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post Aug 22 2013, 10:11
Post #5381
esheep



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QUOTE(FiniteA @ Aug 22 2013, 05:07) *

Why do you need so many slots (IMG:[invalid] style_emoticons/default/huh.gif)

Currently, I only clear my inventory once per week. (IMG:[invalid] style_emoticons/default/biggrin.gif)


I collect everything which is interesting to me. For example, obsoletes, legendaries... (IMG:[invalid] style_emoticons/default/tongue.gif)
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post Aug 22 2013, 11:18
Post #5382
TheGreyPanther



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QUOTE(esheep @ Aug 22 2013, 10:11) *
I collect everything which is interesting to me. For example, obsoletes, legendaries... (IMG:[invalid] style_emoticons/default/tongue.gif)
If you like obsolete weapons there are 6 left over from my silly auction. You can have them cheap if you want. See my signature.
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post Aug 22 2013, 11:22
Post #5383
Lement



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The limit is in place to protect the players - if you have too many equipments you may become unable to access pages with them in it.

@Hohenheim: Pretty much.
QUOTE

<unmentioned people who are halfway to next perk>: Aaah, hath is rising! No, please stop!
<unmentioned people who have resources/derive amusement from above>: For my next trick, I'm going to show you how to manipulate hath market.
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post Aug 22 2013, 11:44
Post #5384
MSimm1



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Why not add a second inventory page as a hath perk or even a one time only training expense (1/1)

Just list the page as "Antique Cabinet" or "Hoarders Vault" in character menu

That would give those who wish it, an additional 1000 slots

It would also be useful for those users that have shops to keep what they want to sell separate from their personal equipment
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post Aug 22 2013, 11:47
Post #5385
esheep



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QUOTE(TheGreyPanther @ Aug 22 2013, 11:18) *

If you like obsolete weapons there are 6 left over from my silly auction. You can have them cheap if you want. See my signature.


Be able to collect only high quality or high tier ones... I already have too many of them. (IMG:[invalid] style_emoticons/default/tongue.gif)
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post Aug 22 2013, 15:32
Post #5386
FiniteA



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Would tenboro implement a central bank (for hath & gp)?
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post Aug 22 2013, 15:36
Post #5387
FiniteA



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Why the hath price go up by 1000 now?
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post Aug 22 2013, 16:07
Post #5388
nobody_xxx



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10k , not 1000 finiteA (IMG:[invalid] style_emoticons/default/laugh.gif)

somebody must be controling this (IMG:[invalid] style_emoticons/default/duck.gif)

This post has been edited by nobody_xxx: Aug 22 2013, 16:07
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post Aug 22 2013, 17:22
Post #5389
elda88



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Good, now I can start using and accepting Hath as payment again.
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post Aug 22 2013, 23:51
Post #5390
PK678353



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QUOTE(hujan86 @ Aug 22 2013, 10:22) *

Good, now I can start using and accepting Hath as payment again.


Wait, you didn't want to use Hath as a currency when it was low, highly liquid, easy to get full credit value from and stable, but now you want to use it as currency when it's not as low, but less liquid in some ways and more unstable? Remind me never to take investment advice from you.

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post Aug 23 2013, 08:49
Post #5391
Lement



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I wonder if there is a limit to how high can hath be raised. I can see it going above 30k, easily.
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post Aug 23 2013, 08:52
Post #5392
danixxx



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QUOTE(Lement @ Aug 23 2013, 08:49) *

I wonder if there is a limit to how high can hath be raised. I can see it going above 30k, easily.


Nope at some point, hath moguls would flood the market with the moutains of hath they are hiding because the price is too low right now.

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post Aug 23 2013, 09:31
Post #5393
FiniteA



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QUOTE(Lement @ Aug 23 2013, 14:49) *

I wonder if there is a limit to how high can hath be raised. I can see it going above 30k, easily.


There are people who get 100 hath daily...
They can easily flood the market.
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post Aug 23 2013, 10:01
Post #5394
nobody_xxx



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http , danixxx , ichy , stony , ..........



(IMG:[invalid] style_emoticons/default/duck.gif)

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post Aug 23 2013, 13:51
Post #5395
Tenboro

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QUOTE(MSimm1 @ Aug 22 2013, 11:44) *
Why not add a second inventory page as a hath perk or even a one time only training expense (1/1)

Just list the page as "Antique Cabinet" or "Hoarders Vault" in character menu


Because it would be a niche, ultimately useless function that makes sense in "bag slot" games where there stuff you can drag with you at any given time is limited, but not here.

And because while the set of possible "features" are essentially infinite, development time is not - and every time I choose to implement one particular feature, I'm implicitly deciding against implementing something else.
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post Aug 23 2013, 14:35
Post #5396
MSimm1



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QUOTE(Tenboro @ Aug 23 2013, 06:51) *

Because it would be a niche, ultimately useless function that makes sense in "bag slot" games where there stuff you can drag with you at any given time is limited, but not here.

And because while the set of possible "features" are essentially infinite, development time is not - and every time I choose to implement one particular feature, I'm implicitly deciding against implementing something else.

You are the boss (IMG:[invalid] style_emoticons/default/biggrin.gif)

I was thinking of those who wish to hoard (collect) equipment and the shop owners, as for myself, between the
bazaar, the forge and donating to the shops, I've never even come close to filling up my inventory page ..... yet (IMG:[invalid] style_emoticons/default/biggrin.gif)
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post Aug 23 2013, 14:44
Post #5397
nobody_xxx



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can we have lesser IW run to max an equipment , tenb (IMG:[invalid] style_emoticons/default/smile.gif)


now we need 13 IWBTH runs to max lvl compare with 10 IWBTH runs in the last patch (IMG:[invalid] style_emoticons/default/dry.gif)

This post has been edited by nobody_xxx: Aug 23 2013, 14:44
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post Aug 23 2013, 15:02
Post #5398
ChosenUno



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QUOTE(nobody_xxx @ Aug 23 2013, 19:44) *

can we have lesser IW run to max an equipment , tenb (IMG:[invalid] style_emoticons/default/smile.gif)
now we need 13 IWBTH runs to max lvl compare with 10 IWBTH runs in the last patch (IMG:[invalid] style_emoticons/default/dry.gif)


13 easier runs (IMG:[invalid] style_emoticons/default/rolleyes.gif)
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post Aug 23 2013, 15:09
Post #5399
nobody_xxx



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QUOTE(ChosenUno @ Aug 23 2013, 20:02) *

13 easier runs (IMG:[invalid] style_emoticons/default/rolleyes.gif)

+600 more rounds (IMG:[invalid] style_emoticons/default/tongue.gif)
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post Aug 23 2013, 15:27
Post #5400
ChosenUno



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QUOTE(nobody_xxx @ Aug 23 2013, 20:09) *

+600 more rounds (IMG:[invalid] style_emoticons/default/tongue.gif)


Did I mention easier? (IMG:[invalid] style_emoticons/default/tongue.gif)
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