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HentaiVerse 0.77, Free* Fluffle Puff DLC Included |
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Sep 30 2013, 19:58
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skillchip
Group: Catgirl Camarilla
Posts: 5,753
Joined: 31-December 06

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Lots of people are complaining, but lets face it, did we need 4 weapons to cause bleed? Axe, dagger, waki, shortsword all in just 1H and Scythe, Longsword, Katana in 2H?
It would have made more sense if we have a common/rare of each instead of a heavy weighting towards a single proc and damage type
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Sep 30 2013, 20:25
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Colman
Group: Gold Star Club
Posts: 7,333
Joined: 15-November 10

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Both 1H and 2H have weapon retired. The next may be staff.
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Sep 30 2013, 20:40
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Musashi92
Group: Gold Star Club
Posts: 10,681
Joined: 25-July 12

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QUOTE(treesloth16 @ Sep 29 2013, 23:38)  Now now, no cat fighting. Unless we guys get to see some hair pulled, some clothes ripped, and throw in some mud.... then by all means, go right ahead! (IMG:[ invalid] style_emoticons/default/laugh.gif) (IMG:[ invalid] style_emoticons/default/laugh.gif) I don't think it be a cat fight, there be no hair pulling are pussy ass slapping. It be bare fist and kicking to face, ribs, spine and sides maybe even some ground submissions, so yes there be ripped cloths and some blood, just not the mud (IMG:[ invalid] style_emoticons/default/tongue.gif) QUOTE(Frostbite @ Sep 30 2013, 01:49)  So in next update 0.78 we will have a new 'variation type' of weapon ?, no ? (IMG:[ invalid] style_emoticons/default/rolleyes.gif) (IMG:[ invalid] style_emoticons/default/cool.gif) Waiting for some kind of Gun/Artillery type of weapon (ranged-area attack) but with some delays' We can only wish not even guns just range weapons with a delay, me and some people done have talked out how a bow and arrow would work, how a spear would work, throwing axes, cross bows, throwing stars, you name it, if was a gun just a flint lock can work out, but have one hell of a delay, so it be best to have a off hand weapon. QUOTE(Annsomni @ Sep 30 2013, 02:13)  I like that dagger, it's Void from the basic and give some very good stat. What i don't know, for me the Mana Conservation and Magic Accuracy is important? Anyway, i like it : ) Wolfgirl how much credit, hath, fluffy stuff is it? Or just pick someone who you hate, and i kill him... her. Who cares, i kill anybody (IMG:[ invalid] style_emoticons/default/tongue.gif) Ok well it's a superior dagger most the time cheap as dirt, i was gonna give it to you for free but you don't want it for free so i just COD it with a really small number like 1c (IMG:[ invalid] style_emoticons/default/tongue.gif)
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Sep 30 2013, 21:23
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MSimm1
Group: Members
Posts: 44,926
Joined: 26-December 09

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QUOTE(Colman @ Sep 30 2013, 13:25)  Both 1H and 2H have weapon retired. The next may be staff.
Actually I'd go for that (IMG:[ invalid] style_emoticons/default/biggrin.gif) A single Tier 1 and a Tier 3 Staff each would make it much more simple, after all it's just a stick (IMG:[ invalid] style_emoticons/default/duck.gif)
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Sep 30 2013, 21:43
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skillchip
Group: Catgirl Camarilla
Posts: 5,753
Joined: 31-December 06

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If anyone and everyone would help contribute to the database Jenga is making, please download the following script and just open up your inventory or the bazaar. Also pass it along to your friends, the more who use it the more accurate the database will be. The original forum post is here: https://forums.e-hentai.org/index.php?showt...p;#entry2824107And it details what it does. A direct link to the script is as follows: [ dl.dropboxusercontent.com] https://dl.dropboxusercontent.com/u/5046/st...-_Items.user.jsDo note it only parses unlocked gear. So if you want to have it see your sword of wonderous power, it will have to be unlocked first. This post has been edited by skillchip: Sep 30 2013, 21:44
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Sep 30 2013, 22:02
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Tenboro

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QUOTE(Maximum_Joe @ Sep 30 2013, 16:29)  I have no idea how to make a note of that... They will all have the same "base" weapon (like, one-handed blade), but the different variants (say, shortsword or dagger) will have a small random bonus to one or more specific stats. (Technically I could have done it with the old system, but it would be very verbose.)
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Sep 30 2013, 23:09
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etothex
Group: Members
Posts: 4,557
Joined: 18-May 09

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QUOTE(Tenboro @ Sep 30 2013, 13:02)  They will all have the same "base" weapon (like, one-handed blade), but the different variants (say, shortsword or dagger) will have a small random bonus to one or more specific stats.
the variants should be pony-blade, unicorn-blade, and pegasus-blade
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Sep 30 2013, 23:09
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Drksrpnt
Group: Gold Star Club
Posts: 3,550
Joined: 27-December 10

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QUOTE(skillchip @ Sep 30 2013, 15:43)  If anyone and everyone would help contribute to the database Jenga is making, please download the following script and just open up your inventory or the bazaar. Also pass it along to your friends, the more who use it the more accurate the database will be. The original forum post is here: https://forums.e-hentai.org/index.php?showt...p;#entry2824107And it details what it does. A direct link to the script is as follows: [ dl.dropboxusercontent.com] https://dl.dropboxusercontent.com/u/5046/st...-_Items.user.jsDo note it only parses unlocked gear. So if you want to have it see your sword of wonderous power, it will have to be unlocked first. Can I unlock it, go to the bazaar/forge screen, and then relock it again? Or does it need to stay unlocked?
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Sep 30 2013, 23:11
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Maximum_Joe
Group: Gold Star Club
Posts: 24,074
Joined: 17-April 11

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QUOTE(Tenboro @ Sep 30 2013, 12:02)  They will all have the same "base" weapon (like, one-handed blade), but the different variants (say, shortsword or dagger) will have a small random bonus to one or more specific stats.
This just sounds like an aesthetic change.
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Sep 30 2013, 23:30
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Hoheneim
Group: Members
Posts: 1,245
Joined: 4-January 09

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QUOTE(Maximum_Joe @ Sep 30 2013, 23:11)  This just sounds like an aesthetic change.
Unless there are new mechanics introduced, it'll be just a code rewriting.
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Sep 30 2013, 23:33
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Hoheneim
Group: Members
Posts: 1,245
Joined: 4-January 09

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"Failed to initialize player state. Try again later." Now that's a first. It happened trying to load a RE. (IMG:[ invalid] style_emoticons/default/blink.gif)
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Sep 30 2013, 23:38
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Mantra64
Group: Catgirl Camarilla
Posts: 5,600
Joined: 23-March 12

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Failed to initialize player state. Try again later.That happened to me at least a dozen times during my RE (IMG:[ invalid] style_emoticons/default/blink.gif)
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Sep 30 2013, 23:48
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Daodaodaidai
Group: Gold Star Club
Posts: 3,388
Joined: 28-February 10

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QUOTE Failed to initialize player state. Try again later. Got too the fatal doom message !
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Sep 30 2013, 23:50
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Endless Origin
Group: Members
Posts: 547
Joined: 19-October 12

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Stuck in item world because of "Failed to initialize player state. Try again later." Allows me to start one turn after I refresh it and then that pops up again. Started about and hour ago for me.
This post has been edited by Endless Origin: Sep 30 2013, 23:51
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Sep 30 2013, 23:52
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Pillowgirl
Group: Gold Star Club
Posts: 5,458
Joined: 2-December 12

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Sql fail?
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Sep 30 2013, 23:53
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skillchip
Group: Catgirl Camarilla
Posts: 5,753
Joined: 31-December 06

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QUOTE(Tenboro @ Sep 30 2013, 20:02)  They will all have the same "base" weapon (like, one-handed blade), but the different variants (say, shortsword or dagger) will have a small random bonus to one or more specific stats.
(Technically I could have done it with the old system, but it would be very verbose.)
Ugh... That will be fun to try to get ranges on QUOTE(Drksrpnt @ Sep 30 2013, 21:09)  Can I unlock it, go to the bazaar/forge screen, and then relock it again? Or does it need to stay unlocked?
It only needs to be unlocked for parsing, and it will go into the database. At which point you can lock it since it won't need to be sent again This post has been edited by skillchip: Sep 30 2013, 23:54
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