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HentaiVerse 0.76, Wall-EEEE |
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May 29 2013, 16:05
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Tenboro

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QUOTE(cooldude2 @ May 28 2013, 17:20)  Is there a memory leak in HV? My Firefox(21.0) keeps taking up more and more memory as I progress through an arena. It can take more than 1GB of memory after about 40 rounds... how the hell do you even do that in a text based game? HV is a webpage, by definition it cannot leak memory. Your browser, on the other hand... QUOTE(cavecricket48 @ May 28 2013, 19:31)  Apparently, Tenboro once said that there's no opening in the code that would ALLOW for mastery point resetting in the first place... Uh. Noo, what I said is that adding mastery point reseting would be trivial. Still needs UI work, though. QUOTE(T_Starrk @ May 29 2013, 08:50)  What I want to know is why the fuck phase gets so many goddamn prefixes. No other armor type has 2 exclusive prefixes. Because Joe threw out two different name suggestions I liked. But don't worry, each only drops half as often as the others, so you won't get more of them. (IMG:[ invalid] style_emoticons/default/tongue.gif)
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May 29 2013, 16:16
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ChosenUno
Group: Gold Star Club
Posts: 4,170
Joined: 23-February 10

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Isn't the rate for Token of Blood a tad low? Full arenas on IWBTH with Tokenizer gives me 1 ToB (IMG:[ invalid] style_emoticons/default/dry.gif)
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May 29 2013, 16:45
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T_Starrk
Group: Members
Posts: 4,653
Joined: 20-March 12

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QUOTE(ChosenUno @ May 29 2013, 06:16)  Isn't the rate for Token of Blood a tad low? Full arenas on IWBTH with Tokenizer gives me 1 ToB (IMG:[ invalid] style_emoticons/default/dry.gif) All I get are chaos tokens lately. It seems the ratio is too far in favor of chaos, imo.
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May 29 2013, 16:51
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Dan31
Group: Members
Posts: 4,399
Joined: 26-March 12

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This Superior Helmet of Slaughter is level 2 but has only one potency. Am I missing something here? Was there a soulproof potency before the patch or something like that?
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May 29 2013, 19:04
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cavecricket48
Group: Members
Posts: 1,950
Joined: 14-August 11

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QUOTE(Arxdewn @ May 29 2013, 01:17)  Even the mages complaining still admit that mage pre patch was 4 or 5 times faster than melee now.
Are you putting words into people's mouths again >_> So just crank your agility sky high for bonuses to Aspeed? Is that the compensation for Haste's supermassivekickinthedick nerf?... Oh well, we have abilities.
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May 29 2013, 19:26
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Ichy
Group: Catgirl Camarilla
Posts: 13,061
Joined: 19-February 09

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Annd im back to normalfarming since IWBTH is so slow now. (IMG:[ invalid] style_emoticons/default/tongue.gif)
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May 29 2013, 20:11
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Mi-Ala Starbreeze
Group: Gold Star Club
Posts: 2,024
Joined: 7-March 09

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Trollboro dodged my question three times in a row. Ah well, nevermind then.
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May 29 2013, 20:52
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cavecricket48
Group: Members
Posts: 1,950
Joined: 14-August 11

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QUOTE(Mi-Ala Starbreeze @ May 29 2013, 08:04)  >_< Will someone please explain me whether the latest melee overcharge hits are just bugged or they were nerfed as intended?
How are they bugged if I do 2x the damage I usually do in Spirit stance, or are you referring to something else?
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May 29 2013, 21:01
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Lement
Group: Members
Posts: 2,977
Joined: 28-February 12

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Mi-Ala: If tenboro answered every reply this thread would have 270 pages.
cavecricket: he is referring to either how much OC he gains when hitting, probably.
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May 29 2013, 21:03
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Cashino
Group: Members
Posts: 587
Joined: 23-August 08

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QUOTE(ChosenUno @ May 29 2013, 16:16)  Isn't the rate for Token of Blood a tad low? Full arenas on IWBTH with Tokenizer gives me 1 ToB (IMG:[ invalid] style_emoticons/default/dry.gif) I've been getting around 5 ToB's per day doing full Arenas and some hourlies. No Tokenizer, either. I do have 49/50 Scavenger, but I don't think only that would cause that big a difference.
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May 29 2013, 21:05
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Colman
Group: Gold Star Club
Posts: 7,333
Joined: 15-November 10

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QUOTE(cavecricket48 @ May 30 2013, 02:52)  How are they bugged if I do 2x the damage I usually do in Spirit stance, or are you referring to something else?
The skills are much weaker than pre-patch in case the sp bar was full (280%). This post has been edited by Colman: May 29 2013, 21:06
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May 29 2013, 21:05
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Maximum_Joe
Group: Gold Star Club
Posts: 24,074
Joined: 17-April 11

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QUOTE(Cashino @ May 29 2013, 11:03)  I do have 49/50 Scavenger, but I don't think only that would cause that big a difference.
It helps a fair amount for random drops but not arena/RoB clear bonuses.
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May 29 2013, 22:57
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watisthis
Group: Members
Posts: 1,310
Joined: 20-April 10

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QUOTE(Tenboro @ May 29 2013, 10:05)  HV is a webpage, by definition it cannot leak memory. Your browser, on the other hand... Uh. Noo, what I said is that adding mastery point reseting would be trivial. Still needs UI work, though. Because Joe threw out two different name suggestions I liked. But don't worry, each only drops half as often as the others, so you won't get more of them. (IMG:[ invalid] style_emoticons/default/tongue.gif) So we can expect mastery point reseting next patch?
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May 30 2013, 00:44
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cavecricket48
Group: Members
Posts: 1,950
Joined: 14-August 11

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QUOTE(Lement @ May 29 2013, 15:01) 
cavecricket: he is referring to either how much OC he gains when hitting, probably.
If I get between 6 and 10% OC with every attack, I'd assume it's standard. In any case... I was never aware that the amount of SP or OC you had at the time of skill usage had any bearing in the damage that a skill did, so count me unknowing.
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May 30 2013, 01:51
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Mi-Ala Starbreeze
Group: Gold Star Club
Posts: 2,024
Joined: 7-March 09

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QUOTE(cavecricket48 @ May 29 2013, 21:52)  How are they bugged if I do 2x the damage I usually do in Spirit stance, or are you referring to something else?
QUOTE(Mi-Ala Starbreeze @ May 26 2013, 13:46)  Magemagemages. I haz a question, my cute Trollboro. Why do you hate melees so much? I went through a test run arena in order to check things out and it looks like overcharge skills are either bugged or got nerfed. Both AoE skills (armor penetration and mass stun) no longer answer their own tooltips: - Inflicts 3 stacks of Penetrated Armor on all targets. - Inflicts Stunned on all targets if chained of off Rending Blow. Instead both attacks only hit targets which are in "domino-range" (2 adjacent targets each side). On top of that weapon procs no longer overlap already active ones. I tried to stun the target with Shatter strike while it had 1s of mace stun proc left and, well, stun did not apply, target woke up and poked me in the chest. I assume same goes for armor pen proc for estoc-wielders, these skills do not overlap the similar weapon procs. They used to do that.
I must note that I take much less damage now. Not that much of a difference though, since I kept my targets stunned anyway, but oh well. We're playing "fairgaem" here.
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May 30 2013, 02:51
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kingwolf
Group: Members
Posts: 6,438
Joined: 16-July 09

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QUOTE(Dan31 @ May 29 2013, 09:51)  This Superior Helmet of Slaughter is level 2 but has only one potency. Am I missing something here? Was there a soulproof potency before the patch or something like that? My Legendary Plate Helmet had gotten Soulproof lvl2! I want to use an amnesia shard and get it leveled again, but I can't IW it and there don't seem to be many people offering leveling services right now.
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