QUOTE(End Of All Hope @ Sep 27 2017, 01:21)

I can max t/s even with mobile connection when it's on E or H, I don't think that's the problem (IMG:[
invalid]
style_emoticons/default/laugh.gif)
HV doesn't need speed, HV needs ping.
Unfortunately some ISP sucks for that (IMG:[
invalid]
style_emoticons/default/heh.gif)
QUOTE(decondelite @ Sep 27 2017, 05:15)

I have roughly the same when I'm by my parents and that's absolutely not a problem to play. HV doesn't eat much bandwidth. What you want is a stable connection, a browser properly set up, a clean computer properly set up and a good ping.
It must be the instability of the connection, as well
decondelite said.
The browser and computer settings are the same from weeks ago (when gameplay was normal).
And the ping almost always presents the same results, even when there is variation of speed of download and upload in the tests. Here is an example of a common result:
QUOTE
Disparando alt.hentaiverse.org [81.171.14.120] com 32 bytes de dados:
Resposta de 81.171.14.120: bytes=32 tempo=233ms TTL=44
Resposta de 81.171.14.120: bytes=32 tempo=227ms TTL=44
Resposta de 81.171.14.120: bytes=32 tempo=235ms TTL=44
Resposta de 81.171.14.120: bytes=32 tempo=235ms TTL=44
Estatísticas do Ping para 81.171.14.120:
Pacotes: Enviados = 4, Recebidos = 4, Perdidos = 0 (0% de perda),
Aproximar um número redondo de vezes em milissegundos:
Mínimo = 227ms, Máximo = 235ms, Média = 232ms
QUOTE
Disparando hentaiverse.org [104.24.7.104] com 32 bytes de dados:
Resposta de 104.24.7.104: bytes=32 tempo=20ms TTL=59
Resposta de 104.24.7.104: bytes=32 tempo=21ms TTL=59
Resposta de 104.24.7.104: bytes=32 tempo=19ms TTL=59
Resposta de 104.24.7.104: bytes=32 tempo=17ms TTL=59
Estatísticas do Ping para 104.24.7.104:
Pacotes: Enviados = 4, Recebidos = 4, Perdidos = 0 (0% de perda),
Aproximar um número redondo de vezes em milissegundos:
Mínimo = 17ms, Máximo = 21ms, Média = 19ms