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> HentaiVerse 0.76, Wall-EEEE

 
post May 27 2013, 18:36
Post #2561
skillchip



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QUOTE(ChosenUno @ May 27 2013, 16:29) *

Prof's effects should be doubled for holy/dark!
Up to -100% resist and -50% resistance for divine/dark prof! (IMG:[invalid] style_emoticons/default/laugh.gif)

Elemental would still be able to reduce spec mit by 100 compared to holy/dark by 75. Currently its 100 vs 50
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post May 27 2013, 18:47
Post #2562
cavecricket48



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QUOTE(marcho @ May 27 2013, 11:50) *

Drain could use some help. I use it a bit and it feels super lackluster, especially for having a 20t cooldown. Maybe proc a spirit/mana tap self buff effect rather than old ether theft? Returns X mana/sprirt each time a target is hit rather than the current proc once for two turns of weak regen. Making it a self buff rather than a debuff also makes it useful on low hp monsters.


I mean, the whole concept of drain is actually self-conflicted; you put a debuff that drains HP/MP/Spirit from an enemy over time, but that enemy has to be alive for Drain to work. If only it was a one-turn thing...

Oh, and... well... you've noticed it too. It's backed by absurdedly shitty numbers.
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post May 27 2013, 18:51
Post #2563
Dan31



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QUOTE(Gustorak @ May 27 2013, 18:36) *

I don't like this updated i lose abilities point.

Artifacts can't give any ability points anymore and people who got some that way before the patch lost them.
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post May 27 2013, 18:55
Post #2564
Lement



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skillchip: Ah, but that is a passive buff allowing gossamer to shrine. And like you pointed out, rotational -resistance is common for holy/dark.
Though all monsters aren't maxed PL of their class- +25 ups are much fairer comparison than that.
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post May 27 2013, 19:15
Post #2565
skillchip



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Right now goss isnt strong enough to shine
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post May 27 2013, 19:29
Post #2566
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Better i lost my 2 scroll slot my 2 infusion slot and 2 item slot great job with the adjusment.

Sorry but this is not funny at all why do take them when they are still there. sorry but you take thing s you are not suppose to and bring them below the level i have i will repais for somethings i have already paid for in the trainnig


This post has been edited by Gustorak: May 27 2013, 19:32
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post May 27 2013, 19:46
Post #2567
flint



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QUOTE(Dan31 @ May 27 2013, 14:17) *

It's like fighting without G-Forces in FFVIII, haha.

It can be done.
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post May 27 2013, 20:17
Post #2568
marcho



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Is there any way to see your rounder counter in regards to reduced drops?
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post May 27 2013, 20:20
Post #2569
Dan31



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QUOTE(marcho @ May 27 2013, 20:17) *

Is there any way to see your round counter in regards to reduced drops?

Hey, that's a good script idea!
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post May 27 2013, 20:38
Post #2570
sotl



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QUOTE(Dan31 @ May 27 2013, 14:20) *

Hey, that's a good script idea!

Now that could be a pain in the ass. Determining client-side whether the time spent between two page loads was considered battle time or out-of-battle time can yield some very crappy edge cases.
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post May 27 2013, 20:51
Post #2571
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Taking a look @ Hv for the first time in months and omg it's a completely different game.

off to take a look at what it has to offer (IMG:[invalid] style_emoticons/default/biggrin.gif)

This post has been edited by Battosa11: May 27 2013, 20:53
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post May 27 2013, 21:04
Post #2572
Blacksheep_Eldric



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Severe spell overload. Spending +40s just trying to navigate through the menu.
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post May 27 2013, 21:14
Post #2573
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I've been quite vocal about my complaints, so let me change it up by disagreeing with those who complain about the change to the Bazaar ("All" tab removal). I think it was worthwhile and is actually helping to deter some bad behavior.

As some may know, a certain equipment farmer was recently shut down. I've seen some pretty horrendous prices in the WTS, but his were the worst.

It seems that he had a been running a bot that farmed the equipment shop 24/7 for all the good stuff, which he then resold or auctioned at considerable markup. It's one thing if you actually had to work for the equipment by grinding, but this... I had been wondering why, when anything T1/T2 Exq+, T3 Sup+ showed up on a refresh, you had little more than 2 secs to mindlessly buy or it would go away. Were there really that many people camped on the Bazaar? This morning, I was pleasantly surprised that most Exq+ equipment lasted long enough that you could actually use HV comparison and consider it.
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post May 27 2013, 21:25
Post #2574
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Might we get "Drain changed to a multiple target spell with the same
prerequisites as now? (IMG:[invalid] style_emoticons/default/biggrin.gif)
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post May 27 2013, 21:41
Post #2575
MikukoAya



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QUOTE(dragon695 @ May 27 2013, 12:14) *

I've been quite vocal about my complaints, so let me change it up by disagreeing with those who complain about the change to the Bazaar ("All" tab removal). I think it was worthwhile and is actually helping to deter some bad behavior.

As some may know, a certain equipment farmer was recently shut down. I've seen some pretty horrendous prices in the WTS, but his were the worst.

It seems that he had a been running a bot that farmed the equipment shop 24/7 for all the good stuff, which he then resold or auctioned at considerable markup. It's one thing if you actually had to work for the equipment by grinding, but this... I had been wondering why, when anything T1/T2 Exq+, T3 Sup+ showed up on a refresh, you had little more than 2 secs to mindlessly buy or it would go away. Were there really that many people camped on the Bazaar? This morning, I was pleasantly surprised that most Exq+ equipment lasted long enough that you could actually use HV comparison and consider it.


Oh, so that explains things.
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post May 27 2013, 21:59
Post #2576
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So I didin't check my monsters yesterday. Checked em today and they were all starving and depressed... My giant is about to commit suicide. I don't play enough to get a rare Happy Pill drop or accumulate several hundred crystals to nudge the morale bar a bit. I mean, it's a browser game. I only play hourlies and occasionally do IW.

Also, I've abandoned my mage build and am focusing on light and heavy melee. I'm very close to maxing all the abilities I'm using. I think we should have more abilities. Perhaps abilities that enhance(not increase) Overcharge or weapon skills.
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post May 27 2013, 22:15
Post #2577
skillchip



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QUOTE(Lement @ May 27 2013, 16:55) *

skillchip: Ah, but that is a passive buff allowing gossamer to shrine. And like you pointed out, rotational -resistance is common for holy/dark.
Though all monsters aren't maxed PL of their class- +25 ups are much fairer comparison than that.


4.3 to 11.5 below elemental. With 35.57 being the lowest and 39.9 being the highest
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post May 27 2013, 22:22
Post #2578
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Forgot to play yesterday, had to use 4 of my 8 happy pills to restore morale.
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post May 27 2013, 22:48
Post #2579
RichardLin



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Is there a quick fix happened? Element Spikes was doing hundreds of damage about 12 hours ago, and it's back to the usual 5 now.
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post May 27 2013, 23:09
Post #2580
blue penguin



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Relevant to thread: https://e-hentai.org/g/596044/4c8188baef/ (futa warning)

Eila and Sanya got a boost in power level.
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