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> HentaiVerse 0.76, Wall-EEEE

 
post May 19 2013, 04:21
Post #801
Falbala456



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piyin > I was talking about the glorious Niten :3.
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post May 19 2013, 04:23
Post #802
terence323



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huge changes, but I think I got the gist of it now
but it seems for melee, spirit shield is no longer needed on high difficulties, I've tried heavy armor + 2H/Nit
and Light armor + DW on early and late arena levels on IWBTH, and with maxed out ap spirit shield it never triggered once, not sure if this is intended or not though.
Also the huge exp reduction really sucks for me, normally I'd get a decent amount doing later 4 rounds of arenas (flee on god rounds) on IWBTH daily, now, although
it's a lot easier to go through them, the exp points is so abysmal, coupled with low credit each round, I can see myself maybe doing 1 round or only doing random encounters from now on :/
oh, and +1 to getting a reset on mastery points, screwed up and got 6 slots too many lol

This post has been edited by terence323: May 19 2013, 04:33
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post May 19 2013, 04:24
Post #803
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It's not terribly bad, once you get used to it. The only problems I have are: credits are too hard to come by, long cool down for attack spells, and with so few arenas now, it's harder to get the Blood Tokens needed for the new challenge. Why have all the Arenas been eliminated in the past few updates? It's only making me play less, not more.
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post May 19 2013, 04:29
Post #804
mumei-chan



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QUOTE(DYasha @ May 19 2013, 04:24) *
Why have all the Arenas been eliminated in the past few updates? It's only making me play less, not more.

I second this.
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post May 19 2013, 04:30
Post #805
dragon695



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QUOTE(DYasha @ May 18 2013, 22:24) *

It's not terribly bad, once you get used to it. The only problems I have are: credits are too hard to come by, long cool down for attack spells, and with so few arenas now, it's harder to get the Blood Tokens needed for the new challenge. Why have all the Arenas been eliminated in the past few updates? It's only making me play less, not more.

Yes, bring back the old levels in the arena, the old payouts, and loot drops plz. It is fucking pathetic at lower levels.

Also, reducing the number of credits will not increase donations 10b, in fact it makes me not want to donate when I was planning to do so next month.
And bring back Heroic.
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post May 19 2013, 04:33
Post #806
Musashi92



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With all the updates It almost makes my free shop useless. (IMG:[invalid] style_emoticons/default/anime_cry.gif)
It looks like most the Gear and weapons I have in there are shit now (IMG:[invalid] style_emoticons/default/dry.gif)
I been testing what works good and don't.

Shortsword's well they still suck.
Axe's get ass raped.
Club's meh at most you can still use them.
Rapiers gee they still work just fine.
Wakizashi well blow it out you're ass.
Estocs feel like shit now and can't hit a thing (IMG:[invalid] style_emoticons/default/dry.gif)
Mace is working just fine.
Longsword (IMG:[invalid] style_emoticons/default/laugh.gif) FAIL who the hell still uses them?
Katana meh 50/50
Scythe's...I'm sorry i'm Hitting you with a BB gun?
Here just bite my fucking face off.

It looks like Rapiers and mace's are still some of the best ones.
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post May 19 2013, 04:33
Post #807
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Why does the flee skill use the placeholder icon when the fleeing proc has its own? (IMG:http://ehgt.org/v/e/flee.png)

Well anyway, you all know how in my secret project icons, that my motif for HP is green circles? And that I've been wanting to make an icon sheet for all of HV's procs? Well I'm tempted to use this to make the icon for the Heavy HP ability icon.

(IMG:[i480.photobucket.com] http://i480.photobucket.com/albums/rr163/anomtai/heavyHP.jpg)
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post May 19 2013, 04:35
Post #808
Lord Janus



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QUOTE(Raging Tachikoma @ May 18 2013, 19:15) *

Well as you can see I rarely post here, but given just how fucktarded this update is I feel the need to comment. It was always my understanding that the purpose of the HV was to earn credits and GP to purchase downloads with. It wasn't until about a year ago that I actually started playing the HV in anything other than random encounters,now I am basically thrown back to square one with the dearth of drops, insanely expensive training and absolutely fucked ability system. I made a clear decision to spend ability points on additional battle item slots and maximizing my chosen spells rather than boosting XP, Health or Spirit tanks. But now all that is thrown out the window along with all the credits I have blown on earning extra ability points were wasted. I will no longer playing HV since the only way to get ahead is spend real money on the form of donations and there is no way in hell I will give 10b any of my money after this because it is clear that he has no real interest in the Hentai side of the site anymore, just trolling the shit out of people on HV. The tail has clearly been wagging the dog for quite a while now and the only solution is to ditch HV and put the focus back on what after all is the putative purpose of this site which is sharing hentai.



that was beautiful, and i agree completely.
i still remember when i found this site on hentai keys search engine (among other great sites, which sadly i have since forgotten), and the galleries didnt even exist, just a collection of both "free" doujins, and "pay to see" doujins.

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post May 19 2013, 04:39
Post #809
lichtenlade



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QUOTE(wolfgirl of autumn92 @ May 19 2013, 09:19) *

Bad shit happend's man! (IMG:[invalid] style_emoticons/default/laugh.gif)
Really joking aside this update has me about to quit HV, Keep the free shop to help out people, but quit HV.
Going back to a daily life of just Modding the living hell out of video games in my down time, is looking really fun now in days (IMG:[invalid] style_emoticons/default/happy.gif)
  • the Flood, cant stop the Flood XD
  • everything is nerf'd
  • buff durations too short
  • cant even heal spam due to the CD
  • over flowing with monster cuisines from drop rates
  • DW still works but the Frenzy blow has limited range to 5 targets next to each other !!
  • nuuu I want to blitz DW stream those mobs to oblivion
94 16 You gain 142 Credits!
94 15 You gain 3748925 EXP!
94 14 Katsura Kotarou dropped [Magnificent Zircon Plate Greaves of Warding]
94 13 Headcrab dropped [Heroic Health Potion]
94 12 Shijyou Mizuki dropped [Superior Leather Breastplate of Protection]
94 11 Haruko Haruhara dropped [Monster Cuisine]
94 10 Aasta dropped [Heroic Health Potion]
94 9 Miyafuji Yoshika Of 501st dropped [Monster Cuisine]
94 8 Kira Yagami dropped [Monster Cuisine]

More monster food drops over Potions, its not like we need alot to feed each monster :/
better derp rate for potions please (IMG:[invalid] style_emoticons/default/biggrin.gif)

This post has been edited by lichtenlade: May 19 2013, 04:42
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post May 19 2013, 04:45
Post #810
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So are we going to get refunded for the artifacts that gave ability points? I remember seeing refunds are only given when things are removed and this seems to fall into that category.
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post May 19 2013, 04:46
Post #811
piyin



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QUOTE(DYasha @ May 19 2013, 05:24) *

It's not terribly bad, once you get used to it.


Like Cancer.
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post May 19 2013, 04:46
Post #812
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Hi Tenboro can you just recheck mage damage again?

Before this patch, I could Banish an imperiled FSM for 350-600k damage.

But now when I try it I can only "Paradise Lost" for 60k - 100k.

Is this intended?

This post has been edited by ChosenUno: May 19 2013, 04:51
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post May 19 2013, 04:49
Post #813
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QUOTE(ChosenUno @ May 18 2013, 19:46) *

Hi Tenboro can you just recheck mage damage again?

Before this patch, I could burst an imperiled FSM for 350-600k damage.

But now when I try it I can only "burst" for 60k.

Is this intended?


Similarly, even with maxed Staff Spell Damage, my Magic Base Damage is around 650 points lower than what it was before the patch.

I'm not sure why it dropped so much. (IMG:[invalid] style_emoticons/default/mellow.gif)
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post May 19 2013, 04:51
Post #814
pentiuminside



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Allright, just to make shit easier to grasp, I copy pasted into this reply all widescreen-related quotes which
have been made in this thread. Also, I don't know if I can be bothered with being on the beat about "polling"
what everyone thinks about the matter so from now on it's up to anyone to continue doing what I was doing.

It also looks like I've reached the maximum number of quotes than can be made within a single reply so
I breaked all of this into two parts, the first part is made up of quotes by everyone's who's in favour of the
new widescreen and the second part is made up of quotes by everyone's who's against the new widescreen.


QUOTE
- HV is now widescreen! That's exactly 256 pixels wider. Minimum recommended resolution is 1280x768.

8 USERS IN FAVOUR
VERSUS
16 USERS AGAINST




8 USERS IN FAVOUR OF THE NEW WIDESCREEN;


QUOTE(blue penguin @ May 18 2013, 15:30) *

The new design is so cool... and even having a 1024x768 screen there's nohing that Ctrl+- did not solve.

QUOTE(T_Starrk @ May 18 2013, 23:38) *

Widescreen is awesome, imo.

QUOTE(Evil Scorpio @ May 18 2013, 23:40) *

I double that.

a few replies later, Evil Scorpio said this.

QUOTE(Selcouth @ May 18 2013, 23:43) *

Agreed. HVStat is out of align though (IMG:[invalid] style_emoticons/default/sad.gif) Meh, omelets and shells.

Still, for those with square screens a toggle for them to revert be good to have.

QUOTE(Anomtai @ May 19 2013, 00:48) *

5 users in favour! (IMG:[invalid] style_emoticons/default/mad.gif)

QUOTE(mojomunkeez @ May 19 2013, 00:48) *

Make it 6 users in favour now! I play a 1366x768 screen, so I thought the wide screen change was a big improvement to fit over all that blank space to the right of the window.

QUOTE(PowerOfTwo32 @ May 19 2013, 01:06) *

I like it. And my god, do you have to make your post so flamboyant?

Why not make another thread and have an actual poll in it, instead of spamming/whining this one up, and counting only posts in here which is silly.

QUOTE(Death Grunty @ May 19 2013, 01:15) *

In favour of the new widescreen mode.


This post has been edited by pentiuminside: May 19 2013, 05:08
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post May 19 2013, 04:51
Post #815
pentiuminside



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QUOTE
- HV is now widescreen! That's exactly 256 pixels wider. Minimum recommended resolution is 1280x768.

8 USERS IN FAVOUR
VERSUS
16 USERS AGAINST




16 USERS AGAINST THE NEW WIDESCREEN;


QUOTE(rawrpies @ May 18 2013, 15:04) *

[*]Widescreen is a feature I (and probally more people) don't really want, either due to smaller screens or wanting to see the monster bars while watching movies, so a option to change it would be nice.

QUOTE(arnwerker @ May 18 2013, 16:03) *

Ok I have never bitched about any of the other updates or asked you to change anything but please could you at least make it an option on the widescreen cuz I dont want it...cant see if my spells have taken(except for in the dialog )but still dont know how long it will last...and so far even though it might not matter anyway...cuz you might want to stick a fork in me cuz I think Im done too

QUOTE(Tenseigamoon @ May 19 2013, 01:44) *

I played some arenas and I'm still disliking the width of the HV window. The battle log and quickbar take up all the room when you're battling. The monsters are clear over to the right and having to look all the way over there at them is really annoying. If you just pushed the monsters over to the left or at least give us an option to reduce the window, it would be so much better.

Even when I manually make the window smaller, it cuts off the monsters on the right. Everything else I can probably get used to. I'm still trying to understand the monster feeding thing. What is there, chow, grub, cuisine, edibles and whatever else. This isn't Top Chef!

earlier tenseigamoon said this.

QUOTE(dragon695 @ May 18 2013, 17:40) *

I think having different size resolutions (SD and HD) should be a setting. Not everyone plays on desktop pc, and some of us have cheap laptops with weird resolutions (1366x768). Using the browser zoom messes up a lot of the server rendered images/text due to rendering artifacts.

QUOTE(jcullinane @ May 18 2013, 18:27) *

Ok, after FINALLY winning an IWBTH hourly:
EDIT: Forgot to mention I am an older square monitor resolution player as well...if everything else wasn't frustrating enough now I have to fudge with my settings just to get a good view. That is REALLY burning me up right now.

QUOTE(pentiuminside @ May 18 2013, 19:03) *

All of the good shit that came along with this patch put aside, it seems
to me that HV in "widescreen" doesn't make much sense. I can easily
imagine everything I see in this new HV fitting into the old layout
everyone were used to up till now. Worse, with this new layout I
have a hard time playing HV and wathing a video simultaneously
on the same 1366 x 768 laptop screen. With the old layout I had
no problems playing HV and watching a video on the same screen.

QUOTE(Mantra64 @ May 18 2013, 20:27) *

I might also wait until 0.77 since hopefully summer will soon start so that I won't spend as much time behind the screen which currently have to be a wide one. (IMG:[invalid] style_emoticons/default/dry.gif)

QUOTE(piyin @ May 18 2013, 21:46) *

Wide screen: i dont like it... i need to see my hentai while im playing HV... Tenboro, please dont be so mean and turn the window back as it was.

QUOTE(treesloth16 @ May 19 2013, 00:13) *

@pentiuminside, I also don't like the wide-screen. It should be optional.

QUOTE(cavecricket48 @ May 19 2013, 00:56) *

10 against. There's so much... empty space. I liked the old interface because it felt like everything was neat, but this is like a wasteland.

QUOTE(wolfgirl of autumn92 @ May 19 2013, 01:04) *

HV widescreen sucks I loved it how it was now widescreen!!
The widescreen looks sucks so bad it s not even funny (IMG:[invalid] style_emoticons/default/mad.gif)

QUOTE(noneya @ May 19 2013, 01:41) *

I'm against it. I have the same problem as piyin stated when it comes to this widescreen HV.

QUOTE(n125 @ May 19 2013, 01:54) *

Yeah, that's the same problem I have with the widescreen view. The information is all spread out. With the the old view, you could stare at the upper middle portion of the screen and still monitor your vitals and monster vitals in the periphery of your vision. Now your eyes have to dart all over the place.

If you happened to use the mouse to select monsters and spells (I do), the situation is similar. A less-compact HV means that the travel distance between spells and monsters is larger, which slows the pace of the game down even more.

A toggle between widescreen and non-widescreen (old view) would be ideal, but I would imagine that supporting both would be inconvenient since Tenboro would always be limited in what he could do by the real estate of the non-widescreen view.

QUOTE(letmegitdat @ May 19 2013, 02:02) *

as far as wide screen goes...

If I had to choose between old and new, I prefer the old... but if I had a choice I would like the entire ui to be "tall screen"

I run 2x30" monitors because I need MORE resolution/real estate not less... besides any real gamer will take a 20" over 30"... it SUCKS hard to have to cover that much distance with your eyes...

Id rather have my kinda like this:
[postimage.org] (IMG:[s17.postimg.org] http://s17.postimg.org/dpp7qluf3/mock_ui.png)

QUOTE(mumei-chan @ May 19 2013, 03:35) *

Well, I got a widescreen monitor (or rather, every monitor I got is a widescreen one), and still, I prefer the old format because...
Yeah, HV isn't something I'd pay 100% attention to it when playing. It's rather a side thing what I do when checking out something else, so having a widescreen, attention-whoring HV is only annoying for me.

@pentiuminside
Count me in in the "Against it" fraction!

QUOTE(ravenfrost123 @ May 19 2013, 03:36) *

With regards to the resolution change, I like it, but only because we're now afforded new slots to put our spells/skills. I actually don't like how the text and mob bars are further apart now.


This post has been edited by pentiuminside: May 19 2013, 04:57
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post May 19 2013, 04:53
Post #816
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Well, I'm not liking the limited amount of item slots. If this be the case, then give us a refund for everything that was removed from the trainer. Also I was excited to finally have Dark spells to use only to see that Soul damage is removed. Overall, I'm leaning on the hate side of being neutral. This patch changed things drastically. If nothing else, the food system seems to be a little manageable, as I only have three monsters and I've gotten some food drops from two hours of play. So, there's one thing. I'll have to adjust.

And I agree that the widescreen looks very bad.

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post May 19 2013, 04:54
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QUOTE(lichtenlade @ May 18 2013, 18:39) *

[list]
[*]nuuu I want to blitz DW stream those mobs to oblivion


Frenzied on more than one target has always been slower than just activating spirit stance and ripping through enemies so that's no big loss, imo. The extra damage from OC is though, and nerfed dual-wield against a single target rather heavily. Game is still too easy for IWBTH methinks. I want a higher difficulty level on the next patch, with increased equip drop quality.

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post May 19 2013, 04:59
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I wonder how long it will take for me to compile a list of all the places where players have been screwed in terms of mana costs/duration/effect/efficiency in terms of mana/duration/effect
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post May 19 2013, 04:59
Post #819
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Okay! I upgraded to IE 10 and it seems like Norton stopped having a bitch fit about the constant adware bombardment that rode in on the Firefox installation.



Tried the hourly on IWBTH. Im hitting the monsters pretty good with physical attacks but one of my old routines was after loading up with support spells, was to hit everybody on the board with silence. Because of the cooldown I can't do that anymore so im putting alot more support on health potions and manas to keep my hp up.



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post May 19 2013, 05:00
Post #820
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QUOTE(lichtenlade @ May 18 2013, 18:39) *
  • the Flood, cant stop the Flood XD
  • everything is nerf'd
  • buff durations too short
  • cant even heal spam due to the CD
  • over flowing with monster cuisines from drop rates
  • DW still works but the Frenzy blow has limited range to 5 targets next to each other !!
  • nuuu I want to blitz DW stream those mobs to oblivion
94 16 You gain 142 Credits!
94 15 You gain 3748925 EXP!
94 14 Katsura Kotarou dropped [Magnificent Zircon Plate Greaves of Warding]
94 13 Headcrab dropped [Heroic Health Potion]
94 12 Shijyou Mizuki dropped [Superior Leather Breastplate of Protection]
94 11 Haruko Haruhara dropped [Monster Cuisine]
94 10 Aasta dropped [Heroic Health Potion]
94 9 Miyafuji Yoshika Of 501st dropped [Monster Cuisine]
94 8 Kira Yagami dropped [Monster Cuisine]

More monster food drops over Potions, its not like we need alot to feed each monster :/
better derp rate for potions please (IMG:[invalid] style_emoticons/default/biggrin.gif)

Why ain't you just fucking lucky (IMG:[invalid] style_emoticons/default/laugh.gif)

I find it bullshit If I get hurt I have to wait just to heal again (IMG:[invalid] style_emoticons/default/dry.gif)
Hell have to wait on over 95% of all the things.

If I'm Modding it is new places to go are making armor and weapons.
I'm still using my spear throwing Mini gun in fallout NV (IMG:[invalid] style_emoticons/default/happy.gif)
The only thing is I spent all my time Playing HV that I never did get done with the shit 20 something things I was working on and making.
I never did get done with my Under ground deathclaw cave maze with every weapon and armor in game in the armory at the end of it (IMG:[invalid] style_emoticons/default/dry.gif)

But that's a other story.
This HV updated is fucked over fucked up and all around bullshit. (IMG:[invalid] style_emoticons/default/mad.gif)
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