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> HentaiVerse 0.76, Wall-EEEE

 
post May 19 2013, 08:36
Post #901
elda88



Simpang Bekenu is trash
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So Monster Chow is 1.) a type of crystal and 2.) tradable. WTS sellers, rejoice!
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post May 19 2013, 08:38
Post #902
FiniteA



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QUOTE(ChosenUno @ May 19 2013, 14:12) *

Mages need their damage back...

Before I could deal 600k tops to IWBTH FSM with imperil on, now I deal tops 100k...

That's banish VS Paradise Lost, btw.

So how are mages supposed to play when their offense is riddled with cooldowns and deals measly damage? (IMG:[invalid] style_emoticons/default/rolleyes.gif)

need to add some "Pray" skill for mage (IMG:[invalid] style_emoticons/default/laugh.gif) (IMG:[invalid] style_emoticons/default/laugh.gif) (IMG:[invalid] style_emoticons/default/laugh.gif)
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post May 19 2013, 08:43
Post #903
Maximum_Joe



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QUOTE(dragon695 @ May 18 2013, 21:57) *

What the heck do I have to do to get access to Imperil and Silence again? My level should be more than sufficient.

Deprecating prof is needed. Number unknown.
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post May 19 2013, 08:50
Post #904
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I've never lived through these updates, it just happens one week and whatever. I think I realized he lies, this is more like beta update because he is still changing stuff, like a faux update which is not cool. Update that shit and move on, hotfix or new update, this is annoying to realize you could have waited 1 day gotten all the battle scrolls with money to spare instead of getting a few only and being poor.
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post May 19 2013, 08:51
Post #905
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Monster damage is so low now though. Before I had to haste, protection, shadow veil, spirit shield, regen 1/2, heartseeker, and absorb on at all time. Now I just completed T&T with just the auto haste/prot, with regen and heartseeker; no need for any other defenses. What used to hit for 10k+ is only 2k now. What the hell are other melee complaining about?
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post May 19 2013, 08:53
Post #906
kserox



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No guaranteed token drop in RoB now? Huh... Well then, I guess FSM only and forever, no point in fighting MBP and friends Konata anymore. Also 150k exp for IWBTH Konata + MBP, lulz.

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post May 19 2013, 08:56
Post #907
nobody_xxx



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QUOTE(Arxdewn @ May 19 2013, 13:51) *

Monster damage is so low now though. Before I had to haste, protection, shadow veil, spirit shield, regen 1/2, heartseeker, and absorb on at all time. Now I just completed T&T with just the auto haste/prot, with regen and heartseeker; no need for any other defenses. What used to hit for 10k+ is only 2k now. What the hell are other melee complaining about?

i'm complaining about credits drop rate (IMG:[invalid] style_emoticons/default/dry.gif)

i want my refund for training that pack rat before get reduce again by tenb later on (IMG:[invalid] style_emoticons/default/cry.gif)
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post May 19 2013, 09:09
Post #908
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QUOTE(ahenayau @ May 19 2013, 14:56) *

i'm complaining about credits drop rate (IMG:[invalid] style_emoticons/default/dry.gif)

So is everyone else. (IMG:[invalid] style_emoticons/default/rolleyes.gif)


QUOTE(ahenayau @ May 19 2013, 14:56) *

i want my refund for training that pack rat before get reduce again by tenb later on (IMG:[invalid] style_emoticons/default/cry.gif)

If only...in our dreams... (IMG:[invalid] style_emoticons/default/sad.gif)
Maybe, after TenB wakes up from a restless sleep...

This post has been edited by Apocalypse Horsemen: May 19 2013, 09:10
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post May 19 2013, 09:17
Post #909
Treia



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QUOTE(cavecricket48 @ May 18 2013, 19:36) *

You're a liar and delusional. I trained two levels of pack rat before this patch, and I lost 100k in credits because of the change in the cost to train.

Tell me that losing 100k in credits is losing nothing again please. I'd love to hear it.



You were willing to pay 100k for the extra slots when they had less effect, now that pack rat gets you your only slot suddenly those slots aren't worth 100k to you because the training is cheaper? (IMG:[invalid] style_emoticons/default/rolleyes.gif)


You were clearly okay with the price before, given that you selected it for training and then came back several hours later to pick up the tab. Try yelling at your store when things go on sale. I'm sure you'll have a great case as to why you deserve your money back after you were happy to consume the benefits at higher price.
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post May 19 2013, 09:26
Post #910
mlfans



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(IMG:[invalid] style_emoticons/default/cry.gif) Weapon Skills (both skyward sword and 2H skills) only can attack 5 targets while 2H domino is 7!! , with such a ridiculous damage
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post May 19 2013, 09:31
Post #911
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QUOTE(Arxdewn @ May 18 2013, 22:51) *

What used to hit for 10k+ is only 2k now. What the hell are other melee complaining about?


Yes, monster damage is almost non-existent now.

This post has been edited by T_Starrk: May 19 2013, 09:37
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post May 19 2013, 09:42
Post #912
Treia



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QUOTE(ChosenUno @ May 19 2013, 02:12) *

Mages need their damage back...

Before I could deal 600k tops to IWBTH FSM with imperil on, now I deal tops 100k...

That's banish VS Paradise Lost, btw.

So how are mages supposed to play when their offense is riddled with cooldowns and deals measly damage? (IMG:[invalid] style_emoticons/default/rolleyes.gif)



God it's almost like you need to whack it for as many rounds as a melee, and can't simply brush aside one of the legendary monsters in a dozen rounds...
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post May 19 2013, 09:42
Post #913
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How the fuck are we supposed to grind proficiencies now with these stupid cooldowns? I put off grinding proficiencies since I could still power level with low proficiencies, but now it seems having a lack of proficiencies in your preferred style of play hurts you so bad with no way to increase it efficiently.
/rage

Anyways, hotkeys will need reworking, since with 16 quickbar slots and only 1-0 keys we can't access all of the quickbar slots through hotkeys. If you were going to increase the number of slots, why not just make it an even 20? That way you could have 2 bars of 10 slots and possibly make the first slot Alt+1-0 and the second Alt+Shift+1-0. The design for this new quickbar just makes no sense.
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post May 19 2013, 09:51
Post #914
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Just realized I allocated my mastery points wrong. Since the ability page is bound to each equip set separately I didn't have to unlock so many red slots (basically I did two-hand, dual-wield, heavy and light when I only needed enough for one armor type and one fighting style per equip set).

So now I have joined the ranks of those asking for a mastery point reset switch (IMG:[invalid] style_emoticons/default/laugh.gif) .
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post May 19 2013, 09:53
Post #915
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QUOTE(T_Starrk @ May 19 2013, 09:51) *

So now I have joined the ranks of those asking for a mastery point reset switch (IMG:[invalid] style_emoticons/default/laugh.gif) .


How about paying a certain amount to undo each one? (I want a one-click reset too, but let's be realistic).
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post May 19 2013, 09:54
Post #916
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A question for the anti-widescreeners out there. Would it be better if the layout was changed to this?

(IMG:[i480.photobucket.com] http://i480.photobucket.com/albums/rr163/anomtai/betterorworse.png)
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post May 19 2013, 09:56
Post #917
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QUOTE(Maximum_Joe @ May 19 2013, 02:43) *

Deprecating prof is needed. Number unknown.

Oh that's diamonds. I don't know if I should laugh or cry, but here I am at < 10 prof in deprecating because, you know, I never really used it except on tough nuts. And now it seems that grinding profs is extremely difficult.

QUOTE(exivion @ May 19 2013, 03:53) *

How about paying a certain amount to undo each one? (I want a one-click reset too, but let's be realistic).

C'mon man, we are already paying through the nose for everything else.

Here's an idea: get rid of the stupid red/blue/green/pink crap altogether and return to some sanity like before. Once you get a skill/ability, it should be "on" forever. Auras made sense when they had perks attached to them beyond skills, mastery points are stupid shit that adds insult to injury.

This post has been edited by dragon695: May 19 2013, 10:06
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post May 19 2013, 10:04
Post #918
exivion



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QUOTE(dragon695 @ May 19 2013, 09:56) *

C'mon man, we are already paying through the nose for everything else.

Here's an idea: get rid of the stupid red/blue/green/pink crap altogether and return to some sanity like before. Once you get a skill/ability, it should be "on" forever.


You know it's not happening, and I doubt any sort of mastery point reset is happening at all. Everyone starting with 5 rows instead of 3 was probably the best we'll get.
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post May 19 2013, 10:09
Post #919
elda88



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QUOTE(Anomtai @ May 19 2013, 15:54) *

A question for the anti-widescreeners out there. Would it be better if the layout was changed to this?

How did you do that? Script?
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post May 19 2013, 10:12
Post #920
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Question about Spirit Shield. At which tier will it actually TRIGGER? Mine is at tier 3 since I'm 1 level away from unlocking 4 and it does not trigger. I tried ADWD on IWBTH just now cause I think it's somewhat manageable, but I lost early cuz it never did trigger. (IMG:[invalid] style_emoticons/default/dry.gif)
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