|
|
|
HentaiVerse 0.76, Wall-EEEE |
|
May 19 2013, 14:27
|
Necromusume
Group: Catgirl Camarilla
Posts: 6,355
Joined: 17-May 12
|
QUOTE(noneya @ May 18 2013, 18:03) For everytime a low level complains about the latest patch, Evil Scorpio increases in power and gets a freckle on his face.
So he's black now?
|
|
|
May 19 2013, 14:29
|
wypower2
Group: Members
Posts: 435
Joined: 20-February 08
|
QUOTE(Treia @ May 19 2013, 20:21) 1) HVstats has my overall drop rate as unchanged.
3) That is the definition of a RNG. :eyeroll:
5) lol
Did you even reset the stat? And According to the patch note, drop rate should rise
|
|
|
May 19 2013, 14:33
|
Treia
Group: Members
Posts: 334
Joined: 10-March 10
|
QUOTE(wypower2 @ May 19 2013, 08:29) Did you even reset the stat?
And
According to the patch note, drop rate should rise
No I just completely ignored the first rule of statistics and purposely denied myself useful information on the patch. Yes, I reset the stats after 0.7.6 came out. I did it when I installed the new version.
|
|
|
May 19 2013, 14:37
|
Bunker Buster
Group: Gold Star Club
Posts: 2,220
Joined: 11-June 10
|
QUOTE(Treia @ May 19 2013, 14:33) No I just completely ignored the first rule of statistics and purposely denied myself useful information on the patch.
This explains everything!
|
|
|
|
|
|
May 19 2013, 14:39
|
xmagus
Group: Members
Posts: 1,042
Joined: 16-July 12
|
QUOTE(Treia @ May 19 2013, 22:21) 1) HVstats has my overall drop rate as unchanged.
Well, woop-ti-doo for you. For me, the drop rates look like shit. For a whole lot of other people, the drop rates look like shit. And seeing as the new HVSTAT only came out recently, and is STILL not completely supporting the new patch, I say you're full of shit too. QUOTE 3) That is the definition of a RNG. :eyeroll:
Yes, and I'm saying that it's bugged. Why? Simple. Yes, in theory, one may roll 6s (on a 6-sided die) 13 times in a row. However, in practice, if you did that, everyone would decry you for a cheat. Occam's Razor. Look up probability theory before presuming to lecture me on statistics, why don't you? QUOTE 5) lol
So, you like the widescreen format? Good for you. For the rest of us who aren't so fond of it, we'd like the option to change it back. You don't think it's a good idea? Well fuck you and the high horse you rode on.
|
|
|
|
|
|
May 19 2013, 14:39
|
Bunker Buster
Group: Gold Star Club
Posts: 2,220
Joined: 11-June 10
|
QUOTE(xmagus @ May 19 2013, 14:39) Well, woop-ti-doo for you. For me, the drop rates look like shit. For a whole lot of other people, the drop rates look like shit. And seeing as the new HVSTAT only came out recently, and is STILL not completely supporting the new patch, I say you're full of shit too. Yes, and I'm saying that it's bugged.
Why? Simple. Yes, in theory, one may roll 6s (on a 6-sided die) 13 times in a row. However, in practice, if you did that, everyone would decry you for a cheat. Occam's Razor. Look up probability theory before presuming to lecture me on statistics, why don't you? So, you like the widescreen format? Good for you. For the rest of us who aren't so fond of it, we'd like the option to change it back. You don't think it's a good idea? Well fuck you and the high horse you rode on.
Why are you using complex words and sentences he doesn't understand
|
|
|
|
|
|
May 19 2013, 14:45
|
ChosenUno
Group: Gold Star Club
Posts: 4,170
Joined: 23-February 10
|
QUOTE(Treia @ May 19 2013, 16:23) Did it on IWBTH before the HP nerf, with less evade than you and yes, just that much PMI. Welcome to my level.
Aww. Try surviving it without the huge damage nerf? QUOTE(PowerOfTwo32 @ May 19 2013, 16:28) Actually, I never used to imperil or weaken enemies on IWBTH, too tedious. Nor did I ever use focus. I also never used health potions in battle because I could use cure when really needed.
So... no? I never would have been able to before this. I am not even a high enough level to.
I will pat myself wherever I damn well please. :3
Yeah. You now have the tanking ability that kevlar used to have, so you better bloody finish IWBTH arenas. That's not what I'm talking about. What difference is there between you and a melee, then? Except that maging is way more tedious than meleeing. QUOTE(Treia @ May 19 2013, 16:40) Well one of us is too bad at this game to put two and two together and continue on his merry way. The other one has happily completed his night's arenas and isn't complaining in a thread about non-existent problems. On you.
Did you manage IWBTH arenas before this patch? (IMG:[ invalid] style_emoticons/default/rolleyes.gif) QUOTE(Death Grunty @ May 19 2013, 16:42) Trio and the Tree @ IWBTH with this estoc and full cloth. CODE 602 9 You gain 1996 Credits! 602 8 You gain 1445393 EXP! 602 7 Arena Token Bonus! [Chaos Token] 602 6 Arena Clear Bonus! [Exquisite Kite Shield of Warding] 602 5 Yggdrasil dropped [Sapling] 602 4 Verdandi dropped [12x Crystal of Vigor] 602 3 You are Victorious! 602 2 Urd has been defeated. 602 1 You crit Urd for 5863 void damage. 601 2 Void Strike hits Urd for 1911 void damage. 601 1 You hit Urd for 3270 void damage. 600 3 Urd gains the effect Penetrated Armor. 600 2 Void Strike crits Urd for 1764 void damage. 600 1 You crit Urd for 5051 void damage. ADWD is manageable with a good weapon and excellent shade. Heavy most likely too, but I don't play with mitigations so I'd be a bad judge for that. Great... If this is the direction HV is going towards (longer battles, more tedious battle methods) then... well let's just say that it won't be interesting. QUOTE(Treia @ May 19 2013, 17:06) Very simple, and I'll say it again: You are not being successful.
Look at this thread. I am doing fine. Other mages are doing fine. Other people, higher level than you are doing fine. You are the only variable left. The problem is with you, what you've done, your build or your setup. But it's you.
Other mages being? So far only you and PowerOfTwo32 are saying you're fine, simply because you can now damn tank the mobs with phase on IWBTH. If so, kudos. You're just being spoonfed, but too damn factitious to recognize it. QUOTE(PowerOfTwo32 @ May 19 2013, 17:57) That is still auto selecting a spell for you. Counter or not.
So? Isn't selecting a spell 1 action?
|
|
|
|
|
|
May 19 2013, 14:45
|
Ichy
Group: Catgirl Camarilla
Posts: 13,061
Joined: 19-February 09
|
Stop feeding him?
|
|
|
May 19 2013, 14:46
|
Bunker Buster
Group: Gold Star Club
Posts: 2,220
Joined: 11-June 10
|
QUOTE(Ichy @ May 19 2013, 14:45) Stop feeding him?
I don't get why these people bother with reasoned, intelligent posts when the people they're addressing can't even parse them. It's a fool's errand. Much like this game. And it shows that Tenboro hasn't moved beyond the thought process of "more tedious = more challenging" even more, since it's virtually impossible to die without several hundred rounds worth of damage boosts poured on regular enemies with any build now. At least boss battles are slightly more interesting by having immunities and million damage skills. Hooray? This post has been edited by Bunker Buster: May 19 2013, 14:51
|
|
|
|
|
|
May 19 2013, 14:50
|
Treia
Group: Members
Posts: 334
Joined: 10-March 10
|
QUOTE(xmagus @ May 19 2013, 08:39) Well, woop-ti-doo for you. For me, the drop rates look like shit. For a whole lot of other people, the drop rates look like shit. And seeing as the new HVSTAT only came out recently, and is STILL not completely supporting the new patch, I say you're full of shit too.
The drop rates still work. It's clearly tracking my drops. Overall rate after 1500 rounds is about the same. I'm sure the drop rates look *godly* for someone out there, too. For all of 6 battles. What's your sample size? QUOTE(xmagus @ May 19 2013, 08:39) Yes, and I'm saying that it's bugged.
Why? Simple. Yes, in theory, one may roll 6s (on a 6-sided die) 13 times in a row. However, in practice, if you did that, everyone would decry you for a cheat. Occam's Razor. Look up probability theory before presuming to lecture me on statistics, why don't you?
The random number generator gave a... random result? Over a whole THIRTEEN RESULTS?! Alert the presses! It's a scandal! Now see what you want it weighted random, which has its own ups and downs. #1 being that weighted random is identical to random over such a small sample size. Don't complain that the RNG works in random fashion, 'cause that's what it's supposed to do. If you want to complain that a RNG exists at all, that's different. Assuming for half a second the values on the wiki for 0.7.5 are correct (they are not, per the latest legions of testing and old testing), we'll go with the 20% chance for hath. Ergo you have a 80% chance to NOT roll hath. Thirteen rolls giving no hath will happen approximately 5.49% of the time, or actually quite a bit. That's not broken, that's being unlucky.
|
|
|
|
|
|
May 19 2013, 14:51
|
Treia
Group: Members
Posts: 334
Joined: 10-March 10
|
QUOTE(Bunker Buster @ May 19 2013, 08:46) I don't get why these people bother with reasoned, intelligent posts when the people they're addressing can't even parse them. It's a fool's errand. Much like this game.
Level 332 (Godslayer) (IMG:[ invalid] style_emoticons/default/laugh.gif)
|
|
|
|
|
|
May 19 2013, 14:53
|
Bunker Buster
Group: Gold Star Club
Posts: 2,220
Joined: 11-June 10
|
QUOTE(Treia @ May 19 2013, 14:50) The drop rates still work. It's clearly tracking my drops. Overall rate after 1500 rounds is about the same. I'm sure the drop rates look *godly* for someone out there, too. For all of 6 battles. What's your sample size? The random number generator gave a... random result? Over a whole THIRTEEN RESULTS?!
Alert the presses! It's a scandal! Now see what you want it weighted random, which has its own ups and downs. #1 being that weighted random is identical to random over such a small sample size. Don't complain that the RNG works in random fashion, 'cause that's what it's supposed to do. If you want to complain that a RNG exists at all, that's different. Assuming for half a second the values on the wiki for 0.7.5 are correct (they are not, per the latest legions of testing and old testing), we'll go with the 20% chance for hath. Ergo you have a 80% chance to NOT roll hath.
Thirteen rolls giving no hath will happen approximately 5.49% of the time, or actually quite a bit. That's not broken, that's being unlucky.
To the parents/caretakers of Treia: Congrats on fostering your child/caretakee's first intelligent Internet Forum Post! Now encourage him to use similar discourse and reasoning skills with his other interactions with other users. QUOTE(Treia @ May 19 2013, 14:51) Level 332 (Godslayer) (IMG:[ invalid] style_emoticons/default/laugh.gif) You can read! Good Job! Note for caretakers: Your child/caretakee recognizing words and phrases should be encouraged with suitable rewards, like moving pictures or toys. This post has been edited by Bunker Buster: May 19 2013, 15:00
|
|
|
|
|
|
May 19 2013, 14:54
|
nobody_xxx
Group: Gold Star Club
Posts: 13,753
Joined: 7-December 10
|
QUOTE(ChosenUno @ May 19 2013, 19:45) Aww. Try surviving it without the huge damage nerf? Yeah. You now have the tanking ability that kevlar used to have, so you better bloody finish IWBTH arenas. That's not what I'm talking about. What difference is there between you and a melee, then? Except that maging is way more tedious than meleeing. Did you manage IWBTH arenas before this patch? (IMG:[ invalid] style_emoticons/default/rolleyes.gif) Great... If this is the direction HV is going towards (longer battles, more tedious battle methods) then... well let's just say that it won't be interesting. Other mages being? So far only you and PowerOfTwo32 are saying you're fine, simply because you can now damn tank the mobs with phase on IWBTH. If so, kudos. You're just being spoonfed, but too damn factitious to recognize it. So? Isn't selecting a spell 1 action? i need around 80 minutes now to clear IWBTH end of days , thanks to big nerf to my FB ( need 2 cycle to kill them now ) (IMG:[ invalid] style_emoticons/default/dry.gif) in previous patch , i just need around 45 minutes to finish this in IWBTH (IMG:[ invalid] style_emoticons/default/cry.gif) bring back that OC damage multiplier , tenB (IMG:[ invalid] style_emoticons/default/cry.gif) btw , are the equipment drop now become more rare (IMG:[ invalid] style_emoticons/default/huh.gif) This post has been edited by ahenayau: May 19 2013, 14:57
|
|
|
|
|
|
May 19 2013, 14:57
|
dlhmmr
Group: Catgirl Camarilla
Posts: 2,576
Joined: 20-March 09
|
Like I said yesterday, this cool down on spells
REALLY FUCKING SUCKS!!!!
Tenboro, Cool down on normal attack spells has got to be one of the worst brain farts you've ever had.
You want a cool down on Support & Deprecating spells, fine, I can deal with that, but a cool down on attack spells is just plain bull shit
|
|
|
May 19 2013, 14:58
|
inept
Group: Members
Posts: 146
Joined: 1-December 12
|
QUOTE(aizenteppa @ May 19 2013, 22:18) There is a new feature planned for 0.77: Credits obtainable only via donations.
It's coming, shhhh it is right behind you...
Oh god... It's overflowing everywhere;_;
|
|
|
|
|
|
May 19 2013, 15:01
|
wypower2
Group: Members
Posts: 435
Joined: 20-February 08
|
QUOTE(Treia @ May 19 2013, 20:50) The drop rates still work. It's clearly tracking my drops. Overall rate after 1500 rounds is about the same. I'm sure the drop rates look *godly* for someone out there, too. For all of 6 battles.
- The global base non-upgraded drop rate for random monsters was increased by about 50%. The fully upgraded drop rate is not affected. - The cost for Scavenger and the other loot-affecting trainings were rescaled to be more expensive at lower levels but scale up less steep at the end. You kick someone in the balls, that's not very polite.
|
|
|
May 19 2013, 15:02
|
FlyingMon
Group: Members
Posts: 375
Joined: 4-January 12
|
Heh, I actually got 2 Happy Pills dropped. But they won't make me happy. FML.
|
|
|
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:
|
|
|
|
|