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> HentaiVerse 0.76, Wall-EEEE

 
post Jun 1 2013, 14:18
Post #2901
T_Starrk



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QUOTE(Laboq @ Jun 1 2013, 04:08) *




So I take it you don't get enough to keep your monster's morale up then? How many monster's do you have? You would have enough to keep morale up on at least 25 just by finishing the non-schoolgirl arenas daily.
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post Jun 1 2013, 14:28
Post #2902
Teana Lanster



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QUOTE(Rei-Tenshi @ Jun 1 2013, 10:06) *

And mana acts like that for mages, and yet mages got cooldowns on their attacks.

... Wait I just got a better idea. Make Melee normal attacks use Overcharge! Something like 10 OC per attack would be about right. And then make Defend/Focus replenish OC instead.
Make HP pots replenish OC in addition to HP. There, HP pots are suddenly useful again.


Ya, just kick-off melee.
Then mage more than melee, mage OP! Nerf them!
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post Jun 1 2013, 14:33
Post #2903
Laboq



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QUOTE(T_Starrk @ Jun 1 2013, 14:18) *

So I take it you don't get enough to keep your monster's morale up then? How many monster's do you have? You would have enough to keep morale up on at least 25 just by finishing the non-schoolgirl arenas daily.

That's not I'm trying to say. I mean when the patch came out, I got 0 (zero) pills after 5 days of playin. I did all arenaz and such. Now, after some silent update pills began to drop more often. But they still rare and the market situation is a proof of this.
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post Jun 1 2013, 14:35
Post #2904
kserox



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Do I smell sarcasm
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post Jun 1 2013, 14:45
Post #2905
T_Starrk



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QUOTE(Laboq @ Jun 1 2013, 04:33) *

That's not I'm trying to say. I mean when the patch came out, I got 0 (zero) pills after 5 days of playin. I did all arenaz and such. Now, after some silent update pills began to drop more often. But they still rare and the market situation is a proof of this.


Well yeah, they were rare as fuck when the patch first hit, and it was ninja patches that fixed them. But as it is now I think the drop rate is more than enough, my friend got 5 pills in one arena today (I know a lot of it is RNG but still...). As for the price, I think part of it is people who had shitloads of monsters before trying to maintain them. I think the price may go down a little farther in the coming weeks as people start to build up stock and other people cut down on their number of mobs. But idk, I guess we'll see, 5-10k already seems like a decent price to me, but you are probably right, I am in the minority there.
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post Jun 1 2013, 14:59
Post #2906
Ichy



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QUOTE(Rei-Tenshi @ Jun 1 2013, 13:46) *

Why not?
It's already been that way since the very first post of this thread. (IMG:[invalid] style_emoticons/default/dry.gif)

but why ruin melee too?
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post Jun 1 2013, 16:17
Post #2907
Lement



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So naked won't feel abandoned.
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post Jun 1 2013, 18:40
Post #2908
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The description for the effect of artifacts at the shrine needs to be updated. I don't think you can get hath anymore (my bad, you can), and the upper limit for primary stat bonus is now 10% of your level.

This post has been edited by Dan31: Jun 1 2013, 18:53
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post Jun 1 2013, 18:50
Post #2909
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QUOTE(Dan31 @ Jun 1 2013, 18:40) *

I don't think you can get hath anymore


I'd swear that I gotten Hath from artifacts over the past 2 weeks. Granted, it is a lot less overall then before due to stat and elixers.

This post has been edited by Cashino: Jun 1 2013, 18:53
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post Jun 1 2013, 18:54
Post #2910
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QUOTE(Dan31 @ Jun 1 2013, 18:40) *
I don't think you can get hath anymore

You can, but the chance is low. As low as to get stat bonus. (IMG:[invalid] style_emoticons/default/rolleyes.gif)
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post Jun 1 2013, 18:54
Post #2911
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QUOTE(Cashino @ Jun 1 2013, 18:50) *

I'd swear that I gotten Hath from artifacts over the past 2 weeks. Granted, it is a lot less overall then before due to stat and elixers.

Just got 2 hath at the shrine, oh well. I talked too fast.
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post Jun 1 2013, 19:33
Post #2912
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QUOTE(Dan31 @ Jun 1 2013, 08:40) *

The description for the effect of artifacts at the shrine needs to be updated. I don't think you can get hath anymore (my bad, you can), and the upper limit for primary stat bonus is now 10% of your level.

Already noted.
http://ehwiki.org/wiki/Proofreading#HentaiVerse
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post Jun 1 2013, 19:56
Post #2913
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We could make melee attacks do almost no damage and make it so only skills hurt mobs
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post Jun 1 2013, 20:25
Post #2914
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QUOTE(skillchip @ Jun 1 2013, 13:56) *

We could make melee attacks do almost no damage and make it so only skills hurt mobs


Not enough.

Remove the ability to item world and use the forge and enchanting.
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post Jun 1 2013, 21:20
Post #2915
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I really wonder why you people even continue to play the HV game. All you do in this thread is complain about how bad everything is and then claiming for improvements for you fighting style. (IMG:[invalid] style_emoticons/default/dry.gif)

Sometimes I wonder why Tenboro is listening to that since his efforts are constantly talked down. (IMG:[invalid] style_emoticons/default/blink.gif) Sure this patch was a bit immature when it came out. But during it's release there have been many improvements and I believe that every fighting style has become playable again.

I guess that I have easy talk sine my 2H heavy melee gear is not so bad. However just before the patch I was about to give 1H a chance and I think about going there again in near future. I tried maging, but didn't become a fan of that style so I'm staying a melee.
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post Jun 1 2013, 21:29
Post #2916
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Came up with a new equipment build:

-Brass Knuckles
-Fingerless Gloves
-Leather Jacket
-Blue Jeans
-Sneakers

This build increases your attack speed tremendously, poetentially gaining the ability to attack 5+ times in a turn.
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post Jun 1 2013, 21:48
Post #2917
cavecricket48



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QUOTE(Mantra64 @ Jun 1 2013, 15:20) *

I really wonder why you people even continue to play the HV game. All you do in this thread is complain about how bad everything is and then claiming for improvements for you fighting style. (IMG:[invalid] style_emoticons/default/dry.gif)


Clamoring is the word you're looking for. I for one haven't been consistently playing long enough to care about stuff like this.

QUOTE(Mantra64 @ Jun 1 2013, 15:20) *

Sometimes I wonder why Tenboro is listening to that since his efforts are constantly talked down. (IMG:[invalid] style_emoticons/default/blink.gif) Sure this patch was a bit immature when it came out. But during it's release there have been many improvements and I believe that every fighting style has become playable again.


A bit immature? You're either unconsciously making the understatement of the century or mildly trolling. I think the first, but I can't be too sure. This patch pretty much caught everyone unaware.

QUOTE(Mantra64 @ Jun 1 2013, 15:20) *

I guess that I have easy talk sine my 2H heavy melee gear is not so bad. However just before the patch I was about to give 1H a chance and I think about going there again in near future. I tried maging, but didn't become a fan of that style so I'm staying a melee.


Now that mages have spell cooldowns and Cloak of the Fallen lasts for one turn and Spark gives... One... HP...
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post Jun 1 2013, 22:19
Post #2918
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QUOTE
<tenboro> mage usage at 300+ last 24 hours.. 48.5%
<tenboro> it was ~35% a week ago..

The plot thickens.
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post Jun 1 2013, 22:24
Post #2919
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QUOTE(Maximum_Joe @ Jun 1 2013, 22:19) *

The plot thickens.

Because some people around here gone back to just quickclearing the daily Arenas and be done with it (IMG:[invalid] style_emoticons/default/laugh.gif)
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post Jun 1 2013, 22:24
Post #2920
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wat

300+ what, players?
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