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HentaiVerse 0.76, Wall-EEEE |
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Jul 31 2013, 15:55
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ChosenUno
Group: Gold Star Club
Posts: 4,170
Joined: 23-February 10
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QUOTE(DYasha @ Jul 31 2013, 09:32) I can't wait for 0.77 when the equipment drop quality is restored back to a respectable level. I mean Superior Leather armor is great and all, but something better than that dropping once in a blue moon will be nice once the next patch comes into effect.
Do more IWBTH, that's all.
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Aug 1 2013, 02:14
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skillchip
Group: Catgirl Camarilla
Posts: 5,753
Joined: 31-December 06
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Looks like dawn while in battle still causes that exp to be lost when it comes time to allocating stats.
11,357,143,999-2,072,960,658-5,634,195,223-4,305,802,893=-655814775
Reflecting on your journey so far, you find that you are a little wiser. You gain 655,814,775 EXP!
Sigh...
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Aug 1 2013, 03:01
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gc00018
Group: Catgirl Camarilla
Posts: 3,735
Joined: 26-August 11
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QUOTE(Lement @ Jul 30 2013, 13:00) @gc: Hum. IWBTH all-imperil...Hardly necessary, even with 3-target imperil, due splashing holy damage on undeads makes them go down a bit faster than imperiled celestia, no?
Well, but the killing speed depends on the how fast can you kill the MOST strong mob, not the weakest one. (IMG:[ invalid] style_emoticons/default/tongue.gif) QUOTE(Lement @ Jul 30 2013, 13:00) Imperil does somewhat mitigate the resist advantage of holy, but saying that it can be ignored is so huge of an exaggeration that it is false - elemental resist profile is a lot worse.
You have to take the more powerful imperil (-50 for element; -30 for holy) and the monster class into consideration~ (IMG:[ invalid] style_emoticons/default/smile.gif) As my veiw, there just 3 type of monster in HV: Https, Gaints and lurkers. (IMG:[ invalid] style_emoticons/default/rolleyes.gif) In 0.76 patch, the highest resistances of all the monster is only 25 (basic),. And holy resistance is 0 for most ones, like the Giants: Fire Cold Elec Win Holy Dark Giant 25 25 -25 -25 0 0 With the extra -20 imperil, there are just 5 resistance difference between element and holy. The only resist adventage for holy is against the weaker class,like Undead and Daimon. Even as a dark mage, I fear giants more than them.. (IMG:[ invalid] style_emoticons/default/blink.gif) Again, why we consider those weak mob class? They can do nothing or very little in impeding our steps. QUOTE(Lement @ Jul 30 2013, 13:00) And I disagree with you about old supply since I haven't seen single element phase selling "so high" (in public at least).
Not everyone communicates in IRC or forums, there are many other ways (IMG:[ invalid] style_emoticons/default/rolleyes.gif) including some powerful guys. QUOTE(Lement @ Jul 30 2013, 13:00) However, I agree that t3-t2-t1-t1-t1-t2-t1-t1-t1-t3 cycle isn't particularly interesting. Dark and holy are well distinguished from each other and elements, but elements from each other...aren't.
Actually. elements are somehow distinguished with each other (IMG:[ invalid] style_emoticons/default/tongue.gif) , like wind and elec price are higher than cold and fire. Why? oh, look at the resistances of Giants. (IMG:[ invalid] style_emoticons/default/tongue.gif) (joking) TBH I hate the ultimate form of a mage is a cheaper element mage and the t3-t2-t1-t1-t1-t2-t1-t1-t1-t3 cycle, but it is the fact for now. (IMG:[ invalid] style_emoticons/default/cry.gif) This post has been edited by gc00018: Aug 1 2013, 03:11
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Aug 1 2013, 03:09
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gc00018
Group: Catgirl Camarilla
Posts: 3,735
Joined: 26-August 11
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QUOTE(Arxdewn @ Jul 30 2013, 12:08) Yup, here it is in explicit detail: 5-7 rounds to kill 10 monsters. With DW that will take me ten times as many.
Well, you have to compare the mages with worriors of same level. The data is form a 470+ element mage with max forged phase and staff and +30%danmge Hath perk. Would you mind tell us where do you get the DW worrior data from? (IMG:[ invalid] style_emoticons/default/smile.gif)
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Aug 1 2013, 08:57
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Lement
Group: Members
Posts: 2,977
Joined: 28-February 12
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@gc: You're not accounting for resistance crystal upgrades at all, which is rather integral to the figures I used. Which are at minimum +1 now(for +25) and scale higher, so the actual situation is that the resistance difference between holy/dark and elemental becomes worse as you level - what you said only applies at 0. Also, giants can indeed be worse than Daimons - if they're chaosed. See Sherlock Sheryl Shellingford versus Succubus. But as a dark mage, your view is woefully limited of monster classes - for example, you completely forgot about dragonkin, or sprites, or celestials, or mechanoids even. Arthropod may be relatively harmless if you use dark, but pain if you use elec. The fact that you observe a price difference between cold/fire and elec/wind should tell you enough that even with worse than holy/dark elements there's still a distinction. I already said that I was already taking the more powerful imperil as a consideration, and you know what? elemental still loses badly. Maybe if holy/dark imperil wasn't added due jealous holy/dark mages who didn't want to try changing build at all, then you might have an argument, and even then I'd say holy/dark probably still wins.
And you know, you're free to switch to cheaper elemental. And buy things from cheaper forums and irc, not seek out some expensive place. I doubt you'll last long when half the mob is resistant and you have less damage, less mana usage per spell or no.
This post has been edited by Lement: Aug 1 2013, 09:00
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Aug 1 2013, 13:42
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gc00018
Group: Catgirl Camarilla
Posts: 3,735
Joined: 26-August 11
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QUOTE(Lement @ Aug 1 2013, 06:57) @gc: I already said that I was already taking the more powerful imperil as a consideration, and you know what? elemental still loses badly.
And you know, you're free to switch to cheaper elemental. And buy things from cheaper forums and irc, not seek out some expensive place. I doubt you'll last long when half the mob is resistant and you have less damage, less mana usage per spell or no.
Most of upgrade is around +35-+40 for a 1400+pl mob, the resistance is 65 for element and 40 for holy. With imperil, it's 15 and 10, so the adventage for holy over element is 5.5%. Even max out resistances, the adventage is only 6.7%.(when the mana cost is 11:29 for tier1 ;, and the casting speed adventage (IMG:[ invalid] style_emoticons/default/blink.gif) ) So your 'loses badly' is based on without imperil, it comes back to the imperil again. I strongly agree with all you points insofar as player have to select target to cast imperil. However, mindless imperiling all mob is now what mages are doing. By the way, giants are so superior that you can not pay so much attention to other class. It's not 'woeful' but 'have no other chioce'. Monster Class can never be balanced, so why not put an eye on the mighty ones instead of waiting for rebalance? This post has been edited by gc00018: Aug 1 2013, 15:08
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Aug 1 2013, 16:07
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Lement
Group: Members
Posts: 2,977
Joined: 28-February 12
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gc: First of all, you're still forgetting that redwoods are even more crap now, since they're prof-heavy staves. I agree that one should pay attention to what one faces, not everything - and just because of that it is not right to ignore other monster classes because giants are 2nd most common monster class, especially if you aren't using fire or cold - you face more undeads and daimons put together than you face giants, still. (the most common one you face is humanoids, but you wouldn't notice being dark mage and all) There's another class that has physical defense just as good as them, several which come close, and same situation for magical defense - and all of those classes are without skill damage being halved. If you look at basic damage, there are 3 other classes that have 100 STR, and 80 DEX is just in the middle of the pack. That said, chaosed mobs are the ones who truly matter most - only 32% mobs in monster lab bestiary are daimons, celestials, undeads or mechs. 83% are non-humanoids, all of which have some anti-elemental resistance. Admittedly, swamping holy/dark and elemental together isn't exactly correct, but three out of four classes that resist holy have resistance to all 4 elements and the last has 3, with 1 weakness. Same situation with dark, expect 1 class less. And of the remaining 6 classes, 1 is humanoid and the remaining five have worse than 2-to-1 ratio with resisting elementals - in other words, when elemental has to decide which monster to imperil among chaosed up mob, all mobs holy imperils have to be imperiled, all mobs dark imperils have to be imperiled + two thirds of the remaining classes that are chaosed have to be imperiled as well. And again, you don't imperil everything - that's just wasteful. But elemental has to imperil more since a) chaosed up mobs that fuck them are far more common, dark can mostly ignore all the giants, mechs, celestials, dragonkin, etc. etc. and (IMG:[ invalid] style_emoticons/default/cool.gif) because elemental loses two quality tiers on their staff by default. And then on top of that it has to cure more because of the latter. Neither of which get any mana cost reductions. Yes, it will come out all together costing less mana though it may be slower, which is....nice, but consider the following: holy/dark mage could use a focus staff(Yes, I know that everyone and their mother has econ5+full frugal+aether) and deal more damage than elemental due the aforementioned issues. Yes, all their offensive spells still cost more, but average spellcost(in t3-t2-t1-t1-t1-t2-t1-t1-)+imperil+2 MP per turn, once -25% mana conversation is applied is roughly same. But since elemental has to imperil+cure more, both of which are without that mana cost reduction elemental will end up costing more mana in the end. Though to be honest? I think you're probably at the point with your dark mage forging where you cannot do damage like that with elemental already (IMG:[ invalid] style_emoticons/default/laugh.gif) Compromising damage when you can already finish arenas is pointless after all. This post has been edited by Lement: Aug 1 2013, 16:17
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Aug 1 2013, 16:26
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k-kirei
Newcomer
Group: Recruits
Posts: 17
Joined: 25-March 13
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Just got back into the game after some hiatus and this new patch excites me (except for the retarded 1 HP Spark of Life nerf). The new hath exchange site is awesome. Can we have something like that, but for equipments? Kinda like an automated trading house for selling and buying equipments. Would be awesome. Good job admins and keep up the good work. (IMG:[ invalid] style_emoticons/default/biggrin.gif)
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Aug 2 2013, 00:48
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Yuuki17
Group: Members
Posts: 1,051
Joined: 4-March 12
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I personally had trouble completing exile on IWBTH with dark, but finished sealed power with 3 mana potions left on IWBTH with wind. I'll also note that I have no tier 3 elemental spells unlocked.
Edit: Fairly similar sets with regards to damage, dark has more MBD, wind has more SDB. Dark set is somewhat better.
This post has been edited by Yuuki17: Aug 2 2013, 00:51
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Aug 2 2013, 01:00
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treesloth
Group: Catgirl Camarilla
Posts: 3,524
Joined: 6-January 13
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Sigh, about to ragequit HV.... Constantly redoing IW'ing staff to Econo5 is a waste of time and credits. HV not enjoyable at this point in time. (IMG:[ invalid] style_emoticons/default/anime_cry.gif) Why don't I melee you ask? I work 80 hrs a week, so no time to sit and hold down the NumPad.
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Aug 2 2013, 01:36
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n125
Group: Gold Star Club
Posts: 6,281
Joined: 23-May 08
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QUOTE(treesloth16 @ Aug 1 2013, 16:00) Sigh, about to ragequit HV.... Constantly redoing IW'ing staff to Econo5 is a waste of time and credits. HV not enjoyable at this point in time. (IMG:[ invalid] style_emoticons/default/anime_cry.gif) Why don't I melee you ask? I work 80 hrs a week, so no time to sit and hold down the NumPad. I just said "Fuck this" and stopped at Economizer 4 after more than a month of trying to get Economizer 5. I think 20% Mana Conservation on my staff is good enough if it means not going back into IW hell. It's so aggravating starting off with good potiencies only to have a PAB come up and ruin everything.
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Aug 2 2013, 02:06
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ChosenUno
Group: Gold Star Club
Posts: 4,170
Joined: 23-February 10
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QUOTE(n125 @ Aug 2 2013, 06:36) I just said "Fuck this" and stopped at Economizer 4 after more than a month of trying to get Economizer 5. I think 20% Mana Conservation on my staff is good enough if it means not going back into IW hell. It's so aggravating starting off with good potiencies only to have a PAB come up and ruin everything.
But econ 5 is a totally AWESOME experience (IMG:[ invalid] style_emoticons/default/tongue.gif)
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Aug 2 2013, 02:14
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treesloth
Group: Catgirl Camarilla
Posts: 3,524
Joined: 6-January 13
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QUOTE(n125 @ Aug 2 2013, 08:36) I just said "Fuck this" and stopped at Economizer 4 after more than a month of trying to get Economizer 5. I think 20% Mana Conservation on my staff is good enough if it means not going back into IW hell. It's so aggravating starting off with good potiencies only to have a PAB come up and ruin everything.
QUOTE(ChosenUno @ Aug 2 2013, 09:06) But econ 5 is a totally AWESOME experience (IMG:[ invalid] style_emoticons/default/tongue.gif) n125 is elemental, so he's sippin' the mana juice. We holy/darkey's are gulping that junk down. Econo5 is a necessity. The best I got was to Econo3, but endurance2 and agility and archmage popped up after that. I haven't glimpsed Econo3 after that.
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Aug 2 2013, 05:42
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MikukoAya
Group: Gold Star Club
Posts: 1,043
Joined: 25-May 11
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QUOTE(treesloth16 @ Aug 1 2013, 17:14) n125 is elemental, so he's sippin' the mana juice. We holy/darkey's are gulping that junk down. Econo5 is a necessity. The best I got was to Econo3, but endurance2 and agility and archmage popped up after that. I haven't glimpsed Econo3 after that.
Lol. The fun.
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Aug 2 2013, 06:21
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Drksrpnt
Group: Gold Star Club
Posts: 3,542
Joined: 27-December 10
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It occurs to me that if staffs could drop in 4-PAB variants, that would fix a lot of the complaints about Economizer lv5 being so tough to get.
For melee weapons, if they have 4 PABs (Str/Dex/Agi/End) you don't really have to gamble, you can get 5Butcher 4SwiftStrike or vice-versa every time.
Actually, 2H weapons could be fixed too, to have 4 PABs. Since they only max out at 3 right now.
But yeah, if Staffs could drop with END/AGI as well as the usual INT/WIS... Well, I just think it would be better.
And I'm pure melee, so I'm not biased or anything. It just makes sense to me.
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Aug 2 2013, 07:17
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Cashino
Group: Members
Posts: 587
Joined: 23-August 08
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QUOTE(Drksrpnt @ Aug 2 2013, 06:21) But yeah, if Staffs could drop with END/AGI as well as the usual INT/WIS... Well, I just think it would be better.
Then people would complain about getting staffs with End/Agi instead of Int/Wis.
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Aug 2 2013, 07:36
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piyin
Group: Gold Star Club
Posts: 10,747
Joined: 4-February 09
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QUOTE(Drksrpnt @ Aug 2 2013, 07:21) But yeah, if Staffs could drop with END/AGI as well as the usual INT/WIS... Well, I just think it would be better.
add STR and DEX... and what we have? a Naginata?
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Aug 2 2013, 14:10
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lovesky
Newcomer
Group: Members
Posts: 98
Joined: 18-October 10
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I just played the game today with about half a year quitted the LV is 188 and I can't find several spells anywhere "Flames of Loki""Fimbulvetr""Banishment""Disintegrate""Confuse""Imperil""blind""Silence"
I used to have them before and I just goes to lv.189 in case but it still doesn't appears,any of them what should i do?
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Aug 2 2013, 14:33
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watisthis
Group: Members
Posts: 1,310
Joined: 20-April 10
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QUOTE(Drksrpnt @ Aug 2 2013, 00:21) It occurs to me that if staffs could drop in 4-PAB variants, that would fix a lot of the complaints about Economizer lv5 being so tough to get.
For melee weapons, if they have 4 PABs (Str/Dex/Agi/End) you don't really have to gamble, you can get 5Butcher 4SwiftStrike or vice-versa every time.
Actually, 2H weapons could be fixed too, to have 4 PABs. Since they only max out at 3 right now.
But yeah, if Staffs could drop with END/AGI as well as the usual INT/WIS... Well, I just think it would be better.
And I'm pure melee, so I'm not biased or anything. It just makes sense to me.
So I JUST found out 2h only had 3 PAB, I kept holding off on buying thinking a 4 PAB one would come along
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