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> HentaiVerse 0.76, Wall-EEEE

 
post May 30 2013, 16:55
Post #2741
aiwotorimodose



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QUOTE(xmagus @ May 30 2013, 21:31) *

Just to be clear, if this is a bug, this is a GOOD BUG. Please leave it as is.

its a bug, absorb should've gave you 1 Magic Points.
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post May 30 2013, 17:09
Post #2742
xmagus



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QUOTE(aiwotorimodose @ May 31 2013, 00:55) *

its a bug, absorb should've gave you 1 Magic Points.

Twice in the same turn? (IMG:[invalid] style_emoticons/default/laugh.gif)

Not that I really care about the mana return; I mean, I do, but not as much as the fact that it kept 2 specials from hitting me.

I was pretty sure this was the cast version, not the scroll version, in case the 2 had different effects. But can't be 100% on it.
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post May 30 2013, 18:59
Post #2743
skillchip



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Just give absorb charges
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post May 30 2013, 20:34
Post #2744
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QUOTE(xmagus @ May 30 2013, 10:31) *

Just to be clear, if this is a bug, this is a GOOD BUG. Please leave it as is.


Great more things for TB to nerf instantly
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post May 30 2013, 20:37
Post #2745
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QUOTE(ChosenUno @ May 30 2013, 15:49) *

What? No way, it's already much easier compared to last patch to get HG mats.

Let Him just close the Monster Lab in this case. (IMG:[invalid] style_emoticons/default/rolleyes.gif)

QUOTE(ChosenUno @ May 30 2013, 15:49) *
You don't need happy pills for your weak monsters. A few crystal upgrades is enough to max your morale for a week.

You do know that this is just a temporary solution. Also, if you don't shit crystals, you'll have to buy them. And after you did this, your monster will requite you with a LG crap. Same old soup just reheated.
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post May 30 2013, 20:45
Post #2746
kakashi524



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QUOTE(Laboq @ May 30 2013, 13:37) *

Let Him just close the Monster Lab in this case. (IMG:[invalid] style_emoticons/default/rolleyes.gif)
You do know that this is just a temporary solution. Also, if you don't shit crystals, you'll have to buy them. And after you did this, your monster will requite you with a LG crap. Same old soup just reheated.


You need crystals to feed your monsters -> you don't shit crystals? -> buy them! -> Credit gain rate was nerfed so good luck with that.
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post May 30 2013, 20:54
Post #2747
cavecricket48



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QUOTE(kakashi524 @ May 30 2013, 14:45) *

You need crystals to feed your monsters -> you don't shit crystals? -> buy them! -> Credit gain rate was nerfed so good luck with that.


Exactamente. Still waiting for Tenboro to add a third morale-raising mechanic.
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post May 30 2013, 20:56
Post #2748
Lement



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@watisthis: bugfixes aren't nerfs.
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post May 30 2013, 21:03
Post #2749
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It would be a compensatory change considering that Absorb's cost apparently went up and its return is... nothing to speak of.
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post May 30 2013, 21:13
Post #2750
skillchip



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QUOTE(Lement @ May 30 2013, 18:56) *

@watisthis: bugfixes aren't nerfs.


Sparks bug being fixed was a nerf
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post May 30 2013, 21:21
Post #2751
Lement



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Bugfixes aren't nerfs. Nerfs are intended changes in behavior, reducing the efficiency. Buffs are their opposite. Bugfixes fix unintended behavior.

Example of a bugfix that made players stronger: over 200% positive accuracy treated as large evade boost.

Example of a bugfix that made players weaker: Pots restocking in the middle of a battle series.

Example of a buff to players: reduction/elimination of cooldowns on offensive spells and cure via abilities and core spell changes.

Example of a nerf to players: Monster slots costing now more chaos tokens at increasing rate.

All are important in their own way, but it is vital to not confuse a bug for a nerf or buff.
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post May 30 2013, 21:25
Post #2752
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Shouldn't "Ripened Soul" be in the Supportive Ability Slot and not in the Major Ability Slot?

Since it's associated with Drain and Spirit Theft (IMG:[invalid] style_emoticons/default/biggrin.gif)
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post May 30 2013, 21:38
Post #2753
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QUOTE(Lement @ May 30 2013, 19:21) *

Bugfixes aren't nerfs. Nerfs are intended changes in behavior, reducing the efficiency. Buffs are their opposite. Bugfixes fix unintended behavior.

Example of a bugfix that made players stronger: over 200% positive accuracy treated as large evade boost.

Example of a bugfix that made players weaker: Pots restocking in the middle of a battle series.

Example of a buff to players: reduction/elimination of cooldowns on offensive spells and cure via abilities and core spell changes.

Example of a nerf to players: Monster slots costing now more chaos tokens at increasing rate.

All are important in their own way, but it is vital to not confuse a bug for a nerf or buff.


Problem with this description is that we all thought spark was working as intended, we were never informed it was bugged. And it was changed greatly with little explanation
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post May 30 2013, 21:41
Post #2754
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QUOTE(skillchip @ May 30 2013, 21:13) *

Sparks bug being fixed was a nerf


Let's remember old Protection fix (IMG:[invalid] style_emoticons/default/rolleyes.gif)

This post has been edited by kserox: May 30 2013, 21:41
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post May 30 2013, 22:11
Post #2755
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QUOTE(kserox @ May 30 2013, 14:41) *

Let's remember old Protection fix (IMG:[invalid] style_emoticons/default/rolleyes.gif)

You mean the one that made Heavy Protection gear have godly PMI but was next to worthless on Cloth???
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post May 30 2013, 22:13
Post #2756
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QUOTE(cavecricket48 @ May 30 2013, 13:54) *

Exactamente. Still waiting for Tenboro to add a third morale-raising mechanic.


What if you can send monsters on vacation? They can hang out on the beach and rape schoolgirls. Their morale will fill, perhaps at a set amount, but they won't appear in battles or bring Mats while on vacation.
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post May 30 2013, 23:00
Post #2757
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When am I supposed to get Chained Lighting and Downburst? According to the wiki all four tier two elemental spells are available at level 50+ with 50+ elemental proficiency. I recently got 50 elemental proficiency and both Inferno and Blizzard are now available. Sucks when all I have is +ele ~~
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post May 30 2013, 23:07
Post #2758
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QUOTE(asdlol45 @ May 30 2013, 17:00) *

When am I supposed to get Chained Lighting and Downburst? According to the wiki all four tier two elemental spells are available at level 50+ with 50+ elemental proficiency. I recently got 50 elemental proficiency and both Inferno and Blizzard are now available. Sucks when all I have is +ele ~~


I don't think anybody knows, judging that the vast majority of people who play this game regularly are above level 150. Also, there's no special line or pop-up that says "You learned <insert spell name here>!"

@kingwolf: I guess that would work... Better than nothing.
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post May 30 2013, 23:17
Post #2759
Lement



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QUOTE(kingwolf @ May 30 2013, 23:13) *

What if you can send monsters on vacation? They can hang out on the beach and rape schoolgirls. Their morale will fill, perhaps at a set amount, but they won't appear in battles or bring Mats while on vacation.

.....

QUOTE(Lement @ Jun 23 2014, 10:01) *

Emi, you seem rather down recently. How about you take a vacation? Waves, beach, kidnapping and raping schoogirls?


QUOTE(Emi Ibarazaki @ Jun 23 2014, 10:02) *
Time to travel the high seas! YARR! Thank you, I'll fulfill my lifelong dream of being a pirate!


Hum.

I'm okay with this (IMG:[invalid] style_emoticons/default/laugh.gif)

This post has been edited by Lement: May 30 2013, 23:18
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post May 30 2013, 23:21
Post #2760
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QUOTE(xmagus @ May 30 2013, 16:31) *
Just to be clear, if this is a bug, this is a GOOD BUG. Please leave it as is.


It's.. kind of a bug. But it would require a core change or ugly code to "fix", so I probably won't, unless I change the core code for another reason. It won't do that often enough to make any real difference.
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