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post May 19 2013, 12:47
Post #1001
PowerOfTwo32



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QUOTE(Bunker Buster @ May 19 2013, 04:57) *

Try to say how cycling 6 spells and making a hotkey to automate the process


Sounds like breaking the rules to me.
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post May 19 2013, 12:49
Post #1002
Bunker Buster



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QUOTE(Treia @ May 19 2013, 12:46) *

Keep fantasizing, maybe you can be the oneshot-all mage you think you were (IMG:[invalid] style_emoticons/default/laugh.gif)

To the caretakers of Treia:

Be sure to put your children/caretakees to sleep every night at a reasonable time! Too early will make them sleep longer than normal, too late will make them not sleep enough hours. If they are spending too much time on the computer/game console, remind them of the time and how they won't be able to play as well the next day.

Make sure they take their daily vitamins and minerals, as well!
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post May 19 2013, 12:49
Post #1003
Bunker Buster



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QUOTE(PowerOfTwo32 @ May 19 2013, 12:47) *

Sounds like breaking the rules to me.

It does not auto select monsters, which is the rule-breaker. Auto-selecting spells is permitted.
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post May 19 2013, 12:52
Post #1004
PowerOfTwo32



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QUOTE(Bunker Buster @ May 19 2013, 05:49) *

It does not auto select monsters, which is the rule-breaker. Auto-selecting spells is permitted.


Anything that performs more than one direct action is disallowed.

QUOTE
Players are free to make new HV scripts for purposes such as making modifications and additions to the UI or changing key mappings and controls in general.

However, Any scripts used to automate or semi-automate gameplay beyond a single "action" is strictly forbidden. Offenders will be banned from HV.

e.g. Targeting and hitting active monsters is beyond a single action.


Sounds like you are selecting spells based on strength and parity with the previously casted spell. That's a lot of automation.

This post has been edited by PowerOfTwo32: May 19 2013, 12:53
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post May 19 2013, 12:53
Post #1005
Bunker Buster



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QUOTE(PowerOfTwo32 @ May 19 2013, 12:52) *

Anything that performs more than one direct action is disallowed.

I'm not sure how using an internal counter for spell selection is more than one direct action. You have yet to target a monster doing so.

QUOTE(PowerOfTwo32 @ May 19 2013, 12:52) *

Sounds like you are selecting spells based on strength and parity with the previously casted spell. That's a lot of automation.

With spells set up on the hotbar, the selector goes like this:

t1 holy ("alt-1") -> t1 dark ("alt-2") -> t2 holy ("alt-3") -> t2 dark ("alt-4") -> t3 IDKWTF ("alt-5") -> t3 IDKWTF ("alt-6") -> repeat

You only need a counter that runs from 1-6, which resets to 1 on case 6. I have yet to actually find out what the other t3 spell is, though so I only have 5 at the moment until further documentation tells me what is what.

This post has been edited by Bunker Buster: May 19 2013, 12:57
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post May 19 2013, 12:54
Post #1006
flint



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Shatter Strike doesn't renew stun duration, only places the effect on previously conscious monsters.
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post May 19 2013, 12:57
Post #1007
PowerOfTwo32



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QUOTE(Bunker Buster @ May 19 2013, 05:53) *

I'm not sure how using an internal counter for spell selection is more than one direct action. You have yet to target a monster doing so.
With spells set up on the hotbar, the selector goes like this:

t1 holy ("alt-1") -> t1 dark ("alt-2") -> t2 holy ("alt-3") -> t2 dark ("alt-4") -> t3 IDKWTF ("alt-5") -> t3 IDKWTF ("alt-6") -> repeat

You only need a counter that runs from 1-6, which resets to 1 on case 6.


That is still auto selecting a spell for you. Counter or not.

This post has been edited by PowerOfTwo32: May 19 2013, 12:57
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post May 19 2013, 12:58
Post #1008
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QUOTE(Treia @ May 19 2013, 18:40) *

He's doing better than before. Are you saying mages were underpowered last patch?

If you think mages are still ok to play, make a guide for us the noobs to follow. I think many people would be interested.

There must be something we don't know.
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post May 19 2013, 12:58
Post #1009
Bunker Buster



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QUOTE(PowerOfTwo32 @ May 19 2013, 12:57) *

That is still auto selecting a spell for you. Counter or not.

Which is still one action. Unless you are counting alt+1 as two direct actions with one key each (then using the ingame hotkeys should be against the rules) and a counter that increases by 1 each time the key is pressed being a direct action in itself (how?), there is only one direct action taken since the spell has been selected but not yet been cast.

If the counter part is the part you have a problem with, then you're arguing that changing spells is against the rules.

This post has been edited by Bunker Buster: May 19 2013, 13:11
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post May 19 2013, 13:02
Post #1010
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QUOTE(Arxdewn @ May 19 2013, 03:28) *

If people were wondering about magnet, i have 210 dep prof and have the spell, so 200 is likely the unlock number.


I call shenanigan on that. I have 153 depreciation prof and have magnet, so if it's going by prof it would be 150 or less.
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post May 19 2013, 13:13
Post #1011
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Anyone got a Happy Pill or Artifact dropped?
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post May 19 2013, 13:14
Post #1012
Daodaodaidai



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QUOTE(Treia @ May 19 2013, 12:06) *

E is the new items shortcut. S is now Spirit.


Thanks (just checked the hotkeys wiki page, and it wasnt changed this time)
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post May 19 2013, 13:14
Post #1013
Daodaodaidai



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QUOTE(Ichy @ May 19 2013, 13:13) *

Anyone got a Happy Pill or Artifact dropped?


Neither Pill, nor artifact for now
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post May 19 2013, 13:15
Post #1014
Azru



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All right, so after getting some sleep I decided to tackle HV again and I too am glad to see Tenboro has made some improvements.

I'm disappointed that there probably isn't going to be a refund for pack rat training but I'm also not going to complain about it, what's done is done.

My number one complaint right now is still the amount of credit drops which still seem far too low considering the high cost of everything.

And again a reset Mastery button.

Overall though I'm having a good deal more fun, I think what Tenboro did was a number crunch so everyone got nerfed even monsters since they can no longer be agitated and no longer one-shot you after a string of parries (sorry I only play melee).

I also think Tenboro's aim was to get people to think outside the box a little, for example you know 'Focus'? Mages know Focus I'm sure, I knew Focus was there but never paid it any attention. Well in the 110 Arena on IWBTH I ran out of Heroic Mana and Spirit potions, now I COULD'VE come to the forums and whined about it but I didn't I gave it some thought and decided to use Focus and voila! Mana back, woo! Save it for only one enemy otherwise you'll die really quick. Now there was the trouble with Spirit, okay, so I banged away on the schoolgirls and just allowed the game to regen my spirit...takes too long though so I thought how to speed it up.

Checked abilities and apparently I can Corruption which has a chance to proc Ripened Soul coupled with Drain that's been augmented with Spirit Theft and there you have it, I'm a Shade Arcanist/2H/Forbidden Mage....does that make me a Red Mage now? Haha!

@T_Starrk - Good suggestion with the Storm Spike Shield.

Also Corruption has a proc that lowers offensive capability (sorry forgot what it was called) and Ripened Soul makes the monsters more vulnerable to Holy Damage so now I know what to infuse my weapon with.

Good luck to everyone in finding your own tricks and strategies. (IMG:[invalid] style_emoticons/default/smile.gif)
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post May 19 2013, 13:18
Post #1015
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QUOTE(Ichy @ May 19 2013, 19:13) *

Anyone got a Happy Pill or Artifact dropped?

None. Just more Mob Chows.
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post May 19 2013, 13:19
Post #1016
mumei-chan



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Power from power tank was removed? My mod power sank from 17 to 13? GYAAAAHHH!!!
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post May 19 2013, 13:20
Post #1017
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QUOTE(Ichy @ May 19 2013, 05:13) *

Anyone got a Happy Pill or Artifact dropped?

4 artifacts I think. Pretty sure it was 4. But absolutely definitely at least 3. (IMG:[invalid] style_emoticons/default/huh.gif)
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post May 19 2013, 13:20
Post #1018
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QUOTE(Ichy @ May 19 2013, 19:13) *

Anyone got a Happy Pill or Artifact dropped?


yes,play many many rounds
1 Happy Pills and 3 Artifacts(all got elixir)
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post May 19 2013, 13:21
Post #1019
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QUOTE(Ichy @ May 19 2013, 13:13) *

Anyone got a Happy Pill or Artifact dropped?

I got one of the new artifacts. (IMG:[invalid] style_emoticons/default/smile.gif)

Not sure that the Happy Pills are even dropping... (IMG:[invalid] style_emoticons/default/wink.gif)
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post May 19 2013, 13:22
Post #1020
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QUOTE(Ichy @ May 19 2013, 18:13) *

Anyone got a Happy Pill or Artifact dropped?

nope , i still don't have both of them yet even clearing some arenas (IMG:[invalid] style_emoticons/default/smile.gif)



credits drop rate is really ............................................... (IMG:[invalid] style_emoticons/default/mad.gif)
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