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HentaiVerse 0.76, Wall-EEEE |
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Jul 12 2013, 12:04
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kserox
Group: Gold Star Club
Posts: 726
Joined: 26-December 10
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But old Heavy still has it?
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Jul 12 2013, 12:06
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nobody_xxx
Group: Gold Star Club
Posts: 13,753
Joined: 7-December 10
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QUOTE(FiniteA @ Jul 12 2013, 16:34) This has been effective for quite some weeks.
when this new patch launch , i believe that AGI still roll on heavy but now AGI have gone forever (IMG:[ invalid] style_emoticons/default/cry.gif) @kresox yeah , old heavy still have it some of my mag power still have 4 PAB (IMG:[ invalid] style_emoticons/default/laugh.gif) This post has been edited by nobody_xxx: Jul 12 2013, 12:07
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Jul 12 2013, 14:41
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Msgr. Radixius
Group: Gold Star Club
Posts: 30,836
Joined: 15-May 06
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I expect 0.77 to have some intrusive anti-consumer DRM in place, otherwise how do you expect people to stop pirating this game and making things hard on the publisher/developer of HentaiVerse?
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Jul 12 2013, 14:49
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ohmightycat
Group: Gold Star Club
Posts: 11,368
Joined: 13-December 09
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In 0.77 I expect Tenboro to completely nerf everybody, just to show a bunch of whiny bastards what unplayable actually means.
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Jul 12 2013, 15:03
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varst
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10
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QUOTE(ohmightycat @ Jul 12 2013, 20:49) In 0.77 I expect Tenboro to completely nerf everybody, just to show a bunch of whiny bastards what unplayable actually means.
It's been done before, in a patch called 0.6.4.
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Jul 12 2013, 16:34
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Lement
Group: Members
Posts: 2,977
Joined: 28-February 12
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QUOTE(varst @ Jul 12 2013, 16:03) It's been done before, in a patch called 0.6.4.
Reading through it.... Tenboro: Enjoy your new monster HP multiplier. Scorpio: Yay, mages got nerfed. Such a positive outlook (IMG:[ invalid] style_emoticons/default/laugh.gif)
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Jul 12 2013, 16:40
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kserox
Group: Gold Star Club
Posts: 726
Joined: 26-December 10
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QUOTE(ohmightycat @ Jul 12 2013, 14:49) In 0.77 I expect Tenboro to completely nerf everybody, just as usual.
(IMG:[ invalid] style_emoticons/default/rolleyes.gif)
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Jul 12 2013, 17:02
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skillchip
Group: Catgirl Camarilla
Posts: 5,753
Joined: 31-December 06
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Buffs all around. To monsters and players. Just not mages
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Jul 12 2013, 17:29
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xmagus
Group: Members
Posts: 1,042
Joined: 16-July 12
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QUOTE(skillchip @ Jul 13 2013, 01:02) Buffs all around. To monsters and players. Just not mages
Ah, well, maybe a new Random Number God implementation would be nice. The current one's not what I'd call even-handed.
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Jul 12 2013, 17:59
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piyin
Group: Gold Star Club
Posts: 10,747
Joined: 4-February 09
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More arenas!!! or reboot them...
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Jul 12 2013, 18:19
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FiniteA
Group: Members
Posts: 2,419
Joined: 3-November 11
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Can we have artifacts drop blood tokens? Clearing every arena gets me 3 blood tokens per day. :/
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Jul 12 2013, 18:27
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piyin
Group: Gold Star Club
Posts: 10,747
Joined: 4-February 09
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QUOTE(FiniteA @ Jul 12 2013, 19:19) Can we have artifacts drop blood tokens? Clearing every arena gets me 3 blood tokens per day. :/
or chaos tokens... or both... yeah... and change those for the useless crystals drops from the artifacts.
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Jul 12 2013, 18:35
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register1997
Group: Members
Posts: 1,451
Joined: 24-November 10
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You guys should suggests some best ways to nerf, then we can have 0.77 sooner.
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Jul 12 2013, 18:43
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piyin
Group: Gold Star Club
Posts: 10,747
Joined: 4-February 09
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QUOTE(MSimm1 @ Jul 12 2013, 19:41) Way more Chaos Tokens dropped would be nice (IMG:[ invalid] style_emoticons/default/biggrin.gif) Plus, have the Riddlemaster regenerate Spirit tank with a correct answer (IMG:[invalid] style_emoticons/default/biggrin.gif)oh yes!!! i forgot that one... since the beggining of my hv play history...
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Jul 12 2013, 18:44
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Lement
Group: Members
Posts: 2,977
Joined: 28-February 12
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It is not like nerfing is that hard to do. No, balancing is much harder.
However, when balancing nerfs may just happen work best.
For example, to make gossamer melee popular perhaps try giving try giving all light and heavy armor ten times their current interference.
See? not hard at all.
Anyway, 0.77 will be implemented and has already pre-planned evil part and Prince troll part included.
MSimm1: You don't know how terrible the thing you're asking for is. But lets close this topic, we don't need another 1000 posts in this thread.
This post has been edited by Lement: Jul 12 2013, 18:46
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Jul 12 2013, 18:51
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piyin
Group: Gold Star Club
Posts: 10,747
Joined: 4-February 09
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QUOTE(Lement @ Jul 12 2013, 19:44) We don't need another 1000 posts in this thread
no... but as one of the most popular spam threats in the story if the updates... it deserves to reach 5k posts of hate, angry and all that other stuff that were like suggestions or so but only 1% of they were actually implemented... dontcha?
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Jul 12 2013, 19:23
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MSimm1
Group: Members
Posts: 43,530
Joined: 26-December 09
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QUOTE(Lement @ Jul 12 2013, 11:44)
MSimm1: You don't know how terrible the thing you're asking for is. But lets close this topic, we don't need another 1000 posts in this thread.
Sure I do (IMG:[ invalid] style_emoticons/default/biggrin.gif) I remember the Legendary Attacks back in version 4. something (IMG:[ invalid] style_emoticons/default/duck.gif) This post has been edited by MSimm1: Jul 12 2013, 22:10
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Jul 12 2013, 19:40
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register1997
Group: Members
Posts: 1,451
Joined: 24-November 10
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QUOTE(Lement @ Jul 12 2013, 18:44) It is not like nerfing is that hard to do. No, balancing is much harder.
However, when balancing nerfs may just happen work best.
For example, to make gossamer melee popular perhaps try giving try giving all light and heavy armor ten times their current interference.
See? not hard at all.
Anyway, 0.77 will be implemented and has already pre-planned evil part and Prince troll part included.
MSimm1: You don't know how terrible the thing you're asking for is. But lets close this topic, we don't need another 1000 posts in this thread.
Nerf is the mean and the end.
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