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> HentaiVerse 0.76, Wall-EEEE

 
post Jun 8 2013, 10:58
Post #3481
register1997



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Get excited to get an artifact at first round and this is a fucking food
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post Jun 8 2013, 11:00
Post #3482
Asariborn



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QUOTE(Anomtai @ Jun 8 2013, 10:46) *

I've haven't seen a artifact drop yet but I'm sure that food is a lighter shade of blue.

Accept a joke when you see one. Don't try to argue with it. Of course it is light blue. (IMG:[invalid] style_emoticons/default/cool.gif)

BTW: after update HV became suddenly über sluggish. Bet all rage quitters are testing it now. Ha, ha!

This post has been edited by aizenteppa: Jun 8 2013, 11:03
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post Jun 8 2013, 11:03
Post #3483
kainord



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I like the different coloring of the drops, until now i didn't even bother to see what i got, but now i have a vague idea what i got in my fast play mode. thanks
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post Jun 8 2013, 11:04
Post #3484
千石 撫子



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Thx for credit drop change.

just ask,ths credit drop of Boss/Legendary/God is same as normal mobs?
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post Jun 8 2013, 11:10
Post #3485
Asariborn



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Shards have same color as Potions - maybe some color tweak here? Brown perhaps...
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post Jun 8 2013, 11:22
Post #3486
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Why does Happy Pills drop from artifacts (IMG:[invalid] style_emoticons/default/dry.gif)

Can we just remove pills and last elixir from artifacts all together....

So I can at least have hope of getting that 50k perk (IMG:[invalid] style_emoticons/default/laugh.gif)
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post Jun 8 2013, 11:22
Post #3487
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Would there be a summary about the changes today?
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post Jun 8 2013, 11:30
Post #3488
gc00018



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QUOTE(ChosenUno @ Jun 8 2013, 09:22) *

Why does Happy Pills drop from artifacts (IMG:[invalid] style_emoticons/default/dry.gif)

Can we just remove pills and last elixir from artifacts all together....

So I can at least have hope of getting that 50k perk (IMG:[invalid] style_emoticons/default/laugh.gif)


There is no hope here. ㄟ( ▔, ▔ )ㄏ
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post Jun 8 2013, 11:31
Post #3489
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QUOTE(ddaavw @ Jun 8 2013, 09:22) *

Would there be a summary about the changes today?


Go to the bottom of the first post.

Anyway
QUOTE
47 12 You gain 2219784 EXP!
47 11 Yui Die Fee dropped [75 Credits]
47 10 Shijyou Mizuki dropped [93 Credits]
47 9 Nyaruko The Crawling Chaos dropped [151 Credits]
47 8 You are Victorious!


QUOTE
16 10 You gain 1653843 EXP!
16 9 Witch Of Florasia dropped [94 Credits]
16 8 Mizunashi Akari dropped [138 Credits]
16 7 Fgr34144 dropped [107 Credits]
16 6 72crystal dropped [153 Credits]
16 5 You are Victorious!


QUOTE
46 12 You gain 1979113 EXP!
46 11 Shijyou Takane dropped [5x Crystal of Flames]
46 10 Andywong dropped [140 Credits]
46 9 Aasta dropped [153 Credits]
46 8 Need0213 dropped [121 Credits]
46 7 You are Victorious!


QUOTE
14 8 You gain 1820010 EXP!
14 7 Sushilicious dropped [124 Credits]
14 6 Robert Haydn dropped [108 Credits]
14 5 Takamura Mamoru dropped [121 Credits]
14 4 You are Victorious!


This post has been edited by Anomtai: Jun 8 2013, 11:39
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post Jun 8 2013, 11:35
Post #3490
Ichy



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QUOTE(ChosenUno @ Jun 8 2013, 11:22) *

Why does Happy Pills drop from artifacts (IMG:[invalid] style_emoticons/default/dry.gif)

Can we just remove pills and last elixir from artifacts all together....

So I can at least have hope of getting that 50k perk (IMG:[invalid] style_emoticons/default/laugh.gif)

we get Pills from Artifacts now? (IMG:[invalid] style_emoticons/default/biggrin.gif)
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post Jun 8 2013, 11:38
Post #3491
Bunker Buster



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Credit drops: Sucks for normalfarmers, better for people who play high difficulties. Fair for me.
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post Jun 8 2013, 11:45
Post #3492
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QUOTE(Tenboro @ Jun 8 2013, 03:35) *
The average level of credit drops are not lower than before, and due to a slight random variance they are in fact slightly higher.

I'll have to do IWBTH DwD when I wake up so we can confirm the need to [rebuke/praise] you.
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post Jun 8 2013, 11:46
Post #3493
Pickled_Cow



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QUOTE(hitokiri84 @ Jun 8 2013, 09:45) *

I'll have to do IWBTH DwD when I wake up so we can confirm the need to [rebuke/praise] you.


See my last post
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post Jun 8 2013, 11:48
Post #3494
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QUOTE(ddaavw @ Jun 8 2013, 11:22) *

Would there be a summary about the changes today?

Please go to the first page and scrol first post long enough to reach section 0.76.i

Et voilà!
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post Jun 8 2013, 11:57
Post #3495
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QUOTE(Anomtai @ Jun 8 2013, 04:46) *

See my last post

A few random rounds out of who knows how many isn't a good sample.

I have the exact number gained from it (and all IWBTH arenas) from a few days ago, so it'll be easy to compare.
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post Jun 8 2013, 12:01
Post #3496
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More tweaks again huh...
Explains why my offhand strike dropped 20% or so... x_x;

This post has been edited by SyaoranKoizumi: Jun 8 2013, 12:02
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post Jun 8 2013, 12:01
Post #3497
beto san



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Thank you very much for the new color system!!!
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post Jun 8 2013, 12:13
Post #3498
Asariborn



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Hourlies without credits - that sucks.

With my luck : 10 on the trot... and you get the picture (IMG:[invalid] style_emoticons/default/cry.gif) 2 down, 8 to go today.
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post Jun 8 2013, 12:16
Post #3499
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QUOTE(SyaoranKoizumi @ Jun 8 2013, 02:01) *

More tweaks again huh...
Explains why my offhand strike dropped 20% or so... x_x;


Oh wow, my domino strike is 90%, yay! Also my off-hand strike is still the same, 73%, don't know what your problem is (IMG:[invalid] style_emoticons/default/unsure.gif) .
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post Jun 8 2013, 12:16
Post #3500
Amaduyu Mitsumi



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QUOTE(Tenboro @ May 18 2013, 17:31) *

0.76.i

- Counter-Attacks for the One-Handed fighting style now add the same amount of Overcharge as normal attacks.

- Max counter-attack change was increased to 75%.



Holy hell, this IS awesome. Just right after I decided to switch to one-handed as my main style too. I can confirm that with these two tweaks, one-handed will never ever be out of Spirit Stance, ever (which means free Spirit Stance Shield Bash + Vital Strike combo every time they are out of cooldown, because there are no fucking need to turn off SS and build up Overcharge after each individual usage anymore. Fuck you Max HP Chaos Upgraded Mobs).

Also, I can see my Overwhelming Strikes chance having been increased as well; it's up to 29% now. I guess 10B forgot to mention this? Hmm nvm, I just realized that the duration for Overwhelming Strikes has been reduced to 3 turns. The chances for counter-parry spread more evenly I guess.

This post has been edited by Kagoromo: Jun 8 2013, 13:22
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