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> HentaiVerse 0.76, Wall-EEEE

 
post May 20 2013, 02:32
Post #1321
T_Starrk



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QUOTE(rawrpies @ May 19 2013, 16:27) *

Did the power level table for encountering monsters change?

Level 326 and encountering this:

17 2 Scanning Fxaax13...
HP: 5803/34028 MP: 613/836 SP: 461/681
Monster Class: Sprite, Power Level 393
Monster Trainer: madvvv
Melee Attack: Piercing
Weak against: Dark, Crushing
Resistant to: Nothing
Impervious to: Nothing
17 1 You use Scan.


Yeah, I actually encounter monsters with no SP bar on IWBTH, that never happened before the patch.

Which means I can finally run into one of my mobs! (IMG:[invalid] style_emoticons/default/laugh.gif)

This post has been edited by T_Starrk: May 20 2013, 02:33
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post May 20 2013, 02:34
Post #1322
rawrpies



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QUOTE(T_Starrk @ May 20 2013, 02:32) *

Yeah, I actually encounter monsters with no SP bar on IWBTH, that never happened before the patch.

Which means I can finally run into one of my mobs! (IMG:[invalid] style_emoticons/default/laugh.gif)

My guess it has to do with monsters of the same class ganging up, and well yeah.. sprites.... who makes those? (IMG:[invalid] style_emoticons/default/rolleyes.gif)
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post May 20 2013, 02:35
Post #1323
ChosenUno



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QUOTE(Bunker Buster @ May 20 2013, 07:09) *

part of the reason why tenboro is kind of shy about beta testing / debugging is that the forum and gallery functions are still too interleaved with HV and you kind of don't want anything about the gallery system leaked which is understandable

but this is pretty much all the more reason why a game-wide reset is necessary
also grats on making T1 (single target) spells with no cooldown which basically means mage is DW with one more click which quite honestly isn't bad

i'm sure some people would whine that that makes the game easier, like those still drinking from baby bottles


Still not worth playing.

I got anywhere between a 5x to a 10x nerf in damage, in return for cloth being like kevlar.

Sounds fine in theory, but when you have 350ms pings, things aren't too rosy anymore.

Why can't mage be like before? High damage do-or-die playstyle. Or is Tenboro trying to weed out the scrubs in Asia? (IMG:[invalid] style_emoticons/default/dry.gif)
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post May 20 2013, 02:38
Post #1324
el h



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Small bug: The "Click Here To Level" button on the dashboard on the front page opens a window using the old dimensions, ie not [www.homestarrunner.com] widescreen.
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post May 20 2013, 02:42
Post #1325
T_Starrk



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QUOTE(ChosenUno @ May 19 2013, 16:35) *

Why can't mage be like before? High damage do-or-die playstyle.


B-but... if it goes back to that, that would ruin my new estoc/shade build (IMG:[invalid] style_emoticons/default/cry.gif)
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post May 20 2013, 02:46
Post #1326
dragon695



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QUOTE(MSimm1 @ May 19 2013, 16:07) *

Silly question (IMG:[invalid] style_emoticons/default/ohmy.gif)

In order to replenish Spirit, do you have to cast Drain, then Holy/Dark spell with Ripened Soul buff and have
Spirit Theft augmented in the Ability tree?

Right now it seems it's not working, at least I haven't been successful in draining anything but my health points
by poking the monster with my stick (IMG:[invalid] style_emoticons/default/sad.gif)

I am eager to know this as well, I have been unable to restock my SP the way I used to. How the heck to we tap in to these stolen points?
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post May 20 2013, 02:50
Post #1327
Laboq



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QUOTE
Have people not realised that their monsters are now completely worthless?

Why?

Received a Binding of Warding.
Received some Mid-Grade Wood.

This post has been edited by Laboq: May 20 2013, 04:09
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post May 20 2013, 02:51
Post #1328
Kenanga



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was defeated again today by TTT and FSM because silence run out so fast, and monsters can evade/resist it. also SS costs more spirit than usual.
seems like all deprecating spells run out faster now.
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post May 20 2013, 02:54
Post #1329
ChosenUno



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QUOTE(T_Starrk @ May 20 2013, 07:42) *

B-but... if it goes back to that, that would ruin my new estoc/shade build (IMG:[invalid] style_emoticons/default/cry.gif)


So would you prefer everyone being able to tank in Cloth?
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post May 20 2013, 03:05
Post #1330
dragon695



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QUOTE(Demosthenes @ May 19 2013, 18:52) *

No, I've been having issues playing efficiently ever since the patch hit, even on normal difficulty. I used to play all the arena rounds and RoB rounds on normal and did BT for the random encounters. But now, I can barely survive the BT for random encounters (with SoL nerfed and cd on weaken and no silence) and actually end up dying more often than not. Playing on normal through the arena takes forever and a half now, and requires way more buff management, since many of the buffs/debuffs seem to have gotten nerfed durations (not a big issue), healing, and attacking physically.

You forgot the hidden "loot drop" penalty that you get the more you play below Hell difficulty and remains in effect until you let it cool down when you aren't in battle. That's yet another shot in the back if you are just trying to grind for prof points. Think of it like stamina, but it you can't see it nor can you even do anything about it other than play Hell+ all the time.
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post May 20 2013, 03:05
Post #1331
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I'm getting the feeling that I'm the only one here who tested the waters first before diving into the the shallow end of the pool head first.

You going to have relearn how to fully utilize the new system instead going back to your routines from before. I've already adapted and I'm actually using spells that were on set specific across all sets now.

I only have 3 major complaints so far.
1:The drastically reduced drop rate for credits.
2:I have to play on lower difficulties or I get no monster chow to feed my 16 monster chow tier monsters.
3:This thing.
(IMG:[i480.photobucket.com] http://i480.photobucket.com/albums/rr163/anomtai/setsforall.png)
This thing needs to be on all the pages it affects. Not just the equipment page. Also, all the pages affected by it need to directly link to each other, not just through the drop down that can be over looked.

The minor complaints are just the bugs that are going to fixed anyway.

This post has been edited by Anomtai: May 20 2013, 03:06
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post May 20 2013, 03:12
Post #1332
Musashi92



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QUOTE(ChosenUno @ May 19 2013, 16:54) *

So would you prefer everyone being able to tank in Cloth?

Cloth on here is more are less paper, it's useless lets keep it that way.
As for Light armor and heavy armor they "used to be good"
NOT NO MORE!
I have try light armor..get raped (IMG:[invalid] style_emoticons/default/laugh.gif)
Heavy armor what I use all time, now feels like paper (IMG:[invalid] style_emoticons/default/dry.gif)
I can take about 3 hits and I'm dead (IMG:[invalid] style_emoticons/default/anime_cry.gif)
Before the update I can have took like 6 to 8 hits before I was almost dead.
Kevlar well who cares about that now in days.
I'm sure Tenboro be trolling us if Kevlar is still working good.
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post May 20 2013, 03:18
Post #1333
T_Starrk



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QUOTE(ChosenUno @ May 19 2013, 16:54) *

So would you prefer everyone being able to tank in Cloth?


No, I was kidding, well sorta, it is nice to use shade and estoc, but I preferred it the way it was before when monsters did actual damage. Seemed more fair this way.

This post has been edited by T_Starrk: May 20 2013, 03:19
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post May 20 2013, 03:25
Post #1334
AMN Brasil



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My training skills; battle scroll, battle infusion and battle inventory are reseted, is this normal?
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post May 20 2013, 03:30
Post #1335
T_Starrk



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Also, just looked at the WTB, lol, the market fucking crashed on most things.
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post May 20 2013, 03:52
Post #1336
tmihor



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Spark of Life costs 50% more spirit. No patch notes say anything about that. Maybe Tenboro planned to add 'costs less sp per ability level' for it and forgot.
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post May 20 2013, 04:00
Post #1337
T_Starrk



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Also, getting more than a few points above 80 stamina is a lost cause for those of us that play our arenas daily. Only chance is if I make sure it is on 80 whenever I take a prolonged break from the game. Which hasn't happened so far so great stamina and the exp bonus that comes with it is pretty much not gonna happen with any type of frequency for people who play daily.

Basically, I'll never reach 369 and get my fourth turn anytime soon now (IMG:[invalid] style_emoticons/default/cry.gif) .

This post has been edited by T_Starrk: May 20 2013, 04:03
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post May 20 2013, 04:08
Post #1338
buktore



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I used to think I'll never reached Lv.170 ... (IMG:[invalid] style_emoticons/default/wacko.gif)
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post May 20 2013, 04:11
Post #1339
mugener



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Tenboro:

I mostly play HV to kill some time during work,
and so I always make window half screen size.

but the new UI is too wide.

please at least give 2 UI size options (small and wide)

I am sure lot of people here play HV druing work,
and it's better for us to have small UI size.
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post May 20 2013, 04:13
Post #1340
T_Starrk



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On the plus side I am now putting all my trophies in light armor now that leather is the new plate of light armor. Hopefully this will give me a chance to get my legendary shade finally (IMG:[invalid] style_emoticons/default/laugh.gif) .
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