gif)

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post Sep 14 2018, 13:15
Post #24128
Noni



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IW: Legendary Demonic Willow Staff of Destruction

pen4-spell4 at the moment of posting. Let's see how this will end.


edit: surprisingly well. In only 5 reforges, pen5 spel4.

Now, shall I salvage my LARD? I think I will. Why? Why you ask?

I'm curious if this LDWD will perform slightly better in PFEST than my other LDWD. My current has far superiour MDB, but with this one I will try to play 4+1 non-imperil style. 1% vs 90% dark proficiency on the staff. And if it doesn't, it's still a nice staff that will be for sale, fully forged and perfectly IW'd.

Why not wait for a better LDWD with high MDB, EDB and prof? I'm doing that as well. (IMG:[invalid] style_emoticons/default/laugh.gif)

Dude, I must be really bored with this game to try this!



Edit2: 20m on forging materials thrown at a staff I will probably not use more than a couple of times... My assumption is that I can get most of that back on resale (IMG:[invalid] style_emoticons/default/unsure.gif)

This post has been edited by DJNoni: Sep 14 2018, 13:39
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post Sep 14 2018, 20:04
Post #24129
Drksrpnt



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Not really HV related but 56 mod power now. Well, 55.51 but it rounds up
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post Sep 14 2018, 22:18
Post #24130
PersonaFan08



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I got enough pony figurines to unlock the orbital friendship cannon skill.

Now it's time for me to level up again and to also go back to forging my magnificent force shield. (IMG:[invalid] style_emoticons/default/happy.gif)

This post has been edited by PersonaFan08: Sep 14 2018, 22:19
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post Sep 14 2018, 23:31
Post #24131
william1657



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I got my first Figurine drop. An Angel Bunny Figurine!
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post Sep 14 2018, 23:42
Post #24132
Honeycat



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QUOTE
Six-head Scylla dropped [Precursor Artifact]
Funeral Suspenders dropped [Precursor Artifact]


Two in a random battle. (IMG:[invalid] style_emoticons/default/faint.gif)
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post Sep 15 2018, 02:08
Post #24133
Basara Nekki



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I did a simple test to compare performance between a Rapier and a Shortsword.

(IMG:[imgur.com] https://imgur.com/mFSY0V3.jpg)

- Both have the same IW and the same amount of upgrades.
- I used Imperil in every round.
- Hallowed Rapier + Infusion of Lightning
- Shocking Shortsword + Infusion of Divinity
- Test done on Friday (day of all elements).

I measured the total time it takes to make all Arenas, plus 6 RE's and the Ring of Blood Flying Spaghetti Monster.

Results:
- With Rapier: 3h 04min
- With Shortsword: 3h 11min

As it can be noticed, even with a difference of more than 500 ADB, the Penetrated Armor makes a good difference in the final result. But the difference is not as great as I thought. (IMG:[invalid] style_emoticons/default/tongue.gif)

The only big advantage of a shortsword is that you can buy a Peerless for a price much lower than a "top" rapier, and the performance is not that bad. (IMG:[invalid] style_emoticons/default/heh.gif)

Someday I'll do the same test with a Peerless Axe of Slaughter (IMG:[invalid] style_emoticons/default/rolleyes.gif) (if I have one, of course (IMG:[invalid] style_emoticons/default/heh.gif) ).
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post Sep 15 2018, 03:43
Post #24134
Juggernaut Santa



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QUOTE(Basara Nekki @ Sep 15 2018, 02:08) *

- I used Imperil in every round.

This slows down GREATLY the Rapier.
The only places where you gain speed are the SG arenas and FSM.
In the other parts (more than 50% of the total time), you're wasting several turns/round (IMG:[invalid] style_emoticons/default/laugh.gif)
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post Sep 15 2018, 04:03
Post #24135
Basara Nekki



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QUOTE(Juggernaut Santa @ Sep 14 2018, 22:43) *

This slows down GREATLY the Rapier.
The only places where you gain speed are the SG arenas and FSM.
In the other parts (more than 50% of the total time), you're wasting several turns/round (IMG:[invalid] style_emoticons/default/laugh.gif)


Well, to make the comparison I had to play under the same conditions. (IMG:[invalid] style_emoticons/default/sleep.gif) Besides, I've been used to playing like this for a long time. (IMG:[invalid] style_emoticons/default/tongue.gif)

And I've done tests (Arena and IW) to see if Imperil is useful or not for a Rapier, and in all the results the times I got were a little better with Imperil (a few seconds).
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post Sep 15 2018, 04:21
Post #24136
-vincento-



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QUOTE(Juggernaut Santa @ Sep 15 2018, 09:43) *

This slows down GREATLY the Rapier.
The only places where you gain speed are the SG arenas and FSM.
In the other parts (more than 50% of the total time), you're wasting several turns/round (IMG:[invalid] style_emoticons/default/laugh.gif)

Imperil always makes you faster. It does not slow down rapiers.
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post Sep 15 2018, 04:28
Post #24137
Honeycat



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QUOTE(-vincento- @ Sep 14 2018, 16:21) *

Imperil always makes you faster. It does not slow down rapiers.

Yeah, I was going to say that. It's very true, always use Imperil. Toggling spirit will make you go faster as well but I like Orbital Friendship Cannon to blast the row of monsters.
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post Sep 15 2018, 04:47
Post #24138
wpstps



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reached lv 304
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post Sep 15 2018, 04:48
Post #24139
Juggernaut Santa



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QUOTE(-vincento- @ Sep 15 2018, 04:21) *

Imperil always makes you faster. It does not slow down rapiers.

If monster die even before getting the 2nd stack of PA, imperil does not change the number of hits necessary to kill that. It just adds a turn (where it could also get resisted).
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post Sep 15 2018, 05:10
Post #24140
-vincento-



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QUOTE(Juggernaut Santa @ Sep 15 2018, 10:48) *

If monster die even before getting the 2nd stack of PA, imperil does not change the number of hits necessary to kill that. It just adds a turn (where it could also get resisted).

It doesn't matter. Numbers of players have done tests on that. It's a fact, not an opinion.
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