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> HentaiVerse 0.76, Wall-EEEE

 
post Jul 12 2013, 12:04
Post #4621
kserox



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But old Heavy still has it?
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post Jul 12 2013, 12:06
Post #4622
nobody_xxx



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QUOTE(FiniteA @ Jul 12 2013, 16:34) *

This has been effective for quite some weeks.

when this new patch launch , i believe that AGI still roll on heavy but now AGI have gone forever (IMG:[invalid] style_emoticons/default/cry.gif)



@kresox

yeah , old heavy still have it

some of my mag power still have 4 PAB (IMG:[invalid] style_emoticons/default/laugh.gif)

This post has been edited by nobody_xxx: Jul 12 2013, 12:07
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post Jul 12 2013, 14:41
Post #4623
Msgr. Radixius



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I expect 0.77 to have some intrusive anti-consumer DRM in place, otherwise how do you expect people to stop pirating this game and making things hard on the publisher/developer of HentaiVerse?
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post Jul 12 2013, 14:49
Post #4624
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In 0.77 I expect Tenboro to completely nerf everybody, just to show a bunch of whiny bastards what unplayable actually means.
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post Jul 12 2013, 15:03
Post #4625
varst



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QUOTE(ohmightycat @ Jul 12 2013, 20:49) *

In 0.77 I expect Tenboro to completely nerf everybody, just to show a bunch of whiny bastards what unplayable actually means.


It's been done before, in a patch called 0.6.4.
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post Jul 12 2013, 15:21
Post #4626
Ichy



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He should bring Monster Lab Part 2 already (IMG:[invalid] style_emoticons/default/tongue.gif)
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post Jul 12 2013, 16:34
Post #4627
Lement



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QUOTE(varst @ Jul 12 2013, 16:03) *

It's been done before, in a patch called 0.6.4.

Reading through it....

Tenboro: Enjoy your new monster HP multiplier.

Scorpio: Yay, mages got nerfed.

Such a positive outlook (IMG:[invalid] style_emoticons/default/laugh.gif)
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post Jul 12 2013, 16:40
Post #4628
kserox



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QUOTE(ohmightycat @ Jul 12 2013, 14:49) *

In 0.77 I expect Tenboro to completely nerf everybody, just as usual.

(IMG:[invalid] style_emoticons/default/rolleyes.gif)
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post Jul 12 2013, 17:02
Post #4629
skillchip



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Buffs all around. To monsters and players. Just not mages
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post Jul 12 2013, 17:29
Post #4630
xmagus



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QUOTE(skillchip @ Jul 13 2013, 01:02) *

Buffs all around. To monsters and players. Just not mages

Ah, well, maybe a new Random Number God implementation would be nice.

The current one's not what I'd call even-handed.
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post Jul 12 2013, 17:59
Post #4631
piyin



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More arenas!!! or reboot them...
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post Jul 12 2013, 18:19
Post #4632
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Can we have artifacts drop blood tokens?
Clearing every arena gets me 3 blood tokens per day. :/
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post Jul 12 2013, 18:27
Post #4633
piyin



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QUOTE(FiniteA @ Jul 12 2013, 19:19) *

Can we have artifacts drop blood tokens?
Clearing every arena gets me 3 blood tokens per day. :/


or chaos tokens... or both... yeah... and change those for the useless crystals drops from the artifacts.
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post Jul 12 2013, 18:35
Post #4634
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You guys should suggests some best ways to nerf, then we can have 0.77 sooner.
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post Jul 12 2013, 18:41
Post #4635
MSimm1



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Way more Chaos Tokens dropped would be nice (IMG:[invalid] style_emoticons/default/biggrin.gif)

Plus, have the Riddlemaster regenerate Spirit tank with a correct answer (IMG:[invalid] style_emoticons/default/biggrin.gif)
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post Jul 12 2013, 18:43
Post #4636
piyin



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QUOTE(MSimm1 @ Jul 12 2013, 19:41) *

Way more Chaos Tokens dropped would be nice (IMG:[invalid] style_emoticons/default/biggrin.gif)

Plus, have the Riddlemaster regenerate Spirit tank with a correct answer (IMG:[invalid] style_emoticons/default/biggrin.gif)


oh yes!!! i forgot that one... since the beggining of my hv play history...
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post Jul 12 2013, 18:44
Post #4637
Lement



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It is not like nerfing is that hard to do. No, balancing is much harder.

However, when balancing nerfs may just happen work best.

For example, to make gossamer melee popular perhaps try giving try giving all light and heavy armor ten times their current interference.

See? not hard at all.

Anyway, 0.77 will be implemented and has already pre-planned evil part and Prince troll part included.

MSimm1: You don't know how terrible the thing you're asking for is. But lets close this topic, we don't need another 1000 posts in this thread.

This post has been edited by Lement: Jul 12 2013, 18:46
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post Jul 12 2013, 18:51
Post #4638
piyin



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QUOTE(Lement @ Jul 12 2013, 19:44) *

We don't need another 1000 posts in this thread


no... but as one of the most popular spam threats in the story if the updates... it deserves to reach 5k posts of hate, angry and all that other stuff that were like suggestions or so but only 1% of they were actually implemented... dontcha?
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post Jul 12 2013, 19:23
Post #4639
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QUOTE(Lement @ Jul 12 2013, 11:44) *


MSimm1: You don't know how terrible the thing you're asking for is. But lets close this topic, we don't need another 1000 posts in this thread.


Sure I do (IMG:[invalid] style_emoticons/default/biggrin.gif)

I remember the Legendary Attacks back in version 4. something (IMG:[invalid] style_emoticons/default/duck.gif)

This post has been edited by MSimm1: Jul 12 2013, 22:10
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post Jul 12 2013, 19:40
Post #4640
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QUOTE(Lement @ Jul 12 2013, 18:44) *

It is not like nerfing is that hard to do. No, balancing is much harder.

However, when balancing nerfs may just happen work best.

For example, to make gossamer melee popular perhaps try giving try giving all light and heavy armor ten times their current interference.

See? not hard at all.

Anyway, 0.77 will be implemented and has already pre-planned evil part and Prince troll part included.

MSimm1: You don't know how terrible the thing you're asking for is. But lets close this topic, we don't need another 1000 posts in this thread.


Nerf is the mean and the end.
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