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HentaiVerse 0.76, Wall-EEEE |
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May 21 2013, 17:45
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eleeinos
Group: Gold Star Club
Posts: 3,720
Joined: 22-December 08

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Can we have the option of deleting monsters of PL higher than 250? Even if we don't get back any of the crystals and tokens we spent on them. Or at least renaming them and changing their monster type?
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May 21 2013, 18:00
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FlyingMon
Group: Members
Posts: 375
Joined: 4-January 12

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Seems like high-tier armors are not dropping? Haven't seen any phase, gossamer, shield, power, shade or kevlar in days, even in bazaar.
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May 21 2013, 18:00
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Lement
Group: Members
Posts: 2,977
Joined: 28-February 12

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@eleeinos: Don't know why you wish for your monsters to be deleted - they'll stay around for a bit now and will stop appearing in a future patch.
In the end, it creates just more work for tenboro with not much of a reason(seemingly to me, as I don't know).
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May 21 2013, 18:01
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Apocalypse Horsemen
Group: Members
Posts: 8,028
Joined: 29-August 10

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QUOTE(eleeinos @ May 21 2013, 23:45)  Can we have the option of deleting monsters of PL higher than 250? Even if we don't get back any of the crystals and tokens we spent on them. Or at least renaming them and changing their monster type?
Even now, deletion of our lower PL mobs do not recover any crystals. Either way, we are royally screwed. Did anyone get any crystals back? This post has been edited by Apocalypse Horsemen: May 21 2013, 18:02
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May 21 2013, 18:03
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ohmightycat
Group: Gold Star Club
Posts: 11,378
Joined: 13-December 09

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QUOTE(TheTornPrince @ May 20 2013, 23:40)  Tenboro, I'd like confirmation that Eila and my other witches will disappear once the food system is fully active.
QUOTE(Tenboro @ May 21 2013, 16:03)  Nah.
QUOTE(TheTornPrince @ May 21 2013, 16:44) 
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May 21 2013, 18:16
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Haanhduy
Group: Members
Posts: 346
Joined: 9-February 13

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QUOTE Seems like high-tier armors are not dropping? Haven't seen any phase, gossamer, shield, power, shade or kevlar in days, even in bazaar. I dont think you will ever get Kevlar anymore since it have been changed to Leather QUOTE - Kevlar Armor has been retired and rolled into Leather Armor, which now essentially has the strong points of both armors in one, except with slightly lower resist/crushing mitigation, and slightly higher interference. This post has been edited by Haanhduy: May 21 2013, 18:18
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May 21 2013, 18:20
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eleeinos
Group: Gold Star Club
Posts: 3,720
Joined: 22-December 08

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QUOTE(Lement @ May 21 2013, 19:00)  @eleeinos: Don't know why you wish for your monsters to be deleted - they'll stay around for a bit now and will stop appearing in a future patch.
In the end, it creates just more work for tenboro with not much of a reason(seemingly to me, as I don't know).
It's not about appearing in the game, it's about appearing in my list. I don't like seeing monsters with zero morale in my list, knowing that I can't possibly make them useful again, so I'd rather not see them at all. Or at least change their name and type into something that I will actually want to take care of, maybe that would give me some extra motivation. Although... still, at this rate, keeping up the morale of all 9 of my monsters would require me to devote every single moment of my every day on HV, something that I can't do now that I'm almost one step away from turning thirty.
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May 21 2013, 18:30
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Maximum_Joe
Group: Gold Star Club
Posts: 24,074
Joined: 17-April 11

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QUOTE(TheTornPrince @ May 21 2013, 07:44)  Eila should be either the highest level monster
Is she fully maxed?
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May 21 2013, 18:33
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HexElf
Newcomer
  Group: Members
Posts: 58
Joined: 11-June 07

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I'll delete my monsters once their hunger hits the red again, I seriously don't have the time or interest to spend all day babysitting them. There is some emotional attachment sure, especially after all the time and resources that went into creating them, but this latest patch completely ruined the game for me and I can't stand the idea of seeing them become Tenboro's sock puppet skinner boxes. They're more useful to me dead than they are alive at this point.
This post has been edited by HexElf: May 21 2013, 18:34
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May 21 2013, 18:45
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Tenboro

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QUOTE(eleeinos @ May 21 2013, 17:25)  What about us who have 6-7 monsters between PL300 and PL600? It will soon be impossible to keep their morale up with crystals, and happy pills are insanely scarce even after playing several hours a day (which is already too much). :/ I already increased the drop rate once. If the price remains as high as it is, I will increase it further. QUOTE(marcho @ May 21 2013, 17:42)  If you want to get rid of a bunch of monsters, why not just make a much stricter cap per player on the number of mobs allowed? Already explained. Because people would just make multiple accounts to get past the restriction.
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May 21 2013, 18:46
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Asariborn
Group: Catgirl Camarilla
Posts: 2,596
Joined: 31-October 09

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One of my biggest complaints are drops in hourlies. Evidence 1: 29 8 You gain 240 Credits! 29 7 You gain 45854483 EXP! 29 6 Reptile Dysfunction dropped [5x Crystal of Finesse] 29 5 Renamed Reptilian dropped [Monster Chow] 29 4 You are Victorious! 29 3 Need0255 has been defeated. 29 2 Disintegrate hits Need0255 for 3197 dark damage. 29 1 You cast Disintegrate. 45M exp, nice... so what? When I get peanuts in return out of 9 mobs. Normal drops are so rare that we can at least expect serious stuff from hourlies. And when there is no drop out of hourly battle... well use your imagination (IMG:[ invalid] style_emoticons/default/mad.gif)
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May 21 2013, 18:48
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nobody_xxx
Group: Gold Star Club
Posts: 13,753
Joined: 7-December 10

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QUOTE(aizenteppa @ May 21 2013, 23:46)  One of my biggest complaints are drops in hourlies. Evidence 1: 29 8 You gain 240 Credits! 29 7 You gain 45854483 EXP! 29 6 Reptile Dysfunction dropped [5x Crystal of Finesse] 29 5 Renamed Reptilian dropped [Monster Chow] 29 4 You are Victorious! 29 3 Need0255 has been defeated. 29 2 Disintegrate hits Need0255 for 3197 dark damage. 29 1 You cast Disintegrate. 45M exp, nice... so what? When I get peanuts in return out of 9 mobs. Normal drops are so rare that we can at least expect serious stuff from hourlies. And when there is no drop out of hourly battle... well use your imagination (IMG:[ invalid] style_emoticons/default/mad.gif) it still normal (IMG:[ invalid] style_emoticons/default/laugh.gif)
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May 21 2013, 19:11
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Charkan
Group: Members
Posts: 1,471
Joined: 11-April 09

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As I see magicians do not use skill to negate the mob (eg sleep) and then use focus or defend to fill HP / SP.
I use this method to quite fill my SP without using potions. I love having a great overchange.
This update did not greatly affect my hybrid gameplay.
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May 21 2013, 19:14
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kamou
Newcomer
 Group: Members
Posts: 36
Joined: 6-September 10

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Finally I'm able to get used to this new patch. With costly training and limited credits, I'm still have a long way to go.
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May 21 2013, 19:18
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piyin
Group: Gold Star Club
Posts: 10,853
Joined: 4-February 09

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why dont we make some monster in the lab EAT the weaker ones and then gain some of their stats and morale? that way you can upgrade your main monsters by let them eat your weaker ones (this also will add chaos updrage stats to the one eating).
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May 21 2013, 19:19
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piyin
Group: Gold Star Club
Posts: 10,853
Joined: 4-February 09

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QUOTE(Tenboro @ May 21 2013, 19:45)  Already explained. Because people would just make multiple accounts to get past the restriction.
but isnt multiple accounts a BAN stuff?
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May 21 2013, 19:19
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Thot
Group: Gold Star Club
Posts: 1,637
Joined: 15-April 08

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QUOTE(TheTornPrince @ May 21 2013, 17:44)  Eila should be either the highest level monster or she doesn't participate at all.
Guess you've got some grinding to do then.
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May 21 2013, 19:19
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marcho
Group: Gold Star Club
Posts: 2,017
Joined: 25-February 09

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QUOTE(Tenboro @ May 21 2013, 11:45)  Already explained. Because people would just make multiple accounts to get past the restriction.
Thought about that but there should be ways fix that problem. How about new account start with 0 available monster slots and have to unlock them with a higher number of chaos tokens? It should take at least as much effort to create an alt account and farm a massive number on non-trade-able tokens, and with a low monster cap per account this would have to be done repeatedly. edit: also yeah as piyin mentioned I thought multiple accounts were against the TOS This post has been edited by marcho: May 21 2013, 19:21
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