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> HentaiVerse 0.76, Wall-EEEE

 
post May 23 2013, 06:21
Post #2021
Overl0rd111



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Chainsaws- the best weapon in the game: takes three turns to rev up during which time you can do nothing but imediately afterwords kills anything weaker than Real Life in one hit with the added bonus of large amounts of area of effect damage and never misses.

This post has been edited by Overl0rd111: May 23 2013, 06:22
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post May 23 2013, 06:22
Post #2022
jcullinane



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QUOTE(RichardLin @ May 22 2013, 04:41) *

Ability Boost training should also get a super-short training time for this period, considering all the points got from artifacts are gone without any compensation.


I, too, am wondering about my lost artifact APs. If we don't get an equivalent amount of AP for the newer system from what we gained in AP in the older system via shrined Artifacts, then I want 20k credits for each and every artifact I shrined and got AP from, since considering their AP is gone, those artifacts have now effectively given ZERO benefit.

There needs to be a compensation for this...I'm quickly using up all of my credit reserves just to train AP to try and get abilities back. Such credits I was going to use to eventually save enough for really expensive drop training.

- JC
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post May 23 2013, 06:53
Post #2023
raposazul



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Initially I thought that this update would ruin my lazy melee two-handed mace character forever, but then I realized how much easier magic builds have become, and I suppose I have a new favorite.
Now to wait until the massive low level magic nerf in the next patch.
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post May 23 2013, 07:02
Post #2024
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QUOTE(eleeinos @ May 22 2013, 13:21) *

Then it probably appears at a higher level...?

Nope.
QUOTE(Yuuki17 @ May 22 2013, 13:30) *

Is probably your deprecating proficiency which needs raising. Wiki currently has "110?" as a possible amount necessary. Mine is at 127 and I have it.

Nope.
QUOTE(Colman @ May 22 2013, 21:16) *

I currently have 71.85 deprecating proficiency and also having silence. I think it is more likely tie to level rather than proficiency.

Nope.

I have Silence now (and Imperil!), which just randomly showed up in my spells list. My current deprecating proficiency is at 49.88 (and I'm sure it was lower before I randomly got Silence and Imperil, since I had no good debuffs to spam other than weaken) and I'm at level 133 (and was a few levels lower when those spells showed up). I don't know wtf is going on with the spells and how they show up, but this shit really needs some hard defining rules. Clearly they don't seem to have a level limit, since a level 160 (aod91) didn't/doesn't have it. And it can't be the wiki's guess at 110 deprecating proficiency since Colman and I both have Silence with lower than the stated required proficiency.

It's possible that Tenboro is changing the values and requirements for spells on the fly, but it could also just be really wacky bugs. But as I said before, we really need some well defined rules (maybe even a whole fucking page in H-V dedicated to skills/spells so we can see what we have and how far we are in terms of levels/proficiency from getting it on a personal level and at any time), as the current no info system is extremely frustrating.

This post has been edited by Demosthenes: May 23 2013, 07:05
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post May 23 2013, 07:15
Post #2025
Laboq



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QUOTE(Honk @ May 22 2013, 16:54) *

As far as strength goes, there seems to be nothing wrong for me. Got 2 base damage for another point in STR just now

+1 for me (I checked twice). Oh, I see, according to Wiki: "Strength (STR)
Every point adds 2 to physical damage formula smartarse nerformula" (IMG:[invalid] style_emoticons/default/mad.gif)

QUOTE(Arxdewn @ May 23 2013, 05:12) *

Monster feeding takes no longer than it did to check on them for gifts, which can now be done less often since it stacks up. I can understand not wanting to have to feed them, but claims of babysitting are highly exaggerated.

Hey, Mr. Optimism, I still got none of Happy Pills for the whole of these days!

QUOTE(Laboq @ May 22 2013, 03:10) *

@Tenboro
Please remove that annoying comma from the Display Title section of the Settings page:

Also, please add one space between digits and letters at the Statistics page. You can also remove 1 space between percent sign and the digit:

This still must be done.

This post has been edited by Laboq: May 23 2013, 10:19
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post May 23 2013, 07:59
Post #2026
piyin



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question: my proficiency on TH weapon just stoped raising at 300... is that normal?
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post May 23 2013, 08:01
Post #2027
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QUOTE(piyin @ May 23 2013, 01:59) *

question: my proficiency on TH weapon just stoped raising at 300... is that normal?


I was under the impression that max proficiency was tied to your current level?
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post May 23 2013, 08:03
Post #2028
piyin



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QUOTE(cavecricket48 @ May 23 2013, 09:01) *

I was under the impression that max proficiency was tied to your current level?


oh fuk!!! if thats true... another stuff i didnt read right... and another bad point to this update.
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post May 23 2013, 08:05
Post #2029
Lement



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No, that has always been so.
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post May 23 2013, 08:07
Post #2030
piyin



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QUOTE(Lement @ May 23 2013, 09:05) *

No, that has always been so.


double fudge!
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post May 23 2013, 08:09
Post #2031
piyin



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OMG... we need mastery points and ability point FOR EACH SET OF EQUIPMENT WE HAVE???????????

i just tried to change to another set of equipment and all my abilities are in blank... is this normal?

This post has been edited by piyin: May 23 2013, 08:10
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post May 23 2013, 08:11
Post #2032
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QUOTE(piyin @ May 22 2013, 22:09) *

i just tried to change to another set of equipment and all my abilities are in blank... is this normal?

Yes, each setup is tied to an equipment set.
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post May 23 2013, 08:14
Post #2033
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QUOTE(Demosthenes @ May 22 2013, 21:02) *

we really need some well defined rules (maybe even a whole fucking page in H-V dedicated to skills/spells so we can see what we have and how far we are in terms of levels/proficiency from getting it on a personal level and at any time), as the current no info system is extremely frustrating.

Due in 0.77.
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post May 23 2013, 08:20
Post #2034
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QUOTE(Maximum_Joe @ May 23 2013, 02:14) *

Due in 0.77.


Please don't make this a Duke Nukem Forever or Evelynn rework wait...
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post May 23 2013, 08:40
Post #2035
Ichy



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Token Rate needs some tweaking.

Getting 1 Token of Blood in 2 days seems a little bit low (IMG:[invalid] style_emoticons/default/tongue.gif)
And this is with Tokenizer 3

This post has been edited by Ichy: May 23 2013, 08:41
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post May 23 2013, 08:41
Post #2036
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QUOTE(Tenboro @ May 18 2013, 05:31) *

Note that all items that have been retired and no longer drop, EXCEPT for old trophies/artifacts, will soon be removed from the game. This includes retired pots and other consumables, as well as unused materials and crystals. So you may want to sell or use them before that time.


I just noticed this bit. Which crystals are going to be wiped?
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post May 23 2013, 08:44
Post #2037
midvalley



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QUOTE(Maximum_Joe @ May 23 2013, 01:05) *

Well what we give our monsters is probably the equivalent of generic-brand pet food. (IMG:[invalid] style_emoticons/default/tongue.gif)

It'd be nice if feeding monsters higher-than-required food quality raised their morale too.
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post May 23 2013, 08:44
Post #2038
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QUOTE(Panuru @ May 23 2013, 08:41) *

I just noticed this bit. Which crystals are going to be wiped?


Quintessence since Soul damage no longer exists.
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post May 23 2013, 08:48
Post #2039
Panuru



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QUOTE(Cashino @ May 23 2013, 01:44) *

Quintessence since Soul damage no longer exists.

Got it, thanks. I swear I find something new in that wall of text whenever I look.
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post May 23 2013, 08:58
Post #2040
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Description of:
Precursor Artifact
Note that you cannot receive more than
+20 to any primary stat.

It should be +50.
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