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What's the last thing you've (not) accomplished?, Anything that doesn't fit in other threads |
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Jul 21 2018, 16:17
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yami_zetsu
Group: Gold Star Club
Posts: 2,692
Joined: 25-February 13

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QUOTE(yami_zetsu @ Jul 14 2018, 23:24)  monster slot 73 unlocked, too many mechanoids and dragonkins :/ gonna make elementals/reptilians/daimon/sprites to balance a bit the numbers from now on
monster slot 74 unlocked, running out of names (IMG:[ invalid] style_emoticons/default/sad.gif) gonna name them after random stuff on my desk... no wait, two sprites, one named fizzy clear lemon soda and another named seven-up
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Jul 21 2018, 16:19
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KitsuneAbby
Group: Catgirl Camarilla
Posts: 7,572
Joined: 12-July 14

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Well, at least you've already got your GS. Imagine the day when I will have 80+ monsters to name and feed at once...
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Jul 21 2018, 16:30
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yami_zetsu
Group: Gold Star Club
Posts: 2,692
Joined: 25-February 13

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QUOTE(decondelite @ Jul 21 2018, 09:19)  Well, at least you've already got your GS. Imagine the day when I will have 80+ monsters to name and feed at once...
are there that many touhou characters to name after? or are you gonna make knock-off sounding ones? Mong Heiling, Sirno, Katchoulli Powledge btw never seen the anime, so I dunno any other characters Spoiler text - Highlight to read... is my bait too obvious? This post has been edited by yami_zetsu: Jul 21 2018, 16:33
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Jul 21 2018, 16:34
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KitsuneAbby
Group: Catgirl Camarilla
Posts: 7,572
Joined: 12-July 14

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Hong Meiling is already mine, and I'm already naming them an alternative (and somehow funny) way if the name is already chosen. But actually, I do name some monsters after other series, and that's what I'll probably do. Regardless, jeez that will still be horribly painful. (IMG:[ invalid] style_emoticons/default/cry.gif)
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Jul 21 2018, 16:44
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Basara Nekki
Group: Gold Star Club
Posts: 7,783
Joined: 13-September 12

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QUOTE(yami_zetsu @ Jul 21 2018, 11:17)  monster slot 74 unlocked, running out of names (IMG:[ invalid] style_emoticons/default/sad.gif) gonna name them after random stuff on my desk... no wait, two sprites, one named fizzy clear lemon soda and another named seven-up Do as I do: before creating a monster, I choose a name, and all 3 attacks, and I write it down in a spreadsheet. (IMG:[ invalid] style_emoticons/default/wink.gif) And if by chance any name is already in use, I always have a plan B. (IMG:[ invalid] style_emoticons/default/happy.gif)
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Jul 21 2018, 16:52
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Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

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QUOTE(Basara Nekki @ Jul 21 2018, 16:44)  Do as I do: before creating a monster, I choose a name, and all 3 attacks, and I write it down in a spreadsheet. (IMG:[ invalid] style_emoticons/default/wink.gif) And if by chance any name is already in use, I always have a plan B. (IMG:[ invalid] style_emoticons/default/happy.gif) Plan B? Only have a plan B is for people who dont prepare. With my 21 monsternames on standby i even have plan U. (IMG:[ invalid] style_emoticons/default/ph34r.gif)
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Jul 22 2018, 05:31
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Basara Nekki
Group: Gold Star Club
Posts: 7,783
Joined: 13-September 12

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Jul 22 2018, 14:26
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(Juggernaut Santa @ Jul 22 2018, 02:59)  All of them.
try with JPN or CHN
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Jul 22 2018, 17:50
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Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

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Jul 24 2018, 00:44
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Basara Nekki
Group: Gold Star Club
Posts: 7,783
Joined: 13-September 12

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I got my fourth piece of Power Slaughter Set. (IMG:[ invalid] style_emoticons/default/biggrin.gif) Now I just need an Armor. (IMG:[ invalid] style_emoticons/default/happy.gif) 2 Balance + 3 Slaughter ----------> 1 Balance + 4 Slaughter (green -> values that increased; red -> values that decreased (regardless of whether this is good or bad (IMG:[ invalid] style_emoticons/default/heh.gif) )) Physical Attack attack base damage 10627 -> 10864% hit chance 248,1 -> 231,3% crit chance 54,2 -> 51,6% damage 63 % attack speed bonus 4,0 Magical Attack magic base damage 1366 % hit chance 102,5 % crit chance 0 % damage 50 % mana cost modifier 162,4 -> 162,3% cast speed bonus 0 Vitals Health Points 34310 -> 34322Magic Points 2082 -> 2062+27 magic regen per tick Spirit Points 2166 -> 2168+10 spirit regen per tick Defense % physical mitigation 80,8 % magical mitigation 76,5 -> 76,6% evade chance 5,5 -> 5,6% block chance 68,3 % parry chance 66,2 -> 66,4% resist chance 22,5 Compromise interference 124,7 -> 124,6burden 66,2 -> 66,1Specific Mitigation % Fire 58,8 % Cold 61,2 -> 47,6% Elec 44,1 % Wind 26,4 -> 46,7% Holy 35,0 -> 38,0% Dark 44,4 % Crushing 49,4 -> 49,5% Slashing 53,7 -> 53,6% Piercing 52,9 -> 53,2---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Another interesting thing that happened was that, after I made the soulfuse in this equipment, I got to the mark of 33,000 fragments used, counted from the beginning date of version 0.84, when there was a change in the amount of fragments needed to make soulfuse. Apart from that, I did not wrote down the fragments used before that date. (IMG:[ invalid] style_emoticons/default/heh.gif) (IMG:[ imgur.com] https://imgur.com/aLDWcVu.jpg)
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Jul 24 2018, 04:17
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Paff444
Group: Members
Posts: 295
Joined: 2-August 17

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Assimilator lv8. I wonder if it's worth investing more points (IMG:[ invalid] style_emoticons/default/huh.gif) according to the assimilator calculator, each extra level would grant 1 point of prof by lvl 500.
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Jul 24 2018, 07:58
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Noni
Group: Catgirl Camarilla
Posts: 13,558
Joined: 19-February 16

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QUOTE(Paff444 @ Jul 24 2018, 04:17)  Assimilator lv8. I wonder if it's worth investing more points (IMG:[ invalid] style_emoticons/default/huh.gif) according to the assimilator calculator, each extra level would grant 1 point of prof by lvl 500. then yes! If you want to play mage at level 500, you will want as much as possible.
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