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> HentaiVerse 0.76, Wall-EEEE

 
post May 18 2013, 13:24
Post #41
eleeinos



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QUOTE(Tenboro @ May 18 2013, 13:31) *

- The Riddlemaster will now ignore responses outside of the valid alternatives.

By far the best feature in the entire patch history of HV. <3


QUOTE(Tenboro @ May 18 2013, 13:31) *

- Trio and the arenas after it, as well as the three hardest Rings of Blood, now have an end drop tier bonus, which increases the chance that they drop T2/T3 equipment on the last round. This stacks with the challenge level bonus.

Sounds promising. No more Average Longswords from IWBTH FSM? (IMG:[invalid] style_emoticons/default/tongue.gif)


QUOTE(Tenboro @ May 18 2013, 13:31) *

-- Morale can be increased either by upgrading monsters with crystals, where the increase is relative (but not equal) to the number of crystals spent, or by feeding them rare morale-boosting items. Crystal upgrades costing more than 12k will always fill the bar.

So technically the only reason to upgrade monsters with crystals now, is to keep their morale high? What happens when the next crystal upgrade needs a million crystals and there are no "rare morale-boosting items" in sight? (IMG:[invalid] style_emoticons/default/huh.gif)
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post May 18 2013, 13:25
Post #42
wypower2



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2 4 You have been defeated.
2 3 Ryuuzaki Tsubasa hits you for 409 crushing damage.
2 2 You gain the effect Shadow Veil.
2 1 You cast Shadow Veil.
1 14 You gain the effect Spark of Life.
1 13 Kurotake Rui hits you for 1269 piercing damage.
1 12 You gain the effect Cloak of the Fallen.
1 11 Your Spark of Life restores you from the brink of defeat.
1 10 You parry the attack from Yui Die Fee.
1 9 Noihara Himari hits you for 1541 piercing damage.
1 8 Veklor hits you for 1015 crushing damage.
1 7 Baloth hits you for 1453 slashing damage.
1 6 Ryuuzaki Tsubasa hits you for 1719 crushing damage.
1 5 You evade the attack from Kurotake Rui.
1 4 Yui Die Fee hits you for 1159 slashing damage.
1 3 Baloth hits you for 1634 slashing damage.
1 2 You gain the effect Arcane Focus.
1 1 You cast Arcane Focus.
0 9 You gain the effect Hastened.
0 8 You gain the effect Spark of Life.

What the?
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post May 18 2013, 13:27
Post #43
SoraNoAki



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There's a bug with the cooldown, my emblems become visible before the cooldown is expired.
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post May 18 2013, 13:28
Post #44
FlyingMon



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Resetting a single ability series will clear all current ability slots. Is this a bug or expected behavior?
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post May 18 2013, 13:29
Post #45
Ichy



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Any one remembers the Names of Holy Spells?

I need to place them in the Quickbar...
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post May 18 2013, 13:30
Post #46
wypower2



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QUOTE(Ichy @ May 18 2013, 19:29) *

Any one remembers the Names of Holy Spells?

I need to place them in the Quickbar...

Check it in Abilities
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post May 18 2013, 13:32
Post #47
Ichy



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so I got 2 usable spells while 5 rounds Cooldown?

back to melee with me.
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post May 18 2013, 13:33
Post #48
Colman



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Not sure is it a bug or intended.
I originally got white aura and rainbow aura before the patch.
I believed they will become Vigorous Vitality (+25% hp) and Resplendent Regeneration. However, I found that my Effluent Ether (+25% mp) and Resplendent Regeneration are activated.
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post May 18 2013, 13:33
Post #49
Shuleria



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mother of....
and when I thought my HP/MP was cut in half is not bad enough...

(IMG:[img41.imageshack.us] http://img41.imageshack.us/img41/3558/32885644.png)
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post May 18 2013, 13:36
Post #50
FAhentai



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Is it possible to rest Mastery Points please? I made a mistake on this,which get me totally fucked now
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post May 18 2013, 13:37
Post #51
nobody_xxx



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what the use of mastery points ??

still confuse about this since it just unlocking free grid (IMG:[invalid] style_emoticons/default/unsure.gif)




38 10 You have been defeated.
38 9 Hell Kikouhei hits you for 463 slashing damage.
38 8 You parry the attack from Leveler.
38 7 Void Strike hits Hell Kikouhei for 2255 void damage.
38 6 Cold Strike hits Hell Kikouhei for 947 cold damage.
38 5 Hell Kikouhei gains the effect Penetrated Armor.


forget restock battle item slot (IMG:[invalid] style_emoticons/default/cry.gif)

This post has been edited by ahenayau: May 18 2013, 13:40
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post May 18 2013, 13:37
Post #52
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am i doing something wrong, my supportive spells last half as long now?
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post May 18 2013, 13:37
Post #53
gigano25



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Has the level for unlocking imperil increased? Because I can't seem to find it in settings > quickbar slots or during battle in the skillbook > spells, but there are two options to upgrade imperil.

EDIT:
Never mind. Unlike the other abilities, I guess I had to upgrade it first before it show up in my skillbook.

This post has been edited by gigano25: May 18 2013, 13:52
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post May 18 2013, 13:39
Post #54
SPoison



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I HAVE NO IDEA WHAT IS GOING ON. LOUD WORDS!
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post May 18 2013, 13:40
Post #55
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There is simply too much to explore, will enjoin my saturday first, then come back to this later...
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post May 18 2013, 13:40
Post #56
xcaliber9999



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WOW

I am not ashamed to say that I am totally clueless how this new 'HV' game works >_____<

A tutorial or a guide will be very helpful

This post has been edited by xcaliber9999: May 18 2013, 13:41
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post May 18 2013, 13:43
Post #57
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Wow, wizards got incredibly nerfed.
QUOTE(SoraNoAki @ May 18 2013, 13:27) *

There's a bug with the cooldown, my emblems become visible before the cooldown is expired.

This keeps happening and it's VERY confusing.

Edit: also, for some reason, spells don't affect monsters with a higher position in battle than G (that is, the eighth monster, ninth and so on). I have to kill them with melee.
Edit 2: I don't even know what is going on with spells. I use fiery blast on the fifth monster and the first, second and third are affected. I do the same on the seventh and the fifth is the one that is hurt. I don't even anymore.

This post has been edited by JackTheRiot: May 18 2013, 14:02
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post May 18 2013, 13:43
Post #58
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nevermind

This post has been edited by Jibunwo: May 18 2013, 13:44
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post May 18 2013, 13:43
Post #59
Ichy



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So i cant play IWBTH any more? but I need to ply IWBTH If I want to get food!
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post May 18 2013, 13:44
Post #60
Tenboro

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QUOTE(teddy.bear @ May 18 2013, 13:16) *

do the burden changes mean a 80 burden makes haste mostly useless?


Burden reduces bonuses to melee attack speed, not overall action speed.

QUOTE(T_Starrk @ May 18 2013, 13:22) *

The "next" and "prev" buttons aren't working in monster lab for me.


I had to turn them off for a bit, but they should be working now.
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