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> Spark of Life (SOL), One turn triggered another turn dead meat

 
post May 22 2013, 13:22
Post #21
Frostbite



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QUOTE(Ichy @ May 21 2013, 23:37) *

Can we change that 1 HP to 1% HP left plox?


Agree 100%! and hope it will be implemented by Tenbie. (IMG:[invalid] style_emoticons/default/smile.gif)

If only he's not so cruel (IMG:[invalid] style_emoticons/default/mellow.gif)
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post May 22 2013, 16:56
Post #22
Tenboro

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QUOTE(Thot @ May 22 2013, 13:01) *

Tenboro: Note that the guy saying this has donated at least 1000$ before. Also note that people who prefer playing without paying too much attention tend to be more likely be ones who are otherwise very busy with work. People very busy with work tend to have more money.
Like, the ones you might want to keep around because of the whole donation part. Might want to rethink your strategy a little there.


.. I'm not going to pander to people just to make them donate. Seriously. It's awesome that people are willing to donate to support the site, and everyone should be thankful to them for it, but I don't base the game design around that.
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post May 23 2013, 15:35
Post #23
Frostbite



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QUOTE(Tenboro @ May 22 2013, 03:56) *

.. I'm not going to pander to people just to make them donate. Seriously. It's awesome that people are willing to donate to support the site, and everyone should be thankful to them for it, but I don't base the game design around that.


Good to see Tenbie's game design is fair (IMG:[invalid] style_emoticons/default/cool.gif) (IMG:[invalid] style_emoticons/default/wink.gif) .

Would you please upgrade the % of health when you die (IMG:[invalid] style_emoticons/default/cry.gif) ?

Or at least 3 turns after Cloak of the Fallen ?
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post May 25 2013, 13:24
Post #24
Ichy



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QUOTE(Tenboro @ May 22 2013, 16:56) *

.. I'm not going to pander to people just to make them donate. Seriously. It's awesome that people are willing to donate to support the site, and everyone should be thankful to them for it, but I don't base the game design around that.

Still 1% sound better than one HP. i already died 3 times because of that (IMG:[invalid] style_emoticons/default/laugh.gif)
Beer and watching TV has nothing to do with it!
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post May 25 2013, 13:47
Post #25
Azru



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I've been complaining in the wrong thread! Haha!

I was complaining in the patch notes, however; since Tenb said it's working as it's intended I'll adapt...and by adapting I mean tightening my sphincter every time I see a group of monsters with full spirit and magic bars since monsters are now more prone to using skills, haha!

Of course I to would like some kind of tweak to add more player survivability and maybe it'll come and maybe it won't.

Also...

~Bows to the mighty Ichy who I never thought would die to 1 HP SoL~
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post May 25 2013, 23:43
Post #26
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I think it would be nice if triggering cloak of the fallen came with a nag screen now that needed to be clicked off. I've been tapping my hotkeys instead of just holding them now, but I have a fast internet connection and just holding the a numpad key for just a bit too long can trigger the next turn, spelling doom if I just have 1 HP.
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post May 26 2013, 00:27
Post #27
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I'm sure everyone in this thread already knows that the script to nag you when SoL triggers already exists and is in widespread use...right? And that the only reason you don't use it already...especially after this latest patch....is that you are opposed to using scripts, for your own good reasons.

I can assure you that it does exactly what you need, having been in need myself and not totally in control of my "mash the keyboard" instinct HV seems to demand of you at times. (IMG:[invalid] style_emoticons/default/smile.gif) And I honestly don't think the addition of beer to the equation makes much difference myself...the shithammer can drop anytime, without much warning, despite our best efforts.

So...HV Stat will do it. Maybe others too. And waytogo Bayern.


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post May 26 2013, 01:08
Post #28
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HVStat does not work for me, for example, due certain parts that have nothing to do with it's code which make it trigger too slow.

There is another one that does work, though, from whence I've lifted the standalone from.
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post May 26 2013, 01:39
Post #29
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QUOTE(Lement @ May 25 2013, 19:08) *

HVStat does not work for me, for example, due certain parts that have nothing to do with it's code which make it trigger too slow.

There is another one that does work, though, from whence I've lifted the standalone from.


So there are other reasons too to not use HVStat, which Lement has overcome...sounds like he is your savior! (IMG:[invalid] style_emoticons/default/biggrin.gif) I encourage you to try what L does...
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post May 27 2013, 09:06
Post #30
Frostbite



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QUOTE(eramosat @ May 25 2013, 11:27) *

I'm sure everyone in this thread already knows that the script to nag you when SoL triggers already exists and is in widespread use...right? And that the only reason you don't use it already...especially after this latest patch....is that you are opposed to using scripts, for your own good reasons.

I can assure you that it does exactly what you need, having been in need myself and not totally in control of my "mash the keyboard" instinct HV seems to demand of you at times. (IMG:[invalid] style_emoticons/default/smile.gif) And I honestly don't think the addition of beer to the equation makes much difference myself...the shithammer can drop anytime, without much warning, despite our best efforts.

So...HV Stat will do it. Maybe others too. And waytogo Bayern.


Is there any Specific script for triggering nag screen when SOL-ed ? I was defeated because of 'just mashing buttons repedeatly' (IMG:[invalid] style_emoticons/default/mellow.gif)
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post May 27 2013, 22:32
Post #31
eramosat



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QUOTE(Frostbite @ May 27 2013, 03:06) *

Is there any Specific script for triggering nag screen when SOL-ed ? I was defeated because of 'just mashing buttons repedeatly' (IMG:[invalid] style_emoticons/default/mellow.gif)


I use the massive script HV Stats, which contains the ability to do what you ask, plus a lot of other stuff. The thread to review and obtain it is pinned to the top of the HV System Discussion forum.

But it sounds like Lement has isolated the code and produced a script that only does what you're looking for...maybe he will comment on the accuracy of that speculation.
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post May 31 2013, 02:34
Post #32
Frostbite



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QUOTE(eramosat @ May 27 2013, 09:32) *

I use the massive script HV Stats, which contains the ability to do what you ask, plus a lot of other stuff. The thread to review and obtain it is pinned to the top of the HV System Discussion forum.

But it sounds like Lement has isolated the code and produced a script that only does what you're looking for...maybe he will comment on the accuracy of that speculation.


Oh.. thanks ! I think I would just pick the nag screen since I have read that the HV Stats is consuming memory a lot (IMG:[invalid] style_emoticons/default/smile.gif)

It's the same with just adding to greasemonkey and then play right ?
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post Jun 1 2013, 23:38
Post #33
reaperx



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I was about to ask the same thing about SOL, because I died back and forth and my spark of life didn't trigger.
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post Jun 5 2013, 10:54
Post #34
Frostbite



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QUOTE(reaperx @ Jun 1 2013, 10:38) *

I was about to ask the same thing about SOL, because I died back and forth and my spark of life didn't trigger.


The third time I died..

But good news,

I think the % health restored after death now is a bit different

I got my HP to 1,8k when the Cloak of the Fallen was activated instead of 1 HP.

Is it Tenby generosity or my own miscalculation ?

Perhaps someone else verify it (IMG:[invalid] style_emoticons/default/biggrin.gif)
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post Jun 8 2013, 00:17
Post #35
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Hopefully this isn't off topic. Is there a way for me to check how many spells I have? Specifically, a list? I'm positive I got Spark of Life ages ago but I don't see it anymore. I've been out of the loop for some time and now there's this huge update with tons of changes. It didn't remove Spark of Life, did it?
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post Jun 8 2013, 00:43
Post #36
Dan31



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QUOTE(Fanservicefan @ Jun 8 2013, 00:17) *

Hopefully this isn't off topic. Is there a way for me to check how many spells I have? Specifically, a list? I'm positive I got Spark of Life ages ago but I don't see it anymore. I've been out of the loop for some time and now there's this huge update with tons of changes. It didn't remove Spark of Life, did it?

The requirements for getting some spells have changed. Maybe you need a higher level, maybe you need more supportive prof, I don't know.
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post Jun 8 2013, 01:06
Post #37
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Right now I'm at level 120 and my supportive proficiency is at 14.63.
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post Jun 8 2013, 19:10
Post #38
Frostbite



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QUOTE(Fanservicefan @ Jun 7 2013, 11:17) *

Hopefully this isn't off topic. Is there a way for me to check how many spells I have? Specifically, a list? I'm positive I got Spark of Life ages ago but I don't see it anymore. I've been out of the loop for some time and now there's this huge update with tons of changes. It didn't remove Spark of Life, did it?


I think the level cap is 120 and needs 100 requirement at supportive level proficiency..

Someone please verifiy this too ^^;
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post Jun 8 2013, 19:58
Post #39
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Well I'm at level 120 but how do I go about increasing my supportive proficiency? At around 14 it might take a while.
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post Jun 8 2013, 20:36
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QUOTE(xcaliber9999 @ May 19 2013, 04:24) *

Lol remind me some of the final boss of Final fantasy games -

Their special attacks left the party members each with 1 HP (IMG:[invalid] style_emoticons/default/tongue.gif)


That sir would be Heartless Angel. Fuck you Kefka. And Kaiser Dragon. And Omega Weapon.

Still. Better alive with one HP than dead with 0, eh? Though the fact you get one- ONE turn of a grace period seems terrifyingly bad.

EDIT: You raise your support proficiency by spamming Protection, Haste, Cure/Regen. Also, I have 77 in Support proficiency, and I have Spark.

EDIT2: You're 120 and still haven't gotten Spark yet? I got Spark at level 100 I think.

This post has been edited by cavecricket48: Jun 8 2013, 20:37
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