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HentaiVerse 0.76, Wall-EEEE |
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May 30 2013, 16:55
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aiwotorimodose
Group: Members
Posts: 7,012
Joined: 23-December 11

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QUOTE(xmagus @ May 30 2013, 21:31)  Just to be clear, if this is a bug, this is a GOOD BUG. Please leave it as is.
its a bug, absorb should've gave you 1 Magic Points.
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May 30 2013, 17:09
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xmagus
Group: Members
Posts: 1,042
Joined: 16-July 12

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QUOTE(aiwotorimodose @ May 31 2013, 00:55)  its a bug, absorb should've gave you 1 Magic Points.
Twice in the same turn? (IMG:[ invalid] style_emoticons/default/laugh.gif) Not that I really care about the mana return; I mean, I do, but not as much as the fact that it kept 2 specials from hitting me. I was pretty sure this was the cast version, not the scroll version, in case the 2 had different effects. But can't be 100% on it.
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May 30 2013, 18:59
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skillchip
Group: Catgirl Camarilla
Posts: 5,753
Joined: 31-December 06

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Just give absorb charges
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May 30 2013, 20:34
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watisthis
Group: Members
Posts: 1,310
Joined: 20-April 10

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QUOTE(xmagus @ May 30 2013, 10:31)  Just to be clear, if this is a bug, this is a GOOD BUG. Please leave it as is.
Great more things for TB to nerf instantly
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May 30 2013, 20:37
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Laboq
Group: Members
Posts: 2,602
Joined: 16-November 10

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QUOTE(ChosenUno @ May 30 2013, 15:49)  What? No way, it's already much easier compared to last patch to get HG mats.
Let Him just close the Monster Lab in this case. (IMG:[ invalid] style_emoticons/default/rolleyes.gif) QUOTE(ChosenUno @ May 30 2013, 15:49)  You don't need happy pills for your weak monsters. A few crystal upgrades is enough to max your morale for a week. You do know that this is just a temporary solution. Also, if you don't shit crystals, you'll have to buy them. And after you did this, your monster will requite you with a LG crap. Same old soup just reheated.
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May 30 2013, 20:45
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kakashi524
Group: Members
Posts: 4,145
Joined: 6-February 09

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QUOTE(Laboq @ May 30 2013, 13:37)  Let Him just close the Monster Lab in this case. (IMG:[ invalid] style_emoticons/default/rolleyes.gif) You do know that this is just a temporary solution. Also, if you don't shit crystals, you'll have to buy them. And after you did this, your monster will requite you with a LG crap. Same old soup just reheated. You need crystals to feed your monsters -> you don't shit crystals? -> buy them! -> Credit gain rate was nerfed so good luck with that.
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May 30 2013, 20:54
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cavecricket48
Group: Members
Posts: 1,950
Joined: 14-August 11

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QUOTE(kakashi524 @ May 30 2013, 14:45)  You need crystals to feed your monsters -> you don't shit crystals? -> buy them! -> Credit gain rate was nerfed so good luck with that.
Exactamente. Still waiting for Tenboro to add a third morale-raising mechanic.
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May 30 2013, 20:56
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Lement
Group: Members
Posts: 2,977
Joined: 28-February 12

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@watisthis: bugfixes aren't nerfs.
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May 30 2013, 21:03
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cavecricket48
Group: Members
Posts: 1,950
Joined: 14-August 11

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It would be a compensatory change considering that Absorb's cost apparently went up and its return is... nothing to speak of.
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May 30 2013, 21:13
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skillchip
Group: Catgirl Camarilla
Posts: 5,753
Joined: 31-December 06

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QUOTE(Lement @ May 30 2013, 18:56)  @watisthis: bugfixes aren't nerfs.
Sparks bug being fixed was a nerf
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May 30 2013, 21:21
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Lement
Group: Members
Posts: 2,977
Joined: 28-February 12

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Bugfixes aren't nerfs. Nerfs are intended changes in behavior, reducing the efficiency. Buffs are their opposite. Bugfixes fix unintended behavior.
Example of a bugfix that made players stronger: over 200% positive accuracy treated as large evade boost.
Example of a bugfix that made players weaker: Pots restocking in the middle of a battle series.
Example of a buff to players: reduction/elimination of cooldowns on offensive spells and cure via abilities and core spell changes.
Example of a nerf to players: Monster slots costing now more chaos tokens at increasing rate.
All are important in their own way, but it is vital to not confuse a bug for a nerf or buff.
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May 30 2013, 21:25
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MSimm1
Group: Members
Posts: 44,810
Joined: 26-December 09

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Shouldn't "Ripened Soul" be in the Supportive Ability Slot and not in the Major Ability Slot? Since it's associated with Drain and Spirit Theft (IMG:[ invalid] style_emoticons/default/biggrin.gif)
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May 30 2013, 21:38
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skillchip
Group: Catgirl Camarilla
Posts: 5,753
Joined: 31-December 06

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QUOTE(Lement @ May 30 2013, 19:21)  Bugfixes aren't nerfs. Nerfs are intended changes in behavior, reducing the efficiency. Buffs are their opposite. Bugfixes fix unintended behavior.
Example of a bugfix that made players stronger: over 200% positive accuracy treated as large evade boost.
Example of a bugfix that made players weaker: Pots restocking in the middle of a battle series.
Example of a buff to players: reduction/elimination of cooldowns on offensive spells and cure via abilities and core spell changes.
Example of a nerf to players: Monster slots costing now more chaos tokens at increasing rate.
All are important in their own way, but it is vital to not confuse a bug for a nerf or buff.
Problem with this description is that we all thought spark was working as intended, we were never informed it was bugged. And it was changed greatly with little explanation
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May 30 2013, 21:41
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kserox
Group: Catgirl Camarilla
Posts: 727
Joined: 26-December 10

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QUOTE(skillchip @ May 30 2013, 21:13)  Sparks bug being fixed was a nerf
Let's remember old Protection fix (IMG:[ invalid] style_emoticons/default/rolleyes.gif) This post has been edited by kserox: May 30 2013, 21:41
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May 30 2013, 22:11
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hitokiri84
Group: Gold Star Club
Posts: 10,945
Joined: 24-December 07

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QUOTE(kserox @ May 30 2013, 14:41)  Let's remember old Protection fix (IMG:[ invalid] style_emoticons/default/rolleyes.gif) You mean the one that made Heavy Protection gear have godly PMI but was next to worthless on Cloth???
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May 30 2013, 22:13
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kingwolf
Group: Members
Posts: 6,438
Joined: 16-July 09

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QUOTE(cavecricket48 @ May 30 2013, 13:54)  Exactamente. Still waiting for Tenboro to add a third morale-raising mechanic.
What if you can send monsters on vacation? They can hang out on the beach and rape schoolgirls. Their morale will fill, perhaps at a set amount, but they won't appear in battles or bring Mats while on vacation.
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May 30 2013, 23:00
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cksgmldbs
Newcomer
 Group: Gold Star Club
Posts: 21
Joined: 9-April 10

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When am I supposed to get Chained Lighting and Downburst? According to the wiki all four tier two elemental spells are available at level 50+ with 50+ elemental proficiency. I recently got 50 elemental proficiency and both Inferno and Blizzard are now available. Sucks when all I have is +ele ~~
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May 30 2013, 23:07
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cavecricket48
Group: Members
Posts: 1,950
Joined: 14-August 11

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QUOTE(asdlol45 @ May 30 2013, 17:00)  When am I supposed to get Chained Lighting and Downburst? According to the wiki all four tier two elemental spells are available at level 50+ with 50+ elemental proficiency. I recently got 50 elemental proficiency and both Inferno and Blizzard are now available. Sucks when all I have is +ele ~~
I don't think anybody knows, judging that the vast majority of people who play this game regularly are above level 150. Also, there's no special line or pop-up that says "You learned <insert spell name here>!" @kingwolf: I guess that would work... Better than nothing.
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May 30 2013, 23:17
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Lement
Group: Members
Posts: 2,977
Joined: 28-February 12

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QUOTE(kingwolf @ May 30 2013, 23:13)  What if you can send monsters on vacation? They can hang out on the beach and rape schoolgirls. Their morale will fill, perhaps at a set amount, but they won't appear in battles or bring Mats while on vacation.
..... QUOTE(Lement @ Jun 23 2014, 10:01)  Emi, you seem rather down recently. How about you take a vacation? Waves, beach, kidnapping and raping schoogirls?
QUOTE(Emi Ibarazaki @ Jun 23 2014, 10:02)  Time to travel the high seas! YARR! Thank you, I'll fulfill my lifelong dream of being a pirate! Hum. I'm okay with this (IMG:[ invalid] style_emoticons/default/laugh.gif) This post has been edited by Lement: May 30 2013, 23:18
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May 30 2013, 23:21
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Tenboro

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QUOTE(xmagus @ May 30 2013, 16:31)  Just to be clear, if this is a bug, this is a GOOD BUG. Please leave it as is. It's.. kind of a bug. But it would require a core change or ugly code to "fix", so I probably won't, unless I change the core code for another reason. It won't do that often enough to make any real difference.
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