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> Bottom line changes in update 0.76, Also some polls. And centralized [BUG] tracking.
Widescreen?
Are you in favor the new widescreen format?
Yes, I love fun things. [ 69 ] ** [56.56%]
No, I hate things that are fun. [ 53 ] ** [43.44%]
Should assigned abilities be linked to equipment sets
Yes. [ 57 ] ** [46.72%]
No. [ 12 ] ** [9.84%]
Not by default. [ 53 ] ** [43.44%]
Total Votes: 244
  

 
post May 20 2013, 10:03
Post #41
Tenboro

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QUOTE(tmihor @ May 20 2013, 03:35) *

It's fixed now.


And that is why the item table allows negative numbers. No 2147483647 chow for you. (IMG:[invalid] style_emoticons/default/smile.gif)
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post May 20 2013, 10:38
Post #42
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QUOTE(Tenboro @ May 20 2013, 08:03) *

And that is why the item table allows negative numbers. No 2147483647 chow for you. (IMG:[invalid] style_emoticons/default/smile.gif)


...

The item counter is 31-bit?
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post May 20 2013, 19:44
Post #43
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For some reason I can only attack by clicking monsters in Windows Vista. No icon or menu actions. But it's normal on Windows XP.

However, while doing some Grindfest, some icons didn't show up though I still felt the effects. Protection and Regen specifically.

This post has been edited by quazkov: May 20 2013, 19:45
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post May 21 2013, 04:09
Post #44
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QUOTE(Frostbite @ May 19 2013, 15:37) *

...the Protection comes out.

The settings are the same, equip the same, the same all setting but different result...


Same here, but the windshield still works, has the monsters still get damaged and hexed if they attack and hit me...
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post May 21 2013, 20:04
Post #45
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QUOTE(Anomtai @ May 19 2013, 08:51) *

If something frivolous over the internet is worth fighting for, than it's worth dealing with all the pity ante bullshit others put up.
Did you change equipment sets and forget to check your abilities? Until you answer this question, I'm labeling this as [BUG?]
Noted.


It's fixed by Tenb > see this thread for more info

QUOTE(Eu_Mesmo @ May 20 2013, 15:09) *

Same here, but the windshield still works, has the monsters still get damaged and hexed if they attack and hit me...


This time Tenb is gracious.

Thanks ! (IMG:[invalid] style_emoticons/default/biggrin.gif)

This post has been edited by Frostbite: May 21 2013, 20:05
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post May 21 2013, 23:30
Post #46
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Is this still happening for anyone else?
(IMG:[i480.photobucket.com] http://i480.photobucket.com/albums/rr163/anomtai/creditoverlapping.png)
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post May 22 2013, 03:42
Post #47
Goodman2011



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Poll needs More than simple Yes No,

1. Are you in favor the new widescreen format?

A Both or Yes and No, because that is my vote, it is nice at home, but my notebook sucks at widescreen setting.

Users should have the option to choose: 1024x768 or Wide Screen!

2. Should assigned abilities be linked to equipment sets

Again Yes and No, I see this as an Noob or Simple option for those that don't want advanced options!

Simple setting: Linked to Equipment Sets

Advanced setting: Not linked, each Ability Point can be assigned independently.
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post May 22 2013, 20:05
Post #48
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QUOTE(Anomtai @ May 21 2013, 16:30) *

Is this still happening for anyone else?
(IMG:[i480.photobucket.com] http://i480.photobucket.com/albums/rr163/anomtai/creditoverlapping.png)

That bug has been there ever since Moogle was introduced.

This isn't particularly related to 0.76 either, but I made a post about Yggdrasil's passive Absorb bug here, and I don't want it to be buried in the HV chat thread without being seen by tenboro.
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post May 23 2013, 15:36
Post #49
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QUOTE(Anomtai @ May 21 2013, 10:30) *

Is this still happening for anyone else?
(IMG:[i480.photobucket.com] http://i480.photobucket.com/albums/rr163/anomtai/creditoverlapping.png)


Yes at least for me from playing the first HV
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post May 23 2013, 18:56
Post #50
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QUOTE(Anomtai @ May 21 2013, 17:30) *

Is this still happening for anyone else?
(IMG:[i480.photobucket.com] http://i480.photobucket.com/albums/rr163/anomtai/creditoverlapping.png)


Yes.
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post May 25 2013, 02:19
Post #51
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Not sure if this is a bug or not. I have 100% on double gift and still got an odd number of mats. Seems like that should be impossible.

Attached Image
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post May 25 2013, 03:18
Post #52
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QUOTE(hitokiri84 @ May 25 2013, 02:19) *

Attached Image

Attached Image

All those chaos upgrades
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post May 25 2013, 04:27
Post #53
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Why doesn't the targets for shatter strike and rending blow wrap around, like say I target the last monster, it doesn't also dmg the first 2 also like domino strike
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post May 25 2013, 04:49
Post #54
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QUOTE(hitokiri84 @ May 24 2013, 20:19) *

Not sure if this is a bug or not. I have 100% on double gift and still got an odd number of mats. Seems like that should be impossible.

Attached Image


donate me money plis
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post May 25 2013, 11:01
Post #55
Tenboro

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QUOTE(hitokiri84 @ May 25 2013, 02:19) *
Not sure if this is a bug or not. I have 100% on double gift and still got an odd number of mats. Seems like that should be impossible.


It doesn't round between calculating the base number of gifts and rolling for double, so it's quite possible if you get something like ~2.5 base gifts.
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post May 25 2013, 11:19
Post #56
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QUOTE(Tenboro @ May 25 2013, 11:01) *

~2.5 base gifts.

You monster brought you a gift but already has eaten half of it (IMG:[invalid] style_emoticons/default/laugh.gif)
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post May 25 2013, 15:06
Post #57
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I brought you a gift... but I eated it :3
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post May 25 2013, 15:07
Post #58
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Tenb should have done this instead of the Affection thing.

Feed your monster or it will eat your Gifts to stay alive (IMG:[invalid] style_emoticons/default/laugh.gif)
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post May 30 2013, 22:56
Post #59
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Another bug that I haven't seen mentioned: Paradise Lost holy spell procs Burning Soul without any AP invested on Soul Fire.
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post May 30 2013, 23:27
Post #60
Tenboro

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QUOTE(hitokiri84 @ May 30 2013, 22:56) *
Another bug that I haven't seen mentioned: Paradise Lost holy spell procs Burning Soul without any AP invested on Soul Fire.


Hm. Yeah, I never did remove that. Originally I just moved that from Soul Fire/Burst. The one for Dark wasn't added until later, and only really because it created an imbalance between Holy and Dark.

Added to the list of fixes for those abilities, I guess.
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