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> HentaiVerse 0.76, Wall-EEEE

 
post May 18 2013, 22:44
Post #601
Dan31



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Since Ability Slots on the right side need more Mastery Points to unlock, it would be a good idea to prevent anyone from unlocking them before the ones on the left, ie "grey out" all locked slots but the first one on the left.
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post May 18 2013, 22:49
Post #602
Lord Janus



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This game is getting worse every time
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post May 18 2013, 22:50
Post #603
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A new but absolutely unfair game update.

Monster feeding? Really? Are we playing a Tamagotchi/Pokémon sim now? Their upgrades are costly enough and now you have to get food for them as random drops? It is not only completely harsh but unneeded. What's next? Your monsters dying from hunger and we losing all the credits and time spent training them?

"Go grind some more and stop complaining" some might say... Oh... Wait... I'm completely nerfed now... My defense, hit ratio and attack power all went down... My HP/MP went down and even with full investment on HP and MP tanks it is still lower tan half of what it used to be... My equipment suddenly got a lot more restrictive and less effective... All my elemental resistencies which I trained AP and spent a lot of credits and offered artifacts to Snowflake for were removed and some of those AP totally disappeared... My spells now cost a hell of a lot more and have cooldown... My battle skills were weakened and even spending AP on them doesn't make a dint of a difference... Some abilities that I had Access to now are beyond reach because of the level they are unlocked at... Profficiency is now pretty much unobtainable... Now I gotta pay credits for ítem slots, infusions and scrolls, something I had already unlocked earlier... Monsters now hit much harder even in lower difficulties, making us low-level players have a really hard time... We also got nerfed out of our Auras and their benefits which we invested a hell of a lot of time and credits to build... Monster drops are now more scarce, even with training... If we make a mistake with the "mastery points" there's no going back at all... Ability reset costs are now much more higher and are on a per-cathegory basis...

I for one prefer the previous versión much more than this. If we can't get it back, at least get rid of monster morale and hunger. There are many players like me, who aren't on HV all day, to grind food drops but have monsters in their monster lab and will have starving monsters in no time at all...

If that's not an option, then I kindly ask how can I delete my account since this game that I have been at for years now, has become a bother instead of a nice way to pass some time.

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post May 18 2013, 22:51
Post #604
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does the battle slots restock auto now?
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post May 18 2013, 22:54
Post #605
HTTP/308



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QUOTE(T_Starrk @ May 18 2013, 16:25) *

People complain the game is too hard now, HTTP complains it's too easy (IMG:[invalid] style_emoticons/default/laugh.gif) .


Your SP shield ever triggered? (IMG:[invalid] style_emoticons/default/tongue.gif)
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post May 18 2013, 22:56
Post #606
piyin



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QUOTE(doomgaze @ May 18 2013, 23:50) *

A new but absolutely unfair game update.

Monster feeding? Really? Are we playing a Tamagotchi/Pokémon sim now? Their upgrades are costly enough and now you have to get food for them as random drops? It is not only completely harsh but unneeded. What's next? Your monsters dying from hunger and we losing all the credits and time spent training them?

"Go grind some more and stop complaining" some might say... Oh... Wait... I'm completely nerfed now... My defense, hit ratio and attack power all went down... My HP/MP went down and even with full investment on HP and MP tanks it is still lower tan half of what it used to be... My equipment suddenly got a lot more restrictive and less effective... All my elemental resistencies which I trained AP and spent a lot of credits and offered artifacts to Snowflake for were removed and some of those AP totally disappeared... My spells now cost a hell of a lot more and have cooldown... My battle skills were weakened and even spending AP on them doesn't make a dint of a difference... Some abilities that I had Access to now are beyond reach because of the level they are unlocked at... Profficiency is now pretty much unobtainable... Now I gotta pay credits for ítem slots, infusions and scrolls, something I had already unlocked earlier... Monsters now hit much harder even in lower difficulties, making us low-level players have a really hard time... We also got nerfed out of our Auras and their benefits which we invested a hell of a lot of time and credits to build... Monster drops are now more scarce, even with training... If we make a mistake with the "mastery points" there's no going back at all... Ability reset costs are now much more higher and are on a per-cathegory basis...

I for one prefer the previous versión much more than this. If we can't get it back, at least get rid of monster morale and hunger. There are many players like me, who aren't on HV all day, to grind food drops but have monsters in their monster lab and will have starving monsters in no time at all...

If that's not an option, then I kindly ask how can I delete my account since this game that I have been at for years now, has become a bother instead of a nice way to pass some time.



yeah now HV have tamagoshis... i remember those.... i buy 1.... freak the hell outta me and ended killing it, breaking and burning it.... but i cant remember if was in that order.

and about that part of the moster diying... well i think tenboro want us to be more active on HV (daily, every hour, every minute)... so now forget about your life and spend it all here... you dont need to go to the bath.
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post May 18 2013, 22:57
Post #607
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QUOTE(piyin @ May 18 2013, 22:51) *

does the battle slots restock auto now?

As they are merely pointers to inventory pots now, yes. And if you run out, you don't have to reassign anything, just get more pots.
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post May 18 2013, 23:01
Post #608
piyin



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can the hunger/morale monster bars have a number on them? is hard to know how much hunger or morale they have... and the quantity it need to be replenished.
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post May 18 2013, 23:01
Post #609
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with the new update i just want to crash this game it not even worth trying to understand this crappy update everything is shittyu.I don't even have my auras anymore it was fantastic , my magic point were 1500 before update now it's 680 ; my health points were 12000 now it's (IMG:[invalid] style_emoticons/default/anime_cry.gif) (IMG:[invalid] style_emoticons/default/anime_cry.gif) (IMG:[invalid] style_emoticons/default/anime_cry.gif) 5785
overcharge was at 270 now it's 200
.Fuck this game goodbye HENTAIVERSE
GO TO HELL WITH YOUR FUCKING UPDATE;
thank you for the USELESS AURAS I HAD BEEN WITH HATHS THE THREE AURAS WHITE BLACK AND METALLIC OR WHATEVER AND NOW WHAT4S REALLY GOOD IT'S THAT THERE ISN'T MY HATH REFUNDED AT LEAST 250+250+500 HATHS->1000 HATHS JUST GO IN THE AIR AND LOST THANKS UPDTATE THANKS

This post has been edited by Tenboro: May 19 2013, 13:36
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post May 18 2013, 23:04
Post #610
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QUOTE(kirua40 @ May 18 2013, 23:01) *

my magic point were 1500 before update now it's 680 ; my health points were 12000 now it's (IMG:[invalid] style_emoticons/default/anime_cry.gif) (IMG:[invalid] style_emoticons/default/anime_cry.gif) (IMG:[invalid] style_emoticons/default/anime_cry.gif) 5785

You need to equip your abilities, it will boost health/mana/spirit a lot. Still less than before though.

This post has been edited by Dan31: May 18 2013, 23:05
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post May 18 2013, 23:05
Post #611
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QUOTE(Evil Scorpio @ May 18 2013, 16:33) *

Nope, just a good set of light armor.


After hours of farming and so and such, yeah, why not. Of course you'd have one.

QUOTE(Evil Scorpio @ May 18 2013, 16:33) *

Yeah. 2-3k per each Arena in average. Yay... (IMG:[invalid] style_emoticons/default/dry.gif) And I'm not insane enough to do all arenas every day.


You serious? Why wouldn't you?

QUOTE(Evil Scorpio @ May 18 2013, 16:33) *

You can think so if it will make you happier. (IMG:[invalid] style_emoticons/default/rolleyes.gif)


More denial is more confirmation. Honesty is the first step to moving forward, you know. (IMG:[invalid] style_emoticons/default/tongue.gif)

EDIT: Nobody has bothered noting the loss of Auras and the fact that their benefits have not been redistributed elsewhere...

This post has been edited by cavecricket48: May 18 2013, 23:08
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post May 18 2013, 23:07
Post #612
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QUOTE(piyin @ May 18 2013, 21:39) *
magnet spell doesnt appear in my skillbook... is this a bug?

Low deprecating prof (I think you need 200, but not sure, maybe it's 250)

OK, holy/dark mage seems to be completelly playable now. The drain spell plus ether theft helps a lot to keep your mana, just managed to do go 40 battles on Nightmare without using any potions, will try Hell now.
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post May 18 2013, 23:07
Post #613
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QUOTE(Death Grunty @ May 19 2013, 00:54) *

Well, let's focus on the good things.
I'm sad that all my extra AP from artifacts are gone. But you know.. this:

.. is more than enough to make up for the loss. I'm very grateful for this. (I wish I had picked up at least one exp perk though, oh well.)

The ability system looks great. I'd love to have some kind of Evade bonus though.

Mages did receive a blow but they always bitch the most and they always find ways to recover.

Last but not least, something really fucked up:
Morale/Hunger - really? So is this HV's version of a tamagotchi? Greatest idea ever. Said no one ever. Period.
In fact I'd really love to start a strike to starve ALL monsters once this is implemented:
(Which will never work out.. since there's always that opportunistic guy.)


The existing upgrade thing works for you, but screwed others hard.

I lost 1.5k haths from this "upgrade". Since, you know, it used to cost 1k +2.5k = 3.5k to get 10%, now it's only 2k.

But hey, not like it matters since I can't play anyway (IMG:[invalid] style_emoticons/default/dry.gif)
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post May 18 2013, 23:09
Post #614
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if something aint broken, dont fix it.

the opposite happened here.
tenboro fixed a game that wasnt broken.
and hath are still NOT rare drops.

im sooo glad i only play HV for credits to buy hath, wouldnt want to suffer as i suffered with my tamagotchis back in the day.
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post May 18 2013, 23:10
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Is there a reason standard elements get the option to invest in cast time and damage boosts but light/dark cant?
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post May 18 2013, 23:11
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LOL Tenboro
I love how you fix things while I'm playing.. suddenly my OC went up to 250%
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post May 18 2013, 23:13
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We appear to have recieved a few extra mastery points (i got 4)

Also my spell crit chance is 7% lower than it was pre-patch. Whered that go? D:
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post May 18 2013, 23:14
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QUOTE(ChosenUno @ May 18 2013, 15:07) *

The existing upgrade thing works for you, but screwed others hard.

I lost 1.5k haths from this "upgrade". Since, you know, it used to cost 1k +2.5k = 3.5k to get 10%, now it's only 2k.

But hey, not like it matters since I can't play anyway (IMG:[invalid] style_emoticons/default/dry.gif)

How did that happen? The overall cost (that is if you were to max it) is lower than before right? And your old perk tier got rounded UP to the nearest new tier, no? In which case you'd save hath if you bought either of the perks in those two categories.
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post May 18 2013, 23:15
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woot better spark got added
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post May 18 2013, 23:16
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QUOTE(cavecricket48 @ May 19 2013, 01:05) *
After hours of farming and so and such, yeah, why not. Of course you'd have one.

Hours of farming? No thanks, too lazy for that.

QUOTE(cavecricket48 @ May 19 2013, 01:05) *
You serious? Why wouldn't you?

Maybe because I have better things to do?

QUOTE(cavecricket48 @ May 19 2013, 01:05) *
More denial is more confirmation. Honesty is the first step to moving forward, you know. (IMG:[invalid] style_emoticons/default/tongue.gif)

Keep telling that to yourself. Sometimes it even works. (IMG:[invalid] style_emoticons/default/rolleyes.gif)
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