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HentaiVerse 0.76, Wall-EEEE |
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Aug 22 2013, 11:18
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TheGreyPanther
Group: Gold Star Club
Posts: 3,753
Joined: 8-April 11
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QUOTE(esheep @ Aug 22 2013, 10:11) I collect everything which is interesting to me. For example, obsoletes, legendaries... (IMG:[ invalid] style_emoticons/default/tongue.gif) If you like obsolete weapons there are 6 left over from my silly auction. You can have them cheap if you want. See my signature.
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Aug 22 2013, 11:22
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Lement
Group: Members
Posts: 2,977
Joined: 28-February 12
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The limit is in place to protect the players - if you have too many equipments you may become unable to access pages with them in it. @Hohenheim: Pretty much. QUOTE <unmentioned people who are halfway to next perk>: Aaah, hath is rising! No, please stop! <unmentioned people who have resources/derive amusement from above>: For my next trick, I'm going to show you how to manipulate hath market.
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Aug 22 2013, 11:44
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MSimm1
Group: Members
Posts: 43,508
Joined: 26-December 09
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Why not add a second inventory page as a hath perk or even a one time only training expense (1/1)
Just list the page as "Antique Cabinet" or "Hoarders Vault" in character menu
That would give those who wish it, an additional 1000 slots
It would also be useful for those users that have shops to keep what they want to sell separate from their personal equipment
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Aug 22 2013, 11:47
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esheep
Group: Gold Star Club
Posts: 2,713
Joined: 31-December 09
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QUOTE(TheGreyPanther @ Aug 22 2013, 11:18) If you like obsolete weapons there are 6 left over from my silly auction. You can have them cheap if you want. See my signature.
Be able to collect only high quality or high tier ones... I already have too many of them. (IMG:[ invalid] style_emoticons/default/tongue.gif)
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Aug 22 2013, 15:32
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FiniteA
Group: Members
Posts: 2,419
Joined: 3-November 11
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Would tenboro implement a central bank (for hath & gp)?
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Aug 22 2013, 15:36
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FiniteA
Group: Members
Posts: 2,419
Joined: 3-November 11
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Why the hath price go up by 1000 now?
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Aug 22 2013, 17:22
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elda88
Group: Gold Star Club
Posts: 15,717
Joined: 30-June 09
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Good, now I can start using and accepting Hath as payment again.
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Aug 22 2013, 23:51
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PK678353
Group: Gold Star Club
Posts: 1,454
Joined: 7-November 10
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QUOTE(hujan86 @ Aug 22 2013, 10:22) Good, now I can start using and accepting Hath as payment again.
Wait, you didn't want to use Hath as a currency when it was low, highly liquid, easy to get full credit value from and stable, but now you want to use it as currency when it's not as low, but less liquid in some ways and more unstable? Remind me never to take investment advice from you. This post has been edited by PK678353: Aug 22 2013, 23:53
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Aug 23 2013, 08:49
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Lement
Group: Members
Posts: 2,977
Joined: 28-February 12
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I wonder if there is a limit to how high can hath be raised. I can see it going above 30k, easily.
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Aug 23 2013, 08:52
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danixxx
Group: Catgirl Camarilla
Posts: 7,340
Joined: 3-September 10
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QUOTE(Lement @ Aug 23 2013, 08:49) I wonder if there is a limit to how high can hath be raised. I can see it going above 30k, easily.
Nope at some point, hath moguls would flood the market with the moutains of hath they are hiding because the price is too low right now. This post has been edited by danixxx: Aug 23 2013, 08:57
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Aug 23 2013, 09:31
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FiniteA
Group: Members
Posts: 2,419
Joined: 3-November 11
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QUOTE(Lement @ Aug 23 2013, 14:49) I wonder if there is a limit to how high can hath be raised. I can see it going above 30k, easily.
There are people who get 100 hath daily... They can easily flood the market.
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Aug 23 2013, 10:01
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nobody_xxx
Group: Gold Star Club
Posts: 13,753
Joined: 7-December 10
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http , danixxx , ichy , stony , .......... (IMG:[ invalid] style_emoticons/default/duck.gif) This post has been edited by nobody_xxx: Aug 23 2013, 10:01
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Aug 23 2013, 13:51
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Tenboro
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QUOTE(MSimm1 @ Aug 22 2013, 11:44) Why not add a second inventory page as a hath perk or even a one time only training expense (1/1)
Just list the page as "Antique Cabinet" or "Hoarders Vault" in character menu Because it would be a niche, ultimately useless function that makes sense in "bag slot" games where there stuff you can drag with you at any given time is limited, but not here. And because while the set of possible "features" are essentially infinite, development time is not - and every time I choose to implement one particular feature, I'm implicitly deciding against implementing something else.
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Aug 23 2013, 14:35
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MSimm1
Group: Members
Posts: 43,508
Joined: 26-December 09
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QUOTE(Tenboro @ Aug 23 2013, 06:51) Because it would be a niche, ultimately useless function that makes sense in "bag slot" games where there stuff you can drag with you at any given time is limited, but not here.
And because while the set of possible "features" are essentially infinite, development time is not - and every time I choose to implement one particular feature, I'm implicitly deciding against implementing something else.
You are the boss (IMG:[ invalid] style_emoticons/default/biggrin.gif) I was thinking of those who wish to hoard (collect) equipment and the shop owners, as for myself, between the bazaar, the forge and donating to the shops, I've never even come close to filling up my inventory page ..... yet (IMG:[ invalid] style_emoticons/default/biggrin.gif)
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Aug 23 2013, 14:44
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nobody_xxx
Group: Gold Star Club
Posts: 13,753
Joined: 7-December 10
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can we have lesser IW run to max an equipment , tenb (IMG:[ invalid] style_emoticons/default/smile.gif) now we need 13 IWBTH runs to max lvl compare with 10 IWBTH runs in the last patch (IMG:[ invalid] style_emoticons/default/dry.gif) This post has been edited by nobody_xxx: Aug 23 2013, 14:44
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